Crashfix: se un giocatore si disconnetteva con la HUD centrale ancora visibile, crashava

master
Zughy 2020-08-12 12:04:50 +02:00
parent d78925c5d8
commit a6b93fe79b
1 changed files with 3 additions and 0 deletions

View File

@ -38,6 +38,9 @@ function quake.HUD_broadcast_player(p_name, msg, duration)
player:hud_change(HUD_ID, "text", msg)
minetest.after(duration, function()
if not minetest.get_player_by_name(p_name) then return end -- potrebbe essersi disconnesso
local current_message = player:hud_get(HUD_ID).text
if msg == current_message then
player:hud_change(HUD_ID, "text", "")