Increase hitscan grid width 0.2 -> 0.25
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@ -32,7 +32,7 @@ function block_league.get_pointed_players(player, range, has_piercing)
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local look_dir = player:get_look_dir()
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local center = player:get_pos() + look_dir + {x=0, y=1.475, z=0}
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local grid_width = 0.2
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local grid_width = 0.25
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local r_amount = 2
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local x_step = (grid_width / r_amount) * (-left_dir)
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local y_step = (grid_width / r_amount) * head_up_dir
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