190 lines
4.0 KiB
Lua
190 lines
4.0 KiB
Lua
local function calc_action_offset(receiver) end
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local row1_height_txt = 24
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local row2_height_txt = 76
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local row3_height_txt = 128
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local row1_height_img = row1_height_txt -14
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local row2_height_img = row2_height_txt -14
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local row3_height_img = row3_height_txt -14
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function block_league.hud_log_create(p_name)
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local icon_scale = { x = 3, y = 3}
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Panel:new("bl_log", {
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player = p_name,
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bg = "",
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position = { x = 1, y = 0 },
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alignment = { x = -1, y = 1 },
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sub_img_elems = {
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action_1 = {
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alignment = {x = -1, y = 1},
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scale = icon_scale
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},
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action_2 = {
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alignment = {x = -1, y = 1},
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scale = icon_scale
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},
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action_3 = {
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alignment = {x = -1, y = 1},
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scale = icon_scale
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},
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},
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sub_txt_elems = {
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executor_1 = {
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alignment = {x = -1, y = 1},
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},
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executor_2 = {
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alignment = {x = -1, y = 1},
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},
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executor_3 = {
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alignment = {x = -1, y = 1},
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},
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receiver_1 = {
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alignment = {x = -1, y = 1},
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offset = { x = -20, y = row1_height_txt }
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},
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receiver_2 = {
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alignment = {x = -1, y = 1},
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offset = { x = -20, y = row2_height_txt }
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},
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receiver_3 = {
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alignment = {x = -1, y = 1},
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offset = { x = -20, y = row3_height_txt }
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},
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}
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})
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end
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function block_league.hud_log_update(arena, action_img, executor, receiver)
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for pl_name, pl_stats in pairs(arena.players) do
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local panel = panel_lib.get_panel(pl_name, "bl_log")
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local executor_color
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local receiver_color
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if arena.players[executor].teamID == pl_stats.teamID then
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executor_color = "0xabf877"
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receiver_color = "0xff8e8e"
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else
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executor_color = "0xff8e8e"
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receiver_color = "0xabf877"
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end
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panel:update(_,
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-- icone
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{
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action_1 = {
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offset = { x = calc_action_offset(panel.receiver_2.text), y = row1_height_img },
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text = panel.action_2.text
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},
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action_2 = {
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offset = { x = calc_action_offset(panel.receiver_3.text), y = row2_height_img },
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text = panel.action_3.text
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},
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action_3 = {
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offset = { x = calc_action_offset(receiver), y = row3_height_img },
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text = action_img
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}
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},
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-- testo
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{
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executor_1 = {
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offset = { x = calc_action_offset(panel.receiver_2.text) - 60, y = row1_height_txt },
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number = panel.executor_2.number,
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text = panel.executor_2.text
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},
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executor_2 = {
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offset = { x = calc_action_offset(panel.receiver_3.text) - 60, y = row2_height_txt },
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number = panel.executor_3.number,
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text = panel.executor_3.text
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},
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executor_3 = {
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offset = { x = calc_action_offset(receiver) - 60, y = row3_height_txt },
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number = executor_color,
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text = executor
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},
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receiver_1 = {
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number = panel.receiver_2.number,
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text = panel.receiver_2.text
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},
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receiver_2 = {
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number = panel.receiver_3.number,
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text = panel.receiver_3.text
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},
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receiver_3 = {
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number = receiver_color,
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text = receiver
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}
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})
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end
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end
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function block_league.hud_log_clear(arena)
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for pl_name, _ in pairs(arena.players) do
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local panel = panel_lib.get_panel(pl_name, "bl_log")
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panel:update(_,
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-- icone
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{
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action_1 = {
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text = ""
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},
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action_2 = {
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text = ""
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},
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action_3 = {
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text = ""
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}
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},
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-- testo
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{
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executor_1 = {
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text = ""
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},
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executor_2 = {
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text = ""
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},
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executor_3 = {
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text = ""
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},
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receiver_1 = {
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text = ""
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},
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receiver_2 = {
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text = ""
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},
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receiver_3 = {
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text = ""
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}
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})
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end
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end
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----------------------------------------------
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---------------FUNZIONI LOCALI----------------
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----------------------------------------------
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function calc_action_offset(receiver)
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return -20 - (8 * string.len(receiver))
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end
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