BlockMen
f4abd809b5
Improve armor mechanics
2015-10-16 00:44:37 +02:00
BlockMen
c054f43c9c
Add diamond armor; fix current armor values
2015-10-16 00:03:21 +02:00
BlockMen
15a547cf78
Generate leaves with apples instead of apples
2015-10-15 23:55:02 +02:00
BlockMen
b9998b45f3
Add armor mod
2015-10-15 23:16:53 +02:00
BlockMen
c8fe4d9bb6
New Icon
2015-10-11 23:22:54 +02:00
BlockMen
bfb5f28160
Reduce exaggerated green (restores old grass)
2015-10-11 23:22:48 +02:00
BlockMen
9938cd7687
Remove unused torch textures
2015-10-11 23:05:00 +02:00
BlockMen
88344cd118
Restore better water movement physics
2015-10-11 22:57:54 +02:00
BlockMen
94f44f9ed5
Remove mushroom spores
2015-10-11 22:53:54 +02:00
BlockMen
b127fe1aba
Make TNT more consistent; update documentation
2015-10-11 22:19:30 +02:00
BlockMen
98d615c7c7
Switch to fuel group
2015-10-11 21:12:51 +02:00
PilzAdam
b197750e4c
Allow defining burntime via the fuel group
2015-10-11 18:09:58 +02:00
BlockMen
be4a1fafa2
Some codestyle cleanup
2015-10-11 17:17:08 +02:00
red-001
d1471f1ea8
Add TNT API
2015-10-11 17:17:06 +02:00
BlockMen
39aeae8a26
Restructure default (2/x)
2015-10-11 17:16:59 +02:00
BlockMen
0ebf1de1f2
Restructure default (1/x)
2015-10-11 00:21:02 +02:00
BlockMen
6252d0123c
Add support for armor layer
2015-10-10 23:52:08 +02:00
BlockMen
b094b39c14
Use armor supporting model
2015-10-10 23:26:34 +02:00
BlockMen
6ce55c41b7
Add 3D torches
2015-10-10 22:25:38 +02:00
BlockMen
48e381c43f
Switch to GPL 3.0
2015-10-10 21:46:26 +02:00
BlockMen
7560f0a49f
Split mapgen.lua
2015-10-10 13:39:40 +02:00
BlockMen
e9fb5cd8c7
Remove "riverwater"
2015-10-10 12:32:09 +02:00
BlockMen
4500256e92
Remove normalmaps and restore some textures
2015-10-09 19:20:05 +02:00
BlockMen
5e6d136c1d
Give Mese Ore light back
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This reverts commit ac810dbf9d
.
2015-10-09 19:19:10 +02:00
BlockMen
174465b14e
Revive Minetest NeXt
2015-10-09 19:02:17 +02:00
paramat
f4a412d9c1
Papyrus: Grow on dirt and grass only, remove from desert ocean
2015-10-05 01:47:37 +01:00
paramat
8148bbf95e
Flowers: Allow placing waterlily on river water
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Add 'buildable_to = true' to flowers and waterlily
2015-10-05 01:47:18 +01:00
paramat
2119054a95
Mgv5/7 biomes: Add more shallow dirt waters
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Dirt waters are more suitable for waterlilies
Add dedicated dunes biome in coniferous forest
Papyrus: use dirt base again
Force-place roots on mapgen tree schematics
Tune some humidity points to improve voronoi cells
Add random rotation to jungle trees
2015-10-03 01:12:45 +01:00
paramat
ac810dbf9d
Default: Remove light source from mese ore
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New brighter mineral_mese texture
2015-10-03 01:11:10 +01:00
paramat
8e51f318b3
Rename to Minetest Game
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Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs
2015-09-30 23:33:12 +01:00
LeMagnesium
93a2c40ebc
Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.
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Thanks for reading.
2015-09-29 21:01:34 +01:00
codeandfix
ff0973fa4f
Update api.lua
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added protection for seed placement and hoeing
2015-09-29 21:01:20 +01:00
Rui914
1f85f001f9
Remove ugly def of xpanes
2015-09-29 01:26:02 +01:00
LeMagnesium
279b85fc45
Add option to disable bed's night skip - Solve second point of #512 by adding a setting, `enable_bed_night_skip` , with default value of `true`.
2015-09-29 01:25:40 +01:00
paramat
24578ca968
Default/mapgen blob ores: Tune, make faithful to mgv6
2015-09-20 00:39:05 +01:00
paramat
d0fad4b004
Flowers: Make waterlily not walkable. Add missing flower group
2015-09-17 16:50:11 +01:00
paramat
4bb9652c0f
Flowers: Add waterlily and add to mapgen
2015-09-17 12:34:17 +01:00
Craig Davison
b6c12010b1
Remove beds/Changelog.txt & farming/API.txt
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- beds/Changelog.txt probably won't be updated because http://dev.minetest.net/Changelog is used instead
- The information in farming/API.txt is already documented in game_api.txt
2015-09-14 23:08:52 +01:00
MT-Modder
f5c8f881d7
Change obsidian glass drawtype to glasslike_framed_optional
2015-09-14 23:08:37 +01:00
Wouters Dorian
0004c5e637
Better bucket textures
2015-09-14 06:58:19 +02:00
paramat
1cc8300ba9
Default/mapgen: Make river water ice in glacier biome
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Add commented-out 'node river water' lines to all biomes
2015-09-10 16:34:34 +01:00
paramat
fd5721faa8
Flowers: Make flowers wave when waving shader enabled
2015-09-10 16:34:18 +01:00
paramat
09d910efcb
Default/schematics: Fix root error in jungletree from sapling
2015-09-05 06:09:47 +01:00
paramat
acb0cecb36
Fire: Move flame extinguishing to separate faster ABM
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Add extinguish sounds (from default mod lavacooling)
'disable fire' setting extinguishes fire quickly using a dedicated ABM
'disable fire' also disables all other ABMs
Simplify flammable node removal ABM
Speed up node ignition, it was too slow
Add 'sunlight propagates = true' and 'paramtype = "light" to flame
Balance fire sounds' gain
2015-09-04 23:05:26 +01:00
paramat
c2307b8816
Default/nodes: Fix acacia leaves not waving
2015-09-01 06:18:06 +01:00
paramat
73113f3443
Default/trees: Add not-force-placed tree schematics grown from saplings
2015-09-01 05:57:07 +01:00
paramat
4d9b595a69
Default: Allow papyrus growing on default:sand
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Mgv5/mgv7 papyrus schematic now has sand nodes as a base
Add sand beach to mgv5/mgv7 deserts
2015-08-31 22:58:33 +01:00
paramat
908d8e5f90
Default/nodes.lua: Add missing spaces, shorten lines
2015-08-25 06:47:55 +01:00
paramat
a0d7644a86
Default: Add snow, snowblock, ice to puts_out_fire group
2015-08-25 03:03:06 +01:00
paramat
2392842948
Fire: Slow down fire spread and reduce lua load
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Increase chance value of ABMs
Disable ignition from a distance
Only detect neighbouring extinguishing nodes
Fix code style issues and add comments
2015-08-20 04:09:22 +01:00