Merge branch releases/1.8 revisions 4685 to 4721 into trunk:

- C::B project files work again on newer Linux-distributions which have cleaned up their dev-lib dependencies.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4722 dfc29bdd-3216-0410-991c-e03cc46cb475
master
cutealien 2014-03-13 23:07:59 +00:00
parent 20b347c938
commit bd0b92996e
27 changed files with 161 additions and 158 deletions

View File

@ -41,6 +41,7 @@ Changes in 1.9 (not yet released)
--------------------------
Changes in 1.8.2
- C::B project files work again on newer Linux-distributions which have cleaned up their dev-lib dependencies.
- Makefile for the new IrrFontTool links now correctly to libfontconfig
--------------------------

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\HelloWorld" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/HelloWorld" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -17,21 +17,21 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add library="X11" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\HelloWorld" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/HelloWorld" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\QuakeMap" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/QuakeMap" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -17,21 +17,21 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add library="X11" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\Quake3Map" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/Quake3Map" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\CustomSceneNode" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/CustomSceneNode" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -18,14 +18,14 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="GL" />
<Add directory="..\..\lib\Linux\" />
<Add library="X11" />
<Add directory="../../lib/Linux/" />
</Linker>
</Target>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\CustomSceneNode" prefix_auto="1" extension_auto="1" />
<Option output="../../bin/Win32-gcc/CustomSceneNode" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -33,7 +33,7 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
</Build>
@ -42,11 +42,11 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />
<Add directory="..\..\bin\gcc" />
<Add directory="../../bin/gcc" />
</Linker>
<Unit filename="main.cpp" />
<Extensions>

View File

@ -7,7 +7,7 @@
<Option compiler="gcc" />
<Build>
<Target title="Windows">
<Option output="..\..\bin\Win32-gcc\Movement" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/Movement" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -15,12 +15,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\Movement" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/Movement" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -29,9 +29,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add library="X11" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\UserInterface" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/UserInterface" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\UserInterface" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/UserInterface" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -29,9 +29,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add library="X11" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\2DGraphics" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/2DGraphics" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\2DGraphics" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/2DGraphics" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -29,9 +29,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add library="X11" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\Collision" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/Collision" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\Collision" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/Collision" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -29,9 +29,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,19 +8,19 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\SpecialFX" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/SpecialFX" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\SpeciaFX" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/SpeciaFX" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -28,9 +28,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -39,7 +39,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\MeshViewer" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/MeshViewer" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,11 +16,11 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option output="..\..\bin\Linux\MeshViewer" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/MeshViewer" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -29,9 +29,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\Shaders" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/Shaders" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\Shaders" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/Shaders" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -30,9 +30,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -41,7 +41,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\PerPixelLighting" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/PerPixelLighting" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\PerPixelLighting" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/PerPixelLighting" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -30,9 +30,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -41,7 +41,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\TerrainRendering" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/TerrainRendering" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\TerrainRendering" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/TerrainRendering" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -30,9 +30,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -41,7 +41,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\RenderToTexture" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/RenderToTexture" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\RenderToTexture" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/RenderToTexture" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -29,9 +29,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,19 +8,19 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\LoadIrrFile" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/LoadIrrFile" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\LoadIrrFile" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/LoadIrrFile" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -28,9 +28,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -39,7 +39,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,31 +8,31 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\Q3MapShader" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/Q3MapShader" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\Q3MapShader" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/Q3MapShader" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add option="-D_IRR_STATIC_LIB_" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -41,7 +41,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\SplitScreen" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/SplitScreen" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\SplitScreen" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/SplitScreen" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -29,9 +29,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\MouseAndJoystick" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/MouseAndJoystick" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\MouseAndJoystick" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/MouseAndJoystick" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -30,9 +30,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -41,7 +41,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\ManagedLights" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/ManagedLights" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\ManagedLights" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/ManagedLights" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -31,9 +31,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -42,7 +42,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\Quake3Explorer" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/Quake3Explorer" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -17,21 +17,21 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\Quake3Explorer" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/Quake3Explorer" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\MaterialViewer" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/MaterialViewer" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\MaterialViewer" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/MaterialViewer" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -29,9 +29,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,28 +8,28 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\SMeshHandling" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/SMeshHandling" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\SMeshHandling" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/SMeshHandling" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\CursorControl" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/CursorControl" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -17,14 +17,15 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add library="X11" />
<Add library="Xcursor" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\CursorControl" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/CursorControl" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -32,7 +33,7 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
</Build>
@ -41,7 +42,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\XmlHandling" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/XmlHandling" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -17,21 +17,21 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\XmlHandling" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/XmlHandling" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -7,7 +7,7 @@
<Option compiler="gcc" />
<Build>
<Target title="Windows">
<Option output="..\..\bin\Win32-gcc\OcclusionQuery" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/OcclusionQuery" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -15,12 +15,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\OcclusionQuery" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/OcclusionQuery" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -29,9 +29,9 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -40,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\Demo" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/Demo" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
@ -16,12 +16,12 @@
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\Demo" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/Demo" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -30,10 +30,10 @@
</Compiler>
<Linker>
<Add library="Xxf86vm" />
<Add library="Xcursor" />
<Add library="X11" />
<Add library="Irrlicht" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
@ -43,11 +43,11 @@
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />
<Add directory="..\..\lib\gcc" />
<Add directory="../../lib/gcc" />
</Linker>
<Unit filename="CDemo.cpp" />
<Unit filename="CDemo.h" />

View File

@ -8,7 +8,7 @@
<Build>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="..\..\bin\Linux\MeshConverter" prefix_auto="0" extension_auto="0" />
<Option output="../../bin/Linux/MeshConverter" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
@ -18,19 +18,20 @@
<Linker>
<Add library="Xxf86vm" />
<Add library="GL" />
<Add directory="..\..\lib\Linux" />
<Add library="X11" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="..\..\bin\Win32-gcc\MeshConverter" prefix_auto="0" extension_auto="1" />
<Option output="../../bin/Win32-gcc/MeshConverter" prefix_auto="0" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="..\..\lib\Win32-gcc" />
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
</Build>
@ -39,7 +40,7 @@
</VirtualTargets>
<Compiler>
<Add option="-g" />
<Add directory="..\..\include" />
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />