Commit Graph

368 Commits (master)

Author SHA1 Message Date
Yiu Man Ho 598dd5a5da
not_blocking_trans 2021-06-29 16:20:28 +08:00
Emojigit abc152f8cf Fix Warning 2021-04-24 16:17:09 +02:00
Christian f909bfe6ff
Delete .travis-ci.yml 2018-08-04 17:39:33 +02:00
Christian 187f4d32d3
Create .travis-ci.yml 2018-08-04 17:37:48 +02:00
webD97 12b22905ea Add a 1px offset to sideline textures
This fixes texturing issues I noticed on Windows x64 builds of Minetest. If the white line touches the edge of
the texture, the game will render a small white line on the opposite side of the texture as well. Shaders would
make this line even bigger. We should propably open an issue at the Minetest repository.
2018-02-04 15:29:16 +01:00
Christian 9d79b32d36
Merge pull request #96 from Thomas--S/remove_workshops
Remove old workshops
2018-02-03 22:01:05 +01:00
Thomas--S 7a7364ce91 Workaround can be removed now
See minetest/minetest#5582
2018-01-31 15:00:07 +01:00
Thomas--S 2ab36b2f01 Add some more contributors 2018-01-29 20:26:24 +01:00
Thomas--S 0838bdd981 Remove old workshops 2017-12-16 15:07:57 +01:00
Thomas--S 8ce6da5c07 Change default to streets.only_basic_stairsplus = true 2017-12-15 20:36:35 +01:00
Thomas--S 44c2e2cf8a Signs bugfixes 2017-09-17 20:15:44 +02:00
Thomas--S d1f3ee5d5e Add more concrete barriers 2017-09-17 19:58:06 +02:00
Thomas--S e750bec028 Add some EU signs 2017-09-17 19:32:03 +02:00
Thomas--S d8ec7f6191 Improve Signs
* Add light_source
* Add meshes
* Allow big signs
* Reduce texture size
2017-09-17 13:38:25 +02:00
Thomas--S 1ccac33c89 Fix README.md 2017-09-16 15:21:41 +02:00
Thomas--S dd62ee45a3 Add streets.only_basic_stairsplus setting
If you want to improve loading time and reduce the number of registered nodes,
you can set the setting `streets.only_basic_stairsplus` to true in `minetest.conf`.
When this is enabled, stairsplus nodes will only be registered for very basic roadmarkings.
2017-09-16 15:20:10 +02:00
Thomas--S c2acd99a5a Remove unnecessary update_inventory(pos)
Handled by ts_workshop
2017-09-08 14:11:31 +02:00
Christian beb8e8944d Merge pull request #94 from Thomas--S/workshop
Add new workshop to replace old sign and asphalt workshop.
2017-08-30 15:37:20 +02:00
Thomas--S 811b94d96f Add new workshop to replace old sign and asphalt workshop.
Better usability and cheaper crafting.
2017-08-28 12:03:30 +02:00
Thomas--S f8615f21b3 Fix typo 2017-05-20 15:00:24 +02:00
Thomas--S b5694fddd9 Fix crash when placing markings on unknown nodes
Fixes #93
2017-04-30 07:54:10 +02:00
Thomas--S db6f05b186 Fix recipe problems 2017-04-26 05:58:59 +02:00
Thomas--S 138eb8fed4 Various bugfixes and improvements 2017-04-13 15:03:52 +02:00
Thomas--S 97266a5748 Fix typo 2017-04-09 13:10:39 +02:00
Thomas--S 632e3be294 Reformat code 2017-04-01 10:33:05 +02:00
Thomas--S 8fff7db84d Fix street light recipe conflict 2017-04-01 10:03:53 +02:00
Thomas--S 6072a001cb Add a forum title picture 2017-03-05 12:24:08 +01:00
Thomas--S 27eedcb569 Don't crash when mesecons disabled 2017-02-21 18:11:12 +01:00
Thomas--S 71ff1f5ace Release Streets 2.0
Warning: *Not* fully backwards-compatible to Streets 1.x
2017-02-21 16:28:45 +01:00
Thomas--S 672f594cf9 Fix typo in README 2017-02-13 21:40:18 +01:00
Thomas--S 6629cd64c0 Fix bug in streets light 2017-02-13 05:53:35 +01:00
Thomas--S 48367fe64a Add recommended mods 2017-02-12 09:51:27 +01:00
Thomas--S 481e56b721 Add Guardrail 2017-02-04 16:33:01 +01:00
Thomas--S c67df39db1 Matrix Screen: Fix object duplication bug 2017-01-17 05:46:00 +01:00
Thomas--S 40f546226d More uses for roadmarking tools 2017-01-13 19:58:30 +01:00
Thomas--S a647584719 Fix bug in street lights 2017-01-13 19:30:09 +01:00
Thomas--S 2f76e55060 Roadmarkings: Fix protection issues 2016-11-21 21:31:55 +01:00
Thomas--S 6edba50c73 Light Level 15 -> Light Level 14
See minetest/minetest@3aefa5d3ce for details.
2016-11-02 13:48:09 +01:00
Thomas--S f3e8d4d169 Change Code License to MIT
All contributors (webdesigner97, cheapie, Thomas-S and HybridDog) agreed.
2016-10-30 16:23:06 +01:00
Thomas--S 34b89c610e Make the Streets Mod Work with Minetest Commit 2ff054d 2016-10-19 15:58:58 +02:00
Thomas--S 58f5e1a062 Add forgotten Textures 2016-09-09 18:19:30 +02:00
Thomas--S f2da2d6f1e Adding Chainlink Fence and Preparing the mod for release 2016-09-08 21:52:24 +02:00
Thomas--S 07d2355a87 Adding Matrix Screen
Originally written by @HybridDog
Modified by @Thomas--S
2016-09-07 14:05:13 +02:00
Thomas--S 9fcc0a1328 Improvements Regarding Signs
- New structure
- EU signs finished
- Fixed sign back texture
2016-09-05 19:10:14 +02:00
Thomas--S e1b52ab98a New Sidewalk Texture
Make the sidewalk texture look a bit like pavement
to make it better distinguishable from roadmarkings.
2016-09-04 13:28:37 +02:00
Thomas--S 95291bd7ec Simplify the new roadmarking system a little bit 2016-09-03 19:41:46 +02:00
Thomas--S 9516f9c1d6 Fix a few bugs regarding the new roadmarking system 2016-09-03 17:04:58 +02:00
Thomas--S f96e7f7c40 Change Roadmarking System
Register new "Roadmarking Tools".
Dig node to remove marking.
The changes were needed to
* fix some minor bugs
* simplify the roadbuilding process
* make roadmarkings a bit less expensive
* make roadmarkings a bit more realistic
2016-09-03 15:19:39 +02:00
Thomas--S fe7133336e Fix bug regarding minetest.is_protected
The regarding functions need player names instead of objects.
2016-08-30 15:26:50 +02:00
webdesigner97 fd08fcfdde merge conflict 2016-07-26 12:56:32 +02:00