ericwalch
06ca290f45
Removed the shuffle and repeat Applescript lines lines to let iTunes integration work again with iTunes 11.0 and higher on the mac.
2014-05-17 11:57:58 +02:00
cim
e0fa509067
Regression Fix: allow save game filenames to include '1'
2014-05-17 10:20:41 +01:00
cim
f7393489f6
Prevent collisions with stations in "fly to destination" behaviour
...
It's too useful a behaviour to require the high-level AI to always plot a route around stations.
2014-05-16 18:29:20 +01:00
cim
5935cd5dc3
Maybe fix launch-then-dock traders
2014-05-13 21:44:17 +01:00
cim
1f20a29e61
Another chipset which doesn't support full shaders
2014-05-11 21:48:34 +01:00
cim
4cf2c7d528
Update changelog
2014-05-11 19:48:14 +01:00
cim
510962130e
Update ship pictures on reference sheet
2014-05-11 19:19:37 +01:00
cim
d8858a28a2
Update reference sheet
...
New controls and other adjustments on. Still needs new ship pictures, though.
2014-05-11 17:01:45 +01:00
cim
a7401562ab
Refresh graphics on "Mr Gimlet" file, and update PDF
...
(Old .doc file needs to be removed from repository before release, once correctness of new file is verified)
2014-05-11 15:28:51 +01:00
cim
c8843edcad
More adjustments to camera position calculations
2014-05-10 19:09:29 +01:00
cim
5f76d49c57
Need to update camera-relative position more often
2014-05-10 18:26:58 +01:00
cim
fa013dc05f
Fix FDL trader role
2014-05-10 16:40:31 +01:00
cim
6a645d83cb
Adjust camera relative position calculations
...
Stops oddities when camera position changed by script
2014-05-10 14:27:57 +01:00
cim
e1f6f9593f
Fix typo in Adder role
2014-05-10 09:11:23 +01:00
Jens Ayton
7564e119ec
[Mac] Add atmo material generator to Xcode
2014-05-09 23:55:16 +02:00
cim
49b8f25a9e
Adjust pirate personality match chances
2014-05-08 21:48:08 +01:00
cim
f6eb666e8b
Some fixes to OXZ manager's handling if a download is no longer there
2014-05-06 22:26:51 +01:00
cim
06dbc412bd
Various assassination tweaks and fixes
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- passenger contracts now record their risk level!
- client names recorded for potential comms use
- slightly tweak the AI for better assassin comms potential
2014-05-05 22:05:03 +01:00
cim
04b23346f6
Slightly adjust assassin population
2014-05-05 16:15:20 +01:00
cim
6228b54a0b
Add a "currently installed packs" viewer/upgrader to the OXZ manager
2014-05-04 18:02:00 +01:00
cim
64df634f67
Ignore blank entries in maximum_oolite_version
2014-05-04 16:40:02 +01:00
cim
14de73795e
Create standalone atmosphere texture generator for planets
...
Still seems to be some white-ball bugs when using the PlanetTexture generator and this will also be more efficient.
Still to do - but perhaps wait and see if this has fixed the bug - is to move some of the static functions that this has in common with PlanetTexture generator into a more sensible place.
2014-05-04 15:43:26 +01:00
cim
cd158a909b
OXZ manager now gives a count of available+installed OXZs
2014-05-03 23:18:01 +01:00
cim
cbdb394255
Fix download size units
2014-05-03 11:45:12 +01:00
cim
3a6f27b1f9
Bring in higher-detail planet models at larger distances
...
Stops it getting visible rough edges; extra drawing work isn't too much for modern cards.
2014-05-01 21:33:57 +01:00
KonstantinosSykas
fb8ed4cb45
Bump Linux dependencies for new terrastorage network domain.
2014-05-01 10:29:25 +03:00
cim
111d39ba10
Adjust AIs to allow a little more (optional) diversification of comms roles
2014-04-27 18:55:09 +01:00
cim
b9d42404a4
Fix comms setting
2014-04-27 15:11:59 +01:00
cim
01678dbda1
Fix up some group combat bugs and other errors
2014-04-27 11:27:47 +01:00
cim
e4127b32ee
Add personality selection to AI communications
2014-04-27 10:56:50 +01:00
cim
b416e32326
Reduce chance of missiles colliding with launching ship
...
Previously happened quite a bit when firing at targets directly aft
2014-04-24 22:34:11 +01:00
cim
e68caf1aea
Merge pull request #89 from OoliteProject/weakref-js-fix
...
Possible fix for weakref/JS bug on GCC 4.6 - issue #76
2014-04-17 17:34:27 +01:00
cim
4b3562b490
Fix shader uniforms to work with HPVector type
...
Also add cameraRelativePosition as a uniform
2014-04-14 22:34:08 +01:00
cim
1b9e88e34c
Save a little bit of startup time/memory by not running the populator
2014-04-14 20:56:57 +01:00
cim
d5329b467c
Update the OXP verifier for some recent shipdata.plist changes
2014-04-13 18:24:31 +01:00
cim
2973e82222
Fix bug with evasive action
2014-04-12 13:33:53 +01:00
cim
f3a056e12a
Update Readme (not yet converted to PDF)
2014-04-10 22:22:36 +01:00
cim
606f6b5f7f
Fix target ASC label
2014-04-07 20:54:14 +01:00
cim
adb81310dd
Add compass labels for other compass modes
...
sun.name / sun_name
planet.name / planet_name
Now can be set in planetinfo, queried in JS, independent of system name
2014-04-06 22:23:39 +01:00
cim
544d744fa3
Adjust attack commencement messages a little.
2014-04-06 14:00:35 +01:00
cim
895b5057b3
Hide sun glare in break pattern display
2014-04-06 14:00:35 +01:00
Jens Ayton
3a5a99fc9b
Update for Xcode 5.1
2014-04-06 14:16:20 +02:00
Jens Ayton
1ca63383f0
Remove stray semicolon
2014-04-06 14:15:12 +02:00
Jens Ayton
a7678e642b
Fix Mac buildability
2014-04-06 14:12:52 +02:00
cim
c1330b1992
Add --noshaders command-line parameter to force shaders off
2014-04-06 10:44:44 +01:00
cim
9ee1d345ed
Try a fix for the occasional white-sphere atmospheres
2014-04-05 22:28:50 +01:00
cim
3bbc5b9a3a
More atmosphere texture generation debugging
2014-04-04 22:58:59 +01:00
cim
541f346a07
Add some more log entries for planet texture generation
2014-04-02 22:03:31 +01:00
cim
04ec2668b6
Fix OXP compatibility issue with like_ship use on buoys
2014-03-31 20:25:49 +01:00
cim
890594fa73
Add some extra comms options for kill messages
2014-03-31 19:15:25 +01:00