standardize decks to use UNIX line endings

master
melvin 2013-04-24 09:56:33 +08:00
parent d77386a628
commit 7004cf2b72
90 changed files with 2542 additions and 2542 deletions

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# 7 creatures
4 Etched Champion
4 Master of Etherium
4 Memnite
4 Signal Pest
4 Ornithopter
4 Arcbound Ravager
4 Arcbound Worker
# 4 spells
4 Mox Opal
4 Lotus Petal
4 Skullclamp
4 AEther Vial
# 4 lands
4 Darksteel Citadel
4 Inkmoth Nexus
4 Seat of the Synod
4 Vault of Whispers
# 7 creatures
4 Etched Champion
4 Master of Etherium
4 Memnite
4 Signal Pest
4 Ornithopter
4 Arcbound Ravager
4 Arcbound Worker
# 4 spells
4 Mox Opal
4 Lotus Petal
4 Skullclamp
4 AEther Vial
# 4 lands
4 Darksteel Citadel
4 Inkmoth Nexus
4 Seat of the Synod
4 Vault of Whispers

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# CREATURES (24)
4 Birds of Paradise
4 Noble Hierarch
4 Blastoderm
4 Rumbling Slum
2 Thrun, the Last Troll
2 Acidic Slime
4 Kavu Titan
# SPELLS (16)
4 Lightning Bolt
4 Shock
4 Incinerate
4 Fires of Yavimaya
# LAND (20)
4 Copperline Gorge
4 Rootbound Crag
6 Forest
4 Stomping Ground
2 Treetop Village
# CREATURES (24)
4 Birds of Paradise
4 Noble Hierarch
4 Blastoderm
4 Rumbling Slum
2 Thrun, the Last Troll
2 Acidic Slime
4 Kavu Titan
# SPELLS (16)
4 Lightning Bolt
4 Shock
4 Incinerate
4 Fires of Yavimaya
# LAND (20)
4 Copperline Gorge
4 Rootbound Crag
6 Forest
4 Stomping Ground
2 Treetop Village

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# 24 creatures
4 Noble Hierarch
4 Birds of Paradise
4 Geist of Saint Traft
4 Invisible Stalker
4 Strangleroot Geist
4 Wolfir Silverheart
# 12 spells
4 Spectral Flight
4 Vapor Snag
3 Sword of War and Peace
1 Sword of Feast and Famine
1 Ancestral Recall
# 23 lands
2 Breeding Pool
2 Forest
3 Glacial Fortress
2 Hallowed Fountain
2 Hinterland Harbor
1 Island
2 Razorverge Thicket
2 Seachrome Coast
2 Seaside Citadel
2 Sunpetal Grove
1 Temple Garden
1 Vivid Meadow
1 Yavimaya Hollow
# 24 creatures
4 Noble Hierarch
4 Birds of Paradise
4 Geist of Saint Traft
4 Invisible Stalker
4 Strangleroot Geist
4 Wolfir Silverheart
# 12 spells
4 Spectral Flight
4 Vapor Snag
3 Sword of War and Peace
1 Sword of Feast and Famine
1 Ancestral Recall
# 23 lands
2 Breeding Pool
2 Forest
3 Glacial Fortress
2 Hallowed Fountain
2 Hinterland Harbor
1 Island
2 Razorverge Thicket
2 Seachrome Coast
2 Seaside Citadel
2 Sunpetal Grove
1 Temple Garden
1 Vivid Meadow
1 Yavimaya Hollow

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# 4 creatures
4 Mistbind Clique
4 Scion of Oona
4 Glen Elendra Liege
4 Glen Elendra Archmage
# 6 spells
4 Ancestral Recall
4 Bitterblossom
2 Terror
4 Counterspell
4 Doom Blade
2 Mana Leak
# 6 lands
4 Drowned Catacomb
3 Creeping Tar Pit
4 Faerie Conclave
4 Mutavault
5 Island
4 Watery Grave
# 4 creatures
4 Mistbind Clique
4 Scion of Oona
4 Glen Elendra Liege
4 Glen Elendra Archmage
# 6 spells
4 Ancestral Recall
4 Bitterblossom
2 Terror
4 Counterspell
4 Doom Blade
2 Mana Leak
# 6 lands
4 Drowned Catacomb
3 Creeping Tar Pit
4 Faerie Conclave
4 Mutavault
5 Island
4 Watery Grave

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# 24 creatures
4 Armored Skaab
4 Noble Hierarch
3 Boneyard Wurm
3 Birds of Paradise
2 Lhurgoyf
2 Kessig Cagebreakers
4 Screeching Skaab
4 Splinterfright
# 12 spells
4 Brain Freeze
4 Ancestral Recall
4 Thought Scour
# 22 lands
9 Forest
4 Hinterland Harbor
1 Island
2 Kessig Wolf Run
2 Temple Garden
4 Sulfur Falls
# 24 creatures
4 Armored Skaab
4 Noble Hierarch
3 Boneyard Wurm
3 Birds of Paradise
2 Lhurgoyf
2 Kessig Cagebreakers
4 Screeching Skaab
4 Splinterfright
# 12 spells
4 Brain Freeze
4 Ancestral Recall
4 Thought Scour
# 22 lands
9 Forest
4 Hinterland Harbor
1 Island
2 Kessig Wolf Run
2 Temple Garden
4 Sulfur Falls

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# 6 creatures
4 Ajani's Pridemate
3 Suture Priest
1 Mikaeus, the Lunarch
4 Serra Ascendant
4 Soul Warden
4 Soul's Attendant
# 7 spells
4 Gather the Townsfolk
4 Honor of the Pure
4 Lotus Petal
2 Martial Coup
4 Midnight Haunting
4 Swords to Plowshares
# 4 lands
4 Godless Shrine
12 Plains
2 Vault of the Archangel
> lifegain weenie
# 6 creatures
4 Ajani's Pridemate
3 Suture Priest
1 Mikaeus, the Lunarch
4 Serra Ascendant
4 Soul Warden
4 Soul's Attendant
# 7 spells
4 Gather the Townsfolk
4 Honor of the Pure
4 Lotus Petal
2 Martial Coup
4 Midnight Haunting
4 Swords to Plowshares
# 4 lands
4 Godless Shrine
12 Plains
2 Vault of the Archangel
> lifegain weenie

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# 5 creatures
4 Etched Champion
4 Master of Etherium
4 Memnite
4 Ornithopter
4 Wurmcoil Engine
# 6 spells
2 Mox Opal
1 Sword of Body and Mind
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Sword of War and Peace
# 4 lands
4 Darksteel Citadel
4 Great Furnace
4 Seat of the Synod
4 Vault of Whispers
# 5 creatures
4 Etched Champion
4 Master of Etherium
4 Memnite
4 Ornithopter
4 Wurmcoil Engine
# 6 spells
2 Mox Opal
1 Sword of Body and Mind
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Sword of War and Peace
# 4 lands
4 Darksteel Citadel
4 Great Furnace
4 Seat of the Synod
4 Vault of Whispers

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# 19 creatures
2 Akrasan Squire
1 Angelic Overseer
2 Auriok Glaivemaster
2 Auriok Sunchaser
1 Avacyn, Angel of Hope
1 Aven Squire
1 Baneslayer Angel
2 Captain of the Watch
1 Champion of the Parish
1 Elite Inquisitor
1 Emancipation Angel
1 Field Marshal
1 Kitesail Apprentice
1 Restoration Angel
1 Seraph of Dawn
1 Serra Angel
2 Veteran Armorer
1 Veteran Armorsmith
1 Veteran Swordsmith
# 11 spells
1 Accorder's Shield
1 Angelic Destiny
1 Avacyn's Collar
3 Bladed Bracers
1 Call to Serve
1 Defy Death
2 Honor of the Pure
1 Pacifism
1 Scroll of Avacyn
1 Sharpened Pitchfork
1 Silver-Inlaid Dagger
# 3 lands
1 Forbidding Watchtower
20 Plains
1 Seraph Sanctuary
# 19 creatures
2 Akrasan Squire
1 Angelic Overseer
2 Auriok Glaivemaster
2 Auriok Sunchaser
1 Avacyn, Angel of Hope
1 Aven Squire
1 Baneslayer Angel
2 Captain of the Watch
1 Champion of the Parish
1 Elite Inquisitor
1 Emancipation Angel
1 Field Marshal
1 Kitesail Apprentice
1 Restoration Angel
1 Seraph of Dawn
1 Serra Angel
2 Veteran Armorer
1 Veteran Armorsmith
1 Veteran Swordsmith
# 11 spells
1 Accorder's Shield
1 Angelic Destiny
1 Avacyn's Collar
3 Bladed Bracers
1 Call to Serve
1 Defy Death
2 Honor of the Pure
1 Pacifism
1 Scroll of Avacyn
1 Sharpened Pitchfork
1 Silver-Inlaid Dagger
# 3 lands
1 Forbidding Watchtower
20 Plains
1 Seraph Sanctuary
>Angels and humans in a solid all-white deck.

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# Creatures 9
1 Arcanis the Omnipotent
1 Angel of Despair
1 Messenger Falcons
1 Thieving Magpie
4 Surveilling Sprite
2 Shadowmage Infiltrator
2 Sphinx of Magosi
4 Vampire Nighthawk
2 Pelakka Wurm
# Spells 15
1 Mind Stone
2 Sword of Fire and Ice
2 Snake Umbra
2 Unquestioned Authority
3 Into the Roil
3 Remand
1 Repulse
1 Wildsize
3 Swords to Plowshares
2 Naturalize
1 Divination
1 Kiss of the Amesha
1 Explore
2 Recover
2 Cruel Edict
# Lands 16
1 Forest
2 Island
4 Arcane Sanctum
1 Celestial Colonnade
1 Creeping Tar Pit
1 Glacial Fortress
1 Jwar Isle Refuge
1 Rupture Spire
1 Seachrome Coast
4 Seaside Citadel
1 Sejiri Refuge
1 Stirring Wildwood
1 Sunpetal Grove
3 Vivid Creek
1 Vivid Grove
1 Hallowed Fountain
# Creatures 9
1 Arcanis the Omnipotent
1 Angel of Despair
1 Messenger Falcons
1 Thieving Magpie
4 Surveilling Sprite
2 Shadowmage Infiltrator
2 Sphinx of Magosi
4 Vampire Nighthawk
2 Pelakka Wurm
# Spells 15
1 Mind Stone
2 Sword of Fire and Ice
2 Snake Umbra
2 Unquestioned Authority
3 Into the Roil
3 Remand
1 Repulse
1 Wildsize
3 Swords to Plowshares
2 Naturalize
1 Divination
1 Kiss of the Amesha
1 Explore
2 Recover
2 Cruel Edict
# Lands 16
1 Forest
2 Island
4 Arcane Sanctum
1 Celestial Colonnade
1 Creeping Tar Pit
1 Glacial Fortress
1 Jwar Isle Refuge
1 Rupture Spire
1 Seachrome Coast
4 Seaside Citadel
1 Sejiri Refuge
1 Stirring Wildwood
1 Sunpetal Grove
3 Vivid Creek
1 Vivid Grove
1 Hallowed Fountain

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# 7 creatures
1 Glissa, the Traitor
1 Indrik Stomphowler
1 Llanowar Elves
1 Putrid Leech
4 Triskelion
1 Vigor
1 Vine Trellis
# 12 spells
1 Basilisk Collar
2 Blade of the Bloodchief
2 Cruel Edict
1 Doom Blade
2 Explore
1 Go for the Throat
1 Gorgon Flail
3 Hunger of the Howlpack
2 Maelstrom Pulse
1 Putrefy
1 Quest for the Gemblades
1 Soul's Might
# 4 lands
8 Forest
2 Overgrown Tomb
5 Swamp
2 Woodland Cemetery
# 7 creatures
1 Glissa, the Traitor
1 Indrik Stomphowler
1 Llanowar Elves
1 Putrid Leech
4 Triskelion
1 Vigor
1 Vine Trellis
# 12 spells
1 Basilisk Collar
2 Blade of the Bloodchief
2 Cruel Edict
1 Doom Blade
2 Explore
1 Go for the Throat
1 Gorgon Flail
3 Hunger of the Howlpack
2 Maelstrom Pulse
1 Putrefy
1 Quest for the Gemblades
1 Soul's Might
# 4 lands
8 Forest
2 Overgrown Tomb
5 Swamp
2 Woodland Cemetery
>Triskelion is a mad machine gun!

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# 6 creatures
1 Belltower Sphinx
1 Echo Mage
4 Hedron Crab
1 Nemesis of Reason
1 Riddlekeeper
1 Wrexial, the Risen Deep
# 8 spells
1 Beacon of Unrest
2 Boomerang
1 Debtors' Knell
1 Doom Blade
2 Go for the Throat
1 Howling Mine
3 Memory Lapse
3 Time Ebb
# 6 lands
1 Darkslick Shores
2 Drowned Catacomb
5 Island
2 Nephalia Drownyard
4 Swamp
3 Watery Grave
# 6 creatures
1 Belltower Sphinx
1 Echo Mage
4 Hedron Crab
1 Nemesis of Reason
1 Riddlekeeper
1 Wrexial, the Risen Deep
# 8 spells
1 Beacon of Unrest
2 Boomerang
1 Debtors' Knell
1 Doom Blade
2 Go for the Throat
1 Howling Mine
3 Memory Lapse
3 Time Ebb
# 6 lands
1 Darkslick Shores
2 Drowned Catacomb
5 Island
2 Nephalia Drownyard
4 Swamp
3 Watery Grave
>Based on weird ways of putting cards from the opponent's library to graveyard. Strong if you know what you're doing, but not so good in the hands of an AI, since it requires playing cards in a specific order as well as withholding cards. An interesting way to win without creatures.

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# 1 creatures
1 Bloodgift Demon
# 17 spells
2 Ancestral Recall
2 Black Vise
1 Boomerang
2 Capsize
1 Dissipation Field
1 Exhaustion
1 Grimoire of the Dead
1 Harrowing Journey
2 Howling Mine
1 Icy Manipulator
2 Liliana's Caress
1 Parallax Nexus
1 Parallax Tide
2 Rain of Tears
2 Sign in Blood
2 Underworld Dreams
1 Vapor Snag
# 5 lands
2 Darkslick Shores
2 Drowned Catacomb
4 Island
4 Swamp
2 Watery Grave
# 1 creatures
1 Bloodgift Demon
# 17 spells
2 Ancestral Recall
2 Black Vise
1 Boomerang
2 Capsize
1 Dissipation Field
1 Exhaustion
1 Grimoire of the Dead
1 Harrowing Journey
2 Howling Mine
1 Icy Manipulator
2 Liliana's Caress
1 Parallax Nexus
1 Parallax Tide
2 Rain of Tears
2 Sign in Blood
2 Underworld Dreams
1 Vapor Snag
# 5 lands
2 Darkslick Shores
2 Drowned Catacomb
4 Island
4 Swamp
2 Watery Grave
>Force your opponent to draw too many cards and prevent them from being useful.

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# 2 creatures
1 Bloodgift Demon
1 Venser, Shaper Savant
# 19 spells
2 Ancestral Recall
2 Black Vise
4 Boomerang
3 Capsize
1 Dissipation Field
1 Echoing Truth
1 Exhaustion
1 Grimoire of the Dead
1 Harrowing Journey
3 Howling Mine
2 Icy Manipulator
2 Liliana's Caress
1 Parallax Nexus
2 Parallax Tide
4 Rain of Tears
2 Sign in Blood
2 Underworld Dreams
1 Vapor Snag
1 Zombie Infestation
# 5 lands
2 Darkslick Shores
3 Drowned Catacomb
7 Island
7 Swamp
3 Watery Grave
# 2 creatures
1 Bloodgift Demon
1 Venser, Shaper Savant
# 19 spells
2 Ancestral Recall
2 Black Vise
4 Boomerang
3 Capsize
1 Dissipation Field
1 Echoing Truth
1 Exhaustion
1 Grimoire of the Dead
1 Harrowing Journey
3 Howling Mine
2 Icy Manipulator
2 Liliana's Caress
1 Parallax Nexus
2 Parallax Tide
4 Rain of Tears
2 Sign in Blood
2 Underworld Dreams
1 Vapor Snag
1 Zombie Infestation
# 5 lands
2 Darkslick Shores
3 Drowned Catacomb
7 Island
7 Swamp
3 Watery Grave
>Force your opponent to draw too many cards and prevent them from being useful.

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# 5 creatures
3 Hedron Crab
2 Nekrataal
1 Nephalia Smuggler
1 Puppeteer Clique
1 Skinrender
# 10 spells
1 Beacon of Unrest
2 Brain Freeze
1 Control Magic
2 Cruel Edict
3 Reanimate
1 Rite of Replication
2 Thought Scour
1 Turn to Mist
2 Twincast
1 Visions of Beyond
# 5 lands
2 Darkslick Shores
3 Drowned Catacomb
4 Island
4 Swamp
3 Watery Grave
# 5 creatures
3 Hedron Crab
2 Nekrataal
1 Nephalia Smuggler
1 Puppeteer Clique
1 Skinrender
# 10 spells
1 Beacon of Unrest
2 Brain Freeze
1 Control Magic
2 Cruel Edict
3 Reanimate
1 Rite of Replication
2 Thought Scour
1 Turn to Mist
2 Twincast
1 Visions of Beyond
# 5 lands
2 Darkslick Shores
3 Drowned Catacomb
4 Island
4 Swamp
3 Watery Grave
>An evil blue-black control deck. Destroy, bounce, weaken, steal, clone and reanimate - and if all else fails, just mill.

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# 13 creatures
1 Armored Skaab
1 Draining Whelk
1 Geralf's Mindcrusher
1 Glen Elendra Archmage
2 Hedron Crab
2 Man-o'-War
1 Nekrataal
1 Nephalia Smuggler
1 Puppeteer Clique
1 Screeching Skaab
2 Skinrender
1 Spiketail Hatchling
1 Venser, Shaper Savant
# 18 spells
2 Beacon of Unrest
1 Bonehoard
2 Brain Freeze
1 Control Magic
2 Cruel Edict
1 Debtors' Knell
1 Reanimate
1 Recurring Nightmare
1 Rite of Replication
1 Slave of Bolas
1 Smallpox
1 Stitch Together
3 Thought Scour
1 Turn to Mist
1 Twincast
1 Unhallowed Pact
2 Visions of Beyond
1 Zombify
# 5 lands
2 Darkslick Shores
3 Drowned Catacomb
6 Island
6 Swamp
3 Watery Grave
# 13 creatures
1 Armored Skaab
1 Draining Whelk
1 Geralf's Mindcrusher
1 Glen Elendra Archmage
2 Hedron Crab
2 Man-o'-War
1 Nekrataal
1 Nephalia Smuggler
1 Puppeteer Clique
1 Screeching Skaab
2 Skinrender
1 Spiketail Hatchling
1 Venser, Shaper Savant
# 18 spells
2 Beacon of Unrest
1 Bonehoard
2 Brain Freeze
1 Control Magic
2 Cruel Edict
1 Debtors' Knell
1 Reanimate
1 Recurring Nightmare
1 Rite of Replication
1 Slave of Bolas
1 Smallpox
1 Stitch Together
3 Thought Scour
1 Turn to Mist
1 Twincast
1 Unhallowed Pact
2 Visions of Beyond
1 Zombify
# 5 lands
2 Darkslick Shores
3 Drowned Catacomb
6 Island
6 Swamp
3 Watery Grave
>An evil blue-black control deck. Destroy, bounce, weaken, steal, clone and reanimate - and if all else fails, just mill.

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# 14 creatures
1 Armored Skaab
1 Cursecatcher
1 Fume Spitter
1 Ghoulraiser
1 Grave Titan
2 Kokusho, the Evening Star
2 Lord of the Undead
1 Man-o'-War
1 Merfolk Looter
1 Screeching Skaab
2 Skinrender
1 Spiketail Hatchling
1 Venser, Shaper Savant
2 Wakedancer
# 3 spells
1 Grave Pact
4 Recurring Nightmare
1 Zombie Infestation
# 4 lands
4 Drowned Catacomb
3 Island
5 Swamp
4 Watery Grave
# 14 creatures
1 Armored Skaab
1 Cursecatcher
1 Fume Spitter
1 Ghoulraiser
1 Grave Titan
2 Kokusho, the Evening Star
2 Lord of the Undead
1 Man-o'-War
1 Merfolk Looter
1 Screeching Skaab
2 Skinrender
1 Spiketail Hatchling
1 Venser, Shaper Savant
2 Wakedancer
# 3 spells
1 Grave Pact
4 Recurring Nightmare
1 Zombie Infestation
# 4 lands
4 Drowned Catacomb
3 Island
5 Swamp
4 Watery Grave
>The neverending nightmare: sacrifice, discard or mill yourself, then reanimate endlessly with Recurring Nightmare. Use weenies, Skinrender and Venser to keep opposition at bay, then destroy with Kokusho and Grave Titan. Minor sub-theme with zombies.

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# 4 creatures
1 Etched Champion
2 Ornithopter
2 Phyrexian Crusader
1 Wurmcoil Engine
# 12 spells
1 Batterskull
2 Beacon of Unrest
1 Black Sun's Zenith
1 Bonehoard
3 Damnation
1 Doom Blade
1 Go for the Throat
1 Necropouncer
1 Ronin Warclub
1 Skullclamp
2 Strider Harness
1 Terror
# 2 lands
14 Swamp
4 Vault of Whispers
>An artifact offense deck peppered with black control. Keep destroying all creatures, and then just throw in an Ornithopter with a Ronin Warclub and Strider Harness. Surprisingly resilient, and seems to win most fights even without Batterskull. The AI doesn't like to use this deck though, since it keeps re-equipping all the time, and lacks the ability to plan a withhold-destroy-mobilize tactic.
# 4 creatures
1 Etched Champion
2 Ornithopter
2 Phyrexian Crusader
1 Wurmcoil Engine
# 12 spells
1 Batterskull
2 Beacon of Unrest
1 Black Sun's Zenith
1 Bonehoard
3 Damnation
1 Doom Blade
1 Go for the Throat
1 Necropouncer
1 Ronin Warclub
1 Skullclamp
2 Strider Harness
1 Terror
# 2 lands
14 Swamp
4 Vault of Whispers
>An artifact offense deck peppered with black control. Keep destroying all creatures, and then just throw in an Ornithopter with a Ronin Warclub and Strider Harness. Surprisingly resilient, and seems to win most fights even without Batterskull. The AI doesn't like to use this deck though, since it keeps re-equipping all the time, and lacks the ability to plan a withhold-destroy-mobilize tactic.

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# 11 creatures
1 Cemetery Reaper
2 Death Baron
1 Diregraf Ghoul
1 Escaped Null
1 Geralf's Messenger
1 Ghoulraiser
1 Grave Titan
2 Lord of the Undead
1 Mikaeus, the Unhallowed
1 Stillmoon Cavalier
1 Unbreathing Horde
# 8 spells
1 Call to the Grave
2 Doom Blade
1 Endless Ranks of the Dead
2 Hideous End
2 Phyrexian Arena
1 Quest for the Gravelord
1 Zombie Apocalypse
1 Zombie Infestation
# 1 lands
16 Swamp
# 11 creatures
1 Cemetery Reaper
2 Death Baron
1 Diregraf Ghoul
1 Escaped Null
1 Geralf's Messenger
1 Ghoulraiser
1 Grave Titan
2 Lord of the Undead
1 Mikaeus, the Unhallowed
1 Stillmoon Cavalier
1 Unbreathing Horde
# 8 spells
1 Call to the Grave
2 Doom Blade
1 Endless Ranks of the Dead
2 Hideous End
2 Phyrexian Arena
1 Quest for the Gravelord
1 Zombie Apocalypse
1 Zombie Infestation
# 1 lands
16 Swamp
>A simple but effective zombie-themed deck.

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# 4 creatures
1 Death Baron
4 Hand of the Praetors
4 Phyrexian Crusader
1 Phyrexian Vatmother
# 12 spells
1 AEther Vial
1 Adventuring Gear
1 Bad Moon
1 Bonesplitter
1 Call to the Grave
2 Dark Favor
1 Doom Blade
1 Hideous End
1 Phyrexian Arena
1 Trusty Machete
1 Umezawa's Jitte
2 Unholy Strength
# 2 lands
2 Inkmoth Nexus
14 Swamp
>This deck consists of creatures with Infect and cheap buffs for them. It will smash you in 3-6 turns unless you have a proper defense. Think you have a fast deck? Try a game against this.
# 4 creatures
1 Death Baron
4 Hand of the Praetors
4 Phyrexian Crusader
1 Phyrexian Vatmother
# 12 spells
1 AEther Vial
1 Adventuring Gear
1 Bad Moon
1 Bonesplitter
1 Call to the Grave
2 Dark Favor
1 Doom Blade
1 Hideous End
1 Phyrexian Arena
1 Trusty Machete
1 Umezawa's Jitte
2 Unholy Strength
# 2 lands
2 Inkmoth Nexus
14 Swamp
>This deck consists of creatures with Infect and cheap buffs for them. It will smash you in 3-6 turns unless you have a proper defense. Think you have a fast deck? Try a game against this.

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# 5 creatures
4 Deathbringer Liege
2 Mourning Thrull
2 Nip Gwyllion
2 Perimeter Captain
4 Souls of the Faultless
# 3 spells
2 Debtors' Knell
4 Unmake
4 Vindicate
# 4 lands
4 Godless Shrine
4 Isolated Chapel
4 Plains
4 Swamp
>A simple Black/White removal deck, with Deathbringer Liege as the centerpiece
# 5 creatures
4 Deathbringer Liege
2 Mourning Thrull
2 Nip Gwyllion
2 Perimeter Captain
4 Souls of the Faultless
# 3 spells
2 Debtors' Knell
4 Unmake
4 Vindicate
# 4 lands
4 Godless Shrine
4 Isolated Chapel
4 Plains
4 Swamp
>A simple Black/White removal deck, with Deathbringer Liege as the centerpiece

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# suggested by est...@gmail.com, http://code.google.com/p/arena-card-game/issues/detail?id=52
# 7 creatures
2 Darkslick Drake
1 Draining Whelk
3 Guard Gomazoa
2 Man-o'-War
1 Murkfiend Liege
1 Sphinx of Lost Truths
2 Spiketail Hatchling
# 9 spells
1 Dissipation Field
1 Flight of Fancy
2 Followed Footsteps
1 Halcyon Glaze
1 Narcolepsy
1 Rite of Replication
2 Sword of Body and Mind
1 Time Warp
2 Twincast
# 1 lands
16 Island
# suggested by est...@gmail.com, http://code.google.com/p/arena-card-game/issues/detail?id=52
# 7 creatures
2 Darkslick Drake
1 Draining Whelk
3 Guard Gomazoa
2 Man-o'-War
1 Murkfiend Liege
1 Sphinx of Lost Truths
2 Spiketail Hatchling
# 9 spells
1 Dissipation Field
1 Flight of Fancy
2 Followed Footsteps
1 Halcyon Glaze
1 Narcolepsy
1 Rite of Replication
2 Sword of Body and Mind
1 Time Warp
2 Twincast
# 1 lands
16 Island

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#Red burn deck, created by David
# 2 creatures
2 Balefire Liege
2 Cunning Sparkmage
# 11 spells
1 Beacon of Destruction
1 Blaze
1 Earthquake
2 Flame Slash
3 Incinerate
4 Lightning Bolt
1 Puncture Blast
4 Seal of Fire
1 Smash to Smithereens
1 Trip Noose
1 Volcanic Fallout
# 1 lands
16 Mountain
#Red burn deck, created by David
# 2 creatures
2 Balefire Liege
2 Cunning Sparkmage
# 11 spells
1 Beacon of Destruction
1 Blaze
1 Earthquake
2 Flame Slash
3 Incinerate
4 Lightning Bolt
1 Puncture Blast
4 Seal of Fire
1 Smash to Smithereens
1 Trip Noose
1 Volcanic Fallout
# 1 lands
16 Mountain

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# 7 creatures
1 Artisan of Kozilek
2 Birds of Paradise
1 Elvish Piper
1 Kozilek, Butcher of Truth
1 Noble Hierarch
1 Ulamog's Crusher
1 Ulamog, the Infinite Gyre
# 10 spells
1 Ancestral Recall
4 Awakening Zone
2 Back to Nature
4 Damnation
1 Deathrender
1 Exploration
1 Howling Mine
2 Maelstrom Pulse
2 Mind Stone
1 Quicksilver Amulet
# 6 lands
1 Breeding Pool
6 Forest
2 Island
1 Overgrown Tomb
6 Swamp
1 Watery Grave
# 7 creatures
1 Artisan of Kozilek
2 Birds of Paradise
1 Elvish Piper
1 Kozilek, Butcher of Truth
1 Noble Hierarch
1 Ulamog's Crusher
1 Ulamog, the Infinite Gyre
# 10 spells
1 Ancestral Recall
4 Awakening Zone
2 Back to Nature
4 Damnation
1 Deathrender
1 Exploration
1 Howling Mine
2 Maelstrom Pulse
2 Mind Stone
1 Quicksilver Amulet
# 6 lands
1 Breeding Pool
6 Forest
2 Island
1 Overgrown Tomb
6 Swamp
1 Watery Grave
> The Eldrazi will rise... but they're still vulnerable to removal.

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# 8 creatures
2 Artisan of Kozilek
2 Birds of Paradise
1 Elvish Piper
2 Kozilek, Butcher of Truth
1 Noble Hierarch
2 Thought Courier
2 Ulamog's Crusher
2 Ulamog, the Infinite Gyre
# 12 spells
2 Ancestral Recall
4 Awakening Zone
4 Damnation
1 Deathrender
1 Exploration
1 Howling Mine
4 Maelstrom Pulse
2 Mind Stone
2 Naturalize
1 Quicksilver Amulet
1 Rites of Flourishing
1 Tamiyo, the Moon Sage
# 5 lands
6 Forest
4 Golgari Guildgate
2 Island
4 Salt Marsh
6 Swamp
# 8 creatures
2 Artisan of Kozilek
2 Birds of Paradise
1 Elvish Piper
2 Kozilek, Butcher of Truth
1 Noble Hierarch
2 Thought Courier
2 Ulamog's Crusher
2 Ulamog, the Infinite Gyre
# 12 spells
2 Ancestral Recall
4 Awakening Zone
4 Damnation
1 Deathrender
1 Exploration
1 Howling Mine
4 Maelstrom Pulse
2 Mind Stone
2 Naturalize
1 Quicksilver Amulet
1 Rites of Flourishing
1 Tamiyo, the Moon Sage
# 5 lands
6 Forest
4 Golgari Guildgate
2 Island
4 Salt Marsh
6 Swamp
> The Eldrazi will rise... but they're still vulnerable to removal.

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# 13 creatures
2 Ball Lightning
1 Deadwood Treefolk
1 Giant Solifuge
2 Groundbreaker
2 Lumberknot
1 Nova Chaser
2 Rockslide Elemental
1 Scorchwalker
1 Slaughterhorn
4 Spark Elemental
4 Strangleroot Geist
1 Wrecking Ogre
1 Zhur-Taa Swine
# 6 spells
2 Bonesplitter
4 Nature's Spiral
4 Rancor
1 Regrowth
2 Ronin Warclub
2 Warstorm Surge
# 7 lands
2 Copperline Gorge
5 Forest
4 Mountain
1 Raging Ravine
2 Rootbound Crag
4 Stomping Ground
4 Taiga
# 13 creatures
2 Ball Lightning
1 Deadwood Treefolk
1 Giant Solifuge
2 Groundbreaker
2 Lumberknot
1 Nova Chaser
2 Rockslide Elemental
1 Scorchwalker
1 Slaughterhorn
4 Spark Elemental
4 Strangleroot Geist
1 Wrecking Ogre
1 Zhur-Taa Swine
# 6 spells
2 Bonesplitter
4 Nature's Spiral
4 Rancor
1 Regrowth
2 Ronin Warclub
2 Warstorm Surge
# 7 lands
2 Copperline Gorge
5 Forest
4 Mountain
1 Raging Ravine
2 Rootbound Crag
4 Stomping Ground
4 Taiga
>Hard-hitting single-use critters with reusable buffs.

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# suggested by Aswan jaguar, http://www.slightlymagic.net/forum/viewtopic.php?f=82&t=4233#p57237
# 16 creatures
2 Llanowar Elves
1 Cylian Elf
1 Defiant Elf
1 Elvish Archers
1 Elvish Warrior
2 Ezuri's Archers
1 Llanowar Knight
2 Oracle of Nectars
1 Safehold Elite
2 Tolsimir Wolfblood
2 Wilt-Leaf Cavaliers
# 8 spells
1 Giant Growth
1 Naturalize
1 Plummet
2 Sigil Blessing
2 Raking Canopy
1 Hurricane
# 6 lands
1 Graypelt Refuge
1 Jungle Shrine
8 Forest
1 Razorverge Thicket
1 Temple Garden
4 Sunpetal Grove
# suggested by Aswan jaguar, http://www.slightlymagic.net/forum/viewtopic.php?f=82&t=4233#p57237
# 16 creatures
2 Llanowar Elves
1 Cylian Elf
1 Defiant Elf
1 Elvish Archers
1 Elvish Warrior
2 Ezuri's Archers
1 Llanowar Knight
2 Oracle of Nectars
1 Safehold Elite
2 Tolsimir Wolfblood
2 Wilt-Leaf Cavaliers
# 8 spells
1 Giant Growth
1 Naturalize
1 Plummet
2 Sigil Blessing
2 Raking Canopy
1 Hurricane
# 6 lands
1 Graypelt Refuge
1 Jungle Shrine
8 Forest
1 Razorverge Thicket
1 Temple Garden
4 Sunpetal Grove

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# 14 creatures
1 Esper Battlemage
2 Esper Stormblade
1 Ethercaste Knight
1 Ethersworn Adjudicator
1 Indomitable Archangel
2 Master of Etherium
1 Sludge Strider
1 Sphinx of the Steel Wind
1 Tidehollow Strix
1 Tower Gargoyle
1 Vedalken Ghoul
1 Vedalken Mastermind
1 Vedalken Outlander
1 Wall of Denial
# 6 spells
2 Boomerang
2 Counterspell
1 Mox Opal
1 Shield of the Righteous
2 Unsummon
2 Vindicate
# 13 lands
1 Academy Ruins
1 Arcane Sanctum
1 Darkslick Shores
1 Drowned Catacomb
2 Glacial Fortress
1 Godless Shrine
2 Hallowed Fountain
2 Island
1 Isolated Chapel
2 Plains
1 Seachrome Coast
2 Swamp
1 Watery Grave
# 14 creatures
1 Esper Battlemage
2 Esper Stormblade
1 Ethercaste Knight
1 Ethersworn Adjudicator
1 Indomitable Archangel
2 Master of Etherium
1 Sludge Strider
1 Sphinx of the Steel Wind
1 Tidehollow Strix
1 Tower Gargoyle
1 Vedalken Ghoul
1 Vedalken Mastermind
1 Vedalken Outlander
1 Wall of Denial
# 6 spells
2 Boomerang
2 Counterspell
1 Mox Opal
1 Shield of the Righteous
2 Unsummon
2 Vindicate
# 13 lands
1 Academy Ruins
1 Arcane Sanctum
1 Darkslick Shores
1 Drowned Catacomb
2 Glacial Fortress
1 Godless Shrine
2 Hallowed Fountain
2 Island
1 Isolated Chapel
2 Plains
1 Seachrome Coast
2 Swamp
1 Watery Grave
>A 3-color deck with mostly multicolored artifact creatures. It lacks something to make it really useful, but it's a nice way to learn about cards you may have overlooked previously. Balanced for playing against an AI with a randomly built deck.

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# 11 creatures
1 Black Knight
1 Blood Seeker
1 Drudge Skeletons
1 Gatekeeper of Malakir
1 Giant Scorpion
1 Liliana's Specter
1 Nightmare
1 Onyx Mage
1 Severed Legion
1 Tormented Soul
1 Vampire Nighthawk
# 14 spells
1 Assassinate
1 Bad Moon
1 Cruel Edict
1 Dark Favor
1 Deathmark
1 Disentomb
1 Disfigure
1 Grasp of Darkness
1 Last Kiss
1 Sign in Blood
1 Terror
1 Unholy Strength
1 Vampiric Link
1 Weakness
# 1 lands
15 Swamp
# 11 creatures
1 Black Knight
1 Blood Seeker
1 Drudge Skeletons
1 Gatekeeper of Malakir
1 Giant Scorpion
1 Liliana's Specter
1 Nightmare
1 Onyx Mage
1 Severed Legion
1 Tormented Soul
1 Vampire Nighthawk
# 14 spells
1 Assassinate
1 Bad Moon
1 Cruel Edict
1 Dark Favor
1 Deathmark
1 Disentomb
1 Disfigure
1 Grasp of Darkness
1 Last Kiss
1 Sign in Blood
1 Terror
1 Unholy Strength
1 Vampiric Link
1 Weakness
# 1 lands
15 Swamp
>Cheap and common black aggro-control deck that is nevertheless extremely versatile. You don't always need a deck full of mythic rares. Contains 15 basic lands, 17 common cards, 6 uncommons, 2 rares, and and only one copy of each nonland card.

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# 7 creatures
2 Kinsbaile Cavalier
2 Knight Exemplar
1 Mirran Crusader
2 Order of Yawgmoth
4 Phyrexian Crusader
1 Stillmoon Cavalier
1 Student of Warfare
# 7 spells
2 Death Grasp
2 Disenchant
1 Phyrexian Arena
1 Swiftfoot Boots
2 Swords to Plowshares
1 Umezawa's Jitte
2 Vindicate
# 4 lands
4 Godless Shrine
2 Mutavault
5 Plains
5 Swamp
# 7 creatures
2 Kinsbaile Cavalier
2 Knight Exemplar
1 Mirran Crusader
2 Order of Yawgmoth
4 Phyrexian Crusader
1 Stillmoon Cavalier
1 Student of Warfare
# 7 spells
2 Death Grasp
2 Disenchant
1 Phyrexian Arena
1 Swiftfoot Boots
2 Swords to Plowshares
1 Umezawa's Jitte
2 Vindicate
# 4 lands
4 Godless Shrine
2 Mutavault
5 Plains
5 Swamp
>A deck that is both themed and strong. Based around knights that are very difficult to get rid of, but can deal some serious damage.

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# 10 creatures
1 Cairn Wanderer
3 Kinsbaile Cavalier
3 Knight Exemplar
1 Mirran Crusader
2 Order of Yawgmoth
4 Phyrexian Crusader
1 Silver Knight
1 Stillmoon Cavalier
2 Student of Warfare
1 White Knight
# 11 spells
2 Angelic Destiny
1 Dark Favor
2 Disenchant
1 Doom Blade
1 Go for the Throat
1 Holy Strength
2 Phyrexian Arena
1 Sword of Light and Shadow
2 Swords to Plowshares
1 Umezawa's Jitte
4 Vindicate
# 5 lands
4 Godless Shrine
3 Isolated Chapel
3 Mutavault
7 Plains
6 Swamp
>A deck that is both themed and strong. Based around knights that are very difficult to get rid of, but can deal some serious damage.
# 10 creatures
1 Cairn Wanderer
3 Kinsbaile Cavalier
3 Knight Exemplar
1 Mirran Crusader
2 Order of Yawgmoth
4 Phyrexian Crusader
1 Silver Knight
1 Stillmoon Cavalier
2 Student of Warfare
1 White Knight
# 11 spells
2 Angelic Destiny
1 Dark Favor
2 Disenchant
1 Doom Blade
1 Go for the Throat
1 Holy Strength
2 Phyrexian Arena
1 Sword of Light and Shadow
2 Swords to Plowshares
1 Umezawa's Jitte
4 Vindicate
# 5 lands
4 Godless Shrine
3 Isolated Chapel
3 Mutavault
7 Plains
6 Swamp
>A deck that is both themed and strong. Based around knights that are very difficult to get rid of, but can deal some serious damage.

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# 10 creatures
1 Deathless Angel
1 Empyrial Archangel
4 Gavony Ironwright
1 Grand Abolisher
1 Guardian Seraph
1 Strangleroot Geist
4 Thraben Doomsayer
3 Tree of Redemption
1 Trostani, Selesnya's Voice
1 Village Survivors
# 9 spells
1 Blind Obedience
2 Break of Day
4 Clinging Mists
4 Gather the Townsfolk
2 Indestructibility
1 Raking Canopy
2 Talisman of Unity
2 Withstand Death
4 Worship
# 5 lands
4 Brushland
4 City of Brass
3 Forest
5 Plains
4 Temple Garden
# 10 creatures
1 Deathless Angel
1 Empyrial Archangel
4 Gavony Ironwright
1 Grand Abolisher
1 Guardian Seraph
1 Strangleroot Geist
4 Thraben Doomsayer
3 Tree of Redemption
1 Trostani, Selesnya's Voice
1 Village Survivors
# 9 spells
1 Blind Obedience
2 Break of Day
4 Clinging Mists
4 Gather the Townsfolk
2 Indestructibility
1 Raking Canopy
2 Talisman of Unity
2 Withstand Death
4 Worship
# 5 lands
4 Brushland
4 City of Brass
3 Forest
5 Plains
4 Temple Garden
>Get pummelled or damage yourself until you're down to 5 life, use strong Fateful Hour abilities, and keep yourself from dying by using Worship and damage prevention.

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# 5 creatures
2 Mahamoti Djinn
2 Man-o'-War
4 Ophidian
4 Scroll Thief
4 Thieving Magpie
# 6 spells
4 Capsize
4 Counterspell
4 Legacy's Allure
4 Mana Leak
4 Memory Lapse
4 Whispers of the Muse
# 1 lands
20 Island
# 5 creatures
2 Mahamoti Djinn
2 Man-o'-War
4 Ophidian
4 Scroll Thief
4 Thieving Magpie
# 6 spells
4 Capsize
4 Counterspell
4 Legacy's Allure
4 Mana Leak
4 Memory Lapse
4 Whispers of the Muse
# 1 lands
20 Island

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# 13 creatures
2 Blood Artist
3 Deathspore Thallid
2 Essence Warden
1 Jade Mage
1 Lumberknot
2 Marrow Chomper
2 Mycoloth
2 Psychotrope Thallid
1 Savage Thallid
1 Skullmulcher
3 Thallid
2 Thallid Devourer
2 Thallid Shell-Dweller
# 8 spells
1 Abrupt Decay
1 Doom Blade
4 Fists of Ironwood
1 Grave Pact
1 Maelstrom Pulse
1 Putrefy
2 Raking Canopy
3 Spider Umbra
# 5 lands
12 Forest
1 Grim Backwoods
2 Overgrown Tomb
5 Swamp
2 Woodland Cemetery
# 13 creatures
2 Blood Artist
3 Deathspore Thallid
2 Essence Warden
1 Jade Mage
1 Lumberknot
2 Marrow Chomper
2 Mycoloth
2 Psychotrope Thallid
1 Savage Thallid
1 Skullmulcher
3 Thallid
2 Thallid Devourer
2 Thallid Shell-Dweller
# 8 spells
1 Abrupt Decay
1 Doom Blade
4 Fists of Ironwood
1 Grave Pact
1 Maelstrom Pulse
1 Putrefy
2 Raking Canopy
3 Spider Umbra
# 5 lands
12 Forest
1 Grim Backwoods
2 Overgrown Tomb
5 Swamp
2 Woodland Cemetery
>101 ways to use a dead Saproling

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# 12 creatures
1 Arcbound Crusher
2 Arcbound Fiend
2 Arcbound Overseer
2 Arcbound Ravager
1 Arcbound Reclaimer
2 Arcbound Slith
3 Arcbound Worker
2 Birds of Paradise
1 Mikaeus, the Lunarch
1 Myrsmith
1 Soultether Golem
1 Triskelion
# 5 spells
1 Awakening Zone
2 Disenchant
1 Golem Foundry
1 Mox Opal
1 Whispersilk Cloak
# 5 lands
4 Ancient Den
4 Gavony Township
2 Razorverge Thicket
2 Temple Garden
4 Tree of Tales
>A novelty +1/+1 counter deck, this time with Arcbound golems. It suffers from a weak start, but gets silly if you survive.
# 12 creatures
1 Arcbound Crusher
2 Arcbound Fiend
2 Arcbound Overseer
2 Arcbound Ravager
1 Arcbound Reclaimer
2 Arcbound Slith
3 Arcbound Worker
2 Birds of Paradise
1 Mikaeus, the Lunarch
1 Myrsmith
1 Soultether Golem
1 Triskelion
# 5 spells
1 Awakening Zone
2 Disenchant
1 Golem Foundry
1 Mox Opal
1 Whispersilk Cloak
# 5 lands
4 Ancient Den
4 Gavony Township
2 Razorverge Thicket
2 Temple Garden
4 Tree of Tales
>A novelty +1/+1 counter deck, this time with Arcbound golems. It suffers from a weak start, but gets silly if you survive.

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# 5 creatures
1 Auramancer
1 Cantivore
4 Kor Spiritdancer
2 Thran Golem
1 Yavimaya Enchantress
# 12 spells
1 Armadillo Cloak
1 Asceticism
2 Beastmaster's Magemark
1 Boar Umbra
1 Indestructibility
1 Mammoth Umbra
2 Nature's Spiral
2 Pacifism
1 Rancor
1 Snake Umbra
1 Spirit Link
1 Spirit Mantle
# 5 lands
5 Forest
5 Plains
2 Razorverge Thicket
2 Sunpetal Grove
2 Temple Garden
>A green-white deck built around a lot of cheap auras and creatures that love them: Kor Spiritdancer, Yavimaya Enchantress and even Thran Golem. Beastmaster's Magemark has never been so useful! The AI will likely enchant the wrong creatures that don't benefit from auras, or spread the auras around instead of stacking them all on one creature.
# 5 creatures
1 Auramancer
1 Cantivore
4 Kor Spiritdancer
2 Thran Golem
1 Yavimaya Enchantress
# 12 spells
1 Armadillo Cloak
1 Asceticism
2 Beastmaster's Magemark
1 Boar Umbra
1 Indestructibility
1 Mammoth Umbra
2 Nature's Spiral
2 Pacifism
1 Rancor
1 Snake Umbra
1 Spirit Link
1 Spirit Mantle
# 5 lands
5 Forest
5 Plains
2 Razorverge Thicket
2 Sunpetal Grove
2 Temple Garden
>A green-white deck built around a lot of cheap auras and creatures that love them: Kor Spiritdancer, Yavimaya Enchantress and even Thran Golem. Beastmaster's Magemark has never been so useful! The AI will likely enchant the wrong creatures that don't benefit from auras, or spread the auras around instead of stacking them all on one creature.

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# 12 creatures
1 Avacyn's Pilgrim
3 Force of Savagery
2 Llanowar Elves
1 Loxodon Hierarch
1 Noble Hierarch
1 Skullmulcher
1 Steward of Valeron
1 Tolsimir Wolfblood
2 Veteran Armorer
1 Vigor
2 Vine Trellis
1 Wolfbriar Elemental
# 6 spells
1 Armadillo Cloak
2 Awakening Zone
1 Eldrazi Monument
3 Explore
2 Glorious Anthem
1 Sigil Blessing
# 8 lands
3 Forest
1 Gavony Township
2 Khalni Garden
4 Plains
2 Razorverge Thicket
2 Sunpetal Grove
2 Temple Garden
1 Yavimaya Hollow
>A weird deck that has some tokens, some weenies, some global buffs, and Force of Savagery. You can buff the tokens and weenies, use them for mana, or feed them to Skullmulcher or Eldrazi Monument.
# 12 creatures
1 Avacyn's Pilgrim
3 Force of Savagery
2 Llanowar Elves
1 Loxodon Hierarch
1 Noble Hierarch
1 Skullmulcher
1 Steward of Valeron
1 Tolsimir Wolfblood
2 Veteran Armorer
1 Vigor
2 Vine Trellis
1 Wolfbriar Elemental
# 6 spells
1 Armadillo Cloak
2 Awakening Zone
1 Eldrazi Monument
3 Explore
2 Glorious Anthem
1 Sigil Blessing
# 8 lands
3 Forest
1 Gavony Township
2 Khalni Garden
4 Plains
2 Razorverge Thicket
2 Sunpetal Grove
2 Temple Garden
1 Yavimaya Hollow
>A weird deck that has some tokens, some weenies, some global buffs, and Force of Savagery. You can buff the tokens and weenies, use them for mana, or feed them to Skullmulcher or Eldrazi Monument.

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# 10 creatures
1 Araba Mothrider
1 Devoted Retainer
1 Hand of Honor
1 Indebted Samurai
1 Isao, Enlightened Bushi
1 Kitsune Blademaster
1 Konda's Hatamoto
1 Konda, Lord of Eiganjo
1 Nagao, Bound by Honor
1 Qasali Pridemage
# 14 spells
1 Accorder's Shield
1 Anoint
1 Behemoth Sledge
1 Boar Umbra
1 Holy Strength
1 Honor of the Pure
1 Hyena Umbra
1 No-Dachi
1 Pacifism
1 Rancor
1 Righteousness
1 Serra's Blessing
1 Spider Umbra
1 Umezawa's Jitte
# 5 lands
3 Forest
10 Plains
1 Razorverge Thicket
1 Sunpetal Grove
1 Temple Garden
# 10 creatures
1 Araba Mothrider
1 Devoted Retainer
1 Hand of Honor
1 Indebted Samurai
1 Isao, Enlightened Bushi
1 Kitsune Blademaster
1 Konda's Hatamoto
1 Konda, Lord of Eiganjo
1 Nagao, Bound by Honor
1 Qasali Pridemage
# 14 spells
1 Accorder's Shield
1 Anoint
1 Behemoth Sledge
1 Boar Umbra
1 Holy Strength
1 Honor of the Pure
1 Hyena Umbra
1 No-Dachi
1 Pacifism
1 Rancor
1 Righteousness
1 Serra's Blessing
1 Spider Umbra
1 Umezawa's Jitte
# 5 lands
3 Forest
10 Plains
1 Razorverge Thicket
1 Sunpetal Grove
1 Temple Garden
>Surprisingly resilient samurai.

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# 13 creatures
1 Angelic Overseer
1 Champion of the Parish
1 Graypelt Hunter
1 Hada Freeblade
1 Hamlet Captain
1 Juniper Order Ranger
1 Kabira Vindicator
1 Kazandu Blademaster
1 Mikaeus, the Lunarch
1 Oran-Rief Survivalist
1 Student of Warfare
1 Talus Paladin
1 Tolsimir Wolfblood
# 13 spells
1 Angelic Destiny
1 Armadillo Cloak
1 Behemoth Sledge
1 Butcher's Cleaver
1 Fog
1 Glorious Anthem
1 Holy Day
1 Knighthood
1 Overrun
1 Rancor
1 Sharpened Pitchfork
1 Sigil Blessing
1 Silver-Inlaid Dagger
# 7 lands
3 Forest
1 Gavony Township
5 Plains
2 Razorverge Thicket
2 Sunpetal Grove
2 Temple Garden
1 Yavimaya Hollow
>Humans, allies and +1/+1 counters flying every which way. This theme resulted in a rather uneven deck: difficult to get started, but eventually turns into overkill (unless you're dead already).
# 13 creatures
1 Angelic Overseer
1 Champion of the Parish
1 Graypelt Hunter
1 Hada Freeblade
1 Hamlet Captain
1 Juniper Order Ranger
1 Kabira Vindicator
1 Kazandu Blademaster
1 Mikaeus, the Lunarch
1 Oran-Rief Survivalist
1 Student of Warfare
1 Talus Paladin
1 Tolsimir Wolfblood
# 13 spells
1 Angelic Destiny
1 Armadillo Cloak
1 Behemoth Sledge
1 Butcher's Cleaver
1 Fog
1 Glorious Anthem
1 Holy Day
1 Knighthood
1 Overrun
1 Rancor
1 Sharpened Pitchfork
1 Sigil Blessing
1 Silver-Inlaid Dagger
# 7 lands
3 Forest
1 Gavony Township
5 Plains
2 Razorverge Thicket
2 Sunpetal Grove
2 Temple Garden
1 Yavimaya Hollow
>Humans, allies and +1/+1 counters flying every which way. This theme resulted in a rather uneven deck: difficult to get started, but eventually turns into overkill (unless you're dead already).

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# 7 creatures
4 Glaze Fiend
4 Glint Hawk
1 Indomitable Archangel
4 Master of Etherium
2 Memnite
2 Ornithopter
2 Signal Pest
# 3 spells
1 AEther Vial
1 Doom Blade
2 Howling Mine
# 7 lands
4 Ancient Den
2 Darksteel Citadel
1 Godless Shrine
1 Hallowed Fountain
4 Seat of the Synod
4 Vault of Whispers
1 Watery Grave
# 7 creatures
4 Glaze Fiend
4 Glint Hawk
1 Indomitable Archangel
4 Master of Etherium
2 Memnite
2 Ornithopter
2 Signal Pest
# 3 spells
1 AEther Vial
1 Doom Blade
2 Howling Mine
# 7 lands
4 Ancient Den
2 Darksteel Citadel
1 Godless Shrine
1 Hallowed Fountain
4 Seat of the Synod
4 Vault of Whispers
1 Watery Grave
>A deck exploiting affinity and the Glint Hawk/Ornithopter/Glaze Fiend combo. Mostly for showcasing a broken mechanic, but damn if it isn't nasty when you face an AI with this.

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# 7 creatures
2 Kitchen Finks
4 Noble Hierarch
4 Qasali Pridemage
1 Rafiq of the Many
4 Rhox War Monk
4 Tarmogoyf
2 Trygon Predator
# 6 spells
4 Ancestral Recall
4 Mana Leak
1 Sword of Fire and Ice
1 Sword of Light and Shadow
4 Swords to Plowshares
1 Umezawa's Jitte
# 7 lands
4 Breeding Pool
4 Forest
4 Hallowed Fountain
2 Island
2 Plains
4 Seaside Citadel
4 Temple Garden
>GWU aggro-control deck.
# 7 creatures
2 Kitchen Finks
4 Noble Hierarch
4 Qasali Pridemage
1 Rafiq of the Many
4 Rhox War Monk
4 Tarmogoyf
2 Trygon Predator
# 6 spells
4 Ancestral Recall
4 Mana Leak
1 Sword of Fire and Ice
1 Sword of Light and Shadow
4 Swords to Plowshares
1 Umezawa's Jitte
# 7 lands
4 Breeding Pool
4 Forest
4 Hallowed Fountain
2 Island
2 Plains
4 Seaside Citadel
4 Temple Garden
>GWU aggro-control deck.

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# 7 creatures
4 Kird Ape
4 Loam Lion
4 Qasali Pridemage
4 Quirion Dryad
4 Watchwolf
4 Wild Nacatl
4 Woolly Thoctar
# 3 spells
4 Lightning Bolt
4 Rancor
4 Swords to Plowshares
# 6 lands
4 Forest
2 Mountain
2 Plains
4 Sacred Foundry
4 Stomping Ground
4 Temple Garden
# 7 creatures
4 Kird Ape
4 Loam Lion
4 Qasali Pridemage
4 Quirion Dryad
4 Watchwolf
4 Wild Nacatl
4 Woolly Thoctar
# 3 spells
4 Lightning Bolt
4 Rancor
4 Swords to Plowshares
# 6 lands
4 Forest
2 Mountain
2 Plains
4 Sacred Foundry
4 Stomping Ground
4 Temple Garden
>Agressive deck using cheap, efficient creatures.

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# 4 creatures
2 Blight Mamba
4 Glistener Elf
4 Ichorclaw Myr
4 Noble Hierarch
# 3 spells
4 Giant Growth
4 Rancor
4 Vines of Vastwood
# 2 lands
10 Forest
4 Inkmoth Nexus
# 4 creatures
2 Blight Mamba
4 Glistener Elf
4 Ichorclaw Myr
4 Noble Hierarch
# 3 spells
4 Giant Growth
4 Rancor
4 Vines of Vastwood
# 2 lands
10 Forest
4 Inkmoth Nexus
>A very fast deck using infect creatures. This deck can often win on turn three or four.

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# 12 creatures
4 Armored Skaab
4 Bonded Fetch
4 Boneyard Wurm
1 Deadwood Treefolk
1 Geralf's Mindcrusher
1 Lord of Extinction
4 Merfolk Looter
2 Mortivore
4 Screeching Skaab
4 Splinterfright
3 Tarmogoyf
4 Thought Courier
# 6 spells
4 Rancor
2 Recurring Nightmare
4 Regrowth
2 Sift
4 Stitch Together
4 Thought Scour
# 9 lands
2 Breeding Pool
2 Drowned Catacomb
5 Forest
2 Hinterland Harbor
4 Island
2 Overgrown Tomb
3 Swamp
2 Watery Grave
2 Woodland Cemetery
# 12 creatures
4 Armored Skaab
4 Bonded Fetch
4 Boneyard Wurm
1 Deadwood Treefolk
1 Geralf's Mindcrusher
1 Lord of Extinction
4 Merfolk Looter
2 Mortivore
4 Screeching Skaab
4 Splinterfright
3 Tarmogoyf
4 Thought Courier
# 6 spells
4 Rancor
2 Recurring Nightmare
4 Regrowth
2 Sift
4 Stitch Together
4 Thought Scour
# 9 lands
2 Breeding Pool
2 Drowned Catacomb
5 Forest
2 Hinterland Harbor
4 Island
2 Overgrown Tomb
3 Swamp
2 Watery Grave
2 Woodland Cemetery
>Draw, discard and mill yourself to pump creatures that grow in power based on the number of cards in your graveyard. Counter-intuition at its finest!

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# 16 creatures
1 Archon of Justice
1 Baneslayer Angel
1 Dragonmaster Outcast
1 Flametongue Kavu
1 Keiga, the Tide Star
1 Kiki-Jiki, Mirror Breaker
1 Kitchen Finks
1 Man-o'-War
1 Mnemonic Wall
1 Perilous Myr
1 Perimeter Captain
1 Puppeteer Clique
1 Safehold Elite
1 Skinrender
1 Wall of Denial
1 Wall of Reverence
# 6 spells
1 Beacon of Unrest
2 Go for the Throat
2 Reanimate
1 Smash to Smithereens
1 Sword of Light and Shadow
1 Vindicate
# 5 lands
2 Arcane Sanctum
3 Vivid Crag
3 Vivid Creek
4 Vivid Marsh
4 Vivid Meadow
# 16 creatures
1 Archon of Justice
1 Baneslayer Angel
1 Dragonmaster Outcast
1 Flametongue Kavu
1 Keiga, the Tide Star
1 Kiki-Jiki, Mirror Breaker
1 Kitchen Finks
1 Man-o'-War
1 Mnemonic Wall
1 Perilous Myr
1 Perimeter Captain
1 Puppeteer Clique
1 Safehold Elite
1 Skinrender
1 Wall of Denial
1 Wall of Reverence
# 6 spells
1 Beacon of Unrest
2 Go for the Throat
2 Reanimate
1 Smash to Smithereens
1 Sword of Light and Shadow
1 Vindicate
# 5 lands
2 Arcane Sanctum
3 Vivid Crag
3 Vivid Creek
4 Vivid Marsh
4 Vivid Meadow

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# 7 creatures
2 Champion of the Parish
2 Doomed Traveler
2 Fiend Hunter
2 Geist of Saint Traft
2 Gideon's Lawkeeper
2 Hero of Bladehold
2 Mirran Crusader
# 4 spells
2 Angelic Destiny
4 Honor of the Pure
2 Negate
2 Oblivion Ring
# 3 lands
4 Glacial Fortress
8 Plains
4 Seachrome Coast
>A white human based deck with a small amount of blue worked in.
# 7 creatures
2 Champion of the Parish
2 Doomed Traveler
2 Fiend Hunter
2 Geist of Saint Traft
2 Gideon's Lawkeeper
2 Hero of Bladehold
2 Mirran Crusader
# 4 spells
2 Angelic Destiny
4 Honor of the Pure
2 Negate
2 Oblivion Ring
# 3 lands
4 Glacial Fortress
8 Plains
4 Seachrome Coast
>A white human based deck with a small amount of blue worked in.

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# 11 creatures
1 Angel of Glory's Rise
4 Cathedral Sanctifier
2 Champion of the Parish
3 Deathgreeter
4 Falkenrath Aristocrat
2 Kessig Malcontents
1 Predator Dragon
1 Skirsdag Cultist
2 Thraben Doomsayer
2 Thunder-Thrash Elder
4 Village Cannibals
# 5 spells
2 Blade of the Bloodchief
3 Commander's Authority
3 Gather the Townsfolk
2 Thatcher Revolt
2 Vigilante Justice
# 9 lands
3 Blood Crypt
1 Clifftop Retreat
1 Dragonskull Summit
2 Godless Shrine
1 Isolated Chapel
5 Mountain
3 Plains
3 Sacred Foundry
3 Swamp
# 11 creatures
1 Angel of Glory's Rise
4 Cathedral Sanctifier
2 Champion of the Parish
3 Deathgreeter
4 Falkenrath Aristocrat
2 Kessig Malcontents
1 Predator Dragon
1 Skirsdag Cultist
2 Thraben Doomsayer
2 Thunder-Thrash Elder
4 Village Cannibals
# 5 spells
2 Blade of the Bloodchief
3 Commander's Authority
3 Gather the Townsfolk
2 Thatcher Revolt
2 Vigilante Justice
# 9 lands
3 Blood Crypt
1 Clifftop Retreat
1 Dragonskull Summit
2 Godless Shrine
1 Isolated Chapel
5 Mountain
3 Plains
3 Sacred Foundry
3 Swamp
>Get your evil on and feed humans to vampires!

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# 5 creatures
1 AEther Figment
1 Chronozoa
1 Draining Whelk
3 Lord of the Unreal
4 Phantom Warrior
# 9 spells
1 Adventuring Gear
3 Boomerang
2 Counterspell
4 Curiosity
1 Halcyon Glaze
1 Quietus Spike
2 Robe of Mirrors
1 Umezawa's Jitte
1 Unsummon
# 1 lands
16 Island
# 5 creatures
1 AEther Figment
1 Chronozoa
1 Draining Whelk
3 Lord of the Unreal
4 Phantom Warrior
# 9 spells
1 Adventuring Gear
3 Boomerang
2 Counterspell
4 Curiosity
1 Halcyon Glaze
1 Quietus Spike
2 Robe of Mirrors
1 Umezawa's Jitte
1 Unsummon
# 1 lands
16 Island
>A fast blue attack deck, based on cheap unblockable illusions and some enchantments and equipment that capitalizes on them. Plus counterspells and boomerangs, cos they just go with the territory.

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# 7 creatures
3 AEther Figment
1 Blind Phantasm
1 Chronozoa
2 Draining Whelk
4 Lord of the Unreal
2 Phantom Monster
4 Phantom Warrior
# 12 spells
3 Boomerang
3 Counterspell
4 Curiosity
2 Eel Umbra
2 Halcyon Glaze
1 Quietus Spike
2 Robe of Mirrors
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Umezawa's Jitte
2 Unsummon
# 1 lands
20 Island
# 7 creatures
3 AEther Figment
1 Blind Phantasm
1 Chronozoa
2 Draining Whelk
4 Lord of the Unreal
2 Phantom Monster
4 Phantom Warrior
# 12 spells
3 Boomerang
3 Counterspell
4 Curiosity
2 Eel Umbra
2 Halcyon Glaze
1 Quietus Spike
2 Robe of Mirrors
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Umezawa's Jitte
2 Unsummon
# 1 lands
20 Island
>A fast blue attack deck, based on cheap unblockable illusions and some enchantments and equipment that capitalizes on them. Plus counterspells and boomerangs, cos they just go with the territory.

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# creatures
4 Birds of Paradise
2 Septic Rats
4 Plague Stinger
4 Phyrexian Crusader
2 Cystbearer
2 Flensermite
2 Phyrexian Vatmother
2 Skithiryx, the Blight Dragon
# spells
2 Putrefy
4 Maelstrom Pulse
4 Vines of Vastwood
4 Giant Growth
3 Rancor
2 Sword of Fire and Ice
# lands
7 Forest
7 Swamp
3 Overgrown Tomb
2 Savage Lands
# creatures
4 Birds of Paradise
2 Septic Rats
4 Plague Stinger
4 Phyrexian Crusader
2 Cystbearer
2 Flensermite
2 Phyrexian Vatmother
2 Skithiryx, the Blight Dragon
# spells
2 Putrefy
4 Maelstrom Pulse
4 Vines of Vastwood
4 Giant Growth
3 Rancor
2 Sword of Fire and Ice
# lands
7 Forest
7 Swamp
3 Overgrown Tomb
2 Savage Lands

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# Creatures
3 Grave Titan
2 Dread
4 Vampire Nighthawk
2 Wurmcoil Engine
# Spells
3 Black Sun's Zenith
1 Doom Blade
3 Go for the Throat
1 Recoil
2 Sign in Blood
4 Mana Leak
2 Divination
2 Phyrexian Arena
2 Time Warp
2 Undermine
2 Trip Noose
# Lands
4 Creeping Tar Pit
4 Drowned Catacomb
8 Island
9 Swamp
# Creatures
3 Grave Titan
2 Dread
4 Vampire Nighthawk
2 Wurmcoil Engine
# Spells
3 Black Sun's Zenith
1 Doom Blade
3 Go for the Throat
1 Recoil
2 Sign in Blood
4 Mana Leak
2 Divination
2 Phyrexian Arena
2 Time Warp
2 Undermine
2 Trip Noose
# Lands
4 Creeping Tar Pit
4 Drowned Catacomb
8 Island
9 Swamp

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# Lands
21 Swamp
# Creatures
3 Nantuko Shade
3 Liliana's Specter
2 Hypnotic Specter
3 Wurmcoil Engine
3 Drana, Kalastria Bloodchief
3 Vampire Nighthawk
# Spells
4 Sign in Blood
2 Doom Blade
4 Grasp of Darkness
4 Cruel Edict
4 Stupor
4 Marsh Casualties
# Lands
21 Swamp
# Creatures
3 Nantuko Shade
3 Liliana's Specter
2 Hypnotic Specter
3 Wurmcoil Engine
3 Drana, Kalastria Bloodchief
3 Vampire Nighthawk
# Spells
4 Sign in Blood
2 Doom Blade
4 Grasp of Darkness
4 Cruel Edict
4 Stupor
4 Marsh Casualties

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# Equipment
2 Behemoth Sledge
3 Sword of Fire and Ice
2 Sword of Feast and Famine
# Creatures
2 Perilous Myr
1 Wurmcoil Engine
4 Birds of Paradise
2 Silhana Ledgewalker
2 Qasali Pridemage
2 River Boa
3 Steward of Valeron
3 Leatherback Baloth
2 Thrun, the Last Troll
3 Messenger Falcons
2 Wall of Reverence
1 Baneslayer Angel
1 Akroma, Angel of Wrath
# Spells
4 Swords to Plowshares
2 Bestial Menace
2 Day of Judgment
# Lands
2 Graypelt Refuge
3 Razorverge Thicket
1 Temple Garden
5 Plains
6 Forest
# Equipment
2 Behemoth Sledge
3 Sword of Fire and Ice
2 Sword of Feast and Famine
# Creatures
2 Perilous Myr
1 Wurmcoil Engine
4 Birds of Paradise
2 Silhana Ledgewalker
2 Qasali Pridemage
2 River Boa
3 Steward of Valeron
3 Leatherback Baloth
2 Thrun, the Last Troll
3 Messenger Falcons
2 Wall of Reverence
1 Baneslayer Angel
1 Akroma, Angel of Wrath
# Spells
4 Swords to Plowshares
2 Bestial Menace
2 Day of Judgment
# Lands
2 Graypelt Refuge
3 Razorverge Thicket
1 Temple Garden
5 Plains
6 Forest

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# creatures
4 Birds of Paradise
2 Llanowar Elves
2 Student of Warfare
4 Troll Ascetic
2 Mirran Crusader
3 Thrun, the Last Troll
2 Acidic Slime
3 Wurmcoil Engine
# spells
4 Swords to Plowshares
2 Trip Noose
2 Rancor
# Equipment
2 Basilisk Collar
2 Sword of Body and Mind
2 Sword of Feast and Famine
# Land
4 Razorverge Thicket
4 Stirring Wildwood
4 Sunpetal Grove
6 Plains
6 Forest
# creatures
4 Birds of Paradise
2 Llanowar Elves
2 Student of Warfare
4 Troll Ascetic
2 Mirran Crusader
3 Thrun, the Last Troll
2 Acidic Slime
3 Wurmcoil Engine
# spells
4 Swords to Plowshares
2 Trip Noose
2 Rancor
# Equipment
2 Basilisk Collar
2 Sword of Body and Mind
2 Sword of Feast and Famine
# Land
4 Razorverge Thicket
4 Stirring Wildwood
4 Sunpetal Grove
6 Plains
6 Forest

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# CREATURES (19)
4 Birds of Paradise
2 Llanowar Elves
4 Leatherback Baloth
4 Ravenous Baloth
2 Thrun, the Last Troll
2 Acidic Slime
4 Rumbling Slum
1 Vigor
# SPELLS (17)
4 Lightning Bolt
3 Burst Lightning
3 Vines of Vastwood
2 Volcanic Fallout
4 Fires of Yavimaya
1 Sword of Feast and Famine
1 Sword of Fire and Ice
# LAND (24)
4 Copperline Gorge
4 Rootbound Crag
3 Raging Ravine
8 Forest
# CREATURES (19)
4 Birds of Paradise
2 Llanowar Elves
4 Leatherback Baloth
4 Ravenous Baloth
2 Thrun, the Last Troll
2 Acidic Slime
4 Rumbling Slum
1 Vigor
# SPELLS (17)
4 Lightning Bolt
3 Burst Lightning
3 Vines of Vastwood
2 Volcanic Fallout
4 Fires of Yavimaya
1 Sword of Feast and Famine
1 Sword of Fire and Ice
# LAND (24)
4 Copperline Gorge
4 Rootbound Crag
3 Raging Ravine
8 Forest

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# Land
24 Plains
# Creatures
2 Angelic Wall
2 Wall of Reverence
4 Baneslayer Angel
3 Deathless Angel
4 Student of Warfare
1 Elesh Norn, Grand Cenobite
4 White Knight
3 Hero of Bladehold
# Instants
4 Swords to Plowshares
# Sorcery
3 Day of Judgment
2 Martial Coup
# Artifacts
2 Trip Noose
# Enchantments
2 Glorious Anthem
# Land
24 Plains
# Creatures
2 Angelic Wall
2 Wall of Reverence
4 Baneslayer Angel
3 Deathless Angel
4 Student of Warfare
1 Elesh Norn, Grand Cenobite
4 White Knight
3 Hero of Bladehold
# Instants
4 Swords to Plowshares
# Sorcery
3 Day of Judgment
2 Martial Coup
# Artifacts
2 Trip Noose
# Enchantments
2 Glorious Anthem

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# 5 creatures
2 Goldenglow Moth
1 Kingpin's Pet
4 Souls of the Faultless
2 Suture Priest
2 Vampire Nighthawk
# 11 spells
1 Blind Obedience
4 Exquisite Blood
3 Hissing Miasma
2 Phyrexian Arena
4 Pillory of the Sleepless
4 Reanimate
4 Sanguine Bond
2 Sign in Blood
1 Soul Link
2 Spirit Link
2 Vampiric Link
# 4 lands
4 Godless Shrine
4 Isolated Chapel
4 Plains
8 Swamp
# 5 creatures
2 Goldenglow Moth
1 Kingpin's Pet
4 Souls of the Faultless
2 Suture Priest
2 Vampire Nighthawk
# 11 spells
1 Blind Obedience
4 Exquisite Blood
3 Hissing Miasma
2 Phyrexian Arena
4 Pillory of the Sleepless
4 Reanimate
4 Sanguine Bond
2 Sign in Blood
1 Soul Link
2 Spirit Link
2 Vampiric Link
# 4 lands
4 Godless Shrine
4 Isolated Chapel
4 Plains
8 Swamp
>Life gain and life drain. Sanguine Bond and Exquisite Blood is an infinite loop, but easily broken by enchantment removal. However, this deck is strong even without the combo.

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# 4 creatures
4 Drogskol Captain
4 Kaijin of the Vanishing Touch
2 Spirit of the Hearth
2 Wall of Reverence
# 5 spells
4 Followed Footsteps
2 Glorious Anthem
2 Mana Leak
2 Midnight Haunting
2 Oblivion Ring
# 4 lands
4 Glacial Fortress
2 Island
6 Plains
4 Seachrome Coast
>A simple deck based around Spirits, use followed footsteps on a Drogskol Captain for some real fun.
# 4 creatures
4 Drogskol Captain
4 Kaijin of the Vanishing Touch
2 Spirit of the Hearth
2 Wall of Reverence
# 5 spells
4 Followed Footsteps
2 Glorious Anthem
2 Mana Leak
2 Midnight Haunting
2 Oblivion Ring
# 4 lands
4 Glacial Fortress
2 Island
6 Plains
4 Seachrome Coast
>A simple deck based around Spirits, use followed footsteps on a Drogskol Captain for some real fun.

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# 15 creatures
1 Blockade Runner
1 Enclave Cryptologist
1 Fallowsage
2 Inkfathom Infiltrator
1 Judge of Currents
2 Lord of Atlantis
2 Master of the Pearl Trident
1 Merfolk Seastalkers
2 Merfolk Sovereign
2 Rootwater Hunter
1 Scroll Thief
1 Stonybrook Schoolmaster
1 Surgespanner
1 Wanderwine Prophets
1 Wistful Selkie
# 2 spells
2 Boomerang
2 Counterspell
# 4 lands
1 Glacial Fortress
1 Hallowed Fountain
11 Island
3 Plains
# 15 creatures
1 Blockade Runner
1 Enclave Cryptologist
1 Fallowsage
2 Inkfathom Infiltrator
1 Judge of Currents
2 Lord of Atlantis
2 Master of the Pearl Trident
1 Merfolk Seastalkers
2 Merfolk Sovereign
2 Rootwater Hunter
1 Scroll Thief
1 Stonybrook Schoolmaster
1 Surgespanner
1 Wanderwine Prophets
1 Wistful Selkie
# 2 spells
2 Boomerang
2 Counterspell
# 4 lands
1 Glacial Fortress
1 Hallowed Fountain
11 Island
3 Plains
>Attack of the fish people!

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# 13 creatures
2 Arcbound Crusher
2 Arcbound Ravager
1 Arcbound Stinger
1 Arcbound Worker
2 Darksteel Juggernaut
4 Darksteel Myr
1 Darksteel Sentinel
4 Gold Myr
4 Hovermyr
2 Myr Galvanizer
2 Myrsmith
3 Perilous Myr
2 Steel Overseer
# 6 spells
2 Darksteel Forge
2 Darksteel Plate
2 Darksteel Relic
1 Glorious Anthem
1 Myr Matrix
2 Spidersilk Net
# 2 lands
2 Darksteel Citadel
18 Plains
# 13 creatures
2 Arcbound Crusher
2 Arcbound Ravager
1 Arcbound Stinger
1 Arcbound Worker
2 Darksteel Juggernaut
4 Darksteel Myr
1 Darksteel Sentinel
4 Gold Myr
4 Hovermyr
2 Myr Galvanizer
2 Myrsmith
3 Perilous Myr
2 Steel Overseer
# 6 spells
2 Darksteel Forge
2 Darksteel Plate
2 Darksteel Relic
1 Glorious Anthem
1 Myr Matrix
2 Spidersilk Net
# 2 lands
2 Darksteel Citadel
18 Plains
>Pure artifact deck based around indestructible Myr. Less overpowered than a blue affinity deck. If opponent attempts removal, use Arcbound Ravager to sacrifice your creatures before they get destroyed.

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# 2 creatures
3 Chandra's Spitfire
4 Gelectrode
# 10 spells
1 Basilisk Collar
3 Boomerang
2 Counterspell
3 Curiosity
1 Gorgon Flail
3 Lightning Bolt
1 Lightning Greaves
2 Reverberate
2 Robe of Mirrors
2 Twincast
# 4 lands
5 Island
3 Mountain
4 Steam Vents
4 Sulfur Falls
# 2 creatures
3 Chandra's Spitfire
4 Gelectrode
# 10 spells
1 Basilisk Collar
3 Boomerang
2 Counterspell
3 Curiosity
1 Gorgon Flail
3 Lightning Bolt
1 Lightning Greaves
2 Reverberate
2 Robe of Mirrors
2 Twincast
# 4 lands
5 Island
3 Mountain
4 Steam Vents
4 Sulfur Falls
>Gelectrodes with Basilisk Collars and twincast instants.

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# 16 creatures
1 Bloodmark Mentor
1 Boggart Mob
1 Boggart Ram-Gang
1 Ember Hauler
1 Goblin Bushwhacker
1 Goblin Chieftain
1 Goblin Lackey
2 Goblin Piledriver
1 Goblin Wardriver
1 Kiki-Jiki, Mirror Breaker
1 Mogg Fanatic
2 Murderous Redcap
1 Scuzzback Marauders
1 Siege-Gang Commander
1 Tuktuk the Explorer
1 Wort, Boggart Auntie
# 2 spells
3 Disentomb
3 Reanimate
# 5 lands
2 Blackcleave Cliffs
2 Blood Crypt
2 Dragonskull Summit
1 Goblin Burrows
9 Mountain
>A goblin deck spiced with black reanimation. Fun for the theme, not very effective in the big picture.
# 16 creatures
1 Bloodmark Mentor
1 Boggart Mob
1 Boggart Ram-Gang
1 Ember Hauler
1 Goblin Bushwhacker
1 Goblin Chieftain
1 Goblin Lackey
2 Goblin Piledriver
1 Goblin Wardriver
1 Kiki-Jiki, Mirror Breaker
1 Mogg Fanatic
2 Murderous Redcap
1 Scuzzback Marauders
1 Siege-Gang Commander
1 Tuktuk the Explorer
1 Wort, Boggart Auntie
# 2 spells
3 Disentomb
3 Reanimate
# 5 lands
2 Blackcleave Cliffs
2 Blood Crypt
2 Dragonskull Summit
1 Goblin Burrows
9 Mountain
>A goblin deck spiced with black reanimation. Fun for the theme, not very effective in the big picture.

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# 2 creatures
3 Blazing Specter
1 Lavaborn Muse
# 12 spells
1 Beacon of Destruction
1 Beacon of Unrest
3 Blightning
2 Damnation
1 Echoing Ruin
1 Howling Mine
2 Lightning Bolt
2 Liliana's Caress
1 Shatterstorm
2 Skullcage
1 Smash to Smithereens
3 Terminate
# 5 lands
1 Blackcleave Cliffs
3 Blood Crypt
3 Dragonskull Summit
4 Mountain
5 Swamp
>Classic red/black damage and discard deck. If you're looking for a challenge, the AI will destroy you with this.
# 2 creatures
3 Blazing Specter
1 Lavaborn Muse
# 12 spells
1 Beacon of Destruction
1 Beacon of Unrest
3 Blightning
2 Damnation
1 Echoing Ruin
1 Howling Mine
2 Lightning Bolt
2 Liliana's Caress
1 Shatterstorm
2 Skullcage
1 Smash to Smithereens
3 Terminate
# 5 lands
1 Blackcleave Cliffs
3 Blood Crypt
3 Dragonskull Summit
4 Mountain
5 Swamp
>Classic red/black damage and discard deck. If you're looking for a challenge, the AI will destroy you with this.

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# 5 creatures
4 Blazing Specter
1 Dread
2 Guul Draz Specter
1 Lavaborn Muse
2 Liliana's Specter
# 14 spells
1 Beacon of Destruction
2 Beacon of Unrest
2 Black Sun's Zenith
3 Blightning
2 Damnation
2 Lightning Bolt
3 Liliana's Caress
2 Phyrexian Arena
2 Sign in Blood
2 Stupor
1 Sword of Body and Mind
1 Sword of Feast and Famine
4 Terminate
3 The Rack
# 5 lands
1 Blackcleave Cliffs
3 Blood Crypt
3 Dragonskull Summit
5 Mountain
8 Swamp
>Classic red/black damage and discard deck. If you're looking for a challenge, the AI will destroy you with this.
# 5 creatures
4 Blazing Specter
1 Dread
2 Guul Draz Specter
1 Lavaborn Muse
2 Liliana's Specter
# 14 spells
1 Beacon of Destruction
2 Beacon of Unrest
2 Black Sun's Zenith
3 Blightning
2 Damnation
2 Lightning Bolt
3 Liliana's Caress
2 Phyrexian Arena
2 Sign in Blood
2 Stupor
1 Sword of Body and Mind
1 Sword of Feast and Famine
4 Terminate
3 The Rack
# 5 lands
1 Blackcleave Cliffs
3 Blood Crypt
3 Dragonskull Summit
5 Mountain
8 Swamp
>Classic red/black damage and discard deck. If you're looking for a challenge, the AI will destroy you with this.

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# 13 creatures
1 Bloodcrazed Neonate
1 Bloodthrone Vampire
1 Butcher of Malakir
1 Child of Night
1 Falkenrath Marauders
1 Gatekeeper of Malakir
1 Guul Draz Vampire
1 Mirri the Cursed
1 Night Revelers
3 Rakish Heir
2 Stromkirk Noble
2 Vampire Nighthawk
1 Vampire Outcasts
# 5 spells
1 Blade of the Bloodchief
2 Lightning Bolt
1 Vampiric Fury
2 Victim of Night
1 Whispersilk Cloak
# 5 lands
2 Blackcleave Cliffs
2 Blood Crypt
2 Dragonskull Summit
4 Mountain
6 Swamp
# 13 creatures
1 Bloodcrazed Neonate
1 Bloodthrone Vampire
1 Butcher of Malakir
1 Child of Night
1 Falkenrath Marauders
1 Gatekeeper of Malakir
1 Guul Draz Vampire
1 Mirri the Cursed
1 Night Revelers
3 Rakish Heir
2 Stromkirk Noble
2 Vampire Nighthawk
1 Vampire Outcasts
# 5 spells
1 Blade of the Bloodchief
2 Lightning Bolt
1 Vampiric Fury
2 Victim of Night
1 Whispersilk Cloak
# 5 lands
2 Blackcleave Cliffs
2 Blood Crypt
2 Dragonskull Summit
4 Mountain
6 Swamp
>Vampires and counters.

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# 20 creatures
1 Acidic Slime
1 Blastoderm
1 Boggart Ram-Gang
1 Briarpack Alpha
1 Crimson Mage
1 Flametongue Kavu
1 Great Sable Stag
1 Indrik Stomphowler
1 Kird Ape
1 Lavacore Elemental
1 Lightning Mauler
1 Murderous Redcap
1 Nacatl Outlander
1 Naya Hushblade
1 Raging Kavu
1 Ravaging Riftwurm
1 Rip-Clan Crasher
1 Rumbling Slum
1 Scuzzback Marauders
1 Shivan Wurm
# 4 spells
2 Colossal Might
2 Fires of Yavimaya
1 Triumph of Ferocity
2 Vines of Vastwood
# 7 lands
2 Copperline Gorge
1 Kessig Wolf Run
1 Raging Ravine
2 Rootbound Crag
1 Skarrg, the Rage Pits
4 Stomping Ground
4 Taiga
# 20 creatures
1 Acidic Slime
1 Blastoderm
1 Boggart Ram-Gang
1 Briarpack Alpha
1 Crimson Mage
1 Flametongue Kavu
1 Great Sable Stag
1 Indrik Stomphowler
1 Kird Ape
1 Lavacore Elemental
1 Lightning Mauler
1 Murderous Redcap
1 Nacatl Outlander
1 Naya Hushblade
1 Raging Kavu
1 Ravaging Riftwurm
1 Rip-Clan Crasher
1 Rumbling Slum
1 Scuzzback Marauders
1 Shivan Wurm
# 4 spells
2 Colossal Might
2 Fires of Yavimaya
1 Triumph of Ferocity
2 Vines of Vastwood
# 7 lands
2 Copperline Gorge
1 Kessig Wolf Run
1 Raging Ravine
2 Rootbound Crag
1 Skarrg, the Rage Pits
4 Stomping Ground
4 Taiga
>A semi-fast red-green deck with relatively cheap yet strong creatures with haste, trample and control abilities. Can grant haste to creatures with vanishing to make them more useful.

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# 2 creatures
2 Gelectrode
1 Platinum Angel
# 11 spells
1 Counterspell
2 Followed Footsteps
2 Lightning Bolt
1 Lightning Greaves
2 Lightning Helix
1 Mana Leak
3 Reverberate
2 Rite of Replication
2 Smash to Smithereens
2 Swords to Plowshares
3 Twincast
# 7 lands
2 Glacial Fortress
3 Hallowed Fountain
4 Island
4 Mountain
2 Sacred Foundry
1 Seachrome Coast
3 Steam Vents
# 2 creatures
2 Gelectrode
1 Platinum Angel
# 11 spells
1 Counterspell
2 Followed Footsteps
2 Lightning Bolt
1 Lightning Greaves
2 Lightning Helix
1 Mana Leak
3 Reverberate
2 Rite of Replication
2 Smash to Smithereens
2 Swords to Plowshares
3 Twincast
# 7 lands
2 Glacial Fortress
3 Hallowed Fountain
4 Island
4 Mountain
2 Sacred Foundry
1 Seachrome Coast
3 Steam Vents
>A strange deck based on duplicating both creatures and burn spells.

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# 11 creatures
1 Ball Lightning
1 Boros Swiftblade
1 Brion Stoutarm
1 Bull Cerodon
1 Cerodon Yearling
1 Flame-Kin Zealot
1 Knight of Meadowgrain
1 Mirran Crusader
1 Nova Chaser
1 Serra Ascendant
2 Spark Elemental
# 10 spells
1 Angelic Destiny
1 Glory of Warfare
1 Holy Strength
1 Hyena Umbra
1 Inspirit
2 Lightning Helix
1 Righteousness
2 Spirit Link
1 Thunder Strike
1 Trusty Machete
# 4 lands
2 Clifftop Retreat
6 Mountain
6 Plains
2 Sacred Foundry
# 11 creatures
1 Ball Lightning
1 Boros Swiftblade
1 Brion Stoutarm
1 Bull Cerodon
1 Cerodon Yearling
1 Flame-Kin Zealot
1 Knight of Meadowgrain
1 Mirran Crusader
1 Nova Chaser
1 Serra Ascendant
2 Spark Elemental
# 10 spells
1 Angelic Destiny
1 Glory of Warfare
1 Holy Strength
1 Hyena Umbra
1 Inspirit
2 Lightning Helix
1 Righteousness
2 Spirit Link
1 Thunder Strike
1 Trusty Machete
# 4 lands
2 Clifftop Retreat
6 Mountain
6 Plains
2 Sacred Foundry
>A red-white deck with nasty critters. Ball Lightning + Brion Stoutarm = ridiculous.

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# 1 creatures
2 Balefire Liege
# 16 spells
2 Beacon of Destruction
1 Blaze
1 Chandra's Outrage
1 Disenchant
1 Earthquake
1 Flame Slash
1 Lightning Bolt
4 Lightning Helix
1 Oblivion Ring
1 Pyroclasm
4 Reverberate
1 Searing Meditation
1 Smash to Smithereens
1 Swords to Plowshares
1 Volcanic Fallout
1 Wrath of God
# 4 lands
2 Clifftop Retreat
6 Mountain
5 Plains
2 Sacred Foundry
# 1 creatures
2 Balefire Liege
# 16 spells
2 Beacon of Destruction
1 Blaze
1 Chandra's Outrage
1 Disenchant
1 Earthquake
1 Flame Slash
1 Lightning Bolt
4 Lightning Helix
1 Oblivion Ring
1 Pyroclasm
4 Reverberate
1 Searing Meditation
1 Smash to Smithereens
1 Swords to Plowshares
1 Volcanic Fallout
1 Wrath of God
# 4 lands
2 Clifftop Retreat
6 Mountain
5 Plains
2 Sacred Foundry
>Red-white burn, control and life gain. No creatures.

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# 16 creatures
1 Accorder Paladin
1 Balefire Liege
1 Battle-Mad Ronin
2 Devoted Retainer
1 Flame-Kin Zealot
1 Fumiko the Lowblood
1 Hand of Honor
1 Hero of Bladehold
1 Iizuka the Ruthless
1 Indebted Samurai
1 Kitsune Blademaster
1 Konda's Hatamoto
1 Konda, Lord of Eiganjo
1 Mirror Entity
1 Nagao, Bound by Honor
1 Ronin Houndmaster
# 5 spells
1 Glorious Anthem
1 Incinerate
2 Lightning Bolt
1 Swords to Plowshares
1 Umezawa's Jitte
# 4 lands
3 Clifftop Retreat
5 Mountain
5 Plains
4 Sacred Foundry
>Themed Kamigawa deck with singletons.
# 16 creatures
1 Accorder Paladin
1 Balefire Liege
1 Battle-Mad Ronin
2 Devoted Retainer
1 Flame-Kin Zealot
1 Fumiko the Lowblood
1 Hand of Honor
1 Hero of Bladehold
1 Iizuka the Ruthless
1 Indebted Samurai
1 Kitsune Blademaster
1 Konda's Hatamoto
1 Konda, Lord of Eiganjo
1 Mirror Entity
1 Nagao, Bound by Honor
1 Ronin Houndmaster
# 5 spells
1 Glorious Anthem
1 Incinerate
2 Lightning Bolt
1 Swords to Plowshares
1 Umezawa's Jitte
# 4 lands
3 Clifftop Retreat
5 Mountain
5 Plains
4 Sacred Foundry
>Themed Kamigawa deck with singletons.

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# 15 creatures
1 Balefire Liege
4 Birds of Paradise
1 Broodmate Dragon
1 Deathbringer Liege
2 Elvish Piper
4 Fusion Elemental
2 Lightning Angel
1 Madrush Cyclops
1 Meglonoth
1 Mycoid Shepherd
1 Rhox War Monk
1 Ruhan of the Fomori
1 Sprouting Thrinax
2 Vampire Nighthawk
3 Woolly Thoctar
# 22 spells
1 AEther Vial
1 Ancestral Recall
1 Angel's Feather
1 Demon's Horn
2 Dragon Arch
1 Dragon's Claw
2 Essence Harvest
1 Fervent Charge
1 Howling Mine
1 Kraken's Eye
2 Lightning Helix
1 Lotus Petal
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Pulse of the Fields
2 Spirit Link
1 Triumph of Ferocity
2 Vampiric Link
1 Wurm's Tooth
# 13 lands
1 Arcane Sanctum
4 City of Brass
1 Crumbling Necropolis
4 Grand Coliseum
1 Jungle Shrine
4 Rupture Spire
1 Savage Lands
1 Seaside Citadel
1 Vivid Crag
1 Vivid Creek
1 Vivid Grove
1 Vivid Marsh
1 Vivid Meadow
# 15 creatures
1 Balefire Liege
4 Birds of Paradise
1 Broodmate Dragon
1 Deathbringer Liege
2 Elvish Piper
4 Fusion Elemental
2 Lightning Angel
1 Madrush Cyclops
1 Meglonoth
1 Mycoid Shepherd
1 Rhox War Monk
1 Ruhan of the Fomori
1 Sprouting Thrinax
2 Vampire Nighthawk
3 Woolly Thoctar
# 22 spells
1 AEther Vial
1 Ancestral Recall
1 Angel's Feather
1 Demon's Horn
2 Dragon Arch
1 Dragon's Claw
2 Essence Harvest
1 Fervent Charge
1 Howling Mine
1 Kraken's Eye
2 Lightning Helix
1 Lotus Petal
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Pulse of the Fields
2 Spirit Link
1 Triumph of Ferocity
2 Vampiric Link
1 Wurm's Tooth
# 13 lands
1 Arcane Sanctum
4 City of Brass
1 Crumbling Necropolis
4 Grand Coliseum
1 Jungle Shrine
4 Rupture Spire
1 Savage Lands
1 Seaside Citadel
1 Vivid Crag
1 Vivid Creek
1 Vivid Grove
1 Vivid Marsh
1 Vivid Meadow
>An epic multicolour deck.

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# 21 creatures
1 Bant Sureblade
2 Birds of Paradise
1 Broodmate Dragon
1 Cerodon Yearling
1 Dragonmaster Outcast
1 Elvish Piper
1 Esper Stormblade
1 Grixis Grimblade
1 Hellkite Overlord
1 Jund Hackblade
1 Lightning Angel
1 Llanowar Elves
1 Naya Hushblade
1 Noble Hierarch
1 Qasali Pridemage
1 Ruhan of the Fomori
1 Tarmogoyf
1 Teneb, the Harvester
1 Treva, the Renewer
1 Vorosh, the Hunter
1 Woolly Thoctar
# 19 spells
1 AEther Vial
1 Ancestral Recall
1 Crucible of Fire
1 Darksteel Ingot
1 Disenchant
1 Dragon Arch
2 Explore
1 Fervent Charge
1 Howling Mine
1 Into the Roil
2 Lotus Petal
1 Manalith
1 Mox Opal
1 Phyrexian Arena
1 Quicksilver Amulet
1 Rites of Flourishing
1 Terminate
1 Triumph of Ferocity
1 Vindicate
# 16 lands
2 Ancient Den
1 Arcane Sanctum
1 Crumbling Necropolis
2 Great Furnace
1 Jungle Shrine
2 Rupture Spire
1 Savage Lands
1 Seaside Citadel
2 Seat of the Synod
2 Tree of Tales
2 Vault of Whispers
1 Vivid Crag
1 Vivid Creek
1 Vivid Grove
1 Vivid Marsh
1 Vivid Meadow
# 21 creatures
1 Bant Sureblade
2 Birds of Paradise
1 Broodmate Dragon
1 Cerodon Yearling
1 Dragonmaster Outcast
1 Elvish Piper
1 Esper Stormblade
1 Grixis Grimblade
1 Hellkite Overlord
1 Jund Hackblade
1 Lightning Angel
1 Llanowar Elves
1 Naya Hushblade
1 Noble Hierarch
1 Qasali Pridemage
1 Ruhan of the Fomori
1 Tarmogoyf
1 Teneb, the Harvester
1 Treva, the Renewer
1 Vorosh, the Hunter
1 Woolly Thoctar
# 19 spells
1 AEther Vial
1 Ancestral Recall
1 Crucible of Fire
1 Darksteel Ingot
1 Disenchant
1 Dragon Arch
2 Explore
1 Fervent Charge
1 Howling Mine
1 Into the Roil
2 Lotus Petal
1 Manalith
1 Mox Opal
1 Phyrexian Arena
1 Quicksilver Amulet
1 Rites of Flourishing
1 Terminate
1 Triumph of Ferocity
1 Vindicate
# 16 lands
2 Ancient Den
1 Arcane Sanctum
1 Crumbling Necropolis
2 Great Furnace
1 Jungle Shrine
2 Rupture Spire
1 Savage Lands
1 Seaside Citadel
2 Seat of the Synod
2 Tree of Tales
2 Vault of Whispers
1 Vivid Crag
1 Vivid Creek
1 Vivid Grove
1 Vivid Marsh
1 Vivid Meadow
>Want to duel against epic dragons? Give the AI this deck and fight for glory!

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# 6 creatures
1 Akroma, Angel of Wrath
3 Birds of Paradise
1 Empyrial Archangel
2 Perilous Myr
1 Sphinx of the Steel Wind
1 Wurmcoil Engine
# 11 spells
1 Akroma's Memorial
2 Awakening Zone
2 Beacon of Unrest
2 Bitterblossom
2 Damnation
2 Deathrender
1 Eldrazi Monument
2 Explore
1 Putrefy
3 Skullclamp
1 Sylvok Lifestaff
# 4 lands
6 Forest
2 Inkmoth Nexus
2 Overgrown Tomb
5 Swamp
>Silly deck with silly combos. Spawn tokens and destroy them with Skullclamp until you get Deathrender, then use it to throw out a crazy big monster.
# 6 creatures
1 Akroma, Angel of Wrath
3 Birds of Paradise
1 Empyrial Archangel
2 Perilous Myr
1 Sphinx of the Steel Wind
1 Wurmcoil Engine
# 11 spells
1 Akroma's Memorial
2 Awakening Zone
2 Beacon of Unrest
2 Bitterblossom
2 Damnation
2 Deathrender
1 Eldrazi Monument
2 Explore
1 Putrefy
3 Skullclamp
1 Sylvok Lifestaff
# 4 lands
6 Forest
2 Inkmoth Nexus
2 Overgrown Tomb
5 Swamp
>Silly deck with silly combos. Spawn tokens and destroy them with Skullclamp until you get Deathrender, then use it to throw out a crazy big monster.

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# 8 creatures
2 Crystalline Sliver
1 Essence Sliver
3 Metallic Sliver
3 Plated Sliver
1 Shadow Sliver
4 Sinew Sliver
2 Synapse Sliver
3 Winged Sliver
# 12 spells
1 Basilisk Collar
1 Bonesplitter
2 Boomerang
1 Curiosity
1 Divination
1 Infiltration Lens
2 Into the Roil
4 Mana Leak
1 Sift
1 Swiftfoot Boots
3 Swords to Plowshares
1 Vulshok Morningstar
# 4 lands
4 Glacial Fortress
4 Hallowed Fountain
8 Island
6 Plains
# 8 creatures
2 Crystalline Sliver
1 Essence Sliver
3 Metallic Sliver
3 Plated Sliver
1 Shadow Sliver
4 Sinew Sliver
2 Synapse Sliver
3 Winged Sliver
# 12 spells
1 Basilisk Collar
1 Bonesplitter
2 Boomerang
1 Curiosity
1 Divination
1 Infiltration Lens
2 Into the Roil
4 Mana Leak
1 Sift
1 Swiftfoot Boots
3 Swords to Plowshares
1 Vulshok Morningstar
# 4 lands
4 Glacial Fortress
4 Hallowed Fountain
8 Island
6 Plains
>Basic Sliver deck.

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# 7 creatures
3 Ajani's Pridemate
2 Kitchen Finks
4 Serra Ascendant
3 Soul Warden
3 Soul's Attendant
1 Sun Titan
1 Suture Priest
# 4 spells
2 Disenchant
1 Sword of Fire and Ice
1 Sword of Light and Shadow
3 Swords to Plowshares
# 1 lands
16 Plains
# 7 creatures
3 Ajani's Pridemate
2 Kitchen Finks
4 Serra Ascendant
3 Soul Warden
3 Soul's Attendant
1 Sun Titan
1 Suture Priest
# 4 spells
2 Disenchant
1 Sword of Fire and Ice
1 Sword of Light and Shadow
3 Swords to Plowshares
# 1 lands
16 Plains

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# 6 creatures
1 Balefire Liege
1 Fire Servant
1 Paladin en-Vec
2 Silver Knight
2 Skyknight Legionnaire
1 Spitemare
# 8 spells
1 Chain Reaction
1 Earthquake
1 Indestructibility
4 Lightning Helix
2 Pyroclasm
4 Reverberate
2 Volcanic Fallout
1 Worship
# 3 lands
6 Mountain
6 Plains
4 Sacred Foundry
# 6 creatures
1 Balefire Liege
1 Fire Servant
1 Paladin en-Vec
2 Silver Knight
2 Skyknight Legionnaire
1 Spitemare
# 8 spells
1 Chain Reaction
1 Earthquake
1 Indestructibility
4 Lightning Helix
2 Pyroclasm
4 Reverberate
2 Volcanic Fallout
1 Worship
# 3 lands
6 Mountain
6 Plains
4 Sacred Foundry
>This one doesn't nearly always work, but when it does, it's spectacular. The idea is to throw out amplified and duplicated mass destruction spells, but resist their detrimental effects yourself. A bit of life gain so you end up a couple of points higher than dead. Your creatures have protection so they don't get burned.

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# 6 creatures
4 Deranged Hermit
1 Elder of Laurels
3 Krosan Beast
1 Scion of the Wild
1 Skullmulcher
4 Squirrel Mob
# 3 spells
4 Druid's Call
2 Gaea's Anthem
2 Giant Growth
# 2 lands
16 Forest
2 Swarmyard
# 6 creatures
4 Deranged Hermit
1 Elder of Laurels
3 Krosan Beast
1 Scion of the Wild
1 Skullmulcher
4 Squirrel Mob
# 3 spells
4 Druid's Call
2 Gaea's Anthem
2 Giant Growth
# 2 lands
16 Forest
2 Swarmyard
>Fuzzy wuzzy critters with sharp teeth.

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# 11 creatures
2 Deathbringer Liege
1 Dungeon Geists
1 Ethersworn Adjudicator
2 Gideon's Avenger
2 Gideon's Lawkeeper
1 Merfolk Seastalkers
1 Niblis of the Breath
3 Royal Assassin
1 Silkbind Faerie
1 Sunblast Angel
1 Vedalken Certarch
# 14 spells
2 Assassinate
3 Blind Obedience
2 Blustersquall
2 Boomerang
1 Brink of Disaster
2 Death Stroke
1 Deluge
1 Gigadrowse
2 Icy Manipulator
2 Mind Games
1 Narcolepsy
1 Sleep
2 Trip Noose
2 Vengeance
# 11 lands
2 Arcane Sanctum
1 Drowned Catacomb
1 Glacial Fortress
1 Godless Shrine
1 Hallowed Fountain
4 Island
1 Isolated Chapel
3 Plains
1 Seachrome Coast
1 Swamp
4 Tundra
# 11 creatures
2 Deathbringer Liege
1 Dungeon Geists
1 Ethersworn Adjudicator
2 Gideon's Avenger
2 Gideon's Lawkeeper
1 Merfolk Seastalkers
1 Niblis of the Breath
3 Royal Assassin
1 Silkbind Faerie
1 Sunblast Angel
1 Vedalken Certarch
# 14 spells
2 Assassinate
3 Blind Obedience
2 Blustersquall
2 Boomerang
1 Brink of Disaster
2 Death Stroke
1 Deluge
1 Gigadrowse
2 Icy Manipulator
2 Mind Games
1 Narcolepsy
1 Sleep
2 Trip Noose
2 Vengeance
# 11 lands
2 Arcane Sanctum
1 Drowned Catacomb
1 Glacial Fortress
1 Godless Shrine
1 Hallowed Fountain
4 Island
1 Isolated Chapel
3 Plains
1 Seachrome Coast
1 Swamp
4 Tundra
>Tap tap tap and destroy.

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# 3 creatures
4 Champion of the Parish
4 Doomed Traveler
4 Hero of Bladehold
# 7 spells
4 Gather the Townsfolk
2 Go for the Throat
4 Honor of the Pure
4 Intangible Virtue
2 Martial Coup
4 Midnight Haunting
4 Oblivion Ring
# 4 lands
4 Isolated Chapel
14 Plains
4 Swamp
2 Vault of the Archangel
> A BW deck made to pump up a large number of powerful tokens.
# 3 creatures
4 Champion of the Parish
4 Doomed Traveler
4 Hero of Bladehold
# 7 spells
4 Gather the Townsfolk
2 Go for the Throat
4 Honor of the Pure
4 Intangible Virtue
2 Martial Coup
4 Midnight Haunting
4 Oblivion Ring
# 4 lands
4 Isolated Chapel
14 Plains
4 Swamp
2 Vault of the Archangel
> A BW deck made to pump up a large number of powerful tokens.

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4 Counterspell
4 Cruel Edict
4 Darkslick Shores
2 Dissipation Field
4 Drowned Catacomb
4 Geralf's Messenger
3 Go for the Throat
2 Grave Titan
2 Into the Roil
6 Island
4 Mana Leak
4 Mind Spring
3 Phyrexian Obliterator
2 Psychic Barrier
4 Sphere of the Suns
7 Swamp
1 Sword of Feast and Famine
>by Excedrin, from http://magic.tcgplayer.com/db/deck.asp?deck_id=972709
4 Counterspell
4 Cruel Edict
4 Darkslick Shores
2 Dissipation Field
4 Drowned Catacomb
4 Geralf's Messenger
3 Go for the Throat
2 Grave Titan
2 Into the Roil
6 Island
4 Mana Leak
4 Mind Spring
3 Phyrexian Obliterator
2 Psychic Barrier
4 Sphere of the Suns
7 Swamp
1 Sword of Feast and Famine
>by Excedrin, from http://magic.tcgplayer.com/db/deck.asp?deck_id=972709

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# 14 creatures
1 Akrasan Squire
1 Battlegrace Angel
1 Charging Troll
1 Deft Duelist
1 Ethercaste Knight
1 Geist of Saint Traft
1 Jenara, Asura of War
1 Noble Hierarch
1 Nulltread Gargantuan
1 Qasali Pridemage
1 Rafiq of the Many
1 Rhox Charger
2 Serra Angel
1 Sigiled Paladin
# 6 spells
1 Accorder's Shield
1 Angelic Destiny
2 Boomerang
1 Rancor
2 Robe of Mirrors
1 Shield of the Righteous
# 14 lands
1 Breeding Pool
2 Forest
1 Glacial Fortress
1 Hallowed Fountain
1 Hinterland Harbor
1 Island
3 Plains
1 Razorverge Thicket
1 Seachrome Coast
1 Seaside Citadel
1 Sunpetal Grove
1 Temple Garden
1 Vivid Meadow
1 Yavimaya Hollow
>A deck build around the Exalted ability. The result is surprisingly effective, at least against creature-heavy decks (which Magarena is based around). Defensively not so hot, though, and burn decks will eat you. This deck also makes use of those three-colored rares you've probably thought cool but could never fit in a deck, like Rafiq of the Many and Nulltread Gargantuan. Oh, and Serra Angel, just 'cause.
# 14 creatures
1 Akrasan Squire
1 Battlegrace Angel
1 Charging Troll
1 Deft Duelist
1 Ethercaste Knight
1 Geist of Saint Traft
1 Jenara, Asura of War
1 Noble Hierarch
1 Nulltread Gargantuan
1 Qasali Pridemage
1 Rafiq of the Many
1 Rhox Charger
2 Serra Angel
1 Sigiled Paladin
# 6 spells
1 Accorder's Shield
1 Angelic Destiny
2 Boomerang
1 Rancor
2 Robe of Mirrors
1 Shield of the Righteous
# 14 lands
1 Breeding Pool
2 Forest
1 Glacial Fortress
1 Hallowed Fountain
1 Hinterland Harbor
1 Island
3 Plains
1 Razorverge Thicket
1 Seachrome Coast
1 Seaside Citadel
1 Sunpetal Grove
1 Temple Garden
1 Vivid Meadow
1 Yavimaya Hollow
>A deck build around the Exalted ability. The result is surprisingly effective, at least against creature-heavy decks (which Magarena is based around). Defensively not so hot, though, and burn decks will eat you. This deck also makes use of those three-colored rares you've probably thought cool but could never fit in a deck, like Rafiq of the Many and Nulltread Gargantuan. Oh, and Serra Angel, just 'cause.

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# 9 creatures
1 Copperhorn Scout
1 Edric, Spymaster of Trest
3 Elvish Champion
1 Elvish Visionary
3 Imperious Perfect
2 Joraga Warcaller
1 Llanowar Elves
1 Silhana Ledgewalker
1 Skyshroud Ranger
# 7 spells
1 Curiosity
2 Explore
2 Into the Roil
2 Mana Leak
1 Snake Umbra
1 Tidings
1 Unsummon
# 5 lands
2 Breeding Pool
6 Forest
4 Hinterland Harbor
3 Island
1 Wirewood Lodge
>Magarena has very little of both mana acceleration and tutoring. This deck has most of what's available: Play several lands a turn, keep drawing cards, and let the elves multiply.
# 9 creatures
1 Copperhorn Scout
1 Edric, Spymaster of Trest
3 Elvish Champion
1 Elvish Visionary
3 Imperious Perfect
2 Joraga Warcaller
1 Llanowar Elves
1 Silhana Ledgewalker
1 Skyshroud Ranger
# 7 spells
1 Curiosity
2 Explore
2 Into the Roil
2 Mana Leak
1 Snake Umbra
1 Tidings
1 Unsummon
# 5 lands
2 Breeding Pool
6 Forest
4 Hinterland Harbor
3 Island
1 Wirewood Lodge
>Magarena has very little of both mana acceleration and tutoring. This deck has most of what's available: Play several lands a turn, keep drawing cards, and let the elves multiply.

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# 9 creatures
4 Butcher Ghoul
1 Butcher of Malakir
1 Carnifex Demon
2 Demonic Taskmaster
3 Demonlord of Ashmouth
3 Fume Spitter
4 Geralf's Messenger
3 Necropede
1 Skinrender
# 7 spells
4 Black Sun's Zenith
2 Blowfly Infestation
1 Fevered Convulsions
2 Instill Infection
1 Recurring Nightmare
3 Scar
3 Serrated Arrows
# 1 lands
22 Swamp
# 9 creatures
4 Butcher Ghoul
1 Butcher of Malakir
1 Carnifex Demon
2 Demonic Taskmaster
3 Demonlord of Ashmouth
3 Fume Spitter
4 Geralf's Messenger
3 Necropede
1 Skinrender
# 7 spells
4 Black Sun's Zenith
2 Blowfly Infestation
1 Fevered Convulsions
2 Instill Infection
1 Recurring Nightmare
3 Scar
3 Serrated Arrows
# 1 lands
22 Swamp
>Resurrect undying creatures indefinitely by putting -1/-1 counters on them. This is a real puzzle deck: you must be very careful about the order of events! Use the Undo button to try another sequence.

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# 10 creatures
1 Armada Wurm
1 Aven Riftwatcher
3 Emancipation Angel
1 Juniper Order Ranger
2 Kitchen Finks
4 Ravaging Riftwurm
4 Restoration Angel
4 Skyshroud Ridgeback
1 Stingerfling Spider
1 Trostani, Selesnya's Voice
# 6 spells
1 Aura Shards
4 Cloudshift
1 Conjurer's Closet
2 Ghostway
4 Parallax Wave
4 Turn to Mist
# 5 lands
4 Forest
8 Plains
2 Razorverge Thicket
4 Sunpetal Grove
4 Temple Garden
# 10 creatures
1 Armada Wurm
1 Aven Riftwatcher
3 Emancipation Angel
1 Juniper Order Ranger
2 Kitchen Finks
4 Ravaging Riftwurm
4 Restoration Angel
4 Skyshroud Ridgeback
1 Stingerfling Spider
1 Trostani, Selesnya's Voice
# 6 spells
1 Aura Shards
4 Cloudshift
1 Conjurer's Closet
2 Ghostway
4 Parallax Wave
4 Turn to Mist
# 5 lands
4 Forest
8 Plains
2 Razorverge Thicket
4 Sunpetal Grove
4 Temple Garden
>Open with cheap creatures with fading or vanishing, then recycle them by exiling and returning to battlefield. Silly combo: Armada Wurm, Conjurer's Closet and Trostani, Selesnya's Voice.

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# 3 creatures
1 Dread
1 Kokusho, the Evening Star
1 Mortivore
# 20 spells
1 Beacon of Unrest
1 Black Sun's Zenith
2 Cruel Edict
2 Damnation
2 Day of Judgment
2 Death Grasp
1 Debtors' Knell
3 Disenchant
1 Doom Blade
2 Go for the Throat
1 Howling Mine
2 Maw of the Mire
3 Oblivion Ring
1 Paraselene
1 Reanimate
2 Sanguine Bond
2 Sorin's Vengeance
2 Unmake
4 Vindicate
1 Wrath of God
# 4 lands
4 Godless Shrine
7 Plains
8 Swamp
2 Tectonic Edge
>A long-lasting 60-card deck whose purpose is to infuriate your opponent by destroying anything and everything they come up with, then repurposing those cards for your own use or throwing huge cards with unwieldy casting costs. Games tend to stretch a bit.
# 3 creatures
1 Dread
1 Kokusho, the Evening Star
1 Mortivore
# 20 spells
1 Beacon of Unrest
1 Black Sun's Zenith
2 Cruel Edict
2 Damnation
2 Day of Judgment
2 Death Grasp
1 Debtors' Knell
3 Disenchant
1 Doom Blade
2 Go for the Throat
1 Howling Mine
2 Maw of the Mire
3 Oblivion Ring
1 Paraselene
1 Reanimate
2 Sanguine Bond
2 Sorin's Vengeance
2 Unmake
4 Vindicate
1 Wrath of God
# 4 lands
4 Godless Shrine
7 Plains
8 Swamp
2 Tectonic Edge
>A long-lasting 60-card deck whose purpose is to infuriate your opponent by destroying anything and everything they come up with, then repurposing those cards for your own use or throwing huge cards with unwieldy casting costs. Games tend to stretch a bit.

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# 13 creatures
1 Accorder Paladin
1 Bloodthrone Vampire
1 Captain of the Watch
1 Fallen Angel
1 Geist-Honored Monk
1 Ghost Council of Orzhova
1 Hero of Bladehold
1 Lantern Kami
1 Mentor of the Meek
1 Requiem Angel
1 Souls of the Faultless
1 Twilight Drover
1 Veteran Armorer
# 11 spells
1 Avacyn's Collar
1 Crescendo of War
1 Grave Pact
1 Honor of the Pure
1 Intangible Virtue
1 Join the Ranks
1 Martial Coup
1 Midnight Haunting
1 Promise of Bunrei
1 Seance
1 Zealous Persecution
# 4 lands
2 Godless Shrine
2 Isolated Chapel
8 Plains
4 Swamp
# 13 creatures
1 Accorder Paladin
1 Bloodthrone Vampire
1 Captain of the Watch
1 Fallen Angel
1 Geist-Honored Monk
1 Ghost Council of Orzhova
1 Hero of Bladehold
1 Lantern Kami
1 Mentor of the Meek
1 Requiem Angel
1 Souls of the Faultless
1 Twilight Drover
1 Veteran Armorer
# 11 spells
1 Avacyn's Collar
1 Crescendo of War
1 Grave Pact
1 Honor of the Pure
1 Intangible Virtue
1 Join the Ranks
1 Martial Coup
1 Midnight Haunting
1 Promise of Bunrei
1 Seance
1 Zealous Persecution
# 4 lands
2 Godless Shrine
2 Isolated Chapel
8 Plains
4 Swamp
>Spirit and token ramp deck.

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# 14 creatures
3 Deathbringer Liege
1 Drudge Skeletons
2 Harvest Gwyllion
4 Kingpin's Pet
4 Mourning Thrull
1 Nekrataal
4 Nip Gwyllion
4 Restless Apparition
1 Royal Assassin
1 Skinrender
1 Slith Ascendant
2 Souls of the Faultless
1 Student of Warfare
1 Tormented Soul
# 6 spells
4 Edge of the Divinity
2 Honor of the Pure
1 Spirit Link
1 Swords to Plowshares
1 True Conviction
1 Vampiric Link
# 5 lands
4 Godless Shrine
4 Isolated Chapel
4 Plains
4 Scrubland
4 Swamp
# 14 creatures
3 Deathbringer Liege
1 Drudge Skeletons
2 Harvest Gwyllion
4 Kingpin's Pet
4 Mourning Thrull
1 Nekrataal
4 Nip Gwyllion
4 Restless Apparition
1 Royal Assassin
1 Skinrender
1 Slith Ascendant
2 Souls of the Faultless
1 Student of Warfare
1 Tormented Soul
# 6 spells
4 Edge of the Divinity
2 Honor of the Pure
1 Spirit Link
1 Swords to Plowshares
1 True Conviction
1 Vampiric Link
# 5 lands
4 Godless Shrine
4 Isolated Chapel
4 Plains
4 Scrubland
4 Swamp
>Cheap black & white creatures with cheap auras.

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# 14 creatures
1 Ardent Recruit
1 Armament Master
1 Auriok Edgewright
1 Auriok Glaivemaster
1 Auriok Sunchaser
1 Indomitable Archangel
1 Kemba, Kha Regent
1 Kitesail Apprentice
1 Kor Duelist
1 Leonin Den-Guard
1 Raksha Golden Cub
1 Skyhunter Cub
1 Student of Warfare
1 Sunspear Shikari
# 12 spells
1 Accorder's Shield
1 Barbed Battlegear
1 Bladed Pinions
1 Bonesplitter
1 Darksteel Plate
1 Kitesail
1 Lightning Greaves
1 Loxodon Warhammer
1 Ronin Warclub
1 Silver-Inlaid Dagger
1 Trusty Machete
1 Vulshok Morningstar
# 1 lands
14 Plains
# 14 creatures
1 Ardent Recruit
1 Armament Master
1 Auriok Edgewright
1 Auriok Glaivemaster
1 Auriok Sunchaser
1 Indomitable Archangel
1 Kemba, Kha Regent
1 Kitesail Apprentice
1 Kor Duelist
1 Leonin Den-Guard
1 Raksha Golden Cub
1 Skyhunter Cub
1 Student of Warfare
1 Sunspear Shikari
# 12 spells
1 Accorder's Shield
1 Barbed Battlegear
1 Bladed Pinions
1 Bonesplitter
1 Darksteel Plate
1 Kitesail
1 Lightning Greaves
1 Loxodon Warhammer
1 Ronin Warclub
1 Silver-Inlaid Dagger
1 Trusty Machete
1 Vulshok Morningstar
# 1 lands
14 Plains
>Standard white weenies and equipment deck.

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# 4 creatures
1 Carnifex Demon
1 Drana, Kalastria Bloodchief
4 Guard Gomazoa
1 Guul Draz Assassin
# 23 spells
4 Black Sun's Zenith
1 Chant of the Skifsang
1 Clinging Darkness
1 Cumber Stone
1 Dead Weight
1 Demonic Rising
1 Despondency
2 Downsize
2 Echoing Decay
1 Feebleness
1 Grasp of Darkness
1 Greel's Caress
1 Hysterical Blindness
4 Inaction Injunction
2 Infest
1 Last Gasp
2 Marsh Casualties
1 Sensory Deprivation
1 Torment
1 Torpor Dust
1 Tragic Slip
1 Weakness
1 Wring Flesh
# 2 lands
10 Island
10 Swamp
# 4 creatures
1 Carnifex Demon
1 Drana, Kalastria Bloodchief
4 Guard Gomazoa
1 Guul Draz Assassin
# 23 spells
4 Black Sun's Zenith
1 Chant of the Skifsang
1 Clinging Darkness
1 Cumber Stone
1 Dead Weight
1 Demonic Rising
1 Despondency
2 Downsize
2 Echoing Decay
1 Feebleness
1 Grasp of Darkness
1 Greel's Caress
1 Hysterical Blindness
4 Inaction Injunction
2 Infest
1 Last Gasp
2 Marsh Casualties
1 Sensory Deprivation
1 Torment
1 Torpor Dust
1 Tragic Slip
1 Weakness
1 Wring Flesh
# 2 lands
10 Island
10 Swamp
>Novelty deck for weakening weenies in a variety of warped ways.

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# suggested by est...@gmail.com, http://code.google.com/p/arena-card-game/issues/detail?id=52
# 5 creatures
2 Akrasan Squire
3 Captain of the Watch
1 Guardian Seraph
3 Hero of Bladehold
2 Wall of Reverence
# 7 spells
2 Accorder's Shield
2 Chastise
3 Glorious Anthem
2 Pacifism
1 Promise of Bunrei
1 Safe Passage
2 Vulshok Morningstar
# 1 lands
16 Plains
# suggested by est...@gmail.com, http://code.google.com/p/arena-card-game/issues/detail?id=52
# 5 creatures
2 Akrasan Squire
3 Captain of the Watch
1 Guardian Seraph
3 Hero of Bladehold
2 Wall of Reverence
# 7 spells
2 Accorder's Shield
2 Chastise
3 Glorious Anthem
2 Pacifism
1 Promise of Bunrei
1 Safe Passage
2 Vulshok Morningstar
# 1 lands
16 Plains

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# 6 creatures
4 Ajani's Pridemate
4 Champion of the Parish
4 Serra Ascendant
4 Soul Warden
4 Soul's Attendant
4 Suture Priest
# 1 lands
16 Plains
# 6 creatures
4 Ajani's Pridemate
4 Champion of the Parish
4 Serra Ascendant
4 Soul Warden
4 Soul's Attendant
4 Suture Priest
# 1 lands
16 Plains