rexim
|
2680b71a8c
|
(#1221) Introduce Emacs keybindings to level picker
For no reason
|
2020-01-20 00:16:37 +07:00 |
rexim
|
1dd31e1505
|
Remove *_from_memory
|
2020-01-12 02:12:38 +07:00 |
rexim
|
c1021a9d6a
|
Try to remove malloc from LevelEditor
|
2020-01-12 01:58:06 +07:00 |
rexim
|
8baadcceb5
|
Remove Lt from Credits
|
2020-01-06 08:47:03 +07:00 |
rexim
|
85503090d9
|
Remove Lt from LevelEditor
|
2020-01-06 08:24:36 +07:00 |
rexim
|
6f79ea1241
|
Close on Alt+F4 in case user's WM does not support it (e.g. i3)
|
2020-01-05 23:26:03 +07:00 |
rexim
|
35fe9bdeb2
|
Provide more info on failed blending mode
|
2019-12-30 02:57:37 +07:00 |
gooddoog
|
78dfd4f441
|
(#1189) Reset cursor style on switching game state
|
2019-12-23 22:39:31 +03:00 |
Alexey Kutepov
|
b13377b10b
|
Merge pull request #1216 from kolumb/scrollbar
Add scrollbar to level picker
|
2019-12-22 00:17:16 +07:00 |
rexim
|
b16fc0397b
|
Add TODO(#1218)
|
2019-12-21 23:27:28 +07:00 |
Danil Kolumbet
|
bc38b5828b
|
try to fix build
|
2019-12-20 01:27:51 +02:00 |
rexim
|
f65d08a3a2
|
Remove LT from LevelPicker
|
2019-12-16 01:44:26 +07:00 |
rexim
|
75a3de6bf2
|
Merge branch 'master' into memory
- Camera struct used to contain pointer to Sprite_font, but we changed
to the value
- In camera.h we removed camera_font() and added effective_scale()
|
2019-12-09 05:27:05 +07:00 |
Alexey Kutepov
|
8861a0ca26
|
Merge pull request #1195 from tsoding/profiler
Try to recalculate effective scale only when it's needed
|
2019-12-09 05:18:49 +07:00 |
Alexey Kutepov
|
d14e087e10
|
Merge pull request #1191 from kolumb/1187
#1187 Open console while NumLock is on
|
2019-12-09 05:18:29 +07:00 |
Danil Kolumbet
|
0257738f41
|
remove comment
|
2019-12-09 00:05:34 +02:00 |
Danil Kolumbet
|
ac7a289b14
|
allow open console with numlock on
|
2019-12-09 00:05:34 +02:00 |
rexim
|
464fe0a8ed
|
Make Sprite_font transparent
|
2019-12-09 00:56:31 +07:00 |
gooddoog
|
f2bceff0f3
|
(#1193) Move selection clean to game_switch_state
|
2019-12-08 20:09:25 +03:00 |
gooddoog
|
8e7916334c
|
(#1193) Use 'menu' console command instead of 'Esc' key
|
2019-12-08 19:45:10 +03:00 |
gooddoog
|
1688c4bbcd
|
Remove redundant selection clean
|
2019-12-08 16:58:31 +03:00 |
gooddoog
|
7bb0d197a0
|
(#1193) Take into account console event handler
|
2019-12-08 16:42:36 +03:00 |
gooddoog
|
39bbd23e42
|
(#1193) Use 'Esc' button to go back to level picker from level state
|
2019-12-08 16:30:35 +03:00 |
rexim
|
e1a862cb35
|
Try to recalculate effective scale only when it's needed
|
2019-12-08 01:37:25 +07:00 |
rexim
|
14a80ed176
|
(#1139) Decouple sprite_font_boundary_box from Sprite_font
|
2019-11-25 02:09:24 +07:00 |
Alexey Kutepov
|
047f2cbb95
|
Merge pull request #1146 from kolumb/398a
(#398) Add blank credits screen
|
2019-11-23 23:54:35 +07:00 |
gooddoog
|
12f7b2f38f
|
(#1148) Disable pause mode after reloading the level
|
2019-11-22 16:11:06 +03:00 |
Danil Kolumbet
|
d7b8be2808
|
add blank credits screen
|
2019-11-22 00:45:11 +02:00 |
rexim
|
b253710948
|
Add TODO(#1145)
|
2019-11-20 20:56:07 +07:00 |
rexim
|
ed8790d556
|
(#1136) Don't trigger consolé if any modifiers are pressed
|
2019-11-17 23:53:39 +07:00 |
rexim
|
9ed6542090
|
(#1129) Make Rect Layer use Cursor entity
|
2019-11-17 01:07:19 +07:00 |
rexim
|
ec3643662e
|
(#1129) Remove dependency on Game from Rect Layer
|
2019-11-17 00:02:14 +07:00 |
rexim
|
a25ef723f9
|
(#1129) Extract Cursor entity
|
2019-11-16 23:57:16 +07:00 |
rexim
|
f15f066c1b
|
(#1129) Change cursor style on rect layer resize
|
2019-11-16 23:20:39 +07:00 |
rexim
|
dc11d08618
|
(#1129) Introduce different cursor styles
|
2019-11-11 02:49:40 +07:00 |
rexim
|
b6c33ce00b
|
(#411) Implement the load command
|
2019-11-10 00:26:26 +07:00 |
rexim
|
0e95149b99
|
(#411) Move console from Level to Game
|
2019-11-04 03:10:20 +07:00 |
rexim
|
0a28269bbd
|
(#1071) Actually apply volume from settings page
|
2019-11-03 03:41:30 +07:00 |
rexim
|
fdd66647f8
|
(#1071) Switch between settings and level_picker
|
2019-11-03 03:38:10 +07:00 |
rexim
|
2b15372440
|
(#1071) Add background to the settings page
|
2019-11-03 03:34:06 +07:00 |
rexim
|
0c1e25b3a2
|
(#1071) Fix settings page crashing the game
|
2019-11-03 03:11:37 +07:00 |
rexim
|
711799b952
|
(#1071) Move volume slider to the settings page
|
2019-11-03 03:04:59 +07:00 |
rexim
|
67dab60587
|
(#1071) Introduce Settings game state
|
2019-11-03 02:53:10 +07:00 |
PaprikaX33
|
73baf69522
|
added the symlink indirection directory
|
2019-10-24 10:47:23 +07:00 |
rexim
|
41321346fc
|
(#1108) add development ding
|
2019-10-21 00:29:43 +07:00 |
rexim
|
01266e7dc2
|
Remove ebisp
F
|
2019-10-13 01:34:36 +07:00 |
rexim
|
e9133db743
|
(#1086) Fix background rendering
|
2019-09-29 01:19:18 +07:00 |
rexim
|
3262ba47b7
|
Add TODO(#1071)
|
2019-09-19 11:41:14 +07:00 |
PaprikaX33
|
ecb163b00b
|
Fixed `TODO` to comply with snitch
as requested in https://github.com/tsoding/nothing/pull/1069#discussion_r325118367
|
2019-09-19 08:58:49 +07:00 |
PaprikaX33
|
610ee68cfb
|
added TODO for future improvement
The `sound_samples_update_volume` should be called by in-game volume
slider event handler instead.
|
2019-09-16 20:08:43 +07:00 |