Bugfix: la HUD centrale non era assegnata ai giocatori che entravano a partita iniziata
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a6b93fe79b
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3ab9dcb14b
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@ -76,6 +76,7 @@ arena_lib.on_join("quake", function(p_name, arena)
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local weapon2 = ItemStack("quake:rocket_launcher")
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quake.HUD_stats_create(p_name)
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quake.HUD_broadcast_create(p_name)
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quake.scoreboard_create(arena, p_name)
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if arena.teams_enabled then
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