irrlicht/include
cutealien 38d837348c Add an array with driver name strings for the driver enums.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4950 dfc29bdd-3216-0410-991c-e03cc46cb475
2014-09-30 21:09:51 +00:00
..
CDynamicMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CIndexBuffer.h Merge from 1.7 branch. revisions 4319-4343. Compiler problem and STL loader fixes. 2012-10-30 14:57:54 +00:00
CMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CVertexBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EAttributes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ECullingTypes.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
EDebugSceneTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EDeviceTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EDriverFeatures.h - Added separate blending support for both OpenGL and D3D9. 2014-04-25 01:19:38 +00:00
EDriverTypes.h Add an array with driver name strings for the driver enums. 2014-09-30 21:09:51 +00:00
EFocusFlags.h Remove comma at end of enum. 2014-04-07 20:17:20 +00:00
EGUIAlignment.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EGUIElementTypes.h Add a code profiler (stop-watch style). 2014-04-24 22:52:10 +00:00
EHardwareBufferFlags.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EMaterialFlags.h - Added separate blending support for both OpenGL and D3D9. 2014-04-25 01:19:38 +00:00
EMaterialTypes.h Reverting my changes from r4569 as they also break stuff by now. Will continue the discussion in http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=48940 2013-08-13 10:06:37 +00:00
EMeshWriterEnums.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EMessageBoxFlags.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EPrimitiveTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ESceneNodeAnimatorTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ESceneNodeTypes.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
EShaderTypes.h
ETerrainElements.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAnimatedMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAnimatedMeshMD2.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAnimatedMeshMD3.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IAnimatedMeshSceneNode.h - decreased default infinity value from 10000.0f to 1000.0f. 2012-10-15 21:12:53 +00:00
IAttributeExchangingObject.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAttributes.h Change the rest of the attributes interfaces to pass parameters by const ref instead of per value. 2014-03-15 20:49:02 +00:00
IBillboardSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IBillboardTextSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IBoneSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ICameraSceneNode.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IColladaMeshWriter.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
ICursorControl.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IDummyTransformationSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IDynamicMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IEventReceiver.h Improved i18n key input for X11. Which means languages like cyrillic work now. 2014-03-28 17:30:54 +00:00
IFileArchive.h Second round of override checks 2013-06-17 15:55:56 +00:00
IFileList.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IFileSystem.h Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate 2013-03-07 12:17:35 +00:00
IGPUProgrammingServices.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIButton.h Buttons can now now have 7 more image-states, 1 more sprite-state and the sprites are now scaleable. 2014-04-02 21:05:39 +00:00
IGUICheckBox.h - In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled 2013-01-08 18:01:39 +00:00
IGUIColorSelectDialog.h Second round of override checks 2013-06-17 15:55:56 +00:00
IGUIComboBox.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIContextMenu.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IGUIEditBox.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IGUIElement.h IGUIElement::getElementFromPoint now virtual. 2014-04-23 23:00:48 +00:00
IGUIElementFactory.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIEnvironment.h Add a code profiler (stop-watch style). 2014-04-24 22:52:10 +00:00
IGUIFileOpenDialog.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIFont.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIFontBitmap.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIImage.h Add IGUIImages::setDrawBounds/getDrawBounds to allow coding stuff like progress bars. 2014-03-25 23:28:01 +00:00
IGUIImageList.h
IGUIInOutFader.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIListBox.h - Add interface for easier access to scrollbars for IGUIListBox, IGUITreeView and IGUITable 2014-04-29 21:42:29 +00:00
IGUIMeshViewer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIProfiler.h Fix a comment and add license information. 2014-04-24 23:17:46 +00:00
IGUIScrollBar.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUISkin.h Merge branch releases/1.8 revisions 4773 to 4778 into trunk: 2014-04-18 12:36:58 +00:00
IGUISpinBox.h Improve speed for finalizing skinned meshes (removal of unnecessary frames after loading) (thx @ichtyander for the testmodel) 2014-01-03 18:25:53 +00:00
IGUISpriteBank.h Spritebanks can now draw scaled sprites. 2014-04-02 16:33:19 +00:00
IGUIStaticText.h - In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled 2013-01-08 18:01:39 +00:00
IGUITabControl.h Improve documentation for tabcontrol. 2014-03-25 16:36:25 +00:00
IGUITable.h - Add interface for easier access to scrollbars for IGUIListBox, IGUITreeView and IGUITable 2014-04-29 21:42:29 +00:00
IGUIToolbar.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUITreeView.h - Add interface for easier access to scrollbars for IGUIListBox, IGUITreeView and IGUITable 2014-04-29 21:42:29 +00:00
IGUIWindow.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IGeometryCreator.h Add the geoplane from hendu. This surface improves visualization of large surfaces. 2013-06-17 08:38:20 +00:00
IImage.h - Fixed some methods and variables names in IImage/CImage classes. 2013-01-26 02:28:41 +00:00
IImageLoader.h - Removed IImageCompressed and derived. 2013-01-25 03:21:06 +00:00
IImageWriter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IIndexBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ILightManager.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ILightSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ILogger.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMaterialRenderer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMaterialRendererServices.h - Added deprecated method for backward compatibility with previous shader constant system handling. 2012-12-14 16:02:57 +00:00
IMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMeshCache.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IMeshLoader.h Improve documentation for new texture-loader interface and mention that the old solutions are deprecated. 2014-03-03 13:57:08 +00:00
IMeshManipulator.h Heightmap optimization functions, supplied by Hendu. 2013-05-13 23:06:21 +00:00
IMeshSceneNode.h - Fixed infinity default value for static meshes. 2012-10-18 23:50:31 +00:00
IMeshTextureLoader.h IMeshTextureLoader could be simplified further with the recent ITexture addition. 2014-03-03 13:07:06 +00:00
IMeshWriter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMetaTriangleSelector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IOSOperator.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleAnimatedMeshSceneNodeEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleAttractionAffector.h Oops, wrong copy'n'paste. Fixed to pure virtual 2013-06-17 13:43:57 +00:00
IParticleBoxEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleCylinderEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleEmitter.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IParticleFadeOutAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleGravityAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleMeshEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleRingEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleRotationAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleSphereEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleSystemSceneNode.h More behavior control for particles: 2014-04-10 18:44:49 +00:00
IProfiler.h Rewrite profiler implementation some more to get around linker troubles. 2014-04-25 13:06:38 +00:00
IQ3LevelMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IQ3Shader.h Remove white spaces before semicolon 2013-06-17 14:32:28 +00:00
IRandomizer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IReadFile.h Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate 2013-03-07 12:17:35 +00:00
IReferenceCounted.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
ISceneCollisionManager.h Ensure vector3df and all classes containing a vector3df are passed by reference instead of per value. Thanks @Danyal Zia for the patch (#280). 2014-03-15 20:14:32 +00:00
ISceneLoader.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneManager.h Improve documentation for new texture-loader interface and mention that the old solutions are deprecated. 2014-03-03 13:57:08 +00:00
ISceneNode.h ISceneNode::deserializeAttributes uses now old values for parameters which are not in the attributes (thx @entity for noticing). 2014-05-15 17:01:24 +00:00
ISceneNodeAnimator.h - ISceneNodeAnimators can now be disabled and paused. 2014-04-08 14:39:11 +00:00
ISceneNodeAnimatorCameraFPS.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
ISceneNodeAnimatorCameraMaya.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneNodeAnimatorCollisionResponse.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneNodeAnimatorFactory.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneNodeFactory.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneUserDataSerializer.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IShaderConstantSetCallBack.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IShadowVolumeSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISkinnedMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ITerrainSceneNode.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
ITextSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ITexture.h Add ITexture::getSource which can be used to check where the last IVideoDriver::getTexture call found the texture. Thx @Bobbo for helping me to find a better enum name ;-) 2014-03-03 12:55:15 +00:00
ITimer.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
ITriangleSelector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IVertexBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IVideoDriver.h - Added separate blending support for both OpenGL and D3D9. 2014-04-25 01:19:38 +00:00
IVideoModeList.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IVolumeLightSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IWriteFile.h Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate 2013-03-07 12:17:35 +00:00
IXMLReader.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IXMLWriter.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IrrCompileConfig.h Add a code profiler (stop-watch style). 2014-04-24 22:52:10 +00:00
IrrlichtDevice.h Implement setWindowSize for Win32 device. 2014-02-17 14:57:03 +00:00
Keycodes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
S3DVertex.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SAnimatedMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SColor.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
SExposedVideoData.h Get rid of some nested anon types. 2014-04-08 13:18:53 +00:00
SIrrCreationParameters.h Added window position parameter to device creation params. For now, window is not programmatically movable. This patch is merely intended for restoring the device in the same location as with last run. Patch provided by Auria 2013-03-07 12:44:11 +00:00
SKeyMap.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SLight.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMaterial.h - Minor improvement in SMaterial::isTransparent method. 2014-04-25 01:29:50 +00:00
SMaterialLayer.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
SMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMeshBufferLightMap.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMeshBufferTangents.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SParticle.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SSharedMeshBuffer.h Initialize variables in second SSharedMeshBuffer constructor. 2012-12-31 00:27:31 +00:00
SSkinMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SVertexIndex.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SVertexManipulator.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SViewFrustum.h Added sphere frustum culling support. Patch provided by Hendu. 2014-09-16 18:07:26 +00:00
SceneParameters.h Improve documentation for new texture-loader interface and mention that the old solutions are deprecated. 2014-03-03 13:57:08 +00:00
aabbox3d.h Add intersect method to create intersect box, provided by hendu 2013-08-05 23:23:47 +00:00
coreutil.h Add function mergeFilename 2014-02-13 00:17:03 +00:00
dimension2d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
driverChoice.h Add an array with driver name strings for the driver enums. 2014-09-30 21:09:51 +00:00
fast_atof.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
heapsort.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
irrAllocator.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
irrArray.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
irrList.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
irrMap.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
irrMath.h Get Irrlicht to compile with IRRLICHT_FAST_MATH on Linux (out-define code which was written for VS and remove #warn which is not a preprocessor command recognized by GCC). 2014-01-28 11:32:21 +00:00
irrString.h Array index was used before limit check (found by cppcheck tool). 2014-09-29 18:06:59 +00:00
irrTypes.h _IRR_OVERRIDE_ needed a few more checks on gcc to prevent compile warnings on some systems. 2013-08-05 20:53:35 +00:00
irrXML.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
irrlicht.h Rewrite profiler implementation some more to get around linker troubles. 2014-04-25 13:06:38 +00:00
irrpack.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
irrunpack.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
leakHunter.h Fix more typos in documentation and add a little more docs (thx @Yoran for reporting). 2013-10-24 12:33:25 +00:00
line2d.h line2d::intersectWith has a new parameter to allow ignoring intersections with coincident lines 2013-10-16 16:56:13 +00:00
line3d.h triangle3d constructor and line3d::getIntersectionWithSphere passing vectors now as const-ref instead of per value. Thx @nemo for reporting. 2014-03-13 17:08:46 +00:00
matrix4.h Add a CMatrix4::getRotationDegrees where you can pass the scale vector if you know it (faster and useful otherwise sometimes). 2013-06-22 11:04:40 +00:00
path.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
plane3d.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
position2d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
quaternion.h Merged updates from 1.8.1 release to trunk, revisions 4579-4615. 2013-11-28 10:37:09 +00:00
rect.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
triangle3d.h triangle3d constructor and line3d::getIntersectionWithSphere passing vectors now as const-ref instead of per value. Thx @nemo for reporting. 2014-03-13 17:08:46 +00:00
vector2d.h vector2d::equals now has an tolerance parameter for passing the epsilon (like vector3d has already). Note that this changes the default behavior of vector2d::equals as well as functions using it like the operators for ==, !=, <, >, <=, >= when using vector2d with f64 as the tolerance is increased in that case (for f32 and integer values it shouldn't make any difference). 2013-10-08 14:25:13 +00:00
vector3d.h Second try on fixing some rounding problem with vector3d<s32>. 2014-02-20 19:45:54 +00:00