irrlicht/include
nadro 96a10f2d2f - Fixed some methods and variables names in IImage/CImage classes.
- Added query feature related to DXT compressed textures.
- Added compressed textures support for D3D9.
- Fixed minor bugs in OpenGL related to compressed textures handling.
- Properly handle compressed textures in D3D8 and Software drivers (Those drivers doesn't support compressed textures).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4450 dfc29bdd-3216-0410-991c-e03cc46cb475
2013-01-26 02:28:41 +00:00
..
CDynamicMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CIndexBuffer.h Merge from 1.7 branch. revisions 4319-4343. Compiler problem and STL loader fixes. 2012-10-30 14:57:54 +00:00
CMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CVertexBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EAttributes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ECullingTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EDebugSceneTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EDeviceTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EDriverFeatures.h - Fixed some methods and variables names in IImage/CImage classes. 2013-01-26 02:28:41 +00:00
EDriverTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EGUIAlignment.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EGUIElementTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EHardwareBufferFlags.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EMaterialFlags.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EMaterialTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EMeshWriterEnums.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EMessageBoxFlags.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EPrimitiveTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ESceneNodeAnimatorTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ESceneNodeTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EShaderTypes.h Add SVN property and fix eol style 2012-01-22 14:56:31 +00:00
ETerrainElements.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAnimatedMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAnimatedMeshMD2.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAnimatedMeshMD3.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAnimatedMeshSceneNode.h - decreased default infinity value from 10000.0f to 1000.0f. 2012-10-15 21:12:53 +00:00
IAttributeExchangingObject.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAttributes.h IAttributes::getAttributeAs functions now can have a customizable default-parameter to return when attributeName is not found. This makes it easier to work correctly with old serialized data when adding new variables. Also it would probably be worth it passing generally in all serialization the old value as default-parameter, then it can handle missing serialization data as well. 2013-01-04 12:52:47 +00:00
IBillboardSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IBillboardTextSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IBoneSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ICameraSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IColladaMeshWriter.h Add IColladaMeshWriter::findGeometryNameForNode 2012-12-14 18:26:49 +00:00
ICursorControl.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IDummyTransformationSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IDynamicMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IEventReceiver.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IFileArchive.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IFileList.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IFileSystem.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGPUProgrammingServices.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIButton.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUICheckBox.h - In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled 2013-01-08 18:01:39 +00:00
IGUIColorSelectDialog.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIComboBox.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIContextMenu.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIEditBox.h - Add functions to set/get cursor character and blinktime to IGUIEditBox 2012-12-30 23:37:10 +00:00
IGUIElement.h Remove superfluous check in IGUIElement::recalculateAbsolutePosition (found by cppcheck utility). 2012-12-31 00:29:25 +00:00
IGUIElementFactory.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIEnvironment.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIFileOpenDialog.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIFont.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIFontBitmap.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIImage.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIImageList.h Merged revisions 2892:2947 from 1.6 branch. Mainly GUI fixes. Cylinder texturing enhanced. WIN64 defines everywhere also use _WIN64. Code layout and documentation updates. 2009-11-30 14:42:58 +00:00
IGUIInOutFader.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIListBox.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIMeshViewer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIScrollBar.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUISkin.h Add skin-constants to control push-button behavior better. 2012-10-01 16:31:34 +00:00
IGUISpinBox.h - IGUISpinBox now passes on the EGET_BUTTON_CLICKED, EGET_EDITBOX_CHANGED and EGET_EDITBOX_ENTER events from it's sub-elements. 2013-01-04 14:35:28 +00:00
IGUISpriteBank.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIStaticText.h - In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled 2013-01-08 18:01:39 +00:00
IGUITabControl.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUITable.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIToolbar.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUITreeView.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIWindow.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGeometryCreator.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IImage.h - Fixed some methods and variables names in IImage/CImage classes. 2013-01-26 02:28:41 +00:00
IImageLoader.h - Removed IImageCompressed and derived. 2013-01-25 03:21:06 +00:00
IImageWriter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IIndexBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ILightManager.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ILightSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ILogger.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMaterialRenderer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMaterialRendererServices.h - Added deprecated method for backward compatibility with previous shader constant system handling. 2012-12-14 16:02:57 +00:00
IMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMeshCache.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMeshLoader.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMeshManipulator.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMeshSceneNode.h - Fixed infinity default value for static meshes. 2012-10-18 23:50:31 +00:00
IMeshWriter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMetaTriangleSelector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IOSOperator.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleAnimatedMeshSceneNodeEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleAttractionAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleBoxEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleCylinderEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleFadeOutAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleGravityAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleMeshEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleRingEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleRotationAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleSphereEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleSystemSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IQ3LevelMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IQ3Shader.h Merging 1.8 branch: 2012-12-03 20:47:54 +00:00
IRandomizer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IReadFile.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IReferenceCounted.h Add a LeakHunter class which can be enabled with compile-flag _IRR_COMPILE_WITH_LEAK_HUNTER_ to find leaking IReferenceCounted objects. 2013-01-03 17:24:30 +00:00
ISceneCollisionManager.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneLoader.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneManager.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneNode.h Had added a const too much in last check-in. 2013-01-21 23:01:03 +00:00
ISceneNodeAnimator.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneNodeAnimatorCameraFPS.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneNodeAnimatorCameraMaya.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneNodeAnimatorCollisionResponse.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneNodeAnimatorFactory.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneNodeFactory.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneUserDataSerializer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IShaderConstantSetCallBack.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IShadowVolumeSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISkinnedMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ITerrainSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ITextSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ITexture.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ITimer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ITriangleSelector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IVertexBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IVideoDriver.h - Removed IImageCompressed and derived. 2013-01-25 03:21:06 +00:00
IVideoModeList.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IVolumeLightSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IWriteFile.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IXMLReader.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IXMLWriter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IrrCompileConfig.h - Added partially (IImageCompressed part) support for compressed textures. Currently only DDS format is supported. 2013-01-23 04:37:16 +00:00
IrrlichtDevice.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
Keycodes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
S3DVertex.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SAnimatedMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SColor.h - Added partially (IImageCompressed part) support for compressed textures. Currently only DDS format is supported. 2013-01-23 04:37:16 +00:00
SExposedVideoData.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SIrrCreationParameters.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SKeyMap.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SLight.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMaterial.h - Fixed blending issues in example no. 08 (OpenGL driver). 2013-01-03 05:07:17 +00:00
SMaterialLayer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMeshBufferLightMap.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMeshBufferTangents.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SParticle.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SSharedMeshBuffer.h Initialize variables in second SSharedMeshBuffer constructor. 2012-12-31 00:27:31 +00:00
SSkinMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SVertexIndex.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SVertexManipulator.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SViewFrustum.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SceneParameters.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
aabbox3d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
coreutil.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
dimension2d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
driverChoice.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
fast_atof.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
heapsort.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
irrAllocator.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
irrArray.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
irrList.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
irrMap.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
irrMath.h - CMatrix4<T>::getInverse working now with FLT_MIN instead of ROUNDING_ERROR_f32 which fixes a bug reported by amin here: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=47422 2012-10-30 10:03:25 +00:00
irrString.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
irrTypes.h Merged from 1.8 branch, revisions 4345-4378. All release fixes since the branch to 1.8, and some fixes after that. Now commencing development on this branch, and only bug fixes on the others. 2012-11-20 18:31:33 +00:00
irrXML.h Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga) 2013-01-02 23:13:21 +00:00
irrlicht.h Merged from 1.8 branch, revisions 4345-4378. All release fixes since the branch to 1.8, and some fixes after that. Now commencing development on this branch, and only bug fixes on the others. 2012-11-20 18:31:33 +00:00
irrpack.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
irrunpack.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
leakHunter.h Add a LeakHunter class which can be enabled with compile-flag _IRR_COMPILE_WITH_LEAK_HUNTER_ to find leaking IReferenceCounted objects. 2013-01-03 17:24:30 +00:00
line2d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
line3d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
matrix4.h - CMatrix4<T>::getInverse working now with FLT_MIN instead of ROUNDING_ERROR_f32 which fixes a bug reported by amin here: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=47422 2012-10-30 10:03:25 +00:00
path.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
plane3d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
position2d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
quaternion.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
rect.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
triangle3d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
vector2d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
vector3d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00