* add alignment capability for fn protos
* add @alignCast
* fix some ast rendering code
* fix some ir rendering code
* add error for pointer cast increasing alignment
* update allocators in std to correctly align
See #37
* remove `@setGlobalAlign`
* add align keyword for setting alignment on functions and
variables.
* loads and stores use alignment from pointer
* memcpy, memset use alignment from pointer
* add syntax for pointer alignment
* slices can have volatile
* add u2, i2 primitives
* ignore preferred align and use abi align everywhere
* back to only having alignOf builtin.
preferredAlignOf is too tricky to be useful.
See #432. Partial revert of
e726925e80.
See #37
Zig now depends on LLVM 5.0.0.
For the latest version that supports LLVM 4.0.1, use
2a49c876be.
Unfortunately we had to embed LLD into Zig due to some
MACH-O related LLD bugs. One of them is already upstream
and another is awaiting feedback on the llvm-dev mailing
list.
You can use cmake option -DZIG_FORCE_EXTERNAL_LLD=ON to
still use external LLD if you want to live with the MACH-O
bugs or if your system LLD is patched.
Closes#273
previously we used the bigfloat abstraction to do all
compile-time float math. but runtime code and comptime code
are supposed to get the same result. so now if you add a
f32 to a f32 at compile time it does it with f32 math
instead of the bigfloat. float literals still get the
bigfloat math.
closes#424
* add u3, u4, u5, u6, u7 and i3, i4, i5, i6, i7
* shift operations shift amount parameter type is
integer with log2 bit width of other param
- This enforces not violating undefined behavior on
shift amount >= bit width with the type system
* clean up math.log, math.ln, math.log2, math.log10
closes#403
Before:
* << is left shift, not allowed to shift 1 bits out
* <<% is left shift, allowed to shift 1 bits out
* >> is right shift, allowed to shift 1 bits out
After:
* << is left shift, allowed to shift 1 bits out
* >> is right shift, allowed to shift 1 bits out
* @shlExact is left shift, not allowed to shift 1 bits out
* @shrExact is right shift, not allowed to shift 1 bits out
Closes#413
Before, if you did something like:
```
const hi1 = "hi";
const hi2 = hi1;
```
This would create the "hi" data twice in the built object.
But since the value is const we don't have to duplicate the
data, now we take advantage of this fact.
closes#336
* skip installing std/rand_test.zig as it's not needed beyond running
the std lib tests
* add std.math.floor function
* add setFloatMode builtin function to choose between
builtin.FloatMode.Optimized (default) and builtin.FloatMode.Strict
(Optimized is equivalent to -ffast-math in gcc)
* add `@divTrunc` and `@divFloor` functions
* add `@rem` and `@mod` functions
* add compile error for `/` and `%` with signed integers
* add `.bit_count` for float primitive types
closes#217
Old:
```
while (condition; expression) {}
```
New:
```
while (condition) : (expression) {}
```
This is in preparation to allow nullable and
error union types as the condition. See #357
this reverts 5c04730534.
sadly the quality of the intel dialect in llvm's assembly
parser has many frustrating bugs, and generally has unfortunate
syntax.
the plan is to use AT&T for now since it at least works,
and eventually zig will have its own assembly parser for
x86 and it will be as close to NASM as possible.
* add ability to add assembly files when building an exe, obj, or lib
* add implicit cast from `[N]T` to `?[]const T` (closes#343)
* remove link_exe and link_lib in favor of allowing build_exe and
build_lib support no root zig source file
closes#291
This changes the error message "return value ignored" to "expression value is ignored".
This is because this error also applies to {1;}, which has no function calls.
Also fix ignored expression values in std and test.
This caught a bug in debug.readAllocBytes where an early Eof error would have been missed.
See #219.
if you try to use them on an external variable or function
then you get a compile error, since the alignment/section
is set externally in this case.
closes#244
See #329
Supporting work:
* move std.cstr.Buffer0 to std.buffer.Buffer
* add build.zig to example/shared_library/ and add an automated test
for it
* add std.list.List.resizeDown
* improve std.os.makePath
- no longer recursive
- takes into account . and ..
* add std.os.path.isAbsolute
* add std.os.path.resolve
* reimplement std.os.path.dirname
- no longer requires an allocator
- handles edge cases correctly
* add std.os.deleteTree
* add std.os.deleteDir
* add std.os.page_size
* add std.os API for iterating over directories
* refactor duplication in build.zig
* update documentation on how to run tests
where Int is an integer type
also introduce `@intToPtr` builtin for converting a usize
to a pointer. users now have to use this instead of `(&T)(int)`.
closes#311
* Fix assertion failure when switching on type.
Closes#310
* Update zig build system to support user defined options.
See #204
* fmt.format supports {sNNN} to set padding for a buffer arg.
* add std.fmt.bufPrint and std.fmt.allocPrint
* std.hash_map.HashMap.put returns the previous value
* add std.mem.startsWith
* In-progress os.ChildProcess.spawn implementation. See #204
* Add explicit cast from integer to error. Closes#294
* fix casting from error to integer
* fix compiler crash when initializing variable to undefined
with no type
* `zig build --export [obj|lib|exe]` changed to `zig build_obj`,
`zig build_lib` and `zig build_exe` respectively.
* `--name` parameter is optional when it can be inferred from the
root source filename. closes#207
* `zig build` now looks for `build.zig` which interacts with
`std.build.Builder` to describe the targets, and then the zig
build system prints TODO: build these targets. See #204
* add `@bitcast` which is mainly used for pointer reinterpret
casting and make explicit casting not do pointer reinterpretation.
Closes#290
* fix debug info for byval parameters
* sort command line help options
* `std.debug.panic` supports format string printing
* add `std.mem.IncrementingAllocator`
* fix const ptr to a variable with data changing at runtime.
closes#289
* introduce zigrt file. it contains only weak symbols so that
multiple instances can be merged. it contains __zig_panic
so that multiple .o files can call the same panic function.
* remove `@setFnVisible` builtin and add @setGlobalLinkage builtin
which is more powerful
* add `@panic` builtin function.
* fix collision of symbols with extern prototypes and internal
function names
* add stack protector safety when linking against libc. To add
the safety mechanism without libc requires implementing
Thread Local Storage. See #276
before, when we initialized a variable by copying the
initialization value, it made the internal const value
references point to a duplicate value, resulting in
a phony duplicate global value being updated instead of
the real on. now the behavior is as expected.
thanks to hoppetosse for pointing out this bug on IRC.
adds compile error when passing pointer that is byte-aligned
at the beginning but not the end to a function expecting
a fully byte aligned pointer
closes#261
* `@truncate` builtin allows casting to the same size integer.
It also performs two's complement casting between signed and
unsigned integers.
* The idiomatic way to convert between bytes and numbers is now
`mem.readInt` and `mem.writeInt` instead of an unsafe cast.
It works at compile time, is safer, and looks cleaner.
* Implicitly casting an array to a slice is allowed only if the
slice is const.
* Constant pointer values know if their memory is from a compile-
time constant value or a compile-time variable.
* Cast from [N]u8 to []T no longer allowed, but [N]u8 to []const T
still allowed.
* Fix inability to pass a mutable pointer to comptime variable at
compile-time to a function and have the function modify the
memory pointed to by the pointer.
* Add the `comptime T: type` parameter back to mem.eql. Prevents
accidentally creating instantiations for arrays.
* add `@compileLog(...)` builtin function
- Helps debug code running at compile time
- See #240
* fix crash when there is an error on the start value of a slice
* add implicit cast from int and float types to int and float
literals if the value is known at compile time
* make array concatenation work with slices in addition to
arrays and c string literals
* fix compile error message for something not having field access
* fix crash when `@setDebugSafety()` was called from a
function being evaluated at compile-time
* fix compile-time evaluation of overflow math builtins.
* avoid debug safety panic handler in builtin.o and compiler_rt.o
since we use no debug safety in these modules anyway
* add compiler_rt functions for division on ARM
- Closes#254
* move default panic handler to std.debug so users can
call it manually
* std.io.printf supports a width in the format specifier
remove "unnecessary if statement" error
this "depends on compile variable" code is too hard to validate,
and has false negatives. not worth it right now.
std.str removed, instead use std.mem.
std.mem.eql and std.mem.sliceEql merged and do not require explicit
type argument.
* instead of emitting a breakpoint for a debug safety crash,
zig calls a panic function which prints an error message
and a stack trace and then calls abort.
* on freestanding OS, this panic function has a default
implementation of a simple infinite loop.
* users can override the panic implementation by providing
`pub fn panic(message: []const u8) -> unreachable { }`
* workaround for LLVM segfaulting when you try to use cold
calling convention on ARM.
closes#245
if and switch are implicitly inline if the condition/target
expression is known at compile time.
instead of:
```
inline if (condition) ...
inline switch (target) ...
```
one can use:
```
if (comptime condition) ...
switch (comptime target) ...
```
See #167
Need to troubleshoot when we send 2 slices to printf. It goes
into an infinite loop.
This commit introduces 4 builtin functions:
* `@isInteger`
* `@isFloat`
* `@canImplictCast`
* `@typeName`
* comptime expression is a block expression as it should be
* fix var args when number of args passed is 0
* implement const value equality for structs
* fix indent when rendering container decl AST
* IR: prevent duplicate generation of code when it is partially
compile-time evaluated
* implement compile time struct field pointer evaluation
* fix compile time evaluation of slicing