5744 Commits

Author SHA1 Message Date
ericwalch
06ca290f45 Removed the shuffle and repeat Applescript lines lines to let iTunes integration work again with iTunes 11.0 and higher on the mac. 2014-05-17 11:57:58 +02:00
cim
e0fa509067 Regression Fix: allow save game filenames to include '1' 2014-05-17 10:20:41 +01:00
cim
f7393489f6 Prevent collisions with stations in "fly to destination" behaviour
It's too useful a behaviour to require the high-level AI to always plot a route around stations.
2014-05-16 18:29:20 +01:00
cim
5935cd5dc3 Maybe fix launch-then-dock traders 2014-05-13 21:44:17 +01:00
cim
1f20a29e61 Another chipset which doesn't support full shaders 2014-05-11 21:48:34 +01:00
cim
4cf2c7d528 Update changelog 2014-05-11 19:48:14 +01:00
cim
510962130e Update ship pictures on reference sheet 2014-05-11 19:19:37 +01:00
cim
d8858a28a2 Update reference sheet
New controls and other adjustments on. Still needs new ship pictures, though.
2014-05-11 17:01:45 +01:00
cim
a7401562ab Refresh graphics on "Mr Gimlet" file, and update PDF
(Old .doc file needs to be removed from repository before release, once correctness of new file is verified)
2014-05-11 15:28:51 +01:00
cim
c8843edcad More adjustments to camera position calculations 2014-05-10 19:09:29 +01:00
cim
5f76d49c57 Need to update camera-relative position more often 2014-05-10 18:26:58 +01:00
cim
fa013dc05f Fix FDL trader role 2014-05-10 16:40:31 +01:00
cim
6a645d83cb Adjust camera relative position calculations
Stops oddities when camera position changed by script
2014-05-10 14:27:57 +01:00
cim
e1f6f9593f Fix typo in Adder role 2014-05-10 09:11:23 +01:00
Jens Ayton
7564e119ec [Mac] Add atmo material generator to Xcode 2014-05-09 23:55:16 +02:00
cim
49b8f25a9e Adjust pirate personality match chances 2014-05-08 21:48:08 +01:00
cim
f6eb666e8b Some fixes to OXZ manager's handling if a download is no longer there 2014-05-06 22:26:51 +01:00
cim
06dbc412bd Various assassination tweaks and fixes
- passenger contracts now record their risk level!
 - client names recorded for potential comms use
 - slightly tweak the AI for better assassin comms potential
2014-05-05 22:05:03 +01:00
cim
04b23346f6 Slightly adjust assassin population 2014-05-05 16:15:20 +01:00
cim
6228b54a0b Add a "currently installed packs" viewer/upgrader to the OXZ manager 2014-05-04 18:02:00 +01:00
cim
64df634f67 Ignore blank entries in maximum_oolite_version 2014-05-04 16:40:02 +01:00
cim
14de73795e Create standalone atmosphere texture generator for planets
Still seems to be some white-ball bugs when using the PlanetTexture generator and this will also be more efficient.

Still to do - but perhaps wait and see if this has fixed the bug - is to move some of the static functions that this has in common with PlanetTexture generator into a more sensible place.
2014-05-04 15:43:26 +01:00
cim
cd158a909b OXZ manager now gives a count of available+installed OXZs 2014-05-03 23:18:01 +01:00
cim
cbdb394255 Fix download size units 2014-05-03 11:45:12 +01:00
cim
3a6f27b1f9 Bring in higher-detail planet models at larger distances
Stops it getting visible rough edges; extra drawing work isn't too much for modern cards.
2014-05-01 21:33:57 +01:00
KonstantinosSykas
fb8ed4cb45 Bump Linux dependencies for new terrastorage network domain. 2014-05-01 10:29:25 +03:00
cim
111d39ba10 Adjust AIs to allow a little more (optional) diversification of comms roles 2014-04-27 18:55:09 +01:00
cim
b9d42404a4 Fix comms setting 2014-04-27 15:11:59 +01:00
cim
01678dbda1 Fix up some group combat bugs and other errors 2014-04-27 11:27:47 +01:00
cim
e4127b32ee Add personality selection to AI communications 2014-04-27 10:56:50 +01:00
cim
b416e32326 Reduce chance of missiles colliding with launching ship
Previously happened quite a bit when firing at targets directly aft
2014-04-24 22:34:11 +01:00
cim
e68caf1aea Merge pull request #89 from OoliteProject/weakref-js-fix
Possible fix for weakref/JS bug on GCC 4.6 - issue #76
2014-04-17 17:34:27 +01:00
cim
4b3562b490 Fix shader uniforms to work with HPVector type
Also add cameraRelativePosition as a uniform
2014-04-14 22:34:08 +01:00
cim
1b9e88e34c Save a little bit of startup time/memory by not running the populator 2014-04-14 20:56:57 +01:00
cim
d5329b467c Update the OXP verifier for some recent shipdata.plist changes 2014-04-13 18:24:31 +01:00
cim
2973e82222 Fix bug with evasive action 2014-04-12 13:33:53 +01:00
cim
f3a056e12a Update Readme (not yet converted to PDF) 2014-04-10 22:22:36 +01:00
cim
606f6b5f7f Fix target ASC label 2014-04-07 20:54:14 +01:00
cim
adb81310dd Add compass labels for other compass modes
sun.name / sun_name
planet.name / planet_name
Now can be set in planetinfo, queried in JS, independent of system name
2014-04-06 22:23:39 +01:00
cim
544d744fa3 Adjust attack commencement messages a little. 2014-04-06 14:00:35 +01:00
cim
895b5057b3 Hide sun glare in break pattern display 2014-04-06 14:00:35 +01:00
Jens Ayton
3a5a99fc9b Update for Xcode 5.1 2014-04-06 14:16:20 +02:00
Jens Ayton
1ca63383f0 Remove stray semicolon 2014-04-06 14:15:12 +02:00
Jens Ayton
a7678e642b Fix Mac buildability 2014-04-06 14:12:52 +02:00
cim
c1330b1992 Add --noshaders command-line parameter to force shaders off 2014-04-06 10:44:44 +01:00
cim
9ee1d345ed Try a fix for the occasional white-sphere atmospheres 2014-04-05 22:28:50 +01:00
cim
3bbc5b9a3a More atmosphere texture generation debugging 2014-04-04 22:58:59 +01:00
cim
541f346a07 Add some more log entries for planet texture generation 2014-04-02 22:03:31 +01:00
cim
04ec2668b6 Fix OXP compatibility issue with like_ship use on buoys 2014-03-31 20:25:49 +01:00
cim
890594fa73 Add some extra comms options for kill messages 2014-03-31 19:15:25 +01:00