irrlicht/examples/12.TerrainRendering
nadro 8863d11e65 - Fixed compilation issues on OSX.
- Added new XCode projects for engine and all examples (ARC enabled, proper bundles etc.).
- Added external context manager with support for NSOGL.(this feature was available in ogl-es branch before).
- Removed *.nib dependencies from OSX project (menu is created programmatically).
- Added missing _IRR_OVERRIDE_ for some methods.
- Renamed MacOSX to OSX directories.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5202 dfc29bdd-3216-0410-991c-e03cc46cb475
2015-12-05 12:07:45 +00:00
..
TerrainRendering.xcodeproj - Fixed compilation issues on OSX. 2015-12-05 12:07:45 +00:00
Makefile Add support for changing cursors. 2010-06-04 16:35:01 +00:00
TerrainRendering.cbp Merge branch releases/1.8 revisions 4685 to 4721 into trunk: 2014-03-13 23:07:59 +00:00
TerrainRendering.vcproj Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc. 2008-12-15 14:18:11 +00:00
TerrainRendering_vc10.vcxproj Merge branch releases/1.8 revisions 5129:5140 into trunk: 2015-09-20 11:19:26 +00:00
TerrainRendering_vc11.vcxproj Merge branch releases/1.8 revisions 5129:5140 into trunk: 2015-09-20 11:19:26 +00:00
TerrainRendering_vc12.vcxproj Rolled back to r5145. We're still disucssing better solutions 2015-09-28 09:17:47 +00:00
TerrainRendering_vc14.vcxproj - Added projects for Visual Studio 2014. Due to a problems with Windows7.1 SDK on Windows 10 those projects are recommended for users of this OS. 2015-10-01 22:59:08 +00:00
main.cpp - Added clear buffer flags. 2015-10-15 18:20:06 +00:00
tutorial.html Fixed drop positions to avoid accessing already dropped pointers. No real problem in the examples, but better coding style. 2007-10-01 08:41:08 +00:00