2017-02-14 15:22:56 +07:00
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-- aviator, place block and fly
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2017-02-06 20:32:11 +07:00
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aviation = {}
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2017-02-07 15:26:30 +07:00
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aviator_hud_id = {}
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2017-02-13 15:12:46 +07:00
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2017-02-07 15:26:30 +07:00
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local flength = 600 -- how many seconds you can fly
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local checktime = 1 -- check interval
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2017-02-06 20:32:11 +07:00
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local maxdistance = 20 -- maxradius
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local timer = 0
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2017-02-13 15:12:46 +07:00
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local function aviator_remove(pos, player)
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local name = player:get_player_name()
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if aviation[name] ~= nil then
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local items = ItemStack("aviator:aviator 1")
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local meta = minetest.deserialize(items:get_metadata()) or {}
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local ntime = minetest.get_node_timer(aviation[name])
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local timeout = ntime:get_timeout()
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local elapsed = ntime:get_elapsed()
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local inv = minetest.get_inventory({type="player", name=name})
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local privs = minetest.get_player_privs(name)
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if vector.distance(pos, aviation[name]) == 0 then
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meta.runtime = timeout - elapsed
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items:set_metadata(minetest.serialize(meta))
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inv:add_item("main", items)
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ntime:stop()
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if aviator_hud_id[name] then
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player:hud_remove(aviator_hud_id[name])
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end
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privs.fly = nil
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minetest.set_player_privs(name, privs)
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minetest.set_node(aviation[name], {name = "air"})
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aviation[name] = nil
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end
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end
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return
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end
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2017-02-14 15:22:56 +07:00
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if minetest.get_modpath("technic") and minetest.get_modpath("moreores") then
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minetest.register_craft({
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output = 'aviator:aviator',
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recipe = {
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{"moreores:mithril_ingot", 'default:diamond', "moreores:mithril_ingot"},
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{'default:diamond', "technic:uranium35_ingot", 'default:diamond'},
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{"moreores:mithril_ingot", 'default:diamond', "moreores:mithril_ingot"},
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}
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})
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else
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minetest.register_craft({
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output = 'aviator:aviator',
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recipe = {
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{"default:gold_ingot", 'default:diamond', "default:gold_ingot"},
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{'default:diamond', "default:diamondblock", 'default:diamond'},
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{"default:gold_ingot", 'default:diamond', "default:gold_ingot"},
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}
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})
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end
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2017-02-06 20:32:11 +07:00
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minetest.register_node("aviator:aviator", {
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2017-02-09 13:34:03 +07:00
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description = "aviation device, fly priv for 10min",
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tiles = {"aviator_aviator_top.png",
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"aviator_aviator_bottom.png",
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"aviator_aviator_side.png",
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"aviator_aviator_side.png",
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"aviator_aviator_side.png",
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"aviator_aviator_side.png"},
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2017-02-06 20:32:11 +07:00
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is_ground_content = false,
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2017-02-13 15:12:46 +07:00
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diggable = true,
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groups = {oddly_breakable_by_hand=3},
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2017-02-09 13:34:03 +07:00
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light_source = 12,
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2017-02-06 20:32:11 +07:00
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on_place = function(itemstack, placer, pointed_thing)
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local name = placer:get_player_name()
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2017-02-13 15:12:46 +07:00
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local meta = minetest.deserialize(itemstack:get_metadata()) or {}
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2017-02-06 20:32:11 +07:00
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if not aviation[name] then
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local timer = minetest.get_node_timer(pointed_thing.above)
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minetest.set_node(pointed_thing.above, {name="aviator:aviator"})
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itemstack:take_item()
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aviation[name]=pointed_thing.above
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2017-02-13 15:12:46 +07:00
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if not meta.runtime then
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timer:start(flength)
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else
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timer:start(meta.runtime)
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meta = {}
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itemstack:set_metadata(minetest.serialize(meta))
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end
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2017-02-06 20:32:11 +07:00
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else
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2017-02-07 15:26:30 +07:00
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minetest.chat_send_player(name,core.colorize('#eeee00', "You placed already one Aviator at: "..aviation[name].x..","..aviation[name].y..","..aviation[name].z))
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2017-02-06 20:32:11 +07:00
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end
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return itemstack
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2017-02-13 15:12:46 +07:00
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end,
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2017-02-06 20:32:11 +07:00
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2017-02-13 15:12:46 +07:00
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on_dig = function(pos, node, player)
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aviator_remove(pos, player)
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end,
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2017-02-06 20:32:11 +07:00
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2017-02-13 15:12:46 +07:00
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local name = digger:get_player_name()
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local ctime = minetest.get_node_timer(pos)
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if aviation[name] ~= nil or ctime:is_started() then
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local inv = minetest.get_inventory({type="player", name=name})
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local items = ItemStack("aviator:aviator 1")
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inv:remove_item("main", items)
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minetest.set_node(pos,oldnode)
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end
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2017-02-14 15:22:56 +07:00
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end
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2017-02-06 20:32:11 +07:00
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})
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2017-02-14 15:22:56 +07:00
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2017-02-06 20:32:11 +07:00
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minetest.register_globalstep(function(dtime)
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timer = timer + dtime
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if timer >= checktime then
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2017-02-13 15:12:46 +07:00
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local players = minetest.get_connected_players();
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2017-02-06 20:32:11 +07:00
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for _,player in pairs(players) do
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2017-02-13 15:12:46 +07:00
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local name = player:get_player_name()
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if aviation[name] ~= nil and aviation[name] ~= {} then
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2017-02-06 20:32:11 +07:00
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local pos = player:getpos()
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local ntime = minetest.get_node_timer(aviation[name])
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local timeout = ntime:get_timeout()
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local elapsed = ntime:get_elapsed()
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local leftover = timeout - elapsed
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local distance = math.floor(vector.distance(pos, aviation[name]))
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local privs = minetest.get_player_privs(name)
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2017-02-07 15:26:30 +07:00
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if aviator_hud_id[name] then
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player:hud_remove(aviator_hud_id[name])
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end
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2017-02-06 20:32:11 +07:00
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if timeout > 0 then
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if distance <= maxdistance then
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2017-02-13 15:12:46 +07:00
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privs.fly = true
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minetest.set_player_privs(name, privs)
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2017-02-06 20:32:11 +07:00
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else
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2017-02-13 15:12:46 +07:00
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if distance > maxdistance and distance < (maxdistance+10) then
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2017-02-14 15:22:56 +07:00
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player:hud_remove(aviator_hud_id[name])
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aviator_hud_id[name] = player:hud_add({
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hud_elem_type = "text";
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position = {x=0.5, y=0.80};
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text = ">>> Warning, you left fly area <<<";number = 0xFFFF00;})
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leftover = -1
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end
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if distance > (maxdistance+10) then
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player:hud_remove(aviator_hud_id[name])
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aviator_remove(aviation[name], player)
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leftover = -1
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2017-02-13 15:12:46 +07:00
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end
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privs.fly = nil
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minetest.set_player_privs(name, privs)
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2017-02-06 20:32:11 +07:00
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end
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2017-02-07 15:26:30 +07:00
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if leftover > 10 then
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2017-02-14 15:22:56 +07:00
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if aviator_hud_id[name] then
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player:hud_remove(aviator_hud_id[name])
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end
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2017-02-07 15:26:30 +07:00
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aviator_hud_id[name] = player:hud_add({
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hud_elem_type = "text";
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position = {x=0.5, y=0.80};
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2017-02-13 15:12:46 +07:00
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text = ">>> "..math.floor(leftover/60).." minutes left, Distance: "..distance.." <<<";number = 0xFFFF00;})
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2017-02-07 15:26:30 +07:00
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end
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2017-02-14 15:22:56 +07:00
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if leftover <= 10 and leftover >0 then
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2017-02-07 15:26:30 +07:00
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aviator_hud_id[name] = player:hud_add({
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hud_elem_type = "text";
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position = {x=0.5, y=0.45};
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text = ">>> "..leftover.." <<<";
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number = 0xFFFF00;})
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2017-02-13 15:12:46 +07:00
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end
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2017-02-06 20:32:11 +07:00
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else
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2017-02-07 15:26:30 +07:00
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if aviator_hud_id[name] then
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player:hud_remove(aviator_hud_id[name])
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end
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2017-02-06 20:32:11 +07:00
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privs.fly = nil
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minetest.set_player_privs(name, privs)
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minetest.set_node(aviation[name], {name = "air"})
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aviation[name] = nil
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2017-02-13 15:12:46 +07:00
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end
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end
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end
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2017-02-06 20:32:11 +07:00
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timer = 0
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end
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end)
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2017-02-14 15:22:56 +07:00
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-- add aviator to inventory if any
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2017-02-06 20:32:11 +07:00
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minetest.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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if aviation[name] ~= nil then
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local privs = minetest.get_player_privs(name)
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privs.fly = nil
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minetest.set_player_privs(name, privs)
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2017-02-13 15:12:46 +07:00
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aviator_remove(aviation[name], player)
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2017-02-06 20:32:11 +07:00
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aviation[name] = nil
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end
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end)
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2017-02-13 15:12:46 +07:00
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2017-02-14 15:22:56 +07:00
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-- still someone with fly priv ? strange.
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2017-02-07 15:26:30 +07:00
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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local privs = minetest.get_player_privs(name)
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2017-02-13 15:12:46 +07:00
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2017-02-07 15:26:30 +07:00
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if privs.fly and not privs.server then
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privs.fly = nil
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minetest.set_player_privs(name, privs)
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end
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end)
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2017-02-13 15:12:46 +07:00
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2017-02-14 15:22:56 +07:00
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-- add aviator to inventory if any
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2017-02-13 15:12:46 +07:00
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minetest.register_on_shutdown(function()
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local players = minetest.get_connected_players()
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for _,player in pairs(players) do
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local name = player:get_player_name()
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if aviation[name] ~= nil then
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local privs = minetest.get_player_privs(name)
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privs.fly = nil
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minetest.set_player_privs(name, privs)
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aviator_remove(aviation[name], player)
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aviation[name] = nil
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end
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end
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end)
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