pioneer/src/SystemView.cpp

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// Copyright © 2008-2015 Pioneer Developers. See AUTHORS.txt for details
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// Licensed under the terms of the GPL v3. See licenses/GPL-3.txt
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#include "SystemView.h"
#include "Pi.h"
#include "SectorView.h"
#include "galaxy/Galaxy.h"
#include "galaxy/StarSystem.h"
#include "Lang.h"
#include "StringF.h"
#include "Space.h"
#include "Player.h"
#include "FloatComparison.h"
#include "Game.h"
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#include "AnimationCurves.h"
#include "graphics/Material.h"
#include "graphics/Renderer.h"
#include "graphics/TextureBuilder.h"
#include <sstream>
#include <iomanip>
using namespace Graphics;
const double SystemView::PICK_OBJECT_RECT_SIZE = 12.0;
static const float MIN_ZOOM = 1e-30f; // Just to avoid having 0
static const float MAX_ZOOM = 1e30f;
static const float ZOOM_IN_SPEED = 2;
static const float ZOOM_OUT_SPEED = 1.f/ZOOM_IN_SPEED;
static const float WHEEL_SENSITIVITY = .1f; // Should be a variable in user settings.
// i don't know how to name it
static const double ROUGH_SIZE_OF_TURD = 10.0;
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TransferPlanner::TransferPlanner() :
m_position(0., 0., 0.), m_velocity(0., 0., 0.)
{
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m_dvPrograde = 0.0;
m_dvNormal = 0.0;
m_dvRadial = 0.0;
m_startTime = 0.0;
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m_factor = 1;
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}
vector3d TransferPlanner::GetVel() const { return m_velocity + GetOffsetVel(); }
vector3d TransferPlanner::GetOffsetVel() const {
if(m_position.ExactlyEqual(vector3d(0., 0., 0.)))
return vector3d(0., 0., 0.);
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const vector3d pNormal = m_position.Cross(m_velocity);
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return m_dvPrograde * m_velocity.Normalized() +
m_dvNormal * pNormal.Normalized() +
m_dvRadial * m_position.Normalized();
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}
void TransferPlanner::AddStartTime(double deltaT) {
m_startTime += m_factor * deltaT;
Frame *frame = Pi::player->GetFrame()->GetNonRotFrame();
Orbit playerOrbit = Orbit::FromBodyState(Pi::player->GetPositionRelTo(frame), Pi::player->GetVelocityRelTo(frame), frame->GetSystemBody()->GetMass());
m_position = playerOrbit.OrbitalPosAtTime(m_startTime);
m_velocity = playerOrbit.OrbitalVelocityAtTime(frame->GetSystemBody()->GetMass(), m_startTime);
}
void TransferPlanner::ResetStartTime() {
m_startTime = 0;
if(GetOffsetVel().ExactlyEqual(vector3d(0., 0. , 0.)))
{
m_position = vector3d(0., 0., 0.);
m_velocity = vector3d(0. , 0., 0.);
}
else
{
Frame *frame = Pi::player->GetFrame()->GetNonRotFrame();
m_position = Pi::player->GetPositionRelTo(frame);
m_velocity = Pi::player->GetVelocityRelTo(frame);
}
}
double TransferPlanner::GetStartTime() const {
return m_startTime;
}
std::string TransferPlanner::printStartTime() {
std::stringstream out;
out << std::setprecision(2) << std::fixed
<< std::setw(6) << std::right;
if(m_startTime < 60)
out << m_startTime << "s";
else if(m_startTime < 3600)
out << m_startTime / 60. << "m";
else if(m_startTime < 86400)
out << m_startTime / 3600. << "h";
else if(m_startTime < 31536000)
out << m_startTime / 86400. << "d";
else
out << m_startTime / 31536000. << "y";
return out.str();
}
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void TransferPlanner::AddDv(BurnDirection d, double dv) {
if(m_position.ExactlyEqual(vector3d(0., 0., 0.)))
{
Frame *frame = Pi::player->GetFrame()->GetNonRotFrame();
m_position = Pi::player->GetPositionRelTo(frame);
m_velocity = Pi::player->GetVelocityRelTo(frame);
m_startTime = 0;
}
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switch (d) {
case PROGRADE: m_dvPrograde += m_factor * dv; break;
case NORMAL: m_dvNormal += m_factor * dv; break;
case RADIAL: m_dvRadial += m_factor * dv; break;
}
}
void TransferPlanner::ResetDv(BurnDirection d) {
switch (d) {
case PROGRADE: m_dvPrograde = 0; break;
case NORMAL: m_dvNormal = 0; break;
case RADIAL: m_dvRadial = 0; break;
}
if(std::fabs(m_startTime) < 1. and
GetOffsetVel().ExactlyEqual(vector3d(0., 0., 0.)))
{
m_position = vector3d(0., 0., 0.);
m_velocity = vector3d(0., 0., 0.);
}
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}
std::string TransferPlanner::printDv(BurnDirection d) {
double dv = 0;
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char buf[10];
switch(d) {
case PROGRADE: dv = m_dvPrograde; break;
case NORMAL: dv = m_dvNormal; break;
case RADIAL: dv = m_dvRadial; break;
}
snprintf(buf, sizeof(buf), "%6.0fm/s", dv);
return std::string(buf);
}
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void TransferPlanner::IncreaseFactor(void) {
if(m_factor > 1000) return;
m_factor *= m_factorFactor;
}
void TransferPlanner::ResetFactor(void) { m_factor = 1; }
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void TransferPlanner::DecreaseFactor(void) {
if(m_factor < 0.0002) return;
m_factor /= m_factorFactor;
}
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std::string TransferPlanner::printFactor(void) {
char buf[10];
snprintf(buf, sizeof(buf), "%6gx", 10 * m_factor);
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return std::string(buf);
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}
vector3d TransferPlanner::GetPosition() const { return m_position; }
void TransferPlanner::SetPosition(const vector3d& position) { m_position = position; }
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SystemView::SystemView(Game* game) : UIView(), m_game(game)
{
SetTransparency(true);
Graphics::RenderStateDesc rsd;
m_lineState = Pi::renderer->CreateRenderState(rsd); //m_renderer not set yet
m_realtime = true;
m_unexplored = true;
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Gui::Screen::PushFont("OverlayFont");
m_objectLabels = new Gui::LabelSet();
Add(m_objectLabels, 0, 0);
m_shipLabels = new Gui::LabelSet();
Add(m_shipLabels, 0, 0);
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Gui::Screen::PopFont();
m_timePoint = (new Gui::Label(""))->Color(178, 178, 178);
Add(m_timePoint, 2, Gui::Screen::GetHeight()-Gui::Screen::GetFontHeight()-66);
m_infoLabel = (new Gui::Label(""))->Color(178, 178, 178);
Add(m_infoLabel, 2, 0);
m_infoText = (new Gui::Label(""))->Color(178, 178, 178);
Add(m_infoText, 200, 0);
m_zoomOutButton = new Gui::ImageButton("icons/zoom_out.png");
m_zoomOutButton->SetToolTip(Lang::ZOOM_OUT);
m_zoomOutButton->SetRenderDimensions(30, 22);
Add(m_zoomOutButton, 700, 5);
m_zoomInButton = new Gui::ImageButton("icons/zoom_in.png");
m_zoomInButton->SetToolTip(Lang::ZOOM_IN);
m_zoomInButton->SetRenderDimensions(30, 22);
Add(m_zoomInButton, 732, 5);
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m_toggleShipsButton = new Gui::ImageButton("icons/toggle_ships_display.png");
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m_toggleShipsButton->SetToolTip(Lang::SHIPS_DISPLAY_MODE_TOGGLE);
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m_toggleShipsButton->SetRenderDimensions(30, 22);
m_toggleShipsButton->onClick.connect(sigc::mem_fun(this, &SystemView::OnToggleShipsButtonClick));
Add(m_toggleShipsButton, 660, 5);
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// orbital transfer planner UI
int dx = 670;
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int dy = 40;
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m_plannerIncreaseFactorButton = new Gui::ImageButton("icons/orbit_increase_big.png");
m_plannerIncreaseFactorButton->SetRenderDimensions(18, 18);
m_plannerIncreaseFactorButton->onClick.connect(sigc::mem_fun(this, &SystemView::OnIncreaseFactorButtonClick));
Add(m_plannerIncreaseFactorButton, dx + 40, dy);
m_plannerResetFactorButton = new Gui::ImageButton("icons/orbit_factor_big.png");
m_plannerResetFactorButton->SetRenderDimensions(18, 18);
m_plannerResetFactorButton->SetToolTip(Lang::PLANNER_RESET_FACTOR);
m_plannerResetFactorButton->onClick.connect(sigc::mem_fun(this, &SystemView::OnResetFactorButtonClick));
Add(m_plannerResetFactorButton, dx + 20, dy);
m_plannerDecreaseFactorButton = new Gui::ImageButton("icons/orbit_reduce_big.png");
m_plannerDecreaseFactorButton->SetRenderDimensions(18, 18);
m_plannerDecreaseFactorButton->onClick.connect(sigc::mem_fun(this, &SystemView::OnDecreaseFactorButtonClick));
Add(m_plannerDecreaseFactorButton, dx, dy);
m_plannerFactorText = (new Gui::Label(""))->Color(178, 178, 178);
Add(m_plannerFactorText, dx + 60 + 7, dy);
m_plannerIncreaseStartTimeButton = new Gui::ImageButton("icons/orbit_increase_big.png");
m_plannerIncreaseStartTimeButton->SetRenderDimensions(18, 18);
Add(m_plannerIncreaseStartTimeButton, dx + 40, dy + 20);
m_plannerResetStartTimeButton = new Gui::ImageButton("icons/orbit_start_big.png");
m_plannerResetStartTimeButton->SetRenderDimensions(18, 18);
m_plannerResetStartTimeButton->SetToolTip(Lang::PLANNER_RESET_START);
Add(m_plannerResetStartTimeButton, dx + 20, dy + 20);
m_plannerDecreaseStartTimeButton = new Gui::ImageButton("icons/orbit_reduce_big.png");
m_plannerDecreaseStartTimeButton->SetRenderDimensions(18, 18);
Add(m_plannerDecreaseStartTimeButton, dx, dy + 20);
m_plannerStartTimeText = (new Gui::Label(""))->Color(178, 178, 178);
Add(m_plannerStartTimeText, dx + 60, dy + 20);
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m_plannerAddProgradeVelButton = new Gui::ImageButton("icons/orbit_increase_big.png");
m_plannerAddProgradeVelButton->SetRenderDimensions(18, 18);
Add(m_plannerAddProgradeVelButton, dx + 40, dy + 40);
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m_plannerZeroProgradeVelButton = new Gui::ImageButton("icons/orbit_proretro_big.png");
m_plannerZeroProgradeVelButton->SetRenderDimensions(18, 18);
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m_plannerZeroProgradeVelButton->SetToolTip(Lang::PLANNER_RESET_PROGRADE);
Add(m_plannerZeroProgradeVelButton, dx + 20, dy + 40);
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m_plannerAddRetrogradeVelButton = new Gui::ImageButton("icons/orbit_reduce_big.png");
m_plannerAddRetrogradeVelButton->SetRenderDimensions(18, 18);
Add(m_plannerAddRetrogradeVelButton, dx, dy + 40);
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m_plannerProgradeDvText = (new Gui::Label(""))->Color(178, 178, 178);
Add(m_plannerProgradeDvText, dx + 60, dy + 40);
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m_plannerAddNormalVelButton = new Gui::ImageButton("icons/orbit_increase_big.png");
m_plannerAddNormalVelButton->SetRenderDimensions(18, 18);
Add(m_plannerAddNormalVelButton, dx + 40, dy + 60);
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m_plannerZeroNormalVelButton = new Gui::ImageButton("icons/orbit_normal_big.png");
m_plannerZeroNormalVelButton->SetRenderDimensions(18, 18);
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m_plannerZeroNormalVelButton->SetToolTip(Lang::PLANNER_RESET_NORMAL);
Add(m_plannerZeroNormalVelButton, dx + 20, dy + 60);
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m_plannerAddAntiNormalVelButton = new Gui::ImageButton("icons/orbit_reduce_big.png");
m_plannerAddAntiNormalVelButton->SetRenderDimensions(18, 18);
Add(m_plannerAddAntiNormalVelButton, dx, dy + 60);
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m_plannerNormalDvText = (new Gui::Label(""))->Color(178, 178, 178);
Add(m_plannerNormalDvText, dx + 60, dy + 60);
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m_plannerAddRadiallyInVelButton = new Gui::ImageButton("icons/orbit_increase_big.png");
m_plannerAddRadiallyInVelButton->SetRenderDimensions(18, 18);
Add(m_plannerAddRadiallyInVelButton, dx + 40, dy + 80);
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m_plannerZeroRadialVelButton = new Gui::ImageButton("icons/orbit_radial_big.png");
m_plannerZeroRadialVelButton->SetRenderDimensions(18, 18);
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m_plannerZeroRadialVelButton->SetToolTip(Lang::PLANNER_RESET_RADIAL);
Add(m_plannerZeroRadialVelButton, dx + 20, dy + 80);
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m_plannerAddRadiallyOutVelButton = new Gui::ImageButton("icons/orbit_reduce_big.png");
m_plannerAddRadiallyOutVelButton->SetRenderDimensions(18, 18);
Add(m_plannerAddRadiallyOutVelButton, dx, dy + 80);
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m_plannerRadialDvText = (new Gui::Label(""))->Color(178, 178, 178);
Add(m_plannerRadialDvText, dx + 60, dy + 80);
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const int time_controls_left = Gui::Screen::GetWidth() - 150;
const int time_controls_top = Gui::Screen::GetHeight() - 86;
Gui::ImageButton *b = new Gui::ImageButton("icons/sysview_accel_r3.png", "icons/sysview_accel_r3_on.png");
b->onPress.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), -10000000.f));
b->onRelease.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), 0.0f));
b->SetRenderDimensions(26, 17);
Add(b, time_controls_left + 0, time_controls_top);
b = new Gui::ImageButton("icons/sysview_accel_r2.png", "icons/sysview_accel_r2_on.png");
b->onPress.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), -1000000.f));
b->onRelease.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), 0.0f));
b->SetRenderDimensions(19, 17);
Add(b, time_controls_left + 26, time_controls_top);
b = new Gui::ImageButton("icons/sysview_accel_r1.png", "icons/sysview_accel_r1_on.png");
b->onPress.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), -100000.f));
b->onRelease.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), 0.0f));
b->SetRenderDimensions(19, 17);
Add(b, time_controls_left + 45, time_controls_top);
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b = new Gui::ImageButton("icons/sysview_accel_rl.png", "icons/sysview_accel_rl_on.png");
b->onPress.connect(sigc::mem_fun(this, &SystemView::OnClickRealt));
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b->SetRenderDimensions(19, 17);
Add(b, time_controls_left + 64, time_controls_top);
b = new Gui::ImageButton("icons/sysview_accel_f1.png", "icons/sysview_accel_f1_on.png");
b->onPress.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), 100000.f));
b->onRelease.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), 0.0f));
b->SetRenderDimensions(19, 17);
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Add(b, time_controls_left + 83, time_controls_top);
b = new Gui::ImageButton("icons/sysview_accel_f2.png", "icons/sysview_accel_f2_on.png");
b->onPress.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), 1000000.f));
b->onRelease.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), 0.0f));
b->SetRenderDimensions(19, 17);
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Add(b, time_controls_left + 102, time_controls_top);
b = new Gui::ImageButton("icons/sysview_accel_f3.png", "icons/sysview_accel_f3_on.png");
b->onPress.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), 10000000.f));
b->onRelease.connect(sigc::bind(sigc::mem_fun(this, &SystemView::OnClickAccel), 0.0f));
b->SetRenderDimensions(26, 17);
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Add(b, time_controls_left + 121, time_controls_top);
m_onMouseWheelCon =
Pi::onMouseWheel.connect(sigc::mem_fun(this, &SystemView::MouseWheel));
Graphics::TextureBuilder b1 = Graphics::TextureBuilder::UI("icons/periapsis.png");
m_periapsisIcon.reset(new Gui::TexturedQuad(b1.GetOrCreateTexture(Gui::Screen::GetRenderer(), "ui")));
Graphics::TextureBuilder b2 = Graphics::TextureBuilder::UI("icons/apoapsis.png");
m_apoapsisIcon.reset(new Gui::TexturedQuad(b2.GetOrCreateTexture(Gui::Screen::GetRenderer(), "ui")));
ResetViewpoint();
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RefreshShips();
m_shipDrawing = OFF;
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m_planner = Pi::planner;
}
SystemView::~SystemView()
{
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m_contacts.clear();
m_onMouseWheelCon.disconnect();
}
void SystemView::OnClickAccel(float step)
{
m_realtime = false;
m_timeStep = step;
}
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void SystemView::OnIncreaseFactorButtonClick(void) { m_planner->IncreaseFactor(); }
void SystemView::OnResetFactorButtonClick(void) { m_planner->ResetFactor(); }
void SystemView::OnDecreaseFactorButtonClick(void) { m_planner->DecreaseFactor(); }
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void SystemView::OnToggleShipsButtonClick(void) {
switch(m_shipDrawing) {
case OFF: m_shipDrawing = BOXES; RefreshShips(); break;
case BOXES: m_shipDrawing = ORBITS; RefreshShips(); break;
case ORBITS: m_shipDrawing = OFF; m_shipLabels->Clear(); break;
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}
}
void SystemView::OnClickRealt()
{
m_realtime = true;
}
void SystemView::ResetViewpoint()
{
m_selectedObject = 0;
m_rot_z = 0;
m_rot_x = 50;
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m_zoom = 1.0f/float(AU);
m_zoomTo = m_zoom;
m_timeStep = 1.0f;
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m_time = m_game->GetTime();
}
void SystemView::PutOrbit(const Orbit *orbit, const vector3d &offset, const Color &color, double planetRadius)
{
int num_vertices = 0;
vector3f vts[100];
for (int i = 0; i < int(COUNTOF(vts)); ++i) {
const double t = double(i) / double(COUNTOF(vts));
const vector3d pos = orbit->EvenSpacedPosTrajectory(t);
vts[i] = vector3f(offset + pos * double(m_zoom));
++num_vertices;
if (pos.Length() < planetRadius)
break;
}
if (num_vertices > 1) {
m_orbits.SetData(num_vertices, vts, color);
// don't close the loop for hyperbolas and parabolas and crashed ellipses
if ((orbit->GetEccentricity() > 1.0) || (num_vertices < int(COUNTOF(vts)))) {
m_orbits.Draw(m_renderer, m_lineState, LINE_STRIP);
} else {
m_orbits.Draw(m_renderer, m_lineState, LINE_LOOP);
}
}
Gui::Screen::EnterOrtho();
vector3d pos;
if(Gui::Screen::Project(offset + orbit->Perigeum() * double(m_zoom), pos))
m_periapsisIcon->Draw(Pi::renderer, vector2f(pos.x-3, pos.y-5), vector2f(6,10), color);
if(Gui::Screen::Project(offset + orbit->Apogeum() * double(m_zoom), pos))
m_apoapsisIcon->Draw(Pi::renderer, vector2f(pos.x-3, pos.y-5), vector2f(6,10), color);
Gui::Screen::LeaveOrtho();
}
void SystemView::OnClickObject(const SystemBody *b)
{
m_selectedObject = b;
std::string desc;
std::string data;
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desc += std::string(Lang::NAME_OBJECT);
desc += ":\n";
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data += b->GetName()+"\n";
desc += std::string(Lang::DAY_LENGTH);
desc += std::string(Lang::ROTATIONAL_PERIOD);
desc += ":\n";
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data += stringf(Lang::N_DAYS, formatarg("days", b->GetRotationPeriodInDays())) + "\n";
desc += std::string(Lang::RADIUS);
desc += ":\n";
data += format_distance(b->GetRadius())+"\n";
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if (b->GetParent()) {
desc += std::string(Lang::SEMI_MAJOR_AXIS);
desc += ":\n";
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data += format_distance(b->GetOrbit().GetSemiMajorAxis())+"\n";
desc += std::string(Lang::ORBITAL_PERIOD);
desc += ":\n";
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data += stringf(Lang::N_DAYS, formatarg("days", b->GetOrbit().Period() / (24*60*60))) + "\n";
}
m_infoLabel->SetText(desc);
m_infoText->SetText(data);
// click on object (in same system) sets/unsets it as nav target
SystemPath path = m_system->GetPathOf(b);
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if (m_game->GetSpace()->GetStarSystem()->GetPath() == m_system->GetPath()) {
Body* body = m_game->GetSpace()->FindBodyForPath(&path);
if (body != 0) {
if(Pi::player->GetNavTarget() == body) {
Pi::player->SetNavTarget(body);
Pi::player->SetNavTarget(0);
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m_game->log->Add(Lang::UNSET_NAVTARGET);
}
else {
Pi::player->SetNavTarget(body);
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m_game->log->Add(Lang::SET_NAVTARGET_TO + body->GetLabel());
}
}
}
}
void SystemView::PutLabel(const SystemBody *b, const vector3d &offset)
{
Gui::Screen::EnterOrtho();
vector3d pos;
if (Gui::Screen::Project(offset, pos)) {
// libsigc++ is a beautiful thing
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m_objectLabels->Add(b->GetName(), sigc::bind(sigc::mem_fun(this, &SystemView::OnClickObject), b), pos.x, pos.y);
}
Gui::Screen::LeaveOrtho();
}
void SystemView::LabelShip(Ship *s, const vector3d &offset) {
Gui::Screen::EnterOrtho();
vector3d pos;
if (Gui::Screen::Project(offset, pos)) {
m_shipLabels->Add(s->GetLabel(), sigc::bind(sigc::mem_fun(this, &SystemView::OnClickShip), s), pos.x, pos.y);
}
Gui::Screen::LeaveOrtho();
}
void SystemView::OnClickShip(Ship *s) {
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if(!s) { printf("clicked on ship label but ship wasn't there\n"); return; }
if(Pi::player->GetNavTarget() == s) { //un-select ship if already selected
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Pi::player->SetNavTarget(0); // remove current
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m_game->log->Add(Lang::UNSET_NAVTARGET);
m_infoLabel->SetText(""); // remove lingering text
m_infoText->SetText("");
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} else {
Pi::player->SetNavTarget(s);
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m_game->log->Add(Lang::SET_NAVTARGET_TO + s->GetLabel());
// always show label of selected ship...
std::string text;
text += s->GetLabel();
text += "\n";
// ...if we have adv. radar mapper, show some extra info on selected ship
int prop_var = 0;
Pi::player->Properties().Get("radar_mapper_level_cap", prop_var);
if (prop_var > 1) { // advanced radar mapper
const shipstats_t &stats = s->GetStats();
text += s->GetShipType()->name;
text += "\n";
lua_State * l = Lua::manager->GetLuaState();
int clean_stack = lua_gettop(l);
LuaObject<Ship>::CallMethod<LuaRef>(s, "GetEquip", "engine").PushCopyToStack();
lua_rawgeti(l, -1, 1);
if (lua_isnil(l, -1)) {
text += Lang::NO_HYPERDRIVE;
} else {
text += LuaTable(l, -1).CallMethod<std::string>("GetName");
}
lua_settop(l, clean_stack);
text += "\n";
text += stringf(Lang::MASS_N_TONNES, formatarg("mass", stats.total_mass));
text += "\n";
text += stringf(Lang::CARGO_N, formatarg("mass", stats.used_cargo));
text += "\n";
}
m_infoLabel->SetText(text);
m_infoText->SetText(""); // clear lingering info from body being selected
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}
}
void SystemView::PutBody(const SystemBody *b, const vector3d &offset, const matrix4x4f &trans)
{
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if (b->GetType() == SystemBody::TYPE_STARPORT_SURFACE) return;
if (b->GetType() != SystemBody::TYPE_GRAVPOINT) {
if (!m_bodyIcon) {
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Graphics::RenderStateDesc rsd;
auto solidState = m_renderer->CreateRenderState(rsd);
m_bodyIcon.reset(new Graphics::Drawables::Disk(m_renderer, solidState, Color::WHITE, 1.0f));
}
const double radius = b->GetRadius() * m_zoom;
matrix4x4f invRot = trans;
invRot.ClearToRotOnly();
invRot = invRot.Inverse();
matrix4x4f bodyTrans = trans;
bodyTrans.Translate(vector3f(offset));
bodyTrans.Scale(radius);
m_renderer->SetTransform(bodyTrans * invRot);
m_bodyIcon->Draw(m_renderer);
m_renderer->SetTransform(trans);
PutLabel(b, offset);
}
Frame *frame = Pi::player->GetFrame();
if(frame->IsRotFrame()) frame = frame->GetNonRotFrame();
if(frame->GetSystemBody() == b && frame->GetSystemBody()->GetMass() > 0) {
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const double t0 = m_game->GetTime();
Orbit playerOrbit = Pi::player->ComputeOrbit();
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PutOrbit(&playerOrbit, offset, Color::RED, b->GetRadius());
if(!m_planner->GetPosition().ExactlyEqual(vector3d(0,0,0))) {
Orbit plannedOrbit = Orbit::FromBodyState(m_planner->GetPosition(),
m_planner->GetVel(),
frame->GetSystemBody()->GetMass());
PutOrbit(&plannedOrbit, offset, Color::STEELBLUE, b->GetRadius());
PutSelectionBox(offset + m_planner->GetPosition()* double(m_zoom), Color::STEELBLUE);
}
PutSelectionBox(offset + playerOrbit.OrbitalPosAtTime(m_time - t0)* double(m_zoom), Color::RED);
}
if (b->HasChildren()) {
for(const SystemBody* kid : b->GetChildren()) {
if (is_zero_general(kid->GetOrbit().GetSemiMajorAxis())) continue;
if (kid->GetOrbit().GetSemiMajorAxis() * m_zoom < ROUGH_SIZE_OF_TURD) {
PutOrbit(&(kid->GetOrbit()), offset, Color(0, 255, 0, 255));
}
// not using current time yet
vector3d pos = kid->GetOrbit().OrbitalPosAtTime(m_time);
pos *= double(m_zoom);
PutBody(kid, offset + pos, trans);
}
}
}
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void SystemView::PutSelectionBox(const SystemBody *b, const vector3d &rootPos, const Color &col)
{
// surface starports just show the planet as being selected,
// because SystemView doesn't render terrains anyway
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if (b->GetType() == SystemBody::TYPE_STARPORT_SURFACE)
b = b->GetParent();
assert(b);
vector3d pos = rootPos;
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// while (b->parent), not while (b) because the root SystemBody is defined to be at (0,0,0)
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while (b->GetParent()) {
pos += b->GetOrbit().OrbitalPosAtTime(m_time) * double(m_zoom);
b = b->GetParent();
}
PutSelectionBox(pos, col);
}
void SystemView::PutSelectionBox(const vector3d &worldPos, const Color &col)
{
Gui::Screen::EnterOrtho();
vector3d screenPos;
if (Gui::Screen::Project(worldPos, screenPos)) {
// XXX copied from WorldView::DrawTargetSquare -- these should be unified
const float x1 = float(screenPos.x - SystemView::PICK_OBJECT_RECT_SIZE * 0.5);
const float x2 = float(x1 + SystemView::PICK_OBJECT_RECT_SIZE);
const float y1 = float(screenPos.y - SystemView::PICK_OBJECT_RECT_SIZE * 0.5);
const float y2 = float(y1 + SystemView::PICK_OBJECT_RECT_SIZE);
const vector3f verts[4] = {
vector3f(x1, y1, 0.f),
vector3f(x2, y1, 0.f),
vector3f(x2, y2, 0.f),
vector3f(x1, y2, 0.f)
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};
m_selectBox.SetData(4, &verts[0], col);
m_selectBox.Draw(m_renderer, m_lineState, Graphics::LINE_LOOP);
}
Gui::Screen::LeaveOrtho();
}
static const GLfloat fogDensity = 0.1f;
static const GLfloat fogColor[4] = { 0,0,0,1.0f };
void SystemView::GetTransformTo(const SystemBody *b, vector3d &pos)
{
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if (b->GetParent()) {
GetTransformTo(b->GetParent(), pos);
pos -= double(m_zoom) * b->GetOrbit().OrbitalPosAtTime(m_time);
}
}
void SystemView::Draw3D()
{
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PROFILE_SCOPED()
m_renderer->SetPerspectiveProjection(50.f, m_renderer->GetDisplayAspect(), 1.f, 1000.f);
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m_renderer->ClearScreen();
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SystemPath path = m_game->GetSectorView()->GetSelected().SystemOnly();
if (m_system) {
if (m_system->GetUnexplored() != m_unexplored || !m_system->GetPath().IsSameSystem(path)) {
m_system.Reset();
ResetViewpoint();
}
}
if (m_realtime) {
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m_time = m_game->GetTime();
}
else {
m_time += m_timeStep*Pi::GetFrameTime();
}
std::string t = Lang::TIME_POINT+format_date(m_time);
m_timePoint->SetText(t);
if (!m_system) {
m_system = m_game->GetGalaxy()->GetStarSystem(path);
m_unexplored = m_system->GetUnexplored();
}
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matrix4x4f trans = matrix4x4f::Identity();
trans.Translate(0,0,-ROUGH_SIZE_OF_TURD);
trans.Rotate(DEG2RAD(m_rot_x), 1, 0, 0);
trans.Rotate(DEG2RAD(m_rot_z), 0, 0, 1);
m_renderer->SetTransform(trans);
vector3d pos(0,0,0);
if (m_selectedObject) GetTransformTo(m_selectedObject, pos);
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// glLineWidth(2);
m_objectLabels->Clear();
if (m_system->GetUnexplored())
m_infoLabel->SetText(Lang::UNEXPLORED_SYSTEM_NO_SYSTEM_VIEW);
else {
m_infoLabel->SetText("");
if (m_system->GetRootBody()) {
PutBody(m_system->GetRootBody().Get(), pos, trans);
if (m_game->GetSpace()->GetStarSystem() == m_system) {
const Body *navTarget = Pi::player->GetNavTarget();
const SystemBody *navTargetSystemBody = navTarget ? navTarget->GetSystemBody() : 0;
if (navTargetSystemBody)
PutSelectionBox(navTargetSystemBody, pos, Color::GREEN);
}
}
}
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// glLineWidth(1);
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if(m_shipDrawing != OFF) {
RefreshShips();
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DrawShips(m_time - m_game->GetTime(), pos);
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}
UIView::Draw3D();
}
void SystemView::Update()
{
const float ft = Pi::GetFrameTime();
// XXX ugly hack checking for console here
if (!Pi::IsConsoleActive()) {
if (Pi::KeyState(SDLK_EQUALS) ||
m_zoomInButton->IsPressed())
m_zoomTo *= pow(ZOOM_IN_SPEED * Pi::GetMoveSpeedShiftModifier(), ft);
if (Pi::KeyState(SDLK_MINUS) ||
m_zoomOutButton->IsPressed())
m_zoomTo *= pow(ZOOM_OUT_SPEED / Pi::GetMoveSpeedShiftModifier(), ft);
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// transfer planner buttons
if (m_plannerIncreaseStartTimeButton->IsPressed()) { m_planner->AddStartTime( 10.); }
if (m_plannerDecreaseStartTimeButton->IsPressed()) { m_planner->AddStartTime(-10.); }
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if (m_plannerAddProgradeVelButton->IsPressed()) { m_planner->AddDv(PROGRADE, 10.0); }
if (m_plannerAddRetrogradeVelButton->IsPressed()) { m_planner->AddDv(PROGRADE, -10.0); }
if (m_plannerAddNormalVelButton->IsPressed()) { m_planner->AddDv(NORMAL, 10.0); }
if (m_plannerAddAntiNormalVelButton->IsPressed()) { m_planner->AddDv(NORMAL, -10.0); }
if (m_plannerAddRadiallyInVelButton->IsPressed()) { m_planner->AddDv(RADIAL, 10.0); }
if (m_plannerAddRadiallyOutVelButton->IsPressed()) { m_planner->AddDv(RADIAL, -10.0); }
if (m_plannerResetStartTimeButton->IsPressed()) { m_planner->ResetStartTime(); }
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if (m_plannerZeroProgradeVelButton->IsPressed()) { m_planner->ResetDv(PROGRADE); }
if (m_plannerZeroNormalVelButton->IsPressed()) { m_planner->ResetDv(NORMAL); }
if (m_plannerZeroRadialVelButton->IsPressed()) { m_planner->ResetDv(RADIAL); }
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m_plannerFactorText->SetText(m_planner->printFactor());
m_plannerStartTimeText->SetText(m_planner->printStartTime());
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m_plannerProgradeDvText->SetText(m_planner->printDv(PROGRADE));
m_plannerNormalDvText->SetText(m_planner->printDv(NORMAL));
m_plannerRadialDvText->SetText(m_planner->printDv(RADIAL));
}
// TODO: add "true" lower/upper bounds to m_zoomTo / m_zoom
m_zoomTo = Clamp(m_zoomTo, MIN_ZOOM, MAX_ZOOM);
m_zoom = Clamp(m_zoom, MIN_ZOOM, MAX_ZOOM);
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AnimationCurves::Approach(m_zoom, m_zoomTo, ft);
if (Pi::MouseButtonState(SDL_BUTTON_RIGHT)) {
int motion[2];
Pi::GetMouseMotion(motion);
m_rot_x += motion[1]*20*ft;
m_rot_z += motion[0]*20*ft;
}
UIView::Update();
}
void SystemView::MouseWheel(bool up)
{
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if (this == Pi::GetView()) {
if (!up)
m_zoomTo *= ((ZOOM_OUT_SPEED-1) * WHEEL_SENSITIVITY+1) / Pi::GetMoveSpeedShiftModifier();
else
m_zoomTo *= ((ZOOM_IN_SPEED-1) * WHEEL_SENSITIVITY+1) * Pi::GetMoveSpeedShiftModifier();
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}
}
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void SystemView::RefreshShips(void) {
m_contacts.clear();
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if(!m_game->GetSpace()->GetStarSystem()->GetPath().IsSameSystem(m_game->GetSectorView()->GetSelected()))
return;
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auto bs = m_game->GetSpace()->GetBodies();
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for(auto s = bs.begin(); s != bs.end(); s++) {
if((*s) != Pi::player &&
(*s)->GetType() == Object::SHIP) {
const auto c = static_cast<Ship*>(*s);
m_contacts.push_back(std::make_pair(c, c->ComputeOrbit()));
}
}
}
void SystemView::DrawShips(const double t, const vector3d &offset) {
m_shipLabels->Clear();
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for(auto s = m_contacts.begin(); s != m_contacts.end(); s++) {
const vector3d pos = offset + (*s).second.OrbitalPosAtTime(t) * double(m_zoom);
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const bool isNavTarget = Pi::player->GetNavTarget() == (*s).first;
PutSelectionBox(pos, isNavTarget ? Color::GREEN : Color::BLUE);
LabelShip((*s).first, pos);
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if(m_shipDrawing == ORBITS)
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PutOrbit(&(*s).second, offset, isNavTarget ? Color::GREEN : Color::BLUE, 0);
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}
}