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CDynamicMeshBuffer.h
Bump copyright dates to 2011.
2011-01-14 13:24:40 +00:00
CIndexBuffer.h
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2011-01-14 13:24:40 +00:00
CMeshBuffer.h
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2011-01-14 13:24:40 +00:00
CVertexBuffer.h
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2011-01-14 13:24:40 +00:00
EAttributes.h
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2011-01-14 13:24:40 +00:00
ECullingTypes.h
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2011-01-14 13:24:40 +00:00
EDebugSceneTypes.h
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2011-01-14 13:24:40 +00:00
EDeviceTypes.h
Add experimental framebuffer device.
2009-11-27 18:58:56 +00:00
EDriverFeatures.h
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2011-01-14 13:24:40 +00:00
EDriverTypes.h
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2011-01-14 13:24:40 +00:00
EGUIAlignment.h
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2011-01-14 13:24:40 +00:00
EGUIElementTypes.h
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2011-01-14 13:24:40 +00:00
EHardwareBufferFlags.h
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2011-01-14 13:24:40 +00:00
EMaterialFlags.h
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2011-01-14 13:24:40 +00:00
EMaterialTypes.h
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2011-01-14 13:24:40 +00:00
EMeshWriterEnums.h
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2011-01-14 13:24:40 +00:00
EMessageBoxFlags.h
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2011-01-14 13:24:40 +00:00
EPrimitiveTypes.h
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2011-01-14 13:24:40 +00:00
ESceneNodeAnimatorTypes.h
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2011-01-14 13:24:40 +00:00
ESceneNodeTypes.h
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2011-01-14 13:24:40 +00:00
EShaderTypes.h
Add geometry shaders for OpenGL. Implementation is largely influenced by ideas from devsh. Right now the input and output types are fixed to EPT_TRIANGLES, the maximal output vertices are only limited by the driver, and some geometry shader extensions are wrongly used. Will be fixed in the near future.
2009-11-24 23:35:43 +00:00
ETerrainElements.h
Bump copyright dates to 2011.
2011-01-14 13:24:40 +00:00
IAnimatedMesh.h
Moved some stuff out of IAnimatedMesh and back into CAnimatedMeshHalfLife where it should live
2011-01-28 16:13:48 +00:00
IAnimatedMeshMD2.h
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2011-01-14 13:24:40 +00:00
IAnimatedMeshMD3.h
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2011-01-14 13:24:40 +00:00
IAnimatedMeshSceneNode.h
Removed getMS3DJointNode, getXJointNode, and EGDS_MESSAGE_BOX_MAX_TEST_WIDTH. Added deprecated warnings to some more methods, plus a couple of doc string fixes.
2011-02-14 15:59:05 +00:00
IAttributeExchangingObject.h
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2011-01-14 13:24:40 +00:00
IAttributes.h
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2011-01-14 13:24:40 +00:00
IBillboardSceneNode.h
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2011-01-14 13:24:40 +00:00
IBillboardTextSceneNode.h
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2011-01-14 13:24:40 +00:00
IBoneSceneNode.h
Added minimum timelines for removing deprecated methods.
2011-02-19 09:22:58 +00:00
ICameraSceneNode.h
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2011-01-14 13:24:40 +00:00
ICursorControl.h
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2011-01-14 13:24:40 +00:00
IDummyTransformationSceneNode.h
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2011-01-14 13:24:40 +00:00
IDynamicMeshBuffer.h
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2011-01-14 13:24:40 +00:00
IEventReceiver.h
Added minimum timelines for removing deprecated methods.
2011-02-19 09:22:58 +00:00
IFileArchive.h
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2011-01-14 13:24:40 +00:00
IFileList.h
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2011-01-14 13:24:40 +00:00
IFileSystem.h
Warn that addFileArchive methods will be removed in Irrlicht 1.9
2011-02-18 04:23:42 +00:00
IGPUProgrammingServices.h
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2011-01-14 13:24:40 +00:00
IGUIButton.h
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2011-01-14 13:24:40 +00:00
IGUICheckBox.h
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2011-01-14 13:24:40 +00:00
IGUIColorSelectDialog.h
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2011-01-14 13:24:40 +00:00
IGUIComboBox.h
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2011-01-14 13:24:40 +00:00
IGUIContextMenu.h
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2011-01-14 13:24:40 +00:00
IGUIEditBox.h
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2011-01-14 13:24:40 +00:00
IGUIElement.h
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2011-01-14 13:24:40 +00:00
IGUIElementFactory.h
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2011-01-14 13:24:40 +00:00
IGUIEnvironment.h
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IGUIFileOpenDialog.h
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IGUIFont.h
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IGUIFontBitmap.h
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2011-01-14 13:24:40 +00:00
IGUIImage.h
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2011-01-14 13:24:40 +00:00
IGUIImageList.h
Merged revisions 2892:2947 from 1.6 branch. Mainly GUI fixes. Cylinder texturing enhanced. WIN64 defines everywhere also use _WIN64. Code layout and documentation updates.
2009-11-30 14:42:58 +00:00
IGUIInOutFader.h
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2011-01-14 13:24:40 +00:00
IGUIListBox.h
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2011-01-14 13:24:40 +00:00
IGUIMeshViewer.h
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2011-01-14 13:24:40 +00:00
IGUIScrollBar.h
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2011-01-14 13:24:40 +00:00
IGUISkin.h
Added minimum timelines for removing deprecated methods.
2011-02-19 09:22:58 +00:00
IGUISpinBox.h
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2011-01-14 13:24:40 +00:00
IGUISpriteBank.h
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2011-01-14 13:24:40 +00:00
IGUIStaticText.h
Adding a new flag and new text break for support of right-to-left text in StaticText elements. Patch from Auria and STK project.
2011-02-03 23:15:11 +00:00
IGUITabControl.h
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2011-01-14 13:24:40 +00:00
IGUITable.h
Added IGUITable::getColumnWidth
2011-03-06 16:23:51 +00:00
IGUIToolbar.h
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2011-01-14 13:24:40 +00:00
IGUITreeView.h
Added minimum timelines for removing deprecated methods.
2011-02-19 09:22:58 +00:00
IGUIWindow.h
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2011-01-14 13:24:40 +00:00
IGeometryCreator.h
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2011-01-14 13:24:40 +00:00
IImage.h
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IImageLoader.h
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IImageWriter.h
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IIndexBuffer.h
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2011-01-14 13:24:40 +00:00
ILightManager.h
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ILightSceneNode.h
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ILogger.h
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IMaterialRenderer.h
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IMaterialRendererServices.h
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IMesh.h
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IMeshBuffer.h
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2011-01-14 13:24:40 +00:00
IMeshCache.h
Added minimum timelines for removing deprecated methods.
2011-02-19 09:22:58 +00:00
IMeshLoader.h
Bump copyright dates to 2011.
2011-01-14 13:24:40 +00:00
IMeshManipulator.h
Added minimum timelines for removing deprecated methods.
2011-02-19 09:22:58 +00:00
IMeshSceneNode.h
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2011-01-14 13:24:40 +00:00
IMeshWriter.h
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2011-01-14 13:24:40 +00:00
IMetaTriangleSelector.h
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2011-01-14 13:24:40 +00:00
IOSOperator.h
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2011-01-14 13:24:40 +00:00
IParticleAffector.h
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2011-01-14 13:24:40 +00:00
IParticleAnimatedMeshSceneNodeEmitter.h
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2011-01-14 13:24:40 +00:00
IParticleAttractionAffector.h
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2011-01-14 13:24:40 +00:00
IParticleBoxEmitter.h
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2011-01-14 13:24:40 +00:00
IParticleCylinderEmitter.h
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2011-01-14 13:24:40 +00:00
IParticleEmitter.h
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2011-01-14 13:24:40 +00:00
IParticleFadeOutAffector.h
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2011-01-14 13:24:40 +00:00
IParticleGravityAffector.h
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2011-01-14 13:24:40 +00:00
IParticleMeshEmitter.h
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2011-01-14 13:24:40 +00:00
IParticleRingEmitter.h
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2011-01-14 13:24:40 +00:00
IParticleRotationAffector.h
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2011-01-14 13:24:40 +00:00
IParticleSphereEmitter.h
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2011-01-14 13:24:40 +00:00
IParticleSystemSceneNode.h
Fix material hint for particles
2011-03-20 10:46:18 +00:00
IQ3LevelMesh.h
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2011-01-14 13:24:40 +00:00
IQ3Shader.h
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2011-01-14 13:24:40 +00:00
IReadFile.h
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2011-01-14 13:24:40 +00:00
IReferenceCounted.h
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2011-01-14 13:24:40 +00:00
ISceneCollisionManager.h
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2011-01-14 13:24:40 +00:00
ISceneLoader.h
Renamed ISceneLoader::isALoadableFileType to isALoadableFileFormat to match the archive and image loader interfaces. Added getters for mesh, scene and archive loaders.
2011-01-20 05:47:50 +00:00
ISceneManager.h
remove destructor which is already inherited from IReferenceCounted
2011-03-20 10:30:39 +00:00
ISceneNode.h
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2011-01-14 13:24:40 +00:00
ISceneNodeAnimator.h
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2011-01-14 13:24:40 +00:00
ISceneNodeAnimatorCameraFPS.h
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2011-01-14 13:24:40 +00:00
ISceneNodeAnimatorCameraMaya.h
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2011-01-14 13:24:40 +00:00
ISceneNodeAnimatorCollisionResponse.h
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2011-01-14 13:24:40 +00:00
ISceneNodeAnimatorFactory.h
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2011-01-14 13:24:40 +00:00
ISceneNodeFactory.h
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2011-01-14 13:24:40 +00:00
ISceneUserDataSerializer.h
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2011-01-14 13:24:40 +00:00
IShaderConstantSetCallBack.h
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2011-01-14 13:24:40 +00:00
IShadowVolumeSceneNode.h
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2011-01-14 13:24:40 +00:00
ISkinnedMesh.h
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2011-01-14 13:24:40 +00:00
ITerrainSceneNode.h
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2011-01-14 13:24:40 +00:00
ITextSceneNode.h
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2011-01-14 13:24:40 +00:00
ITexture.h
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2011-01-14 13:24:40 +00:00
ITimer.h
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2011-01-14 13:24:40 +00:00
ITriangleSelector.h
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2011-01-14 13:24:40 +00:00
IVertexBuffer.h
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2011-01-14 13:24:40 +00:00
IVideoDriver.h
Fix spelling of enum and docs
2011-03-18 22:52:01 +00:00
IVideoModeList.h
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2011-01-14 13:24:40 +00:00
IVolumeLightSceneNode.h
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2011-01-14 13:24:40 +00:00
IWriteFile.h
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2011-01-14 13:24:40 +00:00
IXMLReader.h
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2011-01-14 13:24:40 +00:00
IXMLWriter.h
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2011-01-14 13:24:40 +00:00
IrrCompileConfig.h
Added SMF loader, supporting 3D World Studio meshes. Originally written by Joseph Ellis
2011-01-31 10:43:08 +00:00
IrrlichtDevice.h
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2011-01-14 13:24:40 +00:00
Keycodes.h
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2011-01-14 13:24:40 +00:00
S3DVertex.h
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2011-01-14 13:24:40 +00:00
SAnimatedMesh.h
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2011-01-14 13:24:40 +00:00
SColor.h
Fix HSL color class and conversions from/to RGB classes.
2011-03-20 21:44:28 +00:00
SExposedVideoData.h
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2011-01-14 13:24:40 +00:00
SIrrCreationParameters.h
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2011-01-14 13:24:40 +00:00
SKeyMap.h
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2011-01-14 13:24:40 +00:00
SLight.h
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2011-01-14 13:24:40 +00:00
SMaterial.h
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2011-01-14 13:24:40 +00:00
SMaterialLayer.h
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2011-01-14 13:24:40 +00:00
SMesh.h
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2011-01-14 13:24:40 +00:00
SMeshBuffer.h
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2011-01-14 13:24:40 +00:00
SMeshBufferLightMap.h
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2011-01-14 13:24:40 +00:00
SMeshBufferTangents.h
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2011-01-14 13:24:40 +00:00
SParticle.h
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2011-01-14 13:24:40 +00:00
SSharedMeshBuffer.h
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2011-01-14 13:24:40 +00:00
SSkinMeshBuffer.h
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2011-01-14 13:24:40 +00:00
SVertexIndex.h
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2011-01-14 13:24:40 +00:00
SVertexManipulator.h
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2011-01-14 13:24:40 +00:00
SViewFrustum.h
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2011-01-14 13:24:40 +00:00
SceneParameters.h
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2011-01-14 13:24:40 +00:00
aabbox3d.h
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2011-01-14 13:24:40 +00:00
coreutil.h
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2011-01-14 13:24:40 +00:00
dimension2d.h
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2011-01-14 13:24:40 +00:00
driverChoice.h
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2011-01-14 13:24:40 +00:00
fast_atof.h
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2011-01-14 13:24:40 +00:00
heapsort.h
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2011-01-14 13:24:40 +00:00
irrAllocator.h
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2011-01-14 13:24:40 +00:00
irrArray.h
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2011-01-14 13:24:40 +00:00
irrList.h
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2011-01-14 13:24:40 +00:00
irrMap.h
Added minimum timelines for removing deprecated methods.
2011-02-19 09:22:58 +00:00
irrMath.h
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2011-01-14 13:24:40 +00:00
irrString.h
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2011-01-14 13:24:40 +00:00
irrTypes.h
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2011-01-14 13:24:40 +00:00
irrXML.h
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2011-01-14 13:24:40 +00:00
irrlicht.h
Add missing include found by greenya
2011-02-21 20:38:39 +00:00
line2d.h
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2011-01-14 13:24:40 +00:00
line3d.h
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2011-01-14 13:24:40 +00:00
matrix4.h
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2011-01-14 13:24:40 +00:00
path.h
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2011-01-14 13:24:40 +00:00
plane3d.h
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position2d.h
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quaternion.h
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rect.h
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2011-01-14 13:24:40 +00:00
triangle3d.h
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2011-01-14 13:24:40 +00:00
vector2d.h
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2011-01-14 13:24:40 +00:00
vector3d.h
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