224 Commits

Author SHA1 Message Date
Sokomine
e7fc70f74e added modified build_chest from random_buildings which does need further modifications 2015-04-10 05:10:47 +02:00
Sokomine
9da4e2f50f corrected rotation of the watermill 2015-04-10 04:59:01 +02:00
Sokomine
d11c49f78a added basic support for build chest; removed surplus fields 2015-04-07 19:05:54 +02:00
Sokomine
8cff5f88bc re-added missing grasshut buildings 2015-04-07 18:46:26 +02:00
Sokomine
63ec0f92f9 another unregistered global removed 2015-03-28 19:06:50 +01:00
Sokomine
5a16df8969 removed unregistered global call 2015-03-28 19:04:54 +01:00
Sokomine
2b33e88885 only place moresnow on plants around the village if moresnow is installed 2015-03-28 17:56:28 +01:00
Sokomine
b423f8700a supplied schematics in .mts instead of .we format 2015-03-28 17:45:14 +01:00
Sokomine
b2e9b47082 convert .we buildings to .mts automaticly 2015-03-28 17:43:50 +01:00
Sokomine
cb0dc8dd08 saving air as well when saving .mts file 2015-03-28 17:39:09 +01:00
Sokomine
a369c90b7f added option to convert .we into .mts 2015-03-28 15:46:35 +01:00
Sokomine
400e538383 added error handling in case of buildings no longer beeing available at a later run or getting another internal id 2015-03-27 17:56:52 +01:00
Sokomine
15233d2d10 adjust terrain height below single houses as well 2015-03-27 16:49:47 +01:00
Sokomine
e14fe761e1 fixed typo 2015-03-26 01:17:04 +01:00
Sokomine
d886af6450 don't try to use snow on worlds where none exists 2015-03-25 21:58:21 +01:00
Sokomine
86699c95e1 added replacement for fences used in towers in combination with realtest 2015-03-25 06:21:52 +01:00
Sokomine
11d823c70d repaired ladder rotation for non-realtest worlds 2015-03-25 03:57:21 +01:00
Sokomine
2b7710448b the rotation table is calculated only once 2015-03-25 02:05:40 +01:00
Sokomine
b2aea157e8 changed debug output a bit 2015-03-24 20:54:44 +01:00
Sokomine
3d6707b7d7 removed obsolete functions 2015-03-24 18:05:02 +01:00
Sokomine
eb5626a983 handled rotation of default:ladder for realtest 2015-03-24 17:17:47 +01:00
Sokomine
aeaed0a255 combined .we and .mts format and simplified spawning of buildings 2015-03-24 17:02:23 +01:00
Sokomine
5f069ee269 fixed unregistered globals in trees.lua 2015-03-24 05:13:52 +01:00
Sokomine
4304f0260f added 2 more lumberjack houses plus a school 2015-03-22 22:43:52 +01:00
Sokomine
a4d9b0746d added a few more lumberjack buildings, including a stable 2015-03-21 03:50:18 +01:00
Sokomine
3edca08351 Merge pull request #2 from nerzhul/master
mg_villages.village_types can be nil
2015-03-17 19:26:51 +01:00
Sokomine
0987a5e33a removed worldedit dependency and copied worldedits load_schematic function 2015-03-17 05:57:01 +01:00
Sokomine
0af596ebb2 jungletrees now have autumn-/winterleaves as well 2015-03-17 03:22:42 +01:00
Sokomine
153080ca68 fixed snow detection so that all buildings in a snow-covered village get snow 2015-03-17 02:47:12 +01:00
Ner'zhul
8e1657c5df mg_villages.village_types can be nil 2015-03-16 20:32:04 +01:00
Sokomine
2bac98db83 removed garden from chateau building so that it gets smaller and can get spawned again 2015-03-14 20:32:48 +01:00
Sokomine
b3d42ed165 no other houses are placed if the area already has some terrain blending going on due to another village 2015-03-14 19:26:01 +01:00
Sokomine
9cbffa6fca added mg_villages.inside_village_terrain_blend_area 2015-03-14 19:25:27 +01:00
Sokomine
41a9e0fd05 sorted config.lua a bit 2015-03-14 19:14:08 +01:00
Sokomine
8286af3975 sorted depends.txt 2015-03-13 17:31:52 +01:00
Sokomine
1e40a9c149 added support for bell mod and placed bells in churches 2015-03-13 17:29:43 +01:00
Sokomine
ed75b5d43f single houses may intersect in their village area, but not villages 2015-03-13 05:44:47 +01:00
Sokomine
7fc6f5fc5e improved house-village-collusion-detection so that single houses do not conflict with villages 2015-03-13 05:38:44 +01:00
Sokomine
e95523c06a actually using watermill now 2015-03-05 04:51:31 +01:00
Sokomine
dcff96a223 improved water mill 2015-02-11 18:22:51 +01:00
Sokomine
215a701340 added water mill 2015-02-11 06:55:46 +01:00
Sokomine
8c6da7a356 only blend terrain if it does not already belong to another village 2015-01-31 06:18:32 +01:00
Sokomine
77407d0cad buying a plot does no longer permit the player to modify other plots 2015-01-22 04:44:37 +01:00
Sokomine
1e40f6bafb fixed bug with bottom tree trunks beeing rotated; added nice winter leaves in case of moresnow beeing installed 2015-01-22 04:03:07 +01:00
Sokomine
fbca6fce26 always save data of villages if something changed 2015-01-14 06:32:40 +01:00
Sokomine
82557a6671 added support for tinytrees(trees) from Bas080 2015-01-05 04:58:39 +01:00
Sokomine
82e5040448 added support for forest mod/mapgen 2015-01-05 04:02:33 +01:00
Sokomine
b89130da7a fixed bug when player is spawned before register_on_generated was called 2015-01-05 03:35:05 +01:00
Sokomine
030101e135 added debug level mechanism to reduce debug and timing information which is of no intrest to players 2015-01-05 03:15:53 +01:00
Sokomine
9df7f0c80b added pine trees which where added recently to default 2014-12-31 02:23:46 +01:00