continuata pulizia generale

master
Zughy 2020-10-29 01:19:31 +01:00
parent 67c01fbc25
commit 53fc1bbbc0
6 changed files with 55 additions and 46 deletions

View File

@ -54,15 +54,7 @@ arena_lib.on_start("block_league", function(arena)
player:set_armor_groups({immortal = nil})
end
-- se è TD, forza chunk entità e la aggiunge nel mondo
if arena.mod == 1 then
local pos1 = {x = arena.ball_spawn.x - 1, y = arena.ball_spawn.y - 1, z = arena.ball_spawn.z - 1}
local pos2 = {x = arena.ball_spawn.x + 1, y = arena.ball_spawn.y + 1, z = arena.ball_spawn.z + 1}
minetest.forceload_block(pos1, pos2)
local ent = minetest.add_entity(arena.ball_spawn,"block_league:prototipo",arena.name)
end
block_league.round_start(arena)
block_league.energy_refill(arena)
end)

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@ -1 +0,0 @@
-- for any override of arena_lib's properties

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@ -1,9 +1,9 @@
local S = minetest.get_translator("block_league")
local function cast_entity_ray() end
local function announce_ball_possession_change() end
local function check_for_touchdown() end
local function add_point() end
local function announce_ball_possession_change() end
-- entità
@ -249,7 +249,7 @@ function ball:reset()
end
self:_destroy()
minetest.add_entity(arena.ball_spawn,"block_league:prototipo",arena.name)
minetest.add_entity(arena.ball_spawn,"block_league:ball",arena.name)
return
end
@ -288,24 +288,12 @@ function check_for_touchdown(id, arena, ball, wielder, w_pos, goal)
w_pos.y <= goal.y + 3 then
add_point(wielder:get_player_name(), arena)
wielder:set_physics_override({
speed = block_league.SPEED,
jump = 1.5
})
wielder:get_meta():set_int("blockleague_has_ball", 0)
local arena = arena
arena.weapons_disabled = true
minetest.after(5, function()
teleport_players(arena)
local pos1 = {x = arena.ball_spawn.x - 1, y = arena.ball_spawn.y - 1, z = arena.ball_spawn.z - 1}
local pos2 = {x = arena.ball_spawn.x + 1, y = arena.ball_spawn.y + 1, z = arena.ball_spawn.z + 1}
--minetest.load_area(pos1, pos2)
minetest.forceload_block(pos1, pos2)
--minetest.emerge_area(pos1, pos2)
minetest.add_entity(arena.ball_spawn,"block_league:prototipo",arena.name)
arena.weapons_disabled = false
block_league.round_start(arena)
end)
ball:_destroy()
@ -313,23 +301,6 @@ function check_for_touchdown(id, arena, ball, wielder, w_pos, goal)
end
function teleport_players(arena)
for id, team in pairs(arena.teams) do
local players = arena_lib.get_players_in_team(arena, id, true)
for index, player in pairs(players) do
player:set_hp(20)
local p_name = player:get_player_name()
arena.players[p_name].energy = 100
player:get_meta():set_int("reloading", 0)
panel_lib.get_panel(p_name, "bullets_hud"):remove()
arena.players[p_name].weapons_reload = {}
block_league.weapons_hud_create(p_name)
panel_lib.get_panel(p_name, "bullets_hud"):show()
block_league.energy_update(arena, p_name)
player:set_pos(arena_lib.get_random_spawner(arena, id))
end
end
end
function add_point(w_name, arena)
@ -399,4 +370,4 @@ end
minetest.register_entity("block_league:prototipo", ball)
minetest.register_entity("block_league:ball", ball)

45
_modes/game_main.lua Normal file
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@ -0,0 +1,45 @@
local function load_ball() end
function block_league.round_start(arena)
for p_name, stats in pairs(arena.players) do
local player = minetest.get_player_by_name(p_name)
player:set_hp(20)
arena.players[p_name].energy = 100
player:get_meta():set_int("reloading", 0)
panel_lib.get_panel(p_name, "bullets_hud"):remove()
arena.players[p_name].weapons_reload = {}
block_league.weapons_hud_create(p_name)
panel_lib.get_panel(p_name, "bullets_hud"):show()
block_league.energy_update(arena, p_name)
player:set_pos(arena_lib.get_random_spawner(arena, stats.teamID))
end
if arena.mod == 1 then
load_ball(arena)
end
arena.weapons_disabled = false
end
----------------------------------------------
---------------FUNZIONI LOCALI----------------
----------------------------------------------
function load_ball(arena)
local pos1 = {x = arena.ball_spawn.x - 1, y = arena.ball_spawn.y - 1, z = arena.ball_spawn.z - 1}
local pos2 = {x = arena.ball_spawn.x + 1, y = arena.ball_spawn.y + 1, z = arena.ball_spawn.z + 1}
minetest.forceload_block(pos1, pos2)
minetest.add_entity(arena.ball_spawn,"block_league:ball",arena.name)
end

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@ -11,6 +11,7 @@ block_league.register_weapon("block_league:sword", {
type = 3,
weap_damage = 7,
knockback = 40,
on_right_click = function(arena, name, def, itemstack, user, pointed_thing)
local dir = user:get_look_dir()

View File

@ -67,7 +67,6 @@ dofile(minetest.get_modpath("block_league") .. "/utils.lua")
-- arena_lib
dofile(minetest.get_modpath("block_league") .. "/_arena_lib/arena_manager.lua")
dofile(minetest.get_modpath("block_league") .. "/_arena_lib/arena_properties.lua")
-- HUD
dofile(minetest.get_modpath("block_league") .. "/_HUD/hud_achievements.lua")
dofile(minetest.get_modpath("block_league") .. "/_HUD/hud_broadcast.lua")
@ -90,8 +89,10 @@ dofile(minetest.get_modpath("block_league") .. "/_weapons/rocket_launcher.lua")
dofile(minetest.get_modpath("block_league") .. "/_weapons/sword.lua")
dofile(minetest.get_modpath("block_league") .. "/_weapons/smg.lua")
dofile(minetest.get_modpath("block_league") .. "/_weapons/smg_bullet.lua")
-- modes
dofile(minetest.get_modpath("block_league") .. "/_modes/game_main.lua")
dofile(minetest.get_modpath("block_league") .. "/_modes/TD/ball.lua")
-- misc
dofile(minetest.get_modpath("block_league") .. "/_misc/ball.lua")
dofile(minetest.get_modpath("block_league") .. "/_misc/energy.lua")
dofile(minetest.get_modpath("block_league") .. "/_misc/immunity.lua")