diff --git a/_classes/warrior/skills/hero_fury.lua b/_classes/warrior/skills/hero_fury.lua index 47b385d..b92587a 100644 --- a/_classes/warrior/skills/hero_fury.lua +++ b/_classes/warrior/skills/hero_fury.lua @@ -158,7 +158,7 @@ skills.register_skill("fbrawl:hit_by_hero_fury", { cast = function(self, hitter) if fbrawl.is_on_the_ground(self.player) or self.player:get_hp() == 0 then self:stop() - fbrawl.hit_player(hitter, self.player, 999) + fbrawl.hit_player(hitter, self.player, 30) end end, on_stop = function(self)