Zepha/src/util
Auri Collings 2543efec36
Update EventEmitter.h
2021-10-11 14:45:40 -07:00
..
frustum Clean up TextureAtlas, fix swaying and offsetting, add pillar blockmodel. 2021-09-02 23:48:09 -07:00
net Clean up TextureAtlas, fix swaying and offsetting, add pillar blockmodel. 2021-09-02 23:48:09 -07:00
Any.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
Bounds.cpp Read description VVV 2021-08-15 17:21:12 -07:00
Bounds.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
CovariantPtr.h Supercharged Serialization, Fixed Size types 2021-06-21 22:09:35 -07:00
EventEmitter.h Update EventEmitter.h 2021-10-11 14:45:40 -07:00
FunctionTraits.h new EventEmitter template class that can have arbitrary event parameters, and is awesome 2021-10-11 12:46:57 -07:00
GL.h WIP cmake rework 2021-08-30 01:14:23 +02:00
Interp.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
Lockable.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
Log.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
Mat4Conv.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
PerfTimer.cpp Optimize debug info & Dimension updates. 2021-08-15 18:30:38 -07:00
PerfTimer.h Optimize debug info & Dimension updates. 2021-08-15 18:30:38 -07:00
RIE.h Supercharged Serialization, Fixed Size types 2021-06-21 22:09:35 -07:00
Ray.cpp Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
Ray.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
Space.h Replaced LibNoise in MapGen with FastNoise2 for S U P E R S P E E D 2021-08-09 22:39:20 -07:00
StringParser.h new EventEmitter template class that can have arbitrary event parameters, and is awesome 2021-10-11 12:46:57 -07:00
Structure.cpp Chunk Refactor 2021-06-20 17:50:45 -07:00
Structure.h Chunk Refactor 2021-06-20 17:50:45 -07:00
Target.cpp Entity collision boxes, entity selecting, Target refactor. 2020-12-04 01:32:27 -08:00
Target.h Entity collisions, gravity, & velocity. 2020-12-05 21:17:46 -08:00
Timer.cpp Fixed connection & many network packets. 2021-06-22 18:13:39 -07:00
Timer.h Fixed connection & many network packets. 2021-06-22 18:13:39 -07:00
TupleSub.h new EventEmitter template class that can have arbitrary event parameters, and is awesome 2021-10-11 12:46:57 -07:00
Types.h WIP String function parser (for texture modifiers) 2021-09-22 21:57:45 -07:00
Util.h New Style API that throws if type is invalid. 2021-08-19 20:18:55 -07:00
Vec.h Fixed Vector directions, tweaked colors, fixed entity scaling. Entities aren't updating, unsure if that's a new thing or not. 2021-09-03 01:20:56 -07:00
Voronoi3D.cpp Mod tweaks and perf improvements 2021-09-26 16:22:07 -07:00
Voronoi3D.h Mod tweaks and perf improvements 2021-09-26 16:22:07 -07:00