Revert modifiche arma
parent
51a7ad6294
commit
70d54373b6
14
weapons.lua
14
weapons.lua
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@ -68,29 +68,29 @@ minetest.register_node("quake:railgun", {
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function get_pointed_thing(head_pos, dir, dist)
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local p1 = head_pos
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local p1 = vector.add(head_pos, vector.divide(dir,4))
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local p2 = vector.add(head_pos, vector.multiply(dir, dist))
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local ray = minetest.raycast(p1, p2, true, true)
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minetest.add_particlespawner({
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amount = 50,
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time = 0.2,
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amount = 20,
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time = 0.3,
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minpos = p1,
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maxpos = p1,
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minvel = vector.multiply(dir,500),
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maxvel = vector.multiply(dir,500),
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minvel = vector.multiply(dir,120),
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maxvel = vector.multiply(dir,120),
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minexptime = 0.2,
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maxexptime = 0.2,
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size = 2,
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collisiondetection = false,
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vertical = false,
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texture = "trickerytown.png"
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texture = "quake_railgun_trail.png"
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})
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local i = 0
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local target = ray:next() --the player's head
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local target2 = ray:next()
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if target2 ~= nil then
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local target3 = ray:next()
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if target3 ~= nil and target3 ~= target then
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