melvin
|
bb031f8d8a
|
make debug configurable in interactive test
|
2013-05-04 09:26:05 +08:00 |
melvin
|
c8499a7b04
|
load card text from main, do it in a separate thread instead of one task per
card.
fixes issue 348
|
2013-05-03 21:26:34 +08:00 |
melvin
|
4818dd8453
|
fixed detain, it should last until the next turn of the controller of the
effect.
fixes issue 345
|
2013-05-02 21:10:37 +08:00 |
melvin
|
a60d22b65b
|
simplify AI constructors
|
2013-04-30 13:19:35 +08:00 |
melvin
|
faef737f35
|
express DEBUG in terms of JAVA
|
2013-04-29 22:47:32 +08:00 |
melvin
|
b0d40ea60f
|
store memory limit in variable
|
2013-04-29 20:37:46 +08:00 |
melvin
|
e5cc61cdec
|
improve symmetry of setAIWin and setAILose
|
2013-04-29 20:37:22 +08:00 |
melvin
|
d05d54dbf5
|
added missing class
|
2013-04-28 23:12:35 +08:00 |
melvin
|
15b16f81da
|
use AtomicReference instead of LinkedList
|
2013-04-28 21:42:15 +08:00 |
melvin
|
6c64b08695
|
rename showComponent to waitForInput
|
2013-04-28 21:06:09 +08:00 |
melvin
|
6373e137fd
|
convert getChoiceClicked to generic method to reduce casting
|
2013-04-28 18:52:58 +08:00 |
melvin
|
48ad17b193
|
move waitForInput after showComponent into showComponent
|
2013-04-28 16:45:52 +08:00 |
melvin
|
0260f8c089
|
handle undo as exception to simplify normal flow
|
2013-04-28 16:30:59 +08:00 |
melvin
|
3231fec4f3
|
added variable for selfMode for interactive game
|
2013-04-28 10:40:49 +08:00 |
melvin
|
157e4f4d86
|
use Boolean.getBoolean for boolean system property
|
2013-04-28 10:40:26 +08:00 |
melvin
|
d087285341
|
replace notify/wait with blocking queue
|
2013-04-28 10:32:29 +08:00 |
melvin
|
103e4a1dab
|
Added tag 1.37 for changeset 6c43c437a4d4
|
2013-04-27 22:02:04 +08:00 |
melvin
|
4bfa1f9f7b
|
add new premade decks
|
2013-04-27 17:12:19 +08:00 |
melvin
|
8c8224d591
|
updated cubes
|
2013-04-27 13:45:42 +08:00 |
melvin
|
a7d6ef5f86
|
filled in release notes for 1.37
|
2013-04-27 10:35:40 +08:00 |
melvin
|
7004cf2b72
|
standardize decks to use UNIX line endings
|
2013-04-24 09:56:33 +08:00 |
sponeta
|
d77386a628
|
added two more custom decks
|
2013-04-24 09:55:55 +08:00 |
melvin
|
b0613c8432
|
comment out old rule, fixed ai/benchmark.rnd to continue even if a particular benchmark run fails
|
2013-04-22 10:46:51 +08:00 |
melvin
|
a721c399cf
|
remove need to specify mana property so that mana icons are drawn, mana property only needed on lands for deck generation
|
2013-04-21 17:26:17 +08:00 |
melvin
|
b9ed2c7016
|
draw mana icons for all permanents with mana activations
|
2013-04-21 17:25:47 +08:00 |
melvin
|
ed8eecb07d
|
added mana property for Sphere of the Suns
|
2013-04-21 12:02:37 +08:00 |
melvin
|
8a732e6f02
|
added three net decks
|
2013-04-21 11:57:23 +08:00 |
sponeta
|
cf4e1afc06
|
added seven premade decks
|
2013-04-21 10:45:51 +08:00 |
melvin
|
5552511bdb
|
use fast version of MMAB for deck strength calculation
fixes issue 341.
|
2013-04-20 22:46:58 +08:00 |
melvin
|
9ad57d828f
|
renamed some constants for clarity
|
2013-04-20 21:39:59 +08:00 |
melvin
|
4f1fb0c7e5
|
added Reanimation deck by hong yie Huang
|
2013-04-20 18:56:56 +08:00 |
melvin
|
31c0ac8a1f
|
remove unnecessary merge rule
|
2013-04-20 12:14:14 +08:00 |
melvin
|
e1a68f0fe8
|
random pairing as default for AI benchmarking
|
2013-04-20 10:19:03 +08:00 |
melvin
|
d962fcf544
|
use data from random pairing of AIs
|
2013-04-20 10:18:16 +08:00 |
melvin
|
8de87071a8
|
include variance
|
2013-04-20 10:18:01 +08:00 |
melvin
|
f1bd27a4e4
|
use ts instead of ts2
|
2013-04-16 16:52:02 +08:00 |
melvin
|
7ac9ee3b18
|
added rule to benchmark two different AIs randomly
|
2013-04-16 16:51:33 +08:00 |
melvin
|
bcf4bd6373
|
use the same meaning for % in benchmark and merge
|
2013-04-16 14:28:36 +08:00 |
melvin
|
6b2755bfb9
|
remove duplicate code for inferring AI name
|
2013-04-16 10:59:31 +08:00 |
melvin
|
da3ec6b8d3
|
infer the name of the AI using the awk script instead of hardcoding it in the Makefile
|
2013-04-16 10:51:28 +08:00 |
melvin
|
83f4303672
|
change name to Zermelo score
|
2013-04-15 20:21:11 +08:00 |
melvin
|
28b01aa12e
|
added scripts to extract information from game logs
|
2013-04-15 17:18:05 +08:00 |
melvin
|
ff381a5f3c
|
compute gamma instead of elo
|
2013-04-15 17:17:36 +08:00 |
melvin
|
5ed259d560
|
added chart to visualize Gamma scores
|
2013-04-15 17:17:27 +08:00 |
melvin
|
b94a2e5514
|
add script to compute WHR Gamma scores
|
2013-04-15 17:17:12 +08:00 |
melvin
|
6310a6d494
|
add a space before the pipe operator
|
2013-04-15 13:59:33 +08:00 |
melvin
|
af93f68036
|
reduce games to 10 for benchmarking
|
2013-04-15 11:22:25 +08:00 |
melvin
|
f34bd5cffe
|
fixed evolve triggering when opponen's creature enters the battlefield
fixes issue 342.
|
2013-04-15 11:22:08 +08:00 |
melvin
|
353f2acec8
|
added rules for AI benchmarking
|
2013-04-14 11:40:55 +08:00 |
melvin
|
01d77fbc24
|
fixed: Esperzoa doesn't have flying
|
2013-04-14 11:38:39 +08:00 |