Auri
316dffd382
So I'll be real, I forgot to commit, like, ever.
2021-01-22 12:56:45 -08:00
100To
1869a9096a
Laptop commits!!!
2021-01-10 19:12:03 -08:00
Auri
7e985717ad
Update scaling again, fix shaders, optimize more, fix tokens.
2021-01-05 23:20:55 -08:00
Auri
e2cf12c9f7
Fix chunk rendering, improve load times, standardize editor units.
2021-01-05 21:56:20 -08:00
Auri
ca2ec263f6
I updated the tileset format two times in one commit help
...
- Entirely new interface wow!
- Asset upload form
- (Now deprecated) tileset previewer in asset upload form
- Token previewer in asset upload form
- New Database format for assets
- New tileset format that allows better auto-patching
- Auto-patching
- (Partially) fix tokens
- Help me
2021-01-05 00:02:13 -08:00
Auri
0634951fae
Refactor entire program -- react routing, better phaser code.
2020-12-30 12:02:45 -08:00
Auri
9f899ec8ef
Did I ever commit this?
2020-11-01 14:19:01 -08:00
Nicole Collings
9561e5a489
Token uploading
2020-06-15 16:08:37 -07:00
Nicole Collings
7d4ea2b131
File uploading
2020-06-14 00:09:16 -07:00
Nicole Collings
3f2a79910a
Give the builder data to indicate which map it should be editing
2020-06-11 12:21:33 -07:00
Nicole Collings
d8bf5a458c
Really remove big files
2020-06-10 15:27:10 -07:00
Nicole Collings
9f2910f18a
Remove large files
2020-06-10 15:25:31 -07:00
Nicole Collings
3ea808dbe5
Created backend manager for Campaigns and Maps, organize files, improve DB functionality.
2020-06-10 15:19:12 -07:00
Nicole Collings
a06dcfdfc7
Clean up server side slightly
2020-06-09 16:50:49 -07:00
Nicole Collings
18f8509168
Move to node server, server boilerplate, fix issues.
2020-06-09 16:19:16 -07:00
Nicole Collings
58e36e132e
Merge branch 'master' of https://github.com/Aurailus/VirtualDungeon
2020-06-09 16:19:01 -07:00
Nicole Collings
1549c1bb42
Move to node server, server boilerplate, fix issues.
2020-06-09 16:17:39 -07:00
Nicole Collings
740a659951
Nieve lighting implementation
2020-04-20 21:18:14 -07:00
Nicole Collings
74fd7c491f
New chunk-based rendering method, reorganized file structure
2020-04-20 14:20:15 -07:00
Nicole Collings
f989793a55
Tweak the hole graphics
2020-04-19 11:58:56 -07:00
Nicole Collings
561868ac77
Raytaced fog of war
2020-03-19 21:08:11 -07:00
Nicole Collings
f68fe9af08
Tile based fog of war
2020-03-19 19:22:23 -07:00
Nicole Collings
b6d41c494b
Proper loader
2020-03-17 13:24:29 -07:00
Nicole Collings
dd48ee4728
Fixed overlay placement on certain ground tiles, fixed recalculating unnecessary tiles w/ smart tiler
2020-03-17 11:06:21 -07:00
Nicole Collings
e1ddfb553a
Holes and shit
2020-03-16 23:30:34 -07:00
Nicole Collings
c1bcae0762
Added new assets, new components, updated tile placement manipulation
2020-03-15 23:23:11 -07:00
Nicole Collings
d45bdeafcf
Token multiselect
2020-03-13 14:05:59 -07:00
Nicole Collings
4907d12557
Moving tokens - cleaned token manip files
2020-03-12 17:41:36 -07:00
Nicole Collings
765e5e5428
Resolve zooming issues with textures - expensive on performance though.
2020-03-12 13:57:36 -07:00
Nicole Collings
81c205741a
Reimplemented tile selector, changed tile formats
2020-03-12 12:24:29 -07:00
Nicole Collings
410ffd5027
New layering
2020-03-11 22:56:09 -07:00
Nicole Collings
6a025deabb
TilesetManager
2020-03-11 16:06:19 -07:00
Nicole Collings
5c785762f0
New UI for tokens and tiles
2020-03-11 12:36:59 -07:00
Nicole Collings
c5807bdafc
Tokens, UI, undo, redo, more palettes, etc.
2020-03-08 14:30:16 -07:00
Nicole Collings
de0786655e
Initial Commit
2020-03-07 22:26:08 -08:00