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media
Fix writeScene change in order to write the given node and its descendants, not only the list of children to the scene file.
2011-01-03 17:54:10 +00:00
2dmaterial.cpp
Relax some test criteria
2010-12-14 23:29:14 +00:00
Makefile
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anti-aliasing.cpp
Relax some comparisons, due to low driver settings.
2010-12-12 00:06:13 +00:00
archiveReader.cpp
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b3dAnimation.cpp
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burningsVideo.cpp
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collisionResponseAnimator.cpp
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color.cpp
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createImage.cpp
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cursorSetVisible.cpp
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disambiguateTextures.cpp
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draw2DImage.cpp
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drawPixel.cpp
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drawRectOutline.cpp
Relax some comparisons, due to low driver settings.
2010-12-12 00:06:13 +00:00
enumerateImageManipulators.cpp
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exports.cpp
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fast_atof.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
filesystem.cpp
Add a method to get a relative filename, based on an given base directory.
2011-01-03 00:16:35 +00:00
flyCircleAnimator.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
guiDisabledMenu.cpp
Relax some comparisons, due to low driver settings.
2010-12-12 00:06:13 +00:00
ioScene.cpp
Fix writeScene change in order to write the given node and its descendants, not only the list of children to the scene file.
2011-01-03 17:54:10 +00:00
irrArray.cpp
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irrCoreEquals.cpp
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irrList.cpp
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irrMap.cpp
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irrString.cpp
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lightMaps.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
lights.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
line2dIntersectWith.cpp
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loadTextures.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
main.cpp
Fix writeScene change in order to write the given node and its descendants, not only the list of children to the scene file.
2011-01-03 17:54:10 +00:00
makeColorKeyTexture.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
matrixOps.cpp
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md2Animation.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
meshLoaders.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
meshTransform.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
mrt.cpp
Fix result variable aggregation
2010-12-28 17:11:14 +00:00
orthoCam.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
planeMatrix.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
projectionMatrix.cpp
Relax some test criteria
2010-12-14 23:29:14 +00:00
removeCustomAnimator.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
renderTargetTexture.cpp
Relax some comparisons, due to low driver settings.
2010-12-12 00:06:13 +00:00
sceneCollisionManager.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
sceneNodeAnimator.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
serializeAttributes.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
skinnedMesh.cpp
Fix setMesh for skinned meshes, as reported by wing64. The joints cache was not updated, and hence the node reported and returned wrong joints.
2010-12-30 14:49:19 +00:00
softwareDevice.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
stencilshadow.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
terrainSceneNode.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
testDimension2d.cpp
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testGeometryCreator.cpp
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testQuaternion.cpp
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testS3DVertex.cpp
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testUtils.cpp
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testUtils.h
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testVector2d.cpp
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testVector3d.cpp
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testXML.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
testaabbox.cpp
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tests-last-passed-at.txt
Fix writeScene change in order to write the given node and its descendants, not only the list of children to the scene file.
2011-01-03 17:54:10 +00:00
tests-readme.txt
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tests.cbp
Fix writeScene change in order to write the given node and its descendants, not only the list of children to the scene file.
2011-01-03 17:54:10 +00:00
tests.workspace
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tests_vc8.sln
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tests_vc8.vcproj
Fix writeScene change in order to write the given node and its descendants, not only the list of children to the scene file.
2011-01-03 17:54:10 +00:00
tests_vc9.sln
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tests_vc9.vcproj
Fix writeScene change in order to write the given node and its descendants, not only the list of children to the scene file.
2011-01-03 17:54:10 +00:00
tests_vc10.sln
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tests_vc10.vcxproj
Fix writeScene change in order to write the given node and its descendants, not only the list of children to the scene file.
2011-01-03 17:54:10 +00:00
textureFeatures.cpp
Fix result variable aggregation
2010-12-28 17:11:14 +00:00
textureRenderStates.cpp
Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code.
2010-12-28 19:12:50 +00:00
timer.cpp
Fix more device->drop calls to properly remove the window as well under windows.
2010-12-07 18:16:42 +00:00
transparentMaterials.cpp
Disabled the opengl test for reflection transparent material.
2010-12-12 23:04:13 +00:00
triangle3d.cpp
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vectorPositionDimension2d.cpp
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videoDriver.cpp
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viewPort.cpp
Relax some comparisons, due to low driver settings.
2010-12-12 00:06:13 +00:00
writeImageToFile.cpp
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