292 Commits

Author SHA1 Message Date
Sokomine
1cec2941d9 added allmende where players can build 2015-07-31 03:04:55 +02:00
Sokomine
5de03f47d2 bones can be digged in protected village areas 2015-07-25 18:18:23 +02:00
Sokomine
7aaaa88c37 added hooks for calling functions after spawning villages 2015-07-20 00:14:10 +02:00
Sokomine
748a94f497 improved road handling; added road width per village type and configurable road node for each road width 2015-07-01 03:35:02 +02:00
Sokomine
f62f4ed691 repair mapgen griefing only in the shell and not in the not affected core mapblocks 2015-06-30 17:09:30 +02:00
Sokomine
38b1746d54 moved save_restore to handle_schematics mod 2015-05-09 16:38:18 +02:00
Sokomine
24c888d27e added support for mg mapgen (from which mg_villages is derived); ice sheets around houses remain now 2015-05-04 17:27:58 +02:00
Sokomine
b65b3e01b8 adjusted to change in cottages - npc chests no longer exist as nodes 2015-05-03 23:10:23 +02:00
Sokomine
d273edf777 moved node_is_ground partly to handle_schematics 2015-05-01 20:27:02 +02:00
Sokomine
d206b90ebc moved handling of schematics into a seperate mod 2015-05-01 20:08:05 +02:00
Sokomine
a9e72bf3c1 added support for dry dirt ground in ethereal; made flattening code slower but more reliable at the borders 2015-04-28 02:44:41 +02:00
Sokomine
f61e849032 actually spawn traders 2015-04-27 23:47:52 +02:00
Sokomine
733cc8ec3b if mobf_trader is installed, possible traders are determined but not yet placed 2015-04-27 06:47:41 +02:00
Sokomine
0c8af48ada furhter cleanup, this time regarding roads 2015-04-25 23:38:57 +02:00
Sokomine
cf194c0f45 turn water into ice in villages with snow 2015-04-25 17:06:50 +02:00
Sokomine
8d247f8e69 turn water into ice in snowy villages 2015-04-25 17:02:31 +02:00
Sokomine
91b8ef2664 first step of namespace cleanup for place_buildings.lua 2015-04-25 05:30:54 +02:00
Sokomine
b453f70529 handling ignore correctly now 2015-04-25 03:46:43 +02:00
Sokomine
f53e5a1680 plotmarkers are now slightly higher and covered by snow as well 2015-04-25 03:19:08 +02:00
Sokomine
94367280da fixed bug and placed air again 2015-04-25 02:01:02 +02:00
Sokomine
e5ad6a1933 cleaned up analyze_*_file 2015-04-24 22:49:17 +02:00
Sokomine
ddf8bfcfbe cleaned up road placement and removed pseudo-schematic for roads 2015-04-24 20:05:33 +02:00
Sokomine
13410cf181 fixed rotation bug regarding build_chest 2015-04-24 17:32:32 +02:00
Sokomine
0cd759ab33 fixed some small bugs 2015-04-22 17:15:22 +02:00
Sokomine
7a69ae6a80 corrected handling or rotation and burried value for files 2015-04-21 18:43:26 +02:00
Sokomine
16167460ca save schematic and add entry to the menu of the build chest 2015-04-20 23:34:06 +02:00
Sokomine
d53cd9468b actually saved the building with the build chest 2015-04-20 20:42:44 +02:00
Sokomine
75ee512a2a show dimensions of building in build_chest save form 2015-04-20 17:22:32 +02:00
Sokomine
8f930bbfd7 added dialog for saving a building 2015-04-20 17:10:28 +02:00
Sokomine
c9c904ec23 only the owner and players who can build there can operate the build chest 2015-04-20 15:55:04 +02:00
Sokomine
0d79f5630d prepared build chest for saving of buildings 2015-04-20 05:09:51 +02:00
Sokomine
106cfa994e if the schematic is too large, no preview image will be created 2015-04-19 18:14:18 +02:00
Sokomine
9e7c217cec call on_construct if single buildings are placed via luavoxelmanip 2015-04-19 02:32:43 +02:00
Sokomine
8dfa8551fa made placement of buildings via voxelmanip more convenient 2015-04-18 22:42:36 +02:00
Sokomine
77e69a88ea the build chest now uses the new voxelmanip building spawn function of mg_villages 2015-04-18 18:02:36 +02:00
Sokomine
db9defc38b added a method for spawning a building using voxelmanip 2015-04-18 18:02:09 +02:00
Sokomine
4ab4362d5f added better support for we files for build chest 2015-04-18 01:45:05 +02:00
Sokomine
d9fe1c1b5c fixed bug regarding splitting of files 2015-04-17 21:01:50 +02:00
Sokomine
24dac9e3f2 added extension of the menu system through reading optional list_of_schematics.txt file 2015-04-17 20:42:30 +02:00
Sokomine
7b6eb01abc moved preview image function into extra file 2015-04-17 05:39:39 +02:00
Sokomine
b8204d6073 added view from top 2015-04-17 05:12:48 +02:00
Sokomine
6390d18f76 fixed preview images regarding rotation and view from the back 2015-04-17 04:43:20 +02:00
Sokomine
1510ffba4b fixed bug with unkown nodes in preview images 2015-04-17 04:09:21 +02:00
Sokomine
159dd00836 added preview images for build chest from all four sides 2015-04-17 03:43:08 +02:00
Sokomine
0f92d1d41f added preview image 2015-04-17 01:54:37 +02:00
Sokomine
8e78a61c9e fixed minor error 2015-04-16 22:03:56 +02:00
Sokomine
4ab2447c9e moved replacement handling of build chest into extra file 2015-04-16 20:57:46 +02:00
Sokomine
3678619a9c cleanup of build-chest code 2015-04-16 19:03:32 +02:00
Sokomine
095f988afe removed obsolete menu handling in build chest 2015-04-16 16:42:21 +02:00
Sokomine
0f432fe38f moved the stages of the build cheest to a seperate file 2015-04-16 16:15:44 +02:00