328 Commits

Author SHA1 Message Date
_Zaizen_
13d79e8742 Updated testkit physics values. 2021-01-15 07:47:07 +00:00
Zughy
42464591f8 Decreased pixelgun zoom (FOV 11 -> 20) 2021-01-01 21:06:33 +01:00
Zughy
ad91da04e7 broadcast messages now rely on arena_lib's title HUD 2021-01-01 21:01:33 +01:00
Zughy
111073c785 Changed camera offset for third person (UNSTABLE) 2021-01-01 21:00:45 +01:00
Zughy
87c753deea Scoreboard HUD from red to orange 2020-12-19 22:29:16 +01:00
Zughy
722a939651 Merge !9 2020-12-13 21:26:32 +00:00
_Zaizen_
e7c6d28e26 Weapons: option to decrease damage with distance 2020-12-13 21:26:32 +00:00
_Zaizen_
ed2f2a900a Increased pixelgun range. 2020-12-13 21:50:49 +01:00
Zughy
69f007d440 Added victory/defeat jingle credits 2020-12-10 20:47:48 +01:00
Zughy
9f2db8d0d2 Merge !8 2020-12-08 21:19:03 +00:00
Zughy
e5004db7e5 Weapons: added zoom function (+ pixelgun implementation) 2020-12-08 21:19:03 +00:00
Zughy
6ba00d9a91 version bump (0.4.0) 2020-12-08 01:10:20 +01:00
Zughy
2120d1b828 Bugfix: if a match was tie, it crashed on celebration trying to play the jingle 2020-12-08 00:02:35 +01:00
Zughy
199d008afa Victory/Defeat jingle 2020-12-07 22:32:08 +01:00
Zughy
e2bce165f2 hud_inputs.lua clean up 2020-12-07 13:28:07 +01:00
Zughy
df619c1870 MR !7 2020-12-06 23:42:42 +00:00
_Zaizen_
5f18e6db0f Leaving a match in the loading phase leaves the keyboard stuck on screen 2020-12-06 23:42:42 +00:00
Zughy
86768e4744 default score_cap 10 -> 5 2020-12-06 18:22:12 +01:00
Zughy
60d1682f9e CRASHFIX: game crashed when people left while the ball HUD was displayed 2020-12-02 23:59:09 +01:00
Zughy
fab5eea111 Bugfix: it was possible to score while in the celebration phase 2020-12-01 15:13:52 +01:00
Zughy
fe1186036b Bugfix: ball appeared in the log even when people died with the ball on their heads 2020-11-30 14:16:01 +01:00
Zughy
14e352f1f2 Changed teams color (red -> orange) and HUD positive messages color (sky blue -> green) 2020-11-30 00:27:15 +01:00
Zughy
2e8ded1ce6 Merge !6 2020-11-29 23:08:36 +00:00
Zughy
a48ad037bc Log to see the latest actions in game (kills, suicides, ball, touchdowns) 2020-11-29 23:08:36 +00:00
Zughy
dd72ab86bd Merge !4 2020-11-28 23:59:25 +00:00
_Zaizen_
18b9190efd sword dash malus cancellation fixed 2020-11-28 23:59:25 +00:00
Zughy
cefd3597f1 New panel_lib structure 2020-11-29 00:16:14 +01:00
Zughy
c167fb208d Uploaded Spanish localization 2020-11-28 23:09:53 +00:00
Joaquin Villalba
36fc62afa9 Uploaded Spanish localization 2020-11-28 21:50:07 +00:00
Zughy
9ae131f78e Property refactor: mod -> mode 2020-11-25 23:50:28 +01:00
Zughy
07aa33e0fd Removed arena_lib's deprecated hub_spawn_point 2020-11-23 16:09:00 +01:00
Zughy
990eefb356 Removed useless arena property 'max_energy' 2020-11-23 15:21:10 +01:00
_Zaizen_
86b00498e9 /testkit, to easily test new maps 2020-11-23 14:56:53 +01:00
Zughy
4edf0efddc Every time players reload, the corrisponding weapon icon turns red 2020-11-19 17:34:21 +01:00
Zughy
0ad24e30b0 Even more 2020-11-16 23:06:07 +01:00
Zughy
f83f0cb398 More energy drained per second 2020-11-16 22:55:30 +01:00
Zughy
ac3ebcb8be Removed useless jump overrides 2020-11-15 00:12:36 +01:00
Zughy
1f45d5c1d3 Bugfix: players reloading with the ball and no energy are not able to go full speed anymore 2020-11-14 22:20:33 +01:00
Zughy
70b28216da Separate HUDs for ball status (got the ball etc) and for kills 2020-11-14 18:41:26 +01:00
Zughy
abf562d42e arena_manager clean up 2020-11-14 12:46:22 +01:00
Zughy
bfa8237bca HUD displaying rounds countdown (paired with the voiceover) 2020-11-14 11:44:06 +01:00
Zughy
8abe1f44ae Version bump (0.3.0) 2020-11-13 23:14:55 +01:00
Zughy
d4b5fca53b Removed weapon useless parameter slow_down_when_firing 2020-11-13 22:09:15 +01:00
Zughy
17dff58ac0 Bugfix: LMB release wasn't being tracked when pressed too fast 2020-11-13 20:41:32 +00:00
Zughy
e36d320977 Bugfix: LMB release wasn't being tracked when pressed too fast 2020-11-13 20:41:32 +00:00
Zughy
b0cf2cf80a Weapon reloading sounds credits 2020-11-12 21:07:50 +01:00
_Zaizen_
d0132dfa41 Immunity works again. 2020-11-12 20:52:37 +01:00
Zughy
7645292170 Weapons have now a reloading sound 2020-11-12 19:50:58 +01:00
Zughy
058dc39036 Bugfix: dead players appeared alive when a new round started even if they didn't press the respawn button 2020-11-12 15:47:26 +01:00
Zughy
8f79312ade Waiting room instead of the obnoxious jittering effect when respawning 2020-11-12 15:12:14 +01:00