Translate more strings

master
Jordan Irwin 2021-08-15 03:37:09 -07:00
parent 41e9a709fd
commit 8bfcc3d5d7
2 changed files with 80 additions and 0 deletions

View File

@ -87,6 +87,7 @@ flammable: @1=inflamable: @1
color: @1=
speed interval: @1=intervalo velocidad: @1
range: @1=alcance: @1
texture: @1=textura: @1
texture alpha mode: @1=modo textura alfa: @1
stackable: @1=apilable: @1
stack max: @1=apila max: @1
@ -97,8 +98,47 @@ palette index: @1=índice de paleta: @1
durability: @1=durabilidad: @1
wear: @1=deterioro: @1
emits light: @1=emite luz: @1
backface culling: @1=
mesh: @1=
paramtype: @1=
paramtype2: @1=
on rotate: @1=al girar: @1
infotext: @1=texto informativo: @1
liquid viscosity: @1=viscosidad líquido: @1
drowning: @1=ahogo: @1
liquid alternative flowing: @1=líquido fluente alternativo: @1
liquid range: @1=alcance líquido: @1
liquid renewable: @1=líquido renovable: @1
liquid alternative source: @1=fuente líquido alternativa: @1
waving: @1=ondulación: @1
wallmounted: @1=montado en pared: @1
legacy wallmounted: @1=legado montado en pared: @1
# xdecor / workbench
workbench repairable: @1=reparo por banco de trabajo: @1
# 3d_armor
preview: @1=previsio: @1
subtype: @1=subtipo: @1
# shields
reciprocate damage: @1=reciproca daño: @1
# throwing
target: @1=objetivo: @1
on hit sound: @1=sonido al golpear: @1
allow protected: @1=permitir protegido: @1
mass: @1=masa: @1
strength: @1=fuerza: @1
# sling:sling
cooldown: @1=
delay: @1=demora: @1
sound: @1=sonido: @1
# technic
wear represents: @1=
# unverified
replace empty with: @1=vacío reemplazado con: @1
jump disabled: @1=brinco se desactivada: @1

View File

@ -103,6 +103,7 @@ weapon: @1=
heavy: @1=
speed interval: @1=
range: @1=
texture: @1=
texture alpha mode: @1=
stackable: @1=
stack max: @1=
@ -115,4 +116,43 @@ palette index: @1=
durability: @1=
wear: @1=
emits light: @1=
backface culling: @1=
mesh: @1=
paramtype: @1=
paramtype2: @1=
on rotate: @1=
infotext: @1=
liquid viscosity: @1=
drowning: @1=
liquid alternative flowing: @1=
liquid range: @1=
liquid renewable: @1=
liquid alternative source: @1=
waving: @1=
wallmounted: @1=
legacy wallmounted: @1=
# xdecor / workbench
workbench repairable: @1=
# 3d_armor
preview: @1=
subtype: @1=
# shields
reciprocate damage: @1=
# throwing
target: @1=
on hit sound: @1=
allow protected: @1=
mass: @1=
strength: @1=
# sling:sling
cooldown: @1=
delay: @1=
sound: @1=
# technic
wear represents: @1=