Sokomine
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1cec2941d9
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added allmende where players can build
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2015-07-31 03:04:55 +02:00 |
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Sokomine
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5de03f47d2
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bones can be digged in protected village areas
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2015-07-25 18:18:23 +02:00 |
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Sokomine
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7aaaa88c37
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added hooks for calling functions after spawning villages
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2015-07-20 00:14:10 +02:00 |
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Sokomine
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748a94f497
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improved road handling; added road width per village type and configurable road node for each road width
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2015-07-01 03:35:02 +02:00 |
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Sokomine
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f62f4ed691
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repair mapgen griefing only in the shell and not in the not affected core mapblocks
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2015-06-30 17:09:30 +02:00 |
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Sokomine
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38b1746d54
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moved save_restore to handle_schematics mod
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2015-05-09 16:38:18 +02:00 |
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Sokomine
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24c888d27e
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added support for mg mapgen (from which mg_villages is derived); ice sheets around houses remain now
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2015-05-04 17:27:58 +02:00 |
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Sokomine
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b65b3e01b8
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adjusted to change in cottages - npc chests no longer exist as nodes
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2015-05-03 23:10:23 +02:00 |
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Sokomine
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d273edf777
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moved node_is_ground partly to handle_schematics
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2015-05-01 20:27:02 +02:00 |
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Sokomine
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d206b90ebc
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moved handling of schematics into a seperate mod
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2015-05-01 20:08:05 +02:00 |
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Sokomine
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a9e72bf3c1
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added support for dry dirt ground in ethereal; made flattening code slower but more reliable at the borders
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2015-04-28 02:44:41 +02:00 |
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Sokomine
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f61e849032
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actually spawn traders
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2015-04-27 23:47:52 +02:00 |
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Sokomine
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733cc8ec3b
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if mobf_trader is installed, possible traders are determined but not yet placed
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2015-04-27 06:47:41 +02:00 |
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Sokomine
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0c8af48ada
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furhter cleanup, this time regarding roads
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2015-04-25 23:38:57 +02:00 |
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Sokomine
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cf194c0f45
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turn water into ice in villages with snow
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2015-04-25 17:06:50 +02:00 |
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Sokomine
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8d247f8e69
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turn water into ice in snowy villages
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2015-04-25 17:02:31 +02:00 |
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Sokomine
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91b8ef2664
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first step of namespace cleanup for place_buildings.lua
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2015-04-25 05:30:54 +02:00 |
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Sokomine
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b453f70529
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handling ignore correctly now
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2015-04-25 03:46:43 +02:00 |
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Sokomine
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f53e5a1680
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plotmarkers are now slightly higher and covered by snow as well
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2015-04-25 03:19:08 +02:00 |
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Sokomine
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94367280da
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fixed bug and placed air again
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2015-04-25 02:01:02 +02:00 |
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Sokomine
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e5ad6a1933
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cleaned up analyze_*_file
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2015-04-24 22:49:17 +02:00 |
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Sokomine
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ddf8bfcfbe
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cleaned up road placement and removed pseudo-schematic for roads
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2015-04-24 20:05:33 +02:00 |
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Sokomine
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13410cf181
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fixed rotation bug regarding build_chest
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2015-04-24 17:32:32 +02:00 |
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Sokomine
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0cd759ab33
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fixed some small bugs
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2015-04-22 17:15:22 +02:00 |
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Sokomine
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7a69ae6a80
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corrected handling or rotation and burried value for files
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2015-04-21 18:43:26 +02:00 |
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Sokomine
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16167460ca
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save schematic and add entry to the menu of the build chest
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2015-04-20 23:34:06 +02:00 |
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Sokomine
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d53cd9468b
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actually saved the building with the build chest
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2015-04-20 20:42:44 +02:00 |
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Sokomine
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75ee512a2a
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show dimensions of building in build_chest save form
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2015-04-20 17:22:32 +02:00 |
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Sokomine
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8f930bbfd7
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added dialog for saving a building
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2015-04-20 17:10:28 +02:00 |
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Sokomine
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c9c904ec23
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only the owner and players who can build there can operate the build chest
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2015-04-20 15:55:04 +02:00 |
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Sokomine
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0d79f5630d
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prepared build chest for saving of buildings
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2015-04-20 05:09:51 +02:00 |
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Sokomine
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106cfa994e
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if the schematic is too large, no preview image will be created
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2015-04-19 18:14:18 +02:00 |
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Sokomine
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9e7c217cec
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call on_construct if single buildings are placed via luavoxelmanip
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2015-04-19 02:32:43 +02:00 |
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Sokomine
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8dfa8551fa
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made placement of buildings via voxelmanip more convenient
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2015-04-18 22:42:36 +02:00 |
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Sokomine
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77e69a88ea
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the build chest now uses the new voxelmanip building spawn function of mg_villages
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2015-04-18 18:02:36 +02:00 |
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Sokomine
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db9defc38b
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added a method for spawning a building using voxelmanip
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2015-04-18 18:02:09 +02:00 |
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Sokomine
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4ab4362d5f
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added better support for we files for build chest
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2015-04-18 01:45:05 +02:00 |
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Sokomine
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d9fe1c1b5c
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fixed bug regarding splitting of files
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2015-04-17 21:01:50 +02:00 |
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Sokomine
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24dac9e3f2
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added extension of the menu system through reading optional list_of_schematics.txt file
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2015-04-17 20:42:30 +02:00 |
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Sokomine
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7b6eb01abc
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moved preview image function into extra file
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2015-04-17 05:39:39 +02:00 |
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Sokomine
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b8204d6073
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added view from top
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2015-04-17 05:12:48 +02:00 |
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Sokomine
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6390d18f76
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fixed preview images regarding rotation and view from the back
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2015-04-17 04:43:20 +02:00 |
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Sokomine
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1510ffba4b
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fixed bug with unkown nodes in preview images
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2015-04-17 04:09:21 +02:00 |
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Sokomine
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159dd00836
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added preview images for build chest from all four sides
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2015-04-17 03:43:08 +02:00 |
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Sokomine
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0f92d1d41f
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added preview image
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2015-04-17 01:54:37 +02:00 |
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Sokomine
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8e78a61c9e
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fixed minor error
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2015-04-16 22:03:56 +02:00 |
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Sokomine
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4ab2447c9e
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moved replacement handling of build chest into extra file
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2015-04-16 20:57:46 +02:00 |
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Sokomine
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3678619a9c
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cleanup of build-chest code
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2015-04-16 19:03:32 +02:00 |
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Sokomine
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095f988afe
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removed obsolete menu handling in build chest
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2015-04-16 16:42:21 +02:00 |
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Sokomine
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0f432fe38f
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moved the stages of the build cheest to a seperate file
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2015-04-16 16:15:44 +02:00 |
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