5765 Commits

Author SHA1 Message Date
cim
323e76b521 Ships will follow player out of interstellar space (usually) 2014-05-25 10:57:50 +01:00
cim
f299e5ec33 Fix integer type compare error 2014-05-24 09:37:31 +01:00
cim
4e08a1f3b2 Preserve MFD settings on HUD switch if possible 2014-05-23 18:26:07 +01:00
cim
0991d19c0d Separate atmosphere and planet texture generation
There still seems to be an occasional threading problem when they're merged, leading to pure white atmospheres. Possibly the normal map generation should also be decoupled, but it's less of a problem if that doesn't work, and that would be a bit more inefficient.
2014-05-22 21:30:35 +01:00
cim
f54a2dd5ee Move MFD controls into the "view controls" block so that they continue to be usable under autopilot 2014-05-22 20:05:11 +01:00
AnotherCommander
f5225fa23a One addition to changelog and a small update of the external libraries source changes document. 2014-05-22 11:34:06 +02:00
cim
633316558c Prevent launch-and-dock behaviour with bounty hunters in certain cases 2014-05-21 20:42:20 +01:00
cim
d01c7567f9 Fix some minor populator issues 2014-05-20 22:08:04 +01:00
cim
4c2ab96be6 Fix bug with save/load screen when exactly 12 entries available 2014-05-20 22:07:24 +01:00
cim
73b6b5a6d9 Update changelog 2014-05-18 22:46:26 +01:00
cim
dabcee0ffd Ship.shipDataForKey() method 2014-05-18 22:36:46 +01:00
cim
8218ab5c1a Fix inefficiency in AI plist loader - helps with #90 2014-05-18 21:09:18 +01:00
cim
84befd6bfb Debugging code for the JS time limiter 2014-05-18 20:41:32 +01:00
KonstantinosSykas
6f5f7e962f Bump Linux dependencies for oolite-update history of changes. 2014-05-18 17:53:46 +03:00
cim
170df7705d JS Time limiter fixes
Remove some unnecessary time limiter start/stop pairs, and make launches from stations full-native like system-based ship addition
2014-05-18 11:24:33 +01:00
cim
a30a9b735d Build file location caches up-front
Saves significant amount of time on cold start with many OXZs installed
2014-05-18 10:21:32 +01:00
cim
14eae08ca9 Start on #90 - make sure Models paths are cached 2014-05-17 23:32:33 +01:00
cim
d8591c7c55 Fix error in JSAI cargo scooping routine 2014-05-17 22:42:11 +01:00
cim
bd855878a9 Fix dependency error messages not showing up when exiting manager 2014-05-17 22:41:56 +01:00
cim
f8f27b4f03 Fix arrow keys on "installed OXZs" list 2014-05-17 18:27:45 +01:00
cim
778d37ebf7 Display MB downloads to two decimal places 2014-05-17 15:41:18 +01:00
ericwalch
06ca290f45 Removed the shuffle and repeat Applescript lines lines to let iTunes integration work again with iTunes 11.0 and higher on the mac. 2014-05-17 11:57:58 +02:00
cim
e0fa509067 Regression Fix: allow save game filenames to include '1' 2014-05-17 10:20:41 +01:00
cim
f7393489f6 Prevent collisions with stations in "fly to destination" behaviour
It's too useful a behaviour to require the high-level AI to always plot a route around stations.
2014-05-16 18:29:20 +01:00
cim
5935cd5dc3 Maybe fix launch-then-dock traders 2014-05-13 21:44:17 +01:00
cim
1f20a29e61 Another chipset which doesn't support full shaders 2014-05-11 21:48:34 +01:00
cim
4cf2c7d528 Update changelog 2014-05-11 19:48:14 +01:00
cim
510962130e Update ship pictures on reference sheet 2014-05-11 19:19:37 +01:00
cim
d8858a28a2 Update reference sheet
New controls and other adjustments on. Still needs new ship pictures, though.
2014-05-11 17:01:45 +01:00
cim
a7401562ab Refresh graphics on "Mr Gimlet" file, and update PDF
(Old .doc file needs to be removed from repository before release, once correctness of new file is verified)
2014-05-11 15:28:51 +01:00
cim
c8843edcad More adjustments to camera position calculations 2014-05-10 19:09:29 +01:00
cim
5f76d49c57 Need to update camera-relative position more often 2014-05-10 18:26:58 +01:00
cim
fa013dc05f Fix FDL trader role 2014-05-10 16:40:31 +01:00
cim
6a645d83cb Adjust camera relative position calculations
Stops oddities when camera position changed by script
2014-05-10 14:27:57 +01:00
cim
e1f6f9593f Fix typo in Adder role 2014-05-10 09:11:23 +01:00
Jens Ayton
7564e119ec [Mac] Add atmo material generator to Xcode 2014-05-09 23:55:16 +02:00
cim
49b8f25a9e Adjust pirate personality match chances 2014-05-08 21:48:08 +01:00
cim
f6eb666e8b Some fixes to OXZ manager's handling if a download is no longer there 2014-05-06 22:26:51 +01:00
cim
06dbc412bd Various assassination tweaks and fixes
- passenger contracts now record their risk level!
 - client names recorded for potential comms use
 - slightly tweak the AI for better assassin comms potential
2014-05-05 22:05:03 +01:00
cim
04b23346f6 Slightly adjust assassin population 2014-05-05 16:15:20 +01:00
cim
6228b54a0b Add a "currently installed packs" viewer/upgrader to the OXZ manager 2014-05-04 18:02:00 +01:00
cim
64df634f67 Ignore blank entries in maximum_oolite_version 2014-05-04 16:40:02 +01:00
cim
14de73795e Create standalone atmosphere texture generator for planets
Still seems to be some white-ball bugs when using the PlanetTexture generator and this will also be more efficient.

Still to do - but perhaps wait and see if this has fixed the bug - is to move some of the static functions that this has in common with PlanetTexture generator into a more sensible place.
2014-05-04 15:43:26 +01:00
cim
cd158a909b OXZ manager now gives a count of available+installed OXZs 2014-05-03 23:18:01 +01:00
cim
cbdb394255 Fix download size units 2014-05-03 11:45:12 +01:00
cim
3a6f27b1f9 Bring in higher-detail planet models at larger distances
Stops it getting visible rough edges; extra drawing work isn't too much for modern cards.
2014-05-01 21:33:57 +01:00
KonstantinosSykas
fb8ed4cb45 Bump Linux dependencies for new terrastorage network domain. 2014-05-01 10:29:25 +03:00
cim
111d39ba10 Adjust AIs to allow a little more (optional) diversification of comms roles 2014-04-27 18:55:09 +01:00
cim
b9d42404a4 Fix comms setting 2014-04-27 15:11:59 +01:00
cim
01678dbda1 Fix up some group combat bugs and other errors 2014-04-27 11:27:47 +01:00