Updated to new achievements_lib release

master
Zughy 2020-11-10 16:38:05 +01:00
parent c2e6b7506b
commit 9b0ad3107e
2 changed files with 1 additions and 11 deletions

View File

@ -15,7 +15,7 @@ achievements_lib.register_achievements("block_league", achievements)
function block_league.add_achievement(p_name, achvmt_ID)
achievements_lib.add_achievement(p_name, "block_league", achvmt_ID)
achievements_lib.unlock_achievement(p_name, "block_league", achvmt_ID)
block_league.show_achievement("block_league", p_name, achvmt_ID)
end
@ -25,11 +25,6 @@ function block_league.list_achievements(sender, t_name)
local p_name = t_name or sender
-- se il giocatore non esiste, annullo
if not achievements_lib.is_player_in_storage(p_name, "block_league") then
minetest.chat_send_player(sender, minetest.colorize("#e6482e", S("[!] This player doesn't exist!")))
return end
local p_achievements = achievements_lib.get_player_achievements(p_name, "block_league")
local current_achievements = 0
local achievements_to_text = "\n"

View File

@ -7,11 +7,6 @@ minetest.register_on_joinplayer(function(player)
local p_name = player:get_player_name()
-- se non è nello storage degli achievement, lo aggiungo
if not achievements_lib.is_player_in_storage(p_name, "block_league") then
achievements_lib.add_player_to_storage(p_name, "block_league")
end
-- se non è nello storage della mod, lo aggiungo
if not block_league.is_player_in_storage(p_name) then
block_league.add_player_to_storage(p_name)