Marco
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2e01e2fda3
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Preventing arenas with absurd min and max players to be created
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2020-06-06 19:45:26 +02:00 |
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Marco
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e52cff760e
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Reset spawners when they don't coincide with the maximum amount of players + improvements for 3.0
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2020-06-06 18:03:59 +02:00 |
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Zughy
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d4c70e51af
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assign_team is now local
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2020-06-05 17:36:57 +02:00 |
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Marco
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a118a5a3aa
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Teams implemented
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2020-06-05 12:09:20 +02:00 |
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Marco
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fda28c3755
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Storage: no more unneccessary parameters per mod stored | better arenas ID management
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2020-06-05 12:09:20 +02:00 |
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Marco
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e7adff6da8
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Translations updated | less redundancy and better editor structure
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2020-06-05 12:09:20 +02:00 |
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Marco
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71611b999b
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Editor implemented | set_sign has now the possibility to be used without any item just looking at the sign (give_sign_tool removed) | set_spawner now takes general parameters for a more complete customisation
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2020-06-05 12:09:20 +02:00 |
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Marco
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b8ee702898
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Bugfix: immunity was lost faster than usual if a player was killed and respawned within the immunity time
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2020-05-28 01:16:25 +02:00 |
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Marco
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8a9702b351
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Enable/disable arena functions now take the arena name as a parameter (before it was the ID)
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2020-05-27 16:47:37 +02:00 |
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Marco
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cff3b69b11
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Crashfix: get_arena_by_player made the game crash if the player wasn't in game nor in queue
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2020-05-27 02:06:49 +02:00 |
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Marco
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25d22167b8
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Better 'remove_player_from_arena' structure
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2020-05-25 22:49:42 +02:00 |
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Marco
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6adc31134c
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keep_inventory option
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2020-05-25 22:07:46 +02:00 |
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Marco
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bc3efb5533
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Removed the old legacy storage
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2020-05-25 16:30:21 +02:00 |
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Marco
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86d9c59b0f
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Added the deprecated function get_arena_players_count to not break the version
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2020-05-25 14:18:44 +02:00 |
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Marco
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8c7b01c655
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DOCS: timers, hub manager, register_minigame | README: dependencies updated
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2020-05-25 00:18:25 +02:00 |
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Marco
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a610860d02
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Timers added | Rewritten initialisation process + deprecated warnings
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2020-05-24 23:38:21 +02:00 |
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Marco
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d02c55e73d
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Soft dependency added: hub_manager | hub_manager items are given on arena ending or when a player is removed
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2020-05-24 13:38:49 +02:00 |
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Marco
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7e3692896b
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Crashfix: a check was needed in get_queueID_by_player and get_arenaID_by_player
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2020-05-23 16:17:38 +02:00 |
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Zughy
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8ad2ef508d
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Immunity item moved from slot #9 to slot #8. It's now visible to players when they respawn
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2020-05-22 12:35:25 +02:00 |
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Zughy
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cd373fb3dd
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Added 'arena' paramater in on_eliminate, on_kick and on_quit
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2020-05-19 11:59:31 +02:00 |
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Zughy
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3ec77f9e06
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Debug warning message for when no arena has been found in remove_player_from_arena (AKA when the player is not in game nor in queue)
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2020-05-19 11:58:46 +02:00 |
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Zughy
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221f4f5a22
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Added on_quit, on_eliminate and on_kick callbacks
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2020-05-19 01:46:30 +02:00 |
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Zughy
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5736c56cf9
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get_arena_players_count() removed. There now is a separate parameter for every arena called arena.players_amount
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2020-05-18 22:09:54 +02:00 |
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Zughy
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f1def58b09
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Removed hub spawn point. It shouldn't be up to arena_lib, but to a separate mod (look for Hub Manager on GitLab)
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2020-05-16 16:20:49 +02:00 |
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Zughy
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e8e1a1dda9
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join/leave messages graphically improved (also, less translations to do now)
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2020-05-15 16:52:12 +02:00 |
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Zughy
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55f3418972
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Queue: default countdown increased from 5 to 10
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2020-05-15 12:32:02 +02:00 |
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Zughy
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3d2c044356
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HUD: gelocalised
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2020-05-14 22:42:31 +02:00 |
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Zughy
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d2e91486ca
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basic HUD for announcements implemented + practical implementation for queues
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2020-05-14 21:16:11 +02:00 |
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Marco
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91e9c8cb2b
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Bugfix: arenas signs weren't saved properly when overrided. ALSO beware the refactoring set_sign -> give_sign_tool
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2020-05-10 00:01:28 +02:00 |
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Marco
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89956b9863
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kill_cap parameter removed (it was unused) + local files updated
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2020-05-09 12:32:13 +02:00 |
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Marco
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8a3dfa8d9a
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player_parameters table in settings implemented + killstreak field removed
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2020-05-08 13:19:56 +02:00 |
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Marco
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887b1544b5
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Bugfix: signs were showing the wrong line when the game was loading
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2020-05-07 16:37:46 +02:00 |
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Marco
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288f7f1c7f
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Add show_nametags option for more customisation + DOCS updated
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2020-05-07 15:44:24 +02:00 |
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Marco
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f7d460647a
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field queue_waiting_time added in settings for more customisation
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2020-05-06 14:38:08 +02:00 |
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Marco
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ead33cc31a
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Bugfix: when a player was eliminated, the nickname didn't turn visible
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2020-05-04 23:57:40 +02:00 |
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Marco
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cc3f5f22ff
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show_minimap customisation parameter added
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2020-05-04 23:17:26 +02:00 |
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Marco
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86e28c731f
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players checks (for arenas and queues) can now include the minigame name too to be more specific
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2020-05-04 17:23:37 +02:00 |
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Marco
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5cace618a2
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Bugfix: players weren't teleported back to the hub when eliminated
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2020-05-03 23:41:44 +02:00 |
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Marco
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e6303ecdd2
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join_while_in_progress parameter added
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2020-05-03 13:28:41 +02:00 |
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Marco
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feabe06082
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Renamed is_kicked -> is_eliminated
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2020-05-02 12:28:40 +02:00 |
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Marco
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e6ebbcf627
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is_kicked param in remove_player_from_arena improved + translations
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2020-05-01 22:13:58 +02:00 |
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Giov4
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0083751a3a
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Added the is_kicked parameter to the remove_player_from_arena function
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2020-05-01 18:05:25 +00:00 |
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Marco
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dc2112845a
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Bugfixes: Arenas weren't removed from storage when executing remove_arena; temp_properties reset was broken
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2020-04-20 00:33:15 +02:00 |
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Marco
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12ed0c958f
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several fixes after testing, ready to roll
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2020-04-19 16:39:46 +02:00 |
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Marco
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3ee92d5c49
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Removed a couple of useless fields
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2020-04-19 11:50:33 +02:00 |
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Marco
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d92fb7cfb0
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Removed specific field 'kill_leader' and the relative function
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2020-04-19 11:49:08 +02:00 |
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Marco
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ab386e6011
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Properties and temp properties added (+ translations). Testing needed
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2020-04-19 00:57:08 +02:00 |
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Marco
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2d941879bd
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whoopsie, unexpected ctrl+c in a comment
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2020-04-18 17:22:52 +02:00 |
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Marco
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51361ac7b5
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Ofc we can't have decent for loops in Lua. Maaan..
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2020-04-18 17:20:26 +02:00 |
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Marco
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de9e9c2124
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Better storage + legacy conversion
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2020-04-18 16:25:58 +02:00 |
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