Fix OpenGL detailmap lighting bug noticed by paooolino

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@843 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
hybrid 2007-08-17 10:02:41 +00:00
parent 8637f39900
commit f46caaa21e

View File

@ -475,7 +475,7 @@ public:
// diffuse map
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_EXT, GL_REPLACE);
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_EXT, GL_MODULATE);
if (Driver->queryFeature(EVDF_MULTITEXTURE))
{