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01.HelloWorld
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
02.Quake3Map
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
03.CustomSceneNode
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
04.Movement
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
05.UserInterface
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Add example for new file open dialog feature.
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2011-10-23 23:57:12 +00:00 |
06.2DGraphics
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
07.Collision
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
08.SpecialFX
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
09.Meshviewer
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- Added ISceneNodeAnimatorCameraFPS::getKeyMap and a new ISceneNodeAnimatorCameraFPS::setKeyMap.
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2011-09-14 14:07:54 +00:00 |
10.Shaders
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Fix transparent shaders, seems that the base setup does not fix all blend mode settings properly.
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2011-05-31 09:31:56 +00:00 |
11.PerPixelLighting
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Change type to more specific one
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2011-11-15 10:12:59 +00:00 |
12.TerrainRendering
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Make debug data available to user interface
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2011-05-03 07:24:31 +00:00 |
13.RenderToTexture
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Merged revisions 3729-3829 from 1.7 branch. Fixed serialization of camera nodes, fix array::erase, fix mem leaks in example 22, fix interpolation in SColorf, fix crash in collada loader.
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2011-06-09 06:45:29 +00:00 |
14.Win32Window
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Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again.
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2010-12-19 19:39:20 +00:00 |
15.LoadIrrFile
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
16.Quake3MapShader
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Fix some c::b project files which did not link on Linux.
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2011-07-25 16:40:49 +00:00 |
17.HelloWorld_Mobile
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Add the other msvc 2010 project and solution files. Fix all configurations to work as expected.
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2010-08-31 16:51:14 +00:00 |
18.SplitScreen
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Fix method deprecation warnings.
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2011-03-20 11:30:01 +00:00 |
19.MouseAndJoystick
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Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time.
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2011-02-18 04:20:49 +00:00 |
20.ManagedLights
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Change type for stored and passed lights array. In most situations, only the ISceneNode was used, and the type is not necessarily ILightSceneNode anyway. So generalize this interface and the storage arrays internally.
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2011-05-12 16:46:20 +00:00 |
21.Quake3Explorer
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Fix transparency materials in particle systems.
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2011-03-20 11:40:00 +00:00 |
22.MaterialViewer
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Merged revisions 3729-3829 from 1.7 branch. Fixed serialization of camera nodes, fix array::erase, fix mem leaks in example 22, fix interpolation in SColorf, fix crash in collada loader.
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2011-06-09 06:45:29 +00:00 |
23.SMeshHandling
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Fix some c::b project files which did not link on Linux.
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2011-07-25 16:40:49 +00:00 |
24.CursorControl
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Fix tutorial documentation processing.
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2011-11-01 12:04:35 +00:00 |
25.XmlHandling
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Fix tutorial documentation processing.
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2011-11-01 12:04:35 +00:00 |
26.OcclusionQuery
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Fix naming scheme for occlusion queries. Since those are not to drop, but are stored in the driver and can be removed by the according removeOcclusionQuery call, the name should be addOcclusionQuery instead of createOcclusionQuery.
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2011-03-25 23:32:35 +00:00 |
BuildAllExamples.MacOSX
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Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files.
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2009-08-24 09:12:27 +00:00 |
Demo
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rename texureBlend functions to textureBlend
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2012-01-20 17:54:33 +00:00 |
BuildAllExamples.workspace
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Fix naming scheme for occlusion queries. Since those are not to drop, but are stored in the driver and can be removed by the according removeOcclusionQuery call, the name should be addOcclusionQuery instead of createOcclusionQuery.
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2011-03-25 23:32:35 +00:00 |
BuildAllExamples_v7.sln
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Merged from branch 1.7, revisions 3607-3725. Fix some compilation errors, fix soname in Linux Makefile, calculation fix in vector2d class, CGUIScrollBar event handling fix.
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2011-05-18 21:32:00 +00:00 |
BuildAllExamples_v8.sln
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Fix compilation dependencies for old solution files, as mentioned by greenya
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2010-09-01 16:17:01 +00:00 |
BuildAllExamples_v9.sln
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Fix compilation dependencies for old solution files, as mentioned by greenya
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2010-09-01 16:17:01 +00:00 |
BuildAllExamples_vc10.sln
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Fix project dependencies
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2011-05-11 08:55:33 +00:00 |
Makefile
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Fix some warnings under Linux.
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2009-01-27 17:45:16 +00:00 |
buildAllExamples.sh
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Add material viewer example.
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2009-11-29 17:12:40 +00:00 |
whereAreTheBinaries.txt
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |