Commit Graph

611 Commits (master)

Author SHA1 Message Date
BlockMen f4abd809b5 Improve armor mechanics 2015-10-16 00:44:37 +02:00
BlockMen c054f43c9c Add diamond armor; fix current armor values 2015-10-16 00:03:21 +02:00
BlockMen 15a547cf78 Generate leaves with apples instead of apples 2015-10-15 23:55:02 +02:00
BlockMen b9998b45f3 Add armor mod 2015-10-15 23:16:53 +02:00
BlockMen c8fe4d9bb6 New Icon 2015-10-11 23:22:54 +02:00
BlockMen bfb5f28160 Reduce exaggerated green (restores old grass) 2015-10-11 23:22:48 +02:00
BlockMen 9938cd7687 Remove unused torch textures 2015-10-11 23:05:00 +02:00
BlockMen 88344cd118 Restore better water movement physics 2015-10-11 22:57:54 +02:00
BlockMen 94f44f9ed5 Remove mushroom spores 2015-10-11 22:53:54 +02:00
BlockMen b127fe1aba Make TNT more consistent; update documentation 2015-10-11 22:19:30 +02:00
BlockMen 98d615c7c7 Switch to fuel group 2015-10-11 21:12:51 +02:00
PilzAdam b197750e4c Allow defining burntime via the fuel group 2015-10-11 18:09:58 +02:00
BlockMen be4a1fafa2 Some codestyle cleanup 2015-10-11 17:17:08 +02:00
red-001 d1471f1ea8 Add TNT API 2015-10-11 17:17:06 +02:00
BlockMen 39aeae8a26 Restructure default (2/x) 2015-10-11 17:16:59 +02:00
BlockMen 0ebf1de1f2 Restructure default (1/x) 2015-10-11 00:21:02 +02:00
BlockMen 6252d0123c Add support for armor layer 2015-10-10 23:52:08 +02:00
BlockMen b094b39c14 Use armor supporting model 2015-10-10 23:26:34 +02:00
BlockMen 6ce55c41b7 Add 3D torches 2015-10-10 22:25:38 +02:00
BlockMen 48e381c43f Switch to GPL 3.0 2015-10-10 21:46:26 +02:00
BlockMen 7560f0a49f Split mapgen.lua 2015-10-10 13:39:40 +02:00
BlockMen e9fb5cd8c7 Remove "riverwater" 2015-10-10 12:32:09 +02:00
BlockMen 4500256e92 Remove normalmaps and restore some textures 2015-10-09 19:20:05 +02:00
BlockMen 5e6d136c1d Give Mese Ore light back
This reverts commit ac810dbf9d.
2015-10-09 19:19:10 +02:00
BlockMen 174465b14e Revive Minetest NeXt 2015-10-09 19:02:17 +02:00
paramat f4a412d9c1 Papyrus: Grow on dirt and grass only, remove from desert ocean 2015-10-05 01:47:37 +01:00
paramat 8148bbf95e Flowers: Allow placing waterlily on river water
Add 'buildable_to = true' to flowers and waterlily
2015-10-05 01:47:18 +01:00
paramat 2119054a95 Mgv5/7 biomes: Add more shallow dirt waters
Dirt waters are more suitable for waterlilies
Add dedicated dunes biome in coniferous forest
Papyrus: use dirt base again
Force-place roots on mapgen tree schematics
Tune some humidity points to improve voronoi cells
Add random rotation to jungle trees
2015-10-03 01:12:45 +01:00
paramat ac810dbf9d Default: Remove light source from mese ore
New brighter mineral_mese texture
2015-10-03 01:11:10 +01:00
paramat 8e51f318b3 Rename to Minetest Game
Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs
2015-09-30 23:33:12 +01:00
LeMagnesium 93a2c40ebc Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.
Thanks for reading.
2015-09-29 21:01:34 +01:00
codeandfix ff0973fa4f Update api.lua
added protection for seed placement and hoeing
2015-09-29 21:01:20 +01:00
Rui914 1f85f001f9 Remove ugly def of xpanes 2015-09-29 01:26:02 +01:00
LeMagnesium 279b85fc45 Add option to disable bed's night skip - Solve second point of #512 by adding a setting, `enable_bed_night_skip` , with default value of `true`. 2015-09-29 01:25:40 +01:00
paramat 24578ca968 Default/mapgen blob ores: Tune, make faithful to mgv6 2015-09-20 00:39:05 +01:00
paramat d0fad4b004 Flowers: Make waterlily not walkable. Add missing flower group 2015-09-17 16:50:11 +01:00
paramat 4bb9652c0f Flowers: Add waterlily and add to mapgen 2015-09-17 12:34:17 +01:00
Craig Davison b6c12010b1 Remove beds/Changelog.txt & farming/API.txt
- beds/Changelog.txt probably won't be updated because http://dev.minetest.net/Changelog is used instead
- The information in farming/API.txt is already documented in game_api.txt
2015-09-14 23:08:52 +01:00
MT-Modder f5c8f881d7 Change obsidian glass drawtype to glasslike_framed_optional 2015-09-14 23:08:37 +01:00
Wouters Dorian 0004c5e637 Better bucket textures 2015-09-14 06:58:19 +02:00
paramat 1cc8300ba9 Default/mapgen: Make river water ice in glacier biome
Add commented-out 'node river water' lines to all biomes
2015-09-10 16:34:34 +01:00
paramat fd5721faa8 Flowers: Make flowers wave when waving shader enabled 2015-09-10 16:34:18 +01:00
paramat 09d910efcb Default/schematics: Fix root error in jungletree from sapling 2015-09-05 06:09:47 +01:00
paramat acb0cecb36 Fire: Move flame extinguishing to separate faster ABM
Add extinguish sounds (from default mod lavacooling)
'disable fire' setting extinguishes fire quickly using a dedicated ABM
'disable fire' also disables all other ABMs
Simplify flammable node removal ABM
Speed up node ignition, it was too slow
Add 'sunlight propagates = true' and 'paramtype = "light" to flame
Balance fire sounds' gain
2015-09-04 23:05:26 +01:00
paramat c2307b8816 Default/nodes: Fix acacia leaves not waving 2015-09-01 06:18:06 +01:00
paramat 73113f3443 Default/trees: Add not-force-placed tree schematics grown from saplings 2015-09-01 05:57:07 +01:00
paramat 4d9b595a69 Default: Allow papyrus growing on default:sand
Mgv5/mgv7 papyrus schematic now has sand nodes as a base
Add sand beach to mgv5/mgv7 deserts
2015-08-31 22:58:33 +01:00
paramat 908d8e5f90 Default/nodes.lua: Add missing spaces, shorten lines 2015-08-25 06:47:55 +01:00
paramat a0d7644a86 Default: Add snow, snowblock, ice to puts_out_fire group 2015-08-25 03:03:06 +01:00
paramat 2392842948 Fire: Slow down fire spread and reduce lua load
Increase chance value of ABMs
Disable ignition from a distance
Only detect neighbouring extinguishing nodes
Fix code style issues and add comments
2015-08-20 04:09:22 +01:00