Fix OpenGL detailmap lighting bug noticed by paooolino
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@843 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
parent
8637f39900
commit
f46caaa21e
@ -475,7 +475,7 @@ public:
|
||||
// diffuse map
|
||||
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_EXT, GL_REPLACE);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_EXT, GL_MODULATE);
|
||||
|
||||
if (Driver->queryFeature(EVDF_MULTITEXTURE))
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user