irrlicht/source/Irrlicht
bitplane 8060c6c9e8 resizing software devices in linux. Need to keep hold of XVisualInfo until window destruction, so we can use it to make new XImages when the window is resized
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@849 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-20 14:11:49 +00:00
..
MacOSX changed all video driver creation failure log messages to use ELL_ERROR (like the windows device). 2007-07-01 21:22:05 +00:00
jpeglib Moved everything to /trunk 2007-05-20 18:03:49 +00:00
libpng Fix a 64bit problem with libpng. 2007-06-04 23:19:40 +00:00
zlib Moved everything to /trunk 2007-05-20 18:03:49 +00:00
BuiltInFont.h Named the event structs. Fixed a warning with endif comments. 2007-08-02 08:07:54 +00:00
C3DSMeshFileLoader.cpp Fix signedness of indices to read the correct array elements. Bug found by randomMesh. 2007-08-15 15:55:20 +00:00
C3DSMeshFileLoader.h Fix signedness of indices to read the correct array elements. Bug found by randomMesh. 2007-08-15 15:55:20 +00:00
CAnimatedMeshB3d.cpp Just trying the SVN out, fixed a bug in big endian conversion, that I’m been meaning to get someone to fix 2007-05-25 01:06:20 +00:00
CAnimatedMeshB3d.h Enhanced the meshbuffer interface. moved the recalculateBoundingBox from MeshManipulator to IMeshBuffer by exposing the already existing methods. Some initial append methods added. 2007-08-13 23:53:12 +00:00
CAnimatedMeshMD2.cpp Missed a debug statement. 2007-08-13 23:59:13 +00:00
CAnimatedMeshMD2.h Made the MeshBuffer an explicit member instead of a base class. 2007-08-13 23:33:29 +00:00
CAnimatedMeshMD3.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMD3.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMS3D.cpp Exposed the MS3D MeshBuffer as SharedMeshBuffer, providing mesh buffers with a shared vertex array. 2007-08-14 03:36:26 +00:00
CAnimatedMeshMS3D.h Exposed the MS3D MeshBuffer as SharedMeshBuffer, providing mesh buffers with a shared vertex array. 2007-08-14 03:36:26 +00:00
CAnimatedMeshSceneNode.cpp Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array. 2007-07-07 20:08:47 +00:00
CAnimatedMeshSceneNode.h renamed IAnimatedMeshSceneNode::getAbsoluteTransformation to getMD3TagTransformation, it was causing problems for users accessing ISceneNode::getAbsoluteTransformation 2007-06-09 03:14:17 +00:00
CAttributeImpl.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAttributes.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CAttributes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CBillboardSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CBillboardSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCSMLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCSMLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraFPSSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraFPSSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraMayaSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraMayaSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CColladaFileLoader.cpp Enhanced the meshbuffer interface. moved the recalculateBoundingBox from MeshManipulator to IMeshBuffer by exposing the already existing methods. Some initial append methods added. 2007-08-13 23:53:12 +00:00
CColladaFileLoader.h Added texture support for collada meshes. Fixed const parameters in MeshManipulator. 2007-08-08 16:30:10 +00:00
CColorConverter.cpp Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures). 2007-07-19 23:31:18 +00:00
CColorConverter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCubeSceneNode.cpp Some minor changes. Simplified the .obj loader, also fixed some bugs. 2007-08-13 23:28:44 +00:00
CCubeSceneNode.h Fixed HillPlane Mesh to work with arbitrary sizes. 2007-07-30 17:14:55 +00:00
CD3D8Driver.cpp Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
CD3D8Driver.h Added driver support for user clip planes. 2007-08-10 13:06:52 +00:00
CD3D8MaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8NormalMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8NormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ParallaxMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ShaderMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ShaderMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8Texture.cpp Fixed some missing unlocks and the missing point size setting in D3D drivers/textures. 2007-07-29 23:48:58 +00:00
CD3D8Texture.h Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures). 2007-07-19 23:31:18 +00:00
CD3D9Driver.cpp Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
CD3D9Driver.h Added driver support for user clip planes. 2007-08-10 13:06:52 +00:00
CD3D9HLSLMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9HLSLMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9MaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9NormalMapRenderer.cpp Enhanced D3D9 normalmap shader by RyanClark. 2007-08-16 22:44:12 +00:00
CD3D9NormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ParallaxMapRenderer.cpp Enhanced D3D9 normalmap shader by RyanClark. 2007-08-16 22:44:12 +00:00
CD3D9ParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ShaderMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ShaderMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9Texture.cpp Fixed the d3d9 mipmapping for new formats. Still not a nice solution, though. Also enabled hardware mipmap update for d3d9 with an extra check for format support. 2007-08-14 15:10:28 +00:00
CD3D9Texture.h Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures). 2007-07-19 23:31:18 +00:00
CDMFLoader.cpp Reindentation and small updates. 2007-07-16 23:46:43 +00:00
CDMFLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultGUIElementFactory.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CDefaultGUIElementFactory.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CDefaultMeshFormatLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultMeshFormatLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeAnimatorFactory.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeAnimatorFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeFactory.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDepthBuffer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDepthBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDummyTransformationSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDummyTransformationSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CEmptySceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CEmptySceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFPSCounter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFPSCounter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFileList.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CFileList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFileSystem.cpp oops missed some required code from the sourceforge patch 2007-05-28 00:00:32 +00:00
CFileSystem.h added IFileSystem::getFileDir and made XML bitmap font use relative path for texture. 2007-05-26 22:19:21 +00:00
CGUIButton.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIButton.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUICheckBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUICheckBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIColorSelectDialog.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIColorSelectDialog.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIComboBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIComboBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIContextMenu.cpp Fixed menu checkmark bug found by mhack 2007-07-30 17:47:53 +00:00
CGUIContextMenu.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIEditBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIEditBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIEnvironment.cpp Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien. 2007-08-20 10:11:55 +00:00
CGUIEnvironment.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFileOpenDialog.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFileOpenDialog.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFont.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFont.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIImage.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIImage.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIInOutFader.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIInOutFader.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIListBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIListBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMenu.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMenu.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMeshViewer.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMeshViewer.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMessageBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMessageBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIModalScreen.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIModalScreen.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIScrollBar.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIScrollBar.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISkin.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISkin.h Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien. 2007-08-20 10:11:55 +00:00
CGUISpinBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISpinBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISpriteBank.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISpriteBank.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIStaticText.cpp Some minor changes. Simplified the .obj loader, also fixed some bugs. 2007-08-13 23:28:44 +00:00
CGUIStaticText.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUITabControl.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUITabControl.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIToolBar.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIToolBar.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIWindow.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIWindow.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGeometryCreator.cpp Fixed HillPlane Mesh to work with arbitrary sizes. 2007-07-30 17:14:55 +00:00
CGeometryCreator.h Fixed HillPlane Mesh to work with arbitrary sizes. 2007-07-30 17:14:55 +00:00
CImage.cpp Reindentation and small updates. 2007-07-16 23:46:43 +00:00
CImage.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderBMP.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderBMP.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderJPG.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderJPG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPCX.cpp Fixed the d3d9 mipmapping for new formats. Still not a nice solution, though. Also enabled hardware mipmap update for d3d9 with an extra check for format support. 2007-08-14 15:10:28 +00:00
CImageLoaderPCX.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPNG.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPNG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPSD.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPSD.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderTGA.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderTGA.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterBMP.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterBMP.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterJPG.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CImageWriterJPG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPCX.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPCX.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPNG.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CImageWriterPNG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPPM.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPPM.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPSD.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPSD.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterTGA.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterTGA.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CIrrDeviceLinux.cpp resizing software devices in linux. Need to keep hold of XVisualInfo until window destruction, so we can use it to make new XImages when the window is resized 2007-08-20 14:11:49 +00:00
CIrrDeviceLinux.h resizing software devices in linux. Need to keep hold of XVisualInfo until window destruction, so we can use it to make new XImages when the window is resized 2007-08-20 14:11:49 +00:00
CIrrDeviceSDL.cpp changed all video driver creation failure log messages to use ELL_ERROR (like the windows device). 2007-07-01 21:22:05 +00:00
CIrrDeviceSDL.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CIrrDeviceStub.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CIrrDeviceStub.h Fix setResizeAble under Linux, which had the correct implementation as a private method. Also removed the dummy implementation from DeviceStub. 2007-05-21 13:36:06 +00:00
CIrrDeviceWin32.cpp Added Win32 fullscreen enhancement, now trying to get a better refresh rate. Some minor changes, mainly to comments and indentation. 2007-08-02 14:39:14 +00:00
CIrrDeviceWin32.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLMTSMeshFileLoader.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
CLMTSMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLightSceneNode.cpp Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
CLightSceneNode.h Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
CLimitReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLimitReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLogger.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLogger.h Fixed two things from a previous commit that were not working. Some minor comment changes. 2007-06-02 13:07:10 +00:00
CMD3MeshFileLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMD3MeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMY3DHelper.h Minor cleanup. 2007-07-05 22:33:56 +00:00
CMY3DMeshFileLoader.cpp Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array. 2007-07-07 20:08:47 +00:00
CMY3DMeshFileLoader.h Minor cleanup. 2007-07-05 22:33:56 +00:00
CMY3DStuff.h Minor cleanup. 2007-07-05 22:33:56 +00:00
CMemoryReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMemoryReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMeshCache.cpp added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache. 2007-07-05 11:20:03 +00:00
CMeshCache.h added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache. 2007-07-05 11:20:03 +00:00
CMeshManipulator.cpp Added a new constructor for SAnimatedMesh and some cleanup. 2007-08-14 00:54:40 +00:00
CMeshManipulator.h Added a new constructor for SAnimatedMesh and some cleanup. 2007-08-14 00:54:40 +00:00
CMeshSceneNode.cpp Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly. 2007-07-30 11:01:04 +00:00
CMeshSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMetaTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMetaTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CNullDriver.cpp Added driver support for user clip planes. 2007-08-10 13:06:52 +00:00
CNullDriver.h Added driver support for user clip planes. 2007-08-10 13:06:52 +00:00
COBJMeshFileLoader.cpp Fixed some more bugs in .obj loading, introduced in recent updates. 2007-08-19 20:56:27 +00:00
COBJMeshFileLoader.h Some minor changes. Simplified the .obj loader, also fixed some bugs. 2007-08-13 23:28:44 +00:00
COCTLoader.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
COCTLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COSOperator.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COSOperator.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COctTreeSceneNode.cpp couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method. 2007-06-10 20:02:11 +00:00
COctTreeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COctTreeTriangleSelector.cpp Removed array::erase from loops in Octtree.h and COctTreeTriangleSelector.cpp, they now generate a lot faster. 2007-06-04 02:50:30 +00:00
COctTreeTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COgreMeshFileLoader.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
COgreMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLDriver.cpp Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
COpenGLDriver.h Added driver support for user clip planes. 2007-08-10 13:06:52 +00:00
COpenGLExtensionHandler.cpp Added driver support for user clip planes. 2007-08-10 13:06:52 +00:00
COpenGLExtensionHandler.h Added driver support for user clip planes. 2007-08-10 13:06:52 +00:00
COpenGLMaterialRenderer.h Fix OpenGL detailmap lighting bug noticed by paooolino 2007-08-17 10:02:41 +00:00
COpenGLNormalMapRenderer.cpp Use c++ casts instead of plain C ones. 2007-08-02 09:50:59 +00:00
COpenGLNormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLParallaxMapRenderer.cpp Use c++ casts instead of plain C ones. 2007-08-02 09:50:59 +00:00
COpenGLParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLSLMaterialRenderer.cpp Use c++ casts instead of plain C ones. 2007-08-02 09:50:59 +00:00
COpenGLSLMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLShaderMaterialRenderer.cpp Use c++ casts instead of plain C ones. 2007-08-02 09:50:59 +00:00
COpenGLShaderMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLTexture.cpp Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures). 2007-07-19 23:31:18 +00:00
COpenGLTexture.h Code cleanup. 2007-07-17 23:47:10 +00:00
CPakReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CPakReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleBoxEmitter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleBoxEmitter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleFadeOutAffector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleFadeOutAffector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleGravityAffector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleGravityAffector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticlePointEmitter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticlePointEmitter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleSystemSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleSystemSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CQ3LevelMesh.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
CQ3LevelMesh.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
CQuake3ShaderSceneNode.cpp Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
CQuake3ShaderSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneCollisionManager.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneCollisionManager.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneManager.cpp Fixed HillPlane Mesh to work with arbitrary sizes. 2007-07-30 17:14:55 +00:00
CSceneManager.h Fix extra qualification. 2007-07-30 17:15:54 +00:00
CSceneNodeAnimatorCollisionResponse.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorCollisionResponse.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CSceneNodeAnimatorDelete.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorDelete.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyCircle.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyCircle.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyStraight.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyStraight.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFollowSpline.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFollowSpline.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorRotation.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorRotation.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorTexture.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorTexture.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CShadowVolumeSceneNode.cpp Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
CShadowVolumeSceneNode.h Added two currently disabled OpenGL improvements for shadow volumes. Due to incompatible shadow volumes the extensions are not yet working. 2007-07-02 17:33:01 +00:00
CSkyBoxSceneNode.cpp The SkyBox scene node clamps its textures by default now 2007-06-07 14:45:05 +00:00
CSkyBoxSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSkyDomeSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSkyDomeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftware2MaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareDriver.cpp Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien. 2007-08-20 10:11:55 +00:00
CSoftwareDriver.h Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien. 2007-08-20 10:11:55 +00:00
CSoftwareDriver2.cpp Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien. 2007-08-20 10:11:55 +00:00
CSoftwareDriver2.h Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien. 2007-08-20 10:11:55 +00:00
CSoftwareTexture.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareTexture.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareTexture2.cpp Another change for the hasMipMaps fix which was not committed last time. Fix for CsphereNode texture coords which now range from 0 to 1 on both axes. 2007-05-22 08:16:29 +00:00
CSoftwareTexture2.h fixed getOriginalSize in textures in Burning's renderer. Had to add a new method to get the size of the largest mipmap (getMaxSize), as the texelarea functions needed this value. 2007-07-08 14:02:45 +00:00
CSphereSceneNode.cpp Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly. 2007-07-30 11:01:04 +00:00
CSphereSceneNode.h Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly. 2007-07-30 11:01:04 +00:00
CTRFlat.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRFlatWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraud.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraud2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudAlpha2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudAlphaNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureBlend.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureDetailMap2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureFlat.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureFlatWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAdd.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAdd2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAddNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAlpha.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAlphaNoZ.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudNoZ.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudVertexAlpha2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_Add.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M1.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M4.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMapGouraud2_M4.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureWire2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainSceneNode.h Cleaned the my3d loader to avoid corrupted char arrays. 2007-07-03 16:04:33 +00:00
CTerrainTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTextSceneNode.cpp fixed a bug in CBillboardTextSceneNode::setText, the mesh data text was not cleared 2007-07-01 05:16:01 +00:00
CTextSceneNode.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
CTimer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleBBSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleBBSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CVideoModeList.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CVideoModeList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWaterSurfaceSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWaterSurfaceSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWriteFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWriteFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXAnimationPlayer.cpp removed a bug which caused irrlicht to crash when using animated .x files as static meshes 2007-06-13 08:49:22 +00:00
CXAnimationPlayer.h removed a bug which caused irrlicht to crash when using animated .x files as static meshes 2007-06-13 08:49:22 +00:00
CXFileReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXFileReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReaderImpl.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLWriter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLWriter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMeshFileLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZBuffer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZipReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZipReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IBurningShader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IBurningShader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IDepthBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IImagePresenter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ITriangleRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IZBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht.dev Removed some unused object files. 2007-08-13 23:30:39 +00:00
Irrlicht.dsp made irrlicht compile with vs 6.0 again 2007-06-16 05:55:44 +00:00
Irrlicht.dsw Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht7.1.sln Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht7.1.vcproj Removed some unused object files. 2007-08-13 23:30:39 +00:00
Irrlicht8.0.sln Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht8.0.vcproj Removed some unused object files. 2007-08-13 23:30:39 +00:00
Irrlicht_Win32-gcc.cbp Removed some unused object files. 2007-08-13 23:30:39 +00:00
Makefile Removed some unused object files. 2007-08-13 23:30:39 +00:00
OctTree.h couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method. 2007-06-10 20:02:11 +00:00
S2DVertex.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
S4DVertex.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SoftwareDriver2_compile_config.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SoftwareDriver2_helper.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
builtInFont.bmp fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin. 2007-07-08 12:19:39 +00:00
dmfsupport.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
glext.h New header files from opengl.org 2007-06-04 22:56:50 +00:00
glxext.h New header files from opengl.org 2007-06-04 22:56:50 +00:00
irrXML.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
os.cpp disabled windows hires timer on multi-cpu systems when the process is running on more than one cpu. bug reported by _Alex`86_ and Halan. 2007-07-21 14:05:11 +00:00
os.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
source.txt Moved everything to /trunk 2007-05-20 18:03:49 +00:00