irrlicht/examples
hybrid b34352deac rename texureBlend functions to textureBlend
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4047 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-01-20 17:54:33 +00:00
..
01.HelloWorld Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time. 2011-02-18 04:20:49 +00:00
02.Quake3Map Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time. 2011-02-18 04:20:49 +00:00
03.CustomSceneNode Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time. 2011-02-18 04:20:49 +00:00
04.Movement Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time. 2011-02-18 04:20:49 +00:00
05.UserInterface Add example for new file open dialog feature. 2011-10-23 23:57:12 +00:00
06.2DGraphics Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time. 2011-02-18 04:20:49 +00:00
07.Collision Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time. 2011-02-18 04:20:49 +00:00
08.SpecialFX Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time. 2011-02-18 04:20:49 +00:00
09.Meshviewer - Added ISceneNodeAnimatorCameraFPS::getKeyMap and a new ISceneNodeAnimatorCameraFPS::setKeyMap. 2011-09-14 14:07:54 +00:00
10.Shaders Fix transparent shaders, seems that the base setup does not fix all blend mode settings properly. 2011-05-31 09:31:56 +00:00
11.PerPixelLighting Change type to more specific one 2011-11-15 10:12:59 +00:00
12.TerrainRendering Make debug data available to user interface 2011-05-03 07:24:31 +00:00
13.RenderToTexture Merged revisions 3729-3829 from 1.7 branch. Fixed serialization of camera nodes, fix array::erase, fix mem leaks in example 22, fix interpolation in SColorf, fix crash in collada loader. 2011-06-09 06:45:29 +00:00
14.Win32Window Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
15.LoadIrrFile Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time. 2011-02-18 04:20:49 +00:00
16.Quake3MapShader Fix some c::b project files which did not link on Linux. 2011-07-25 16:40:49 +00:00
17.HelloWorld_Mobile Add the other msvc 2010 project and solution files. Fix all configurations to work as expected. 2010-08-31 16:51:14 +00:00
18.SplitScreen Fix method deprecation warnings. 2011-03-20 11:30:01 +00:00
19.MouseAndJoystick Add Linux to "all" target in CodeBlocks examples projects so they actually compile first time. 2011-02-18 04:20:49 +00:00
20.ManagedLights Change type for stored and passed lights array. In most situations, only the ISceneNode was used, and the type is not necessarily ILightSceneNode anyway. So generalize this interface and the storage arrays internally. 2011-05-12 16:46:20 +00:00
21.Quake3Explorer Fix transparency materials in particle systems. 2011-03-20 11:40:00 +00:00
22.MaterialViewer Merged revisions 3729-3829 from 1.7 branch. Fixed serialization of camera nodes, fix array::erase, fix mem leaks in example 22, fix interpolation in SColorf, fix crash in collada loader. 2011-06-09 06:45:29 +00:00
23.SMeshHandling Fix some c::b project files which did not link on Linux. 2011-07-25 16:40:49 +00:00
24.CursorControl Fix tutorial documentation processing. 2011-11-01 12:04:35 +00:00
25.XmlHandling Fix tutorial documentation processing. 2011-11-01 12:04:35 +00:00
26.OcclusionQuery Fix naming scheme for occlusion queries. Since those are not to drop, but are stored in the driver and can be removed by the according removeOcclusionQuery call, the name should be addOcclusionQuery instead of createOcclusionQuery. 2011-03-25 23:32:35 +00:00
BuildAllExamples.MacOSX Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
Demo rename texureBlend functions to textureBlend 2012-01-20 17:54:33 +00:00
BuildAllExamples.workspace Fix naming scheme for occlusion queries. Since those are not to drop, but are stored in the driver and can be removed by the according removeOcclusionQuery call, the name should be addOcclusionQuery instead of createOcclusionQuery. 2011-03-25 23:32:35 +00:00
BuildAllExamples_v7.sln Merged from branch 1.7, revisions 3607-3725. Fix some compilation errors, fix soname in Linux Makefile, calculation fix in vector2d class, CGUIScrollBar event handling fix. 2011-05-18 21:32:00 +00:00
BuildAllExamples_v8.sln Fix compilation dependencies for old solution files, as mentioned by greenya 2010-09-01 16:17:01 +00:00
BuildAllExamples_v9.sln Fix compilation dependencies for old solution files, as mentioned by greenya 2010-09-01 16:17:01 +00:00
BuildAllExamples_vc10.sln Fix project dependencies 2011-05-11 08:55:33 +00:00
Makefile Fix some warnings under Linux. 2009-01-27 17:45:16 +00:00
buildAllExamples.sh Add material viewer example. 2009-11-29 17:12:40 +00:00
whereAreTheBinaries.txt Moved everything to /trunk 2007-05-20 18:03:49 +00:00