18 lines
391 B
C#
18 lines
391 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TurbineImpeller : MonoBehaviour
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{
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public GameObject turbine;
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// Update is called once per frame
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void Update()
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{
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if (turbine.GetComponent<AudioSource>().isPlaying == true)
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{
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transform.Rotate(-Vector3.forward * 600 * Time.deltaTime);
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}
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}
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}
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