2021-06-13 02:06:15 -07:00
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# Voxel Prototype
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2021-06-13 02:07:07 -07:00
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# Licenses: code: GPL-2.0, media: CC BY-SA-4.0
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2021-06-13 02:06:15 -07:00
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## this is a Godot game project: https://godotengine.org
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2021-07-21 11:06:23 -07:00
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## Version 2: https://github.com/AiTechEye/Mineshafts-prototype2
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2021-06-19 14:15:25 -07:00
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### This is what is done with it: https://youtu.be/PQk8aqcGZnc
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2021-07-21 11:06:23 -07:00
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2021-06-13 02:06:15 -07:00
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![Screenshot](/screenshot.PNG)
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**Notes**
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1. i like to do things simple, the result is more performance + a less confused coder.
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1. this was a very early step in my game progress.
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1. i dont know why the water looks wierd.
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1. i dont know why the player is shaking.
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1. i have no desire to make a save game system or update this project anymore.
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1. just enyoy
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|Action|Control|
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|----|----|
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2021-07-21 11:06:23 -07:00
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|Move|A,S,D,W|
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2021-06-13 02:06:15 -07:00
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|Jump|Space|
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Fly/Walk mode|F|
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Fly up/down|Q,E|
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Fly slow|SHIFT|
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Choose block|scroll up/down|
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