Commit Graph

199 Commits (master)

Author SHA1 Message Date
rexim 2680b71a8c (#1221) Introduce Emacs keybindings to level picker
For no reason
2020-01-20 00:16:37 +07:00
rexim 1dd31e1505 Remove *_from_memory 2020-01-12 02:12:38 +07:00
rexim c1021a9d6a Try to remove malloc from LevelEditor 2020-01-12 01:58:06 +07:00
rexim 8baadcceb5 Remove Lt from Credits 2020-01-06 08:47:03 +07:00
rexim 85503090d9 Remove Lt from LevelEditor 2020-01-06 08:24:36 +07:00
rexim 6f79ea1241 Close on Alt+F4 in case user's WM does not support it (e.g. i3) 2020-01-05 23:26:03 +07:00
rexim 35fe9bdeb2 Provide more info on failed blending mode 2019-12-30 02:57:37 +07:00
gooddoog 78dfd4f441 (#1189) Reset cursor style on switching game state 2019-12-23 22:39:31 +03:00
Alexey Kutepov b13377b10b
Merge pull request #1216 from kolumb/scrollbar
Add scrollbar to level picker
2019-12-22 00:17:16 +07:00
rexim b16fc0397b Add TODO(#1218) 2019-12-21 23:27:28 +07:00
Danil Kolumbet bc38b5828b try to fix build 2019-12-20 01:27:51 +02:00
rexim f65d08a3a2 Remove LT from LevelPicker 2019-12-16 01:44:26 +07:00
rexim 75a3de6bf2 Merge branch 'master' into memory
- Camera struct used to contain pointer to Sprite_font, but we changed
  to the value
- In camera.h we removed camera_font() and added effective_scale()
2019-12-09 05:27:05 +07:00
Alexey Kutepov 8861a0ca26
Merge pull request #1195 from tsoding/profiler
Try to recalculate effective scale only when it's needed
2019-12-09 05:18:49 +07:00
Alexey Kutepov d14e087e10
Merge pull request #1191 from kolumb/1187
#1187 Open console while NumLock is on
2019-12-09 05:18:29 +07:00
Danil Kolumbet 0257738f41 remove comment 2019-12-09 00:05:34 +02:00
Danil Kolumbet ac7a289b14 allow open console with numlock on 2019-12-09 00:05:34 +02:00
rexim 464fe0a8ed Make Sprite_font transparent 2019-12-09 00:56:31 +07:00
gooddoog f2bceff0f3 (#1193) Move selection clean to game_switch_state 2019-12-08 20:09:25 +03:00
gooddoog 8e7916334c (#1193) Use 'menu' console command instead of 'Esc' key 2019-12-08 19:45:10 +03:00
gooddoog 1688c4bbcd Remove redundant selection clean 2019-12-08 16:58:31 +03:00
gooddoog 7bb0d197a0 (#1193) Take into account console event handler 2019-12-08 16:42:36 +03:00
gooddoog 39bbd23e42 (#1193) Use 'Esc' button to go back to level picker from level state 2019-12-08 16:30:35 +03:00
rexim e1a862cb35 Try to recalculate effective scale only when it's needed 2019-12-08 01:37:25 +07:00
rexim 14a80ed176 (#1139) Decouple sprite_font_boundary_box from Sprite_font 2019-11-25 02:09:24 +07:00
Alexey Kutepov 047f2cbb95
Merge pull request #1146 from kolumb/398a
(#398) Add blank credits screen
2019-11-23 23:54:35 +07:00
gooddoog 12f7b2f38f (#1148) Disable pause mode after reloading the level 2019-11-22 16:11:06 +03:00
Danil Kolumbet d7b8be2808 add blank credits screen 2019-11-22 00:45:11 +02:00
rexim b253710948 Add TODO(#1145) 2019-11-20 20:56:07 +07:00
rexim ed8790d556 (#1136) Don't trigger consolé if any modifiers are pressed 2019-11-17 23:53:39 +07:00
rexim 9ed6542090 (#1129) Make Rect Layer use Cursor entity 2019-11-17 01:07:19 +07:00
rexim ec3643662e (#1129) Remove dependency on Game from Rect Layer 2019-11-17 00:02:14 +07:00
rexim a25ef723f9 (#1129) Extract Cursor entity 2019-11-16 23:57:16 +07:00
rexim f15f066c1b (#1129) Change cursor style on rect layer resize 2019-11-16 23:20:39 +07:00
rexim dc11d08618 (#1129) Introduce different cursor styles 2019-11-11 02:49:40 +07:00
rexim b6c33ce00b (#411) Implement the load command 2019-11-10 00:26:26 +07:00
rexim 0e95149b99 (#411) Move console from Level to Game 2019-11-04 03:10:20 +07:00
rexim 0a28269bbd (#1071) Actually apply volume from settings page 2019-11-03 03:41:30 +07:00
rexim fdd66647f8 (#1071) Switch between settings and level_picker 2019-11-03 03:38:10 +07:00
rexim 2b15372440 (#1071) Add background to the settings page 2019-11-03 03:34:06 +07:00
rexim 0c1e25b3a2 (#1071) Fix settings page crashing the game 2019-11-03 03:11:37 +07:00
rexim 711799b952 (#1071) Move volume slider to the settings page 2019-11-03 03:04:59 +07:00
rexim 67dab60587 (#1071) Introduce Settings game state 2019-11-03 02:53:10 +07:00
PaprikaX33 73baf69522 added the symlink indirection directory 2019-10-24 10:47:23 +07:00
rexim 41321346fc (#1108) add development ding 2019-10-21 00:29:43 +07:00
rexim 01266e7dc2 Remove ebisp
F
2019-10-13 01:34:36 +07:00
rexim e9133db743 (#1086) Fix background rendering 2019-09-29 01:19:18 +07:00
rexim 3262ba47b7 Add TODO(#1071) 2019-09-19 11:41:14 +07:00
PaprikaX33 ecb163b00b Fixed `TODO` to comply with snitch
as requested in https://github.com/tsoding/nothing/pull/1069#discussion_r325118367
2019-09-19 08:58:49 +07:00
PaprikaX33 610ee68cfb added TODO for future improvement
The `sound_samples_update_volume` should be called by in-game volume
slider event handler instead.
2019-09-16 20:08:43 +07:00