From b7a6dbae4f6d496921debe00cf9e3936860a659c Mon Sep 17 00:00:00 2001 From: Zughy <4279489-marco_a@users.noreply.gitlab.com> Date: Wed, 12 Jul 2023 01:44:01 +0200 Subject: [PATCH] Increase hitscan grid width 0.2 -> 0.25 --- src/weapons/weapons_utils.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/weapons/weapons_utils.lua b/src/weapons/weapons_utils.lua index 29718bf..4d249a9 100644 --- a/src/weapons/weapons_utils.lua +++ b/src/weapons/weapons_utils.lua @@ -32,7 +32,7 @@ function block_league.get_pointed_players(player, range, has_piercing) local look_dir = player:get_look_dir() local center = player:get_pos() + look_dir + {x=0, y=1.475, z=0} - local grid_width = 0.2 + local grid_width = 0.25 local r_amount = 2 local x_step = (grid_width / r_amount) * (-left_dir) local y_step = (grid_width / r_amount) * head_up_dir