Commit Graph

2451 Commits (b8220898587417a071e3206d162e509bc3afa4d7)

Author SHA1 Message Date
beholder b822089858 added Moldgraf Monstrosity and Moment of Heroism 2011-09-29 15:35:11 +02:00
beholder 1c79a6dcce added Mikaeus, the Lunarch and Mindshrieker 2011-09-29 12:40:07 +02:00
beholder 33293cdc49 added Mentor of the Meek and Midnight Haunting 2011-09-29 11:14:38 +02:00
beholder 86432f6ef2 added Mausoleum Guard and Maw of the Mire 2011-09-29 10:53:17 +02:00
beholder 4ace4121d3 added Markov Patrician and Mask of Avacyn 2011-09-29 10:40:11 +02:00
beholder 81ba07be92 added Make a Wish and Manor Skeleton 2011-09-29 09:42:25 +02:00
beholder 232dcb4c00 added Lantern Spirit and Lumberknot 2011-09-29 08:21:19 +02:00
melvin 57e02f1e2e MagicLayer.getColorFlags was checking effects for Type instead of Color
fixes issue 63.
2011-09-29 11:18:30 +08:00
beholder 6128dee112 added Kessig Wolf and Kindercatch 2011-09-28 19:16:43 +02:00
beholder d423bf56f6 added Invisible Stalker and Kessig Cagebreakers 2011-09-28 19:05:29 +02:00
beholder 429de6e784 added Hysterical Blindness and Intangible Virtue 2011-09-28 18:44:55 +02:00
beholder 97d59c21c9 added Hamlet Captain and Hollowhenge Scavenger 2011-09-28 17:03:18 +02:00
beholder 07d8212e59 added Grimgrin, Corpse-Born and Grimoire of the Dead 2011-09-28 11:12:14 +02:00
beholder e8c90dd838 added Galvanic Juggernaut 2011-09-28 09:05:59 +02:00
beholder 5337d93cf0 added MagicAbility.DoesNotUntap. renamed MagicPermanentState.DoesNotUntap to DoesNotUntapDuringNext 2011-09-28 09:05:42 +02:00
melvin 0d37eb5bf9 determine number of main phases by starting from 1 and increasing while there is time left, time allocated is AI level in seconds 2011-09-28 13:25:52 +08:00
melvin 66174e72e9 changed constants to static final variables, switch over to fast blocker generation when number of estimated blocking choices is more than 1e4 2011-09-28 13:24:24 +08:00
melvin 00cd681a77 check that index is within the array 2011-09-28 13:22:44 +08:00
melvin 5680eb4be6 added condition to ensure AI can activate equip at most six times in a turn, to prevent infinite loop for equipment with zero cost 2011-09-28 13:21:46 +08:00
beholder 5b1ba46bc8 added Grave Bramble and Graveyard Shovel 2011-09-27 19:07:44 +02:00
beholder 0014557468 added Ghoulraiser 2011-09-27 17:37:07 +02:00
beholder d192ade8f0 added Geistcatcher's Rig and Geist-Honored Monk 2011-09-27 16:56:38 +02:00
melvin 86a8e159f4 replaced MagicCondition.NONE with MagicActivation.NO_COND
mirrors structure of MagicEvent
2011-09-27 18:51:13 +08:00
melvin 4e1d86c54c simplified logic for end of combat phase 2011-09-27 18:11:38 +08:00
beholder 9dfb5cbcaa added MagicPermanentState.ExileAtEndOfCombat. added Angel token. added Geist of Saint Traft and Gallows Warden 2011-09-27 10:57:12 +02:00
beholder 052fa1c671 added Frightful Delusion 2011-09-26 15:20:51 +02:00
beholder 4f674717a7 added Festerhide Boar and Fortress Crab 2011-09-26 15:12:26 +02:00
beholder 0782931b7c added Falkenrath Noble and Feral Ridgewolf 2011-09-26 14:52:36 +02:00
beholder cbb8d9c6d3 added Endless Ranks of the Dead and Falkenrath Marauders 2011-09-26 11:23:22 +02:00
beholder bb1ddd82ee added Elite Inquisitor 2011-09-26 10:34:26 +02:00
melvin df7596b908 added missing card class for Dead Weight 2011-09-26 11:18:16 +08:00
melvin 5c9ff7a2e4 test that new showComponent method did not introduce any other problems 2011-09-26 11:09:18 +08:00
melvin aa013de028 replaced showComponent(JComponent) with showComponent(Callable)
so that the creation of the component is encapsulated in the Callable object
and runs in the event dispatching thread
2011-09-26 10:54:02 +08:00
melvin 29660c0248 merged new cards 2011-09-25 22:17:25 +08:00
beholder 6473c94057 undo change to MagicRegenerationActivation. added Elder of Laurels 2011-09-25 16:07:03 +02:00
melvin 10b277ccc3 added test scenario to improve AI's use of regen 2011-09-25 22:02:29 +08:00
beholder 0edb31f1e4 allow AI to use Regenerate ability more than once each turn 2011-09-25 15:30:26 +02:00
beholder 6f7fe195d5 merged with changes to website 2011-09-25 15:01:39 +02:00
beholder 79ebbd22d7 added Doomed Traveler and Elder Cathar 2011-09-25 15:00:53 +02:00
beholder 3a801dae35 added Diregraf Ghoul and Disciple of Griselbrand 2011-09-25 14:43:16 +02:00
beholder 4b68fd33cd added Darkthicket Wolf and Dead Weight 2011-09-25 11:53:53 +02:00
melvin f9ad1a374e moved credits to IcoJoy from website to README.txt 2011-09-25 17:51:31 +08:00
melvin 74b9a13855 add copied MagicPermanent to copyMap before invocation of copyMap.copy to
prevent repeated copying of the same object.

bug was due to multiple copies of the same permanent in the AI's instance of
the game, leading to the effect not being applied corrected.

fixes issue 61.
2011-09-25 14:36:46 +08:00
melvin e1b12428f4 changed MagicDeclareAttackersResultBuilder.buildResults to be a static method 2011-09-25 11:18:22 +08:00
wait321 fb8a8d77b5 fixed array out of bounds error when sorting on rarity 2011-09-24 11:21:58 -07:00
melvin fc578bf738 added test case which shows bug with Pacifism 2011-09-24 23:10:16 +08:00
beholder c948d68640 added Curiosity 2011-09-24 15:53:22 +02:00
beholder 6f0f6570de added Cobbled Wings and Crossway Vampire 2011-09-24 15:37:50 +02:00
beholder 942e00d389 fixed Charmbreaker Devils 2011-09-24 15:17:12 +02:00
beholder 48419bec44 added Champion of the Parish, Chapel Geist, Charmbreaker Devils 2011-09-24 14:05:29 +02:00