Commit Graph

  • a19e0448a9 Add birchwood fence master BlockMen 2016-01-16 14:42:57 +0100
  • b89bc1764a Make waterlilies walkable BlockMen 2016-01-15 20:34:32 +0100
  • 7c83ff5fd1 Improve mapgen v6 default values BlockMen 2016-01-15 20:30:07 +0100
  • 5b029b3f28 Improve many textures BlockMen 2016-01-14 19:09:44 +0100
  • 6a34ab5651 Spawn birches in mgv6 worlds aswell BlockMen 2016-01-13 22:28:31 +0100
  • 607734a8fc Birch, not aspen BlockMen 2016-01-13 19:12:48 +0100
  • 60fe6d1d51 Add aspen tree Auke Kok 2016-01-13 19:06:47 +0100
  • 08a01ee066 Add ability to dye coloured wool white tenplus1 2016-01-12 20:27:26 +0100
  • 524576c046 Fix TNT drops being placed inside nodes ShadowNinja 2015-10-18 22:06:53 -0400
  • 534607c156 Allow books to be copied on the craft grid. Auke Kok 2015-12-14 21:42:09 -0800
  • 90e73df7a1 Add steel Trapdoor Auke Kok 2015-12-14 23:35:14 -0800
  • d8310431d3 Default: Add mapgen alias for air paramat 2015-12-28 22:24:51 +0000
  • 3d7949dd92 Default: New appletree schematics with more variation paramat 2015-12-27 22:25:44 +0000
  • 06c20d4cd2 Minor polishing of creative jeanpatrick.guerrero@gmail.com 2015-12-26 11:30:14 +0100
  • 02a9d9a7fe Verify node type is facedir. Auke Kok 2015-12-24 12:41:52 -0800
  • b167c08c67 Default: Remove root from mapgen trees and large cactus paramat 2015-12-06 21:26:55 +0000
  • b100571bca Fix creative inventory search for some cases BlockMen 2015-12-09 18:03:17 +0100
  • d7b64522e6 Correct new sounds license BlockMen 2015-12-07 18:45:15 +0100
  • bafe9ce509 Add some new sounds by @IngarKCT BlockMen 2015-12-06 23:30:11 +0100
  • 3df5fc915a Add search field to creative inventory jp 2015-11-30 00:40:35 +0100
  • fdd34cb927 Drop items of digged chests LNJ 2015-11-15 21:32:58 +0100
  • 9e9e9fc000 Fix grass _5 inventory images and drop the ones from grass _1-4 kilbith 2015-11-24 19:30:04 +0100
  • a1e5eda318 Add some basic chat commands LNJ 2015-10-29 15:11:19 +0100
  • 050106f5ff Fix Warning LNJ 2015-11-21 13:08:28 +0100
  • 66a161d59c Add potato and improve mod structure LNJ 2015-11-06 16:04:21 +0100
  • dce00ba128 Fix farming API BlockMen 2015-11-06 15:50:56 +0100
  • 55db68e68b Make seeds optional LNJ 2015-11-06 15:47:45 +0100
  • 341f60d59e New header/main menu image BlockMen 2015-11-05 22:27:58 +0100
  • d0f84e7ee5 Improve buckets more BlockMen 2015-11-05 21:16:59 +0100
  • ceae603a5e Don't empty/fill buckets in creative mode BlockMen 2015-11-04 18:24:18 +0100
  • 2f39ca9db3 Make buckets control scheme consistent Jordan Snelling 2015-11-04 18:14:39 +0100
  • b25477b315 Added Fence API and fences in all wood types LNJplus 2015-10-29 19:42:55 +0100
  • a4aa5b2c4a Saplings need to grow minimum light level 13 LNJplus 2015-10-28 20:59:38 +0100
  • 1f3aebd430 Add charcoal LNJplus 2015-10-28 09:40:30 +0100
  • 4ff5cad24c Make beds craftable with any wool again BlockMen 2015-10-25 23:35:20 +0100
  • 31be0b9272 Mushrooms grow slower and only on daytime BlockMen 2015-10-24 00:19:58 +0200
  • 31b9d5fab5 Fix default.is_day() BlockMen 2015-10-22 18:25:19 +0200
  • 07092f84a7 Add different image for written books BlockMen 2015-10-22 18:21:42 +0200
  • 40ada9f1c2 Restructure default (4/x) BlockMen 2015-10-21 20:21:58 +0200
  • 8618241d91 Use PI variable rather than unclear constant Marcin 2015-10-21 14:04:24 +0200
  • 0099a88e87 Restructure default (3/x) BlockMen 2015-10-21 13:46:38 +0200
  • 52b2a16255 Add default.is_day() and use it BlockMen 2015-10-21 13:32:27 +0200
  • fb20e626f9 Fix "double node" regressions BlockMen 2015-10-21 13:24:47 +0200
  • 1c2489e308 Add option to disable bones BlockMen 2015-10-21 10:37:35 +0200
  • 5c59fb1091 Fix typo BlockMen 2015-10-21 00:48:05 +0200
  • 6f0ffd1fef Check inventory in boat.on_punch() Rui 2015-10-20 23:59:47 +0200
  • f53e8fba26 Fix players driving multiple boats (MTG #643) BlockMen 2015-10-20 23:55:31 +0200
  • 8b3308808a New doors textures BlockMen 2015-10-20 23:32:34 +0200
  • 632af89ffe Fix doors sounds BlockMen 2015-10-20 22:33:42 +0200
  • c08f38c443 Fix "leaves with apple" model name kilbith 2015-10-17 11:39:10 +0200
  • f4abd809b5 Improve armor mechanics BlockMen 2015-10-16 00:29:55 +0200
  • c054f43c9c Add diamond armor; fix current armor values BlockMen 2015-10-16 00:03:21 +0200
  • 15a547cf78 Generate leaves with apples instead of apples BlockMen 2015-10-15 23:55:02 +0200
  • b9998b45f3 Add armor mod BlockMen 2015-10-12 15:57:35 +0200
  • c8fe4d9bb6 New Icon BlockMen 2015-10-11 23:15:15 +0200
  • bfb5f28160 Reduce exaggerated green (restores old grass) BlockMen 2015-10-11 23:06:02 +0200
  • 9938cd7687 Remove unused torch textures BlockMen 2015-10-11 23:05:00 +0200
  • 88344cd118 Restore better water movement physics BlockMen 2015-10-11 22:57:54 +0200
  • 94f44f9ed5 Remove mushroom spores BlockMen 2015-10-11 22:53:54 +0200
  • b127fe1aba Make TNT more consistent; update documentation BlockMen 2015-10-11 22:07:10 +0200
  • 98d615c7c7 Switch to fuel group BlockMen 2015-10-11 18:00:40 +0200
  • b197750e4c Allow defining burntime via the fuel group PilzAdam 2015-10-11 17:29:46 +0200
  • be4a1fafa2 Some codestyle cleanup BlockMen 2015-10-11 16:42:13 +0200
  • d1471f1ea8 Add TNT API red-001 2015-10-11 16:22:59 +0200
  • 39aeae8a26 Restructure default (2/x) BlockMen 2015-10-11 12:09:03 +0200
  • 0ebf1de1f2 Restructure default (1/x) BlockMen 2015-10-11 00:21:02 +0200
  • 6252d0123c Add support for armor layer BlockMen 2015-10-10 23:52:08 +0200
  • b094b39c14 Use armor supporting model BlockMen 2015-10-10 23:26:34 +0200
  • 6ce55c41b7 Add 3D torches BlockMen 2015-10-10 22:25:38 +0200
  • 48e381c43f Switch to GPL 3.0 BlockMen 2015-10-10 21:46:26 +0200
  • 7560f0a49f Split mapgen.lua BlockMen 2015-10-10 13:39:40 +0200
  • e9fb5cd8c7 Remove "riverwater" BlockMen 2015-10-09 19:26:28 +0200
  • 4500256e92 Remove normalmaps and restore some textures BlockMen 2015-10-09 19:06:03 +0200
  • 5e6d136c1d Give Mese Ore light back BlockMen 2015-10-09 19:02:37 +0200
  • 174465b14e Revive Minetest NeXt BlockMen 2015-10-09 19:02:17 +0200
  • f4a412d9c1 Papyrus: Grow on dirt and grass only, remove from desert ocean paramat 2015-10-05 01:25:23 +0100
  • 8148bbf95e Flowers: Allow placing waterlily on river water paramat 2015-10-05 00:06:07 +0100
  • 2119054a95 Mgv5/7 biomes: Add more shallow dirt waters paramat 2015-09-28 03:14:44 +0100
  • ac810dbf9d Default: Remove light source from mese ore paramat 2015-09-22 22:25:41 +0100
  • 8e51f318b3 Rename to Minetest Game paramat 2015-09-30 00:48:09 +0100
  • 93a2c40ebc Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it. LeMagnesium 2015-02-03 20:23:00 +0100
  • ff0973fa4f Update api.lua codeandfix 2014-09-02 20:40:06 +0200
  • 1f85f001f9 Remove ugly def of xpanes Rui914 2015-09-01 01:35:59 +0900
  • 279b85fc45 Add option to disable bed's night skip - Solve second point of #512 by adding a setting, `enable_bed_night_skip` , with default value of `true`. LeMagnesium 2015-05-14 18:57:41 +0200
  • 24578ca968 Default/mapgen blob ores: Tune, make faithful to mgv6 paramat 2015-09-18 22:59:02 +0100
  • d0fad4b004 Flowers: Make waterlily not walkable. Add missing flower group paramat 2015-09-17 15:43:29 +0100
  • 4bb9652c0f Flowers: Add waterlily and add to mapgen paramat 2015-09-16 02:38:58 +0100
  • b6c12010b1 Remove beds/Changelog.txt & farming/API.txt Craig Davison 2015-07-29 22:18:16 +0100
  • f5c8f881d7 Change obsidian glass drawtype to glasslike_framed_optional MT-Modder 2015-02-28 22:15:16 -0500
  • 0004c5e637 Better bucket textures Wouters Dorian 2015-07-10 02:31:18 +0200
  • 1cc8300ba9 Default/mapgen: Make river water ice in glacier biome paramat 2015-09-09 18:09:10 +0100
  • fd5721faa8 Flowers: Make flowers wave when waving shader enabled paramat 2015-09-06 06:03:08 +0100
  • 09d910efcb Default/schematics: Fix root error in jungletree from sapling paramat 2015-09-05 05:59:01 +0100
  • acb0cecb36 Fire: Move flame extinguishing to separate faster ABM paramat 2015-08-26 02:31:56 +0100
  • c2307b8816 Default/nodes: Fix acacia leaves not waving paramat 2015-09-01 06:12:21 +0100
  • 73113f3443 Default/trees: Add not-force-placed tree schematics grown from saplings paramat 2015-08-31 05:54:46 +0100
  • 4d9b595a69 Default: Allow papyrus growing on default:sand paramat 2015-08-29 23:58:39 +0100
  • 908d8e5f90 Default/nodes.lua: Add missing spaces, shorten lines paramat 2015-08-25 04:11:46 +0100
  • a0d7644a86 Default: Add snow, snowblock, ice to puts_out_fire group paramat 2015-08-25 01:20:14 +0100
  • 2392842948 Fire: Slow down fire spread and reduce lua load paramat 2015-08-18 01:33:43 +0100