add acceleration calculation

master
orwell96 2016-09-29 08:41:05 +02:00
parent 76bd8eaaba
commit 8b400329a0
2 changed files with 15 additions and 3 deletions

View File

@ -318,7 +318,10 @@ function advtrains.train_step(id, train, dtime)
applydiff=(math.min((advtrains.train_brake_force*dtime), math.abs(diff)))
end
end
train.velocity=train.velocity+(applydiff*math.sign(train.tarvelocity-train.velocity))
train.last_accel=(applydiff*math.sign(train.tarvelocity-train.velocity))
train.velocity=train.velocity+train.last_accel
else
train.last_accel=0
end
--move

View File

@ -302,9 +302,11 @@ function wagon:on_step(dtime)
--FIX: use index of the wagon, not of the train.
local velocity=gp.velocity/(gp.path_dist[math.floor(index)] or 1)
local acceleration=(gp.last_accel or 0)/(gp.path_dist[math.floor(index)] or 1)
local factor=index-math.floor(index)
local actual_pos={x=first_pos.x-(first_pos.x-second_pos.x)*factor, y=first_pos.y-(first_pos.y-second_pos.y)*factor, z=first_pos.z-(first_pos.z-second_pos.z)*factor,}
local velocityvec={x=(first_pos.x-second_pos.x)*velocity*-1, z=(first_pos.z-second_pos.z)*velocity*-1, y=(first_pos.y-second_pos.y)*velocity*-1}
local accelerationvec={x=(first_pos.x-second_pos.x)*acceleration*-1, z=(first_pos.z-second_pos.z)*acceleration*-1, y=(first_pos.y-second_pos.y)*acceleration*-1}
--some additional positions to determine orientation
local aposfwd=gp.path[math.floor(index+2)]
@ -321,9 +323,15 @@ function wagon:on_step(dtime)
end
self.updatepct_timer=(self.updatepct_timer or 0)-dtime
if not self.old_velocity_vector or not vector.equals(velocityvec, self.old_velocity_vector) or self.old_yaw~=yaw or self.updatepct_timer<=0 then--only send update packet if something changed
self.object:setpos(actual_pos)
if not self.old_velocity_vector
or not vector.equals(velocityvec, self.old_velocity_vector)
or not self.old_acceleration_vector
or not vector.equals(accelerationvec, self.old_acceleration_vector)
or self.old_yaw~=yaw
or self.updatepct_timer<=0 then--only send update packet if something changed
self.object:setpos(actual_pos)
self.object:setvelocity(velocityvec)
self.object:setacceleration(accelerationvec)
self.object:setyaw(yaw)
self.updatepct_timer=2
if self.update_animation then
@ -332,6 +340,7 @@ function wagon:on_step(dtime)
end
self.old_velocity_vector=velocityvec
self.old_acceleration_vector=accelerationvec
self.old_yaw=yaw
printbm("wagon step", t)
end