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01.HelloWorld
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
02.Quake3Map
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
03.CustomSceneNode
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
04.Movement
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
05.UserInterface
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
06.2DGraphics
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
07.Collision
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
08.SpecialFX
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
09.Meshviewer
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
10.Shaders
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
11.PerPixelLighting
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Fix transparency materials in particle systems.
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2011-03-20 11:40:00 +00:00 |
12.TerrainRendering
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
13.RenderToTexture
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
14.Win32Window
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Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again.
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2010-12-19 19:39:20 +00:00 |
15.LoadIrrFile
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
16.Quake3MapShader
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Fix method deprecation warnings.
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2011-03-20 11:30:01 +00:00 |
17.HelloWorld_Mobile
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Add the other msvc 2010 project and solution files. Fix all configurations to work as expected.
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2010-08-31 16:51:14 +00:00 |
18.SplitScreen
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Fix method deprecation warnings.
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2011-03-20 11:30:01 +00:00 |
19.MouseAndJoystick
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
20.ManagedLights
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
21.Quake3Explorer
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Fix transparency materials in particle systems.
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2011-03-20 11:40:00 +00:00 |
22.MaterialViewer
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Use new strtoul10 method where appropriate.
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2011-04-27 22:55:31 +00:00 |
23.SMeshHandling
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Add the other msvc 2010 project and solution files. Fix all configurations to work as expected.
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2010-08-31 16:51:14 +00:00 |
24.CursorControl
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
25.XmlHandling
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Use new strtoul10 method where appropriate.
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2011-04-27 22:55:31 +00:00 |
26.OcclusionQuery
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Fix naming scheme for occlusion queries. Since those are not to drop, but are stored in the driver and can be removed by the according removeOcclusionQuery call, the name should be addOcclusionQuery instead of createOcclusionQuery.
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2011-03-25 23:32:35 +00:00 |
BuildAllExamples.MacOSX
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Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files.
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2009-08-24 09:12:27 +00:00 |
Demo
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Fix project settings and add vc10 project file for example 25.
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2011-04-15 14:06:10 +00:00 |
BuildAllExamples.workspace
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Fix naming scheme for occlusion queries. Since those are not to drop, but are stored in the driver and can be removed by the according removeOcclusionQuery call, the name should be addOcclusionQuery instead of createOcclusionQuery.
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2011-03-25 23:32:35 +00:00 |
BuildAllExamples_v7.sln
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Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again.
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2010-12-19 19:39:20 +00:00 |
BuildAllExamples_v8.sln
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Fix compilation dependencies for old solution files, as mentioned by greenya
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2010-09-01 16:17:01 +00:00 |
BuildAllExamples_v9.sln
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Fix compilation dependencies for old solution files, as mentioned by greenya
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2010-09-01 16:17:01 +00:00 |
BuildAllExamples_vc10.sln
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Fix project settings and add vc10 project file for example 25.
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2011-04-15 14:06:10 +00:00 |
Makefile
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Fix some warnings under Linux.
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2009-01-27 17:45:16 +00:00 |
buildAllExamples.sh
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Add material viewer example.
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2009-11-29 17:12:40 +00:00 |
whereAreTheBinaries.txt
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |