Fixed #4
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beba22e627
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@ -158,7 +158,7 @@ skills.register_skill("fbrawl:hit_by_hero_fury", {
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cast = function(self, hitter)
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if fbrawl.is_on_the_ground(self.player) or self.player:get_hp() == 0 then
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self:stop()
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fbrawl.hit_player(hitter, self.player, 999)
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fbrawl.hit_player(hitter, self.player, 30)
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end
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end,
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on_stop = function(self)
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