closes#1414
std.io.InStream.read now can return less than buffer size
introduce std.io.InStream.readFull for previous behavior
add std.os.File.openWriteNoClobberC
rename std.os.deleteFileWindows to std.os.deleteFileW
remove std.os.deleteFilePosix
add std.os.deleteFileC
std.os.copyFile no longer takes an allocator
std.os.copyFileMode no longer takes an allocator
std.os.AtomicFile no longer takes an allocator
add std.os.renameW
add windows support for std.os.renameC
add a test for std.os.AtomicFile
* error.BadFd is not a valid error code. it would always be a bug to
get this error code.
* merge error.Io with existing error.InputOutput
* merge error.PathNotFound with existing error.FileNotFound.
Not all OS's support both.
* add os.File.openReadC
* add error.BadPathName for windows file operations with invalid
characters
* add os.toPosixPath to help stack allocate a null terminating byte
* add some TODOs for other functions to investigate removing the
allocator requirement
* optimize some implementations to use the alternate functions when
a null byte is already available
* add a missing error.SkipZigTest
* os.selfExePath uses a non-allocating API
* os.selfExeDirPath uses a non-allocating API
* os.path.real uses a non-allocating API
* add os.path.realAlloc and os.path.realC
* convert many windows syscalls to use the W versions (See #534)
Tracking Issue #1252 ;
hw.ncpu was deprecated in macOS. Among 4 new options available (hw.{physicalcpu, physicalcpu_max, logicalcpu, logicalcpu_max}), hw.logicalcpu was chosen because it actually reflects the number of logical cores the OS sees.
* add std.atomic.QueueMpsc.isEmpty
* make std.debug.global_allocator thread-safe
* std.event.Loop: now you have to choose between
- initSingleThreaded
- initMultiThreaded
* std.event.Loop multiplexes coroutines onto kernel threads
* Remove std.event.Loop.stop. Instead the event loop run() function
returns once there are no pending coroutines.
* fix crash in ir.cpp for calling methods under some conditions
* small progress self-hosted compiler, analyzing top level declarations
* Introduce std.event.Lock for synchronizing coroutines
* introduce std.event.Locked(T) for data that only 1 coroutine should
modify at once.
* make the self hosted compiler use multi threaded event loop
* make std.heap.DirectAllocator thread-safe
See #174
TODO:
* call sched_getaffinity instead of hard coding thread pool size 4
* support for Windows and MacOS
* #1194
* #1197