Commit Graph

23 Commits (master)

Author SHA1 Message Date
gooddoog 8e7916334c (#1193) Use 'menu' console command instead of 'Esc' key 2019-12-08 19:45:10 +03:00
zhiayang 3c9409f3c1
(#974) Support non-1x display resolution scale 2019-11-25 11:09:47 +08:00
rexim b6c33ce00b (#411) Implement the load command 2019-11-10 00:26:26 +07:00
rexim 01266e7dc2 Remove ebisp
F
2019-10-13 01:34:36 +07:00
rexim 23b3690fa5 (#532) Proper SDL2 includes 2019-05-25 20:29:35 +07:00
rexim 991bc8c812 (#608) Implement (send) function 2019-01-06 01:43:46 +07:00
rexim 926684a8cd find -type f -exec sed -i "s/\b\(\w\)\(\w*\)_t\b/\U\1\E\2/g" {} \; 2018-08-19 00:03:01 +07:00
rexim af16f22603 Make the game own the sound_samples entity 2018-05-03 20:12:12 +07:00
rexim 982f68cd2e Rename sound_medium -> sound_samples 2018-05-03 19:53:21 +07:00
rexim a93a7e97b2 Remove renderer from game_render function 2018-05-03 11:44:54 +07:00
rexim dc74da077b Remove create_camera ctor 2018-05-03 11:44:54 +07:00
rexim 74fe51da6d Remove ./ prefix from includes 2018-04-29 20:58:09 +07:00
rexim 87ac7f08c7 Sort includes 2018-04-29 20:49:25 +07:00
rexim f802883eca Move sound_medium to game "subpackage" 2018-04-29 19:50:03 +07:00
rexim 5ad8e66f21 (#154) Use seconds instead of miliseconds for delta_time 2018-04-23 02:54:47 +07:00
rexim 407309d92d (#140) Remove redundant typedefs 2018-04-15 03:39:11 +07:00
rexim d033ab78d9 (#134) Wire up the sound medium to the game 2018-04-09 02:51:41 +07:00
rexim bf5bc7c0d3 (#132) Make sound_medium a part of game 2018-03-30 03:38:32 +07:00
rexim 7f07a7bbae (#132) Test sound medium 2018-03-30 03:23:16 +07:00
rexim e8bb8630ff (#128) Integrate sound_medium into the game 2018-03-24 20:19:43 +07:00
rexim c913f62409 Rename is_game_over -> game_over_check (#72) 2018-01-21 15:50:35 +07:00
rexim ea30c33dcd Implement the rest of the game TU (#22) 2017-12-17 01:08:43 +07:00
rexim 436d46e869 Introduce game entity and outline its interface (#22) 2017-12-17 00:41:14 +07:00