Commit Graph

  • 1f66cab169 Implement better slope placement system Only look in the desired direction and place slope node on lowest slope part. will automatically adjust slope to next higher node. orwell96 2016-12-13 19:28:10 +0100
  • 0e185b9fb8 increase couple validity radius orwell96 2016-12-13 19:27:38 +0100
  • 631636f757 try to fix damage bug orwell96 2016-12-05 20:53:43 +0100
  • 8f5c0feb45 fix bug about seats on wagon sometimes a single character can cause great mess... orwell96 2016-12-04 23:18:28 +0100
  • f155011e1a remove the legacy replacement lbms/abms Until now, everyone should have updated at least once... orwell96 2016-12-03 23:53:12 +0100
  • e9eacee7df add description, screenshot and update manual also fix crafting recipe for box wagon orwell96 2016-12-03 23:18:12 +0100
  • 902a4f7a02 add/update crafting recipes for bumpers and detector rails orwell96 2016-11-29 17:20:06 +0100
  • 072ca535bf
    Merge branch 'master' of https://github.com/orwell96/advtrains Gabriel Pérez-Cerezo 2016-11-28 11:47:35 +0100
  • 3afa9a3434 Fix hud not disappearing when pressing Shift+Use orwell96 2016-11-25 22:35:57 +0100
  • 9859d8870d Delete unused textures orwell96 2016-11-25 22:32:08 +0100
  • 942b2a11e3
    Merge branch 'master' of https://github.com/orwell96/advtrains Gabriel Pérez-Cerezo 2016-11-25 10:32:26 +0100
  • 6f444cd10e drop player on the platform if there is one orwell96 2016-11-24 21:52:17 +0100
  • 8c43f4d026 document new train controls and add combination for getting off orwell96 2016-11-24 20:56:23 +0100
  • 7eb17b3233 change train controlling system and keybindings also, fix various small bugs orwell96 2016-11-24 20:25:07 +0100
  • cccdad4aeb adjust to new close_formspec feature (minetest 0d1c959) this won't break compatibility with older minetest versions. orwell96 2016-11-23 19:28:39 +0100
  • 1d6cd12895 Make mesecons optional again orwell96 2016-11-21 19:56:10 +0100
  • 5f377f7b6c
    Depends on Mesecons Gabriel Pérez-Cerezo 2016-11-12 21:47:23 +0100
  • 3cb4ab79b5 update readme file with recent contributions (thanks everyone) and update zip I forgot it again! orwell96 2016-11-11 21:20:46 +0100
  • 32c0b1b423 Change names of the images mbb committed and delete remaining $color.png images orwell96 2016-11-11 21:15:58 +0100
  • aaf1d20221 Merge pull request #10 from mbblp/master orwell96 2016-11-11 21:05:38 +0100
  • ee24a50b25 add better textures mbblp 2016-11-11 17:58:07 +0100
  • 46a4f22647 Fix detector rails rotating when a train passes orwell96 2016-11-11 14:45:43 +0100
  • 7b357883b3 update zip fileJ orwell96 2016-11-11 14:34:15 +0100
  • e7ee0e96c7 fix trackplacer patternmatching issue and implement failure messages better also reindent the code that was broken by emacs(or so) orwell96 2016-11-11 14:20:23 +0100
  • 06f0150b61 Add detector rails orwell96 2016-11-10 22:58:27 +0100
  • 5bece1ecc1 remove an unnecessary dump() instruction orwell96 2016-11-10 22:35:48 +0100
  • 9476083c8a Remove the "register_bumpers" workaround function and register them how they should be registered orwell96 2016-11-10 21:08:39 +0100
  • b7eb7ddbfd tweak wagon_span values and model sizes/positions Together with the rewritten collision system it should work for now. orwell96 2016-11-10 20:38:34 +0100
  • ab652da5f4 rewrite collision system again this time, it is based on nodes that trains stand on. advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails. orwell96 2016-11-10 20:24:47 +0100
  • 6a0186f042 integrate mbb's new train models and correct some wagon_spans, wagon/engine scalings and file names issue with collisions needs to be fixed. orwell96 2016-11-06 23:21:03 +0100
  • 72766b974c sandstone brick platform orwell96 2016-11-05 20:33:55 +0100
  • c838c4534f 100th commit: disable debug messages orwell96 2016-11-03 21:21:28 +0100
  • 85a8517bde make smoke also distribute horizontally a bit orwell96 2016-11-03 15:50:50 +0100
  • 245f07d323 Add a box wagon Alongside with coding wagon inventories, and several bugfixes orwell96 2016-11-03 11:27:17 +0100
  • 31b579bc5c move a line to correct behavior orwell96 2016-11-03 09:03:23 +0100
  • 20a1171144 rework entity handling some modularization, clarify 'initialized' property, some re-implementations orwell96 2016-11-02 11:17:42 +0100
  • ee6b7494bb add 2 value sanity checks which should not be needed but are for any reason game crashed because of these values being nil, I don't know how these values could even become nil, but whatever. Interestingly, I never found the wagon entity that was causing the crashs orwell96 2016-10-29 21:08:26 +0200
  • be37a649f7 fix unloaded map chunk travelling orwell96 2016-10-29 21:07:51 +0200
  • cddc92d1de Include zip in repo, because of hosting. No .tar.gz. orwell96 2016-10-27 15:34:05 +0200
  • a6ba53f3bb add .gitignore to not include the .zip and .tar.gz into the repo orwell96 2016-10-27 15:30:24 +0200
  • 90a46557c1 shorten readme file rapidly since I always forget to update it orwell96 2016-10-27 15:24:18 +0200
  • 656969abe2 Revert "also remove two xcfs in the textures folder" orwell96 2016-10-27 15:17:23 +0200
  • 6baebc085f Merge pull request #9 from gpcf/master orwell96 2016-10-27 11:54:58 +0200
  • 8f409f5920
    Merge branch 'master' of https://github.com/orwell96/advtrains Gabriel Pérez-Cerezo 2016-10-26 17:01:31 +0200
  • 8403d69097 add smoke: remove debug message orwell96 2016-10-26 16:04:03 +0200
  • f6576b6a6a fix crash on getting on wagon, caused by nonexistant table orwell96 2016-10-26 15:44:35 +0200
  • 6a406505ea add smoke to steam engine feature may behave strange or not work at all until latest git version! orwell96 2016-10-26 15:30:27 +0200
  • 3990565538
    Added makefile that creates a .zip and a .tar.gz file for installation. Gabriel Pérez-Cerezo 2016-10-23 19:10:02 +0200
  • 1f8e9520f8
    Revert "remove all .blend and additional files that are not part of the mod from the repository" Gabriel Pérez-Cerezo 2016-10-23 18:49:18 +0200
  • 33fe29b3a5 also remove two xcfs in the textures folder orwell96 2016-10-22 20:58:07 +0200
  • 7c53f16922 remove all .blend and additional files that are not part of the mod from the repository orwell96 2016-10-22 20:38:34 +0200
  • a3d8c3ae16 Merge branch 'master' of https://github.com/orwell96/advtrains orwell96 2016-10-22 20:32:02 +0200
  • 7f92ac4bd2 make the attach position (the 'seat') selectable orwell96 2016-10-22 20:30:10 +0200
  • 414ae45adc try to make engine animation work orwell96 2016-10-19 17:05:51 +0200
  • def57bcab8 Merge pull request #5 from gpcf/master orwell96 2016-10-15 12:07:55 +0200
  • c936b824d6
    Fixed bug with protections Gabriel Pérez-Cerezo 2016-10-08 14:33:21 +0200
  • 0a4af9b99e
    Merge branch 'master' of https://github.com/orwell96/advtrains Gabriel Pérez-Cerezo 2016-10-06 15:07:58 +0200
  • 8cae3cf9ee some smaller slopes orwell96 2016-10-06 10:44:16 +0200
  • b26ccf37ec add japanese wagon and engine orwell96 2016-10-06 09:56:40 +0200
  • 08f957f189
    Fixed Bug introduced by bugfix Gabriel Pérez-Cerezo 2016-10-05 21:56:21 +0200
  • c0c9bd5a60
    Fixed bug (unable to send message to player) Gabriel Pérez-Cerezo 2016-10-05 17:39:53 +0200
  • 307b4048ac
    Fixed crash problem Gabriel Pérez-Cerezo 2016-10-05 15:27:16 +0200
  • cacd0da431
    Now honors protections Gabriel Pérez-Cerezo 2016-10-04 10:54:48 +0200
  • 8b400329a0 add acceleration calculation orwell96 2016-09-29 08:41:05 +0200
  • 76bd8eaaba fix train entities moving with wrong speed orwell96 2016-09-29 08:31:57 +0200
  • bb50b390d4 add owner system to prevent random train destroying orwell96 2016-09-29 08:20:06 +0200
  • 2d59119e37 destructed wagons in survival give only steel back, user confirmation added orwell96 2016-09-28 23:27:47 +0200
  • e046e1926d adding ability for custom on_step/destroy functions in wagon definition orwell96 2016-09-28 23:12:01 +0200
  • 8f4da0be77 add 45 degrees vertical rails orwell96 2016-09-18 11:16:59 +0200
  • e0ee5500ab add more crafting recipes and a manual orwell96 2016-09-17 11:14:28 +0200
  • b1c9b50406 add some items to the not-blocking-trains group orwell96 2016-09-15 11:50:37 +0200
  • a05b7c8c85 wtf did this file in here? orwell96 2016-09-15 08:10:49 +0200
  • d49e386bf7 relicensing under CC-BY-NC-SA and updationg readme. orwell96 2016-09-15 08:08:26 +0200
  • c4a26de487 various improvements on signals and bumpers orwell96 2016-09-13 18:05:59 +0200
  • a93fb4345e make switches not switchable when train is on it, and do neccessary stuff on switching orwell96 2016-09-13 16:18:57 +0200
  • 173829fe59 add electric signal and rotate signals for better placement orwell96 2016-09-13 16:11:14 +0200
  • 1e93892d8a add mesecon support for switches and signals orwell96 2016-09-13 14:44:35 +0200
  • d3af97b63e adding a signal. it is controllable by mesecons and by right click. it does not influence trains orwell96 2016-09-12 22:58:18 +0200
  • bdfe260780 adding mbb's new textures orwell96 2016-09-12 21:06:58 +0200
  • f54d3b2e6c Adding crafting recipes orwell96 2016-09-12 21:06:00 +0200
  • 1cffe6a9b6 fix item drops on rails, and throw bumpers out of the trackplacer tables, because it caused confusion orwell96 2016-09-12 13:05:14 +0200
  • 0343b7680a add bumpers orwell96 2016-09-12 13:02:14 +0200
  • d49c306431 Fix two trackplacer issues 1. you can't place tracks on non-walkable nodes 2. in certain situations no rail was placed at all orwell96 2016-08-30 10:20:43 +0200
  • 20b6e43501 removed 2 very annoying debug messages that should not go with 1.0 orwell96 2016-08-29 23:10:10 +0200
  • 997f87b473 Updating readme, and branching to v1.0 orwell96 2016-08-29 22:40:42 +0200
  • 38714bc2e8 implement track placing algorithm better orwell96 2016-08-29 21:53:41 +0200
  • 0db3276a25 correcting an error that caused a crash orwell96 2016-08-28 22:05:35 +0200
  • 0a5630011d correct wrongly rotated texture for subway orwell96 2016-08-28 22:02:34 +0200
  • d0e1588399 Add a subway train (and fix spelling mistake resulting in collision not working orwell96 2016-08-28 21:58:13 +0200
  • 30dd71ea5a Add a platform node, make some nodes (esp. fences) not blocking trains, implement benchmarking better and optimize some things orwell96 2016-08-28 20:59:54 +0200
  • 0787e19751 Fixing inventory and inventory images orwell96 2016-08-28 15:39:24 +0200
  • dfe1c44e8b Making everything visible in creative inventory, since the code that should do that does not work. orwell96 2016-08-28 15:07:03 +0200
  • b89419b129 Re-implement collision in a less resource-intensive way that I should have used on from the beginning (ad fix some logical mistakes) orwell96 2016-08-27 01:46:29 +0200
  • c72d4770b8 Creating new switches, and adding lbms to finally abandon old rails orwell96 2016-08-26 18:13:16 +0200
  • 592731d83d Tidy up the workspace orwell96 2016-08-25 13:02:09 +0200
  • b369cb2051 Fix shadow bug on some rail models orwell96 2016-08-23 19:28:01 +0200
  • c098b6ecdf finally fix train collisions (please work now) orwell96 2016-08-22 23:28:25 +0200
  • 522a9ccd68 tidying up the tracks and trackworker/placer code and making rail registration a lot more modular orwell96 2016-08-22 22:41:09 +0200
  • 2593b1af16 repairing the trackworker orwell96 2016-08-21 21:46:16 +0200
  • 2ed61efc15 add new-style vertical tracks orwell96 2016-08-21 21:07:37 +0200