Droog71
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e4fd471bfe
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Further implementation of modding API. Refactoring of StateManager.
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2020-09-12 01:34:31 -04:00 |
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Droog71
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819b50d68f
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Reverted AlloySmelter to dev branch version. Code was removed that should not have been.
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2020-09-11 19:16:57 -04:00 |
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Droog71
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8aac46c475
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First implementation of loading mod textures from directory. Made Smelter a basic machine. Fixed bugs in UniversalConduit and AlloySmelter class.
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2020-09-11 19:12:16 -04:00 |
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Droog71
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1dc4f821f8
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Refactoring in preparation for modding API implementation.
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2020-09-11 03:21:04 -04:00 |
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Droog71
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0c54fd543c
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Refactored BlockSelector, Fixed bugs with InfoHud, retriever, dark matter collector and conduits.
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2020-09-10 19:25:08 -04:00 |
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Droog71
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23aa602efd
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Fixed retriever connection line to rail cart on spawn. Fixed missing break in playercontroller save coroutine.
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2020-09-10 01:10:59 -04:00 |
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Droog71
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d3ec3946ef
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Removed dark matter conduit restrictions, refactored ConduitItem instances. Fixed market GUI and InfoHud conflicts.
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2020-09-09 20:01:45 -04:00 |
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Droog71
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b384ccf0f9
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Fixed FOV not saving and GUI scaling issues.
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2020-09-09 04:11:00 -04:00 |
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Droog71
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a2abccd563
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Fixed bad math for aspect ratios, refactored scripts attached to player object.
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2020-09-09 00:45:42 -04:00 |
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Droog71
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12fef072bf
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Improved GUI scaling for 5:4 and 4:3 resolutions, added fog to atmospheric worlds and fog settings in options menu.
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2020-09-08 16:43:09 -04:00 |
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Droog71
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509db9970b
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Adjusted market price modifiers, improved GUI, cleaning up code.
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2020-09-08 04:10:07 -04:00 |
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Droog71
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2a2a82a463
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Added auto axis building, further implementation of file based save games, cleaning up code.
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2020-09-07 16:47:47 -04:00 |
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Droog71
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16b6e953c0
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Refactoring GameManager, fixing bugs, cleaning up code.
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2020-09-07 03:40:28 -04:00 |
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Droog71
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7aee54c563
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Implementation of file based playerprefs plugin.
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2020-09-06 16:50:29 -04:00 |
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Droog71
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363ab95799
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Fixing bugs, cleaning up code.
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2020-09-06 03:45:41 -04:00 |
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Droog71
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6a9e47f22d
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Fixing bugs, cleaning up code.
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2020-09-05 18:39:40 -04:00 |
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Droog71
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c3e6661685
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Adding rocket as market mechanic, fixing bugs, cleaning up code.
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2020-09-05 02:02:43 -04:00 |
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Droog71
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969f9922ad
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First implementation of market mechanics.
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2020-09-04 15:52:53 -04:00 |
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Droog71
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939b632647
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Refactoring & Cleaning up code.
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2020-09-03 23:23:37 -04:00 |
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Droog71
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b2d41a414b
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Refactoring and cleaning up code.
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2020-09-03 18:26:56 -04:00 |
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Droog71
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373e85aec5
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Fixing bugs, cleaning up code.
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2020-09-03 03:09:26 -04:00 |
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Droog71
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8ea07d9785
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Cleaning up code.
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2020-08-31 04:00:45 -04:00 |
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Droog71
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102e1119c3
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Added rail cart circuits, cleaning up code in other classes.
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2020-08-29 22:49:12 -04:00 |
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Droog71
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fa374fc2ba
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Refactoring InteractionController
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2020-08-29 02:15:38 -04:00 |
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Droog71
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5a2dd01e3b
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Build controller refactoring
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2020-08-27 05:06:16 -04:00 |
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Droog71
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4f49ca36e9
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Refactoring build controller
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2020-08-27 02:08:41 -04:00 |
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Droog71
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a43cbb8c44
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More refactoring & cleaning up for power distribution.
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2020-08-09 19:54:39 -04:00 |
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Droog71
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b7c2a75699
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Refactoring PowerConduit class.
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2020-08-09 12:35:25 -04:00 |
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Droog71
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a764f3412c
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Refactoring power distribution.
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2020-08-08 23:45:20 -04:00 |
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Droog71
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3115ea5dd2
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Refactored PowerSource class.
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2020-08-07 22:08:47 -04:00 |
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Droog71
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8a70284daa
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Refactored Extruder class. Slight cleanup for Press and Steel classes.
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2020-08-05 19:13:47 -04:00 |
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Droog71
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c2f8e1549a
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Refactored crafting system. Cleaned up some other classes.
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2020-08-05 13:40:22 -04:00 |
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Droog71
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67fa58161e
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WIP development branch, first commit.
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2020-08-04 21:33:47 -04:00 |
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Droog71
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20dcb5143e
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Cleaning up code.
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2020-07-24 07:53:54 -04:00 |
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Droog71
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d9897c90cc
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Initial commit to master of build #164 from 05/17/2020.
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2020-07-19 21:36:57 -04:00 |
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Droog71
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4c508a5e4a
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Initial commit
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2020-07-19 21:27:15 -04:00 |
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