irrlicht/include
cutealien 438fb2a0ac Remove unused enum E_LOST_RESOURCE
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5630 dfc29bdd-3216-0410-991c-e03cc46cb475
2018-07-19 20:25:34 +00:00
..
CDynamicMeshBuffer.h - Add support for different geometric primitivs to meshbuffers. 2017-04-14 19:48:24 +00:00
CIndexBuffer.h Merge from 1.7 branch. revisions 4319-4343. Compiler problem and STL loader fixes. 2012-10-30 14:57:54 +00:00
CMeshBuffer.h Add alternavive BoundingBox calculation for BillboardSceneNode which can take in a camera node. Thx @Seven and @JacKDuRdEn for bugreports. 2017-04-22 17:29:16 +00:00
CVertexBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EAttributes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ECullingTypes.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
EDebugSceneTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EDeviceTypes.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EDriverFeatures.h - Added new color formats (this feature was available in ogl-es branch before): 2015-11-28 00:03:29 +00:00
EDriverTypes.h Spelling fixes. 2016-08-13 12:50:06 +00:00
EFocusFlags.h Remove comma at end of enum. 2014-04-07 20:17:20 +00:00
EGUIAlignment.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EGUIElementTypes.h Add a code profiler (stop-watch style). 2014-04-24 22:52:10 +00:00
EHardwareBufferFlags.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
EMaterialFlags.h - Added separate blending support for both OpenGL and D3D9. 2014-04-25 01:19:38 +00:00
EMaterialTypes.h Spelling fixes. 2016-08-13 12:50:06 +00:00
EMeshWriterEnums.h STL writer does now also write binary files when EMWF_WRITE_BINARY flag is used. Based on patch from JLouisB. (Forum: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=52261) 2018-05-12 15:24:33 +00:00
EMessageBoxFlags.h Spelling fixes. 2016-08-13 12:50:06 +00:00
EPrimitiveTypes.h Fix patch for meshbuffers with different primitives. 2017-04-16 21:34:58 +00:00
ESceneNodeAnimatorTypes.h Spelling fixes. 2016-08-13 12:50:06 +00:00
ESceneNodeTypes.h Add ITextSceneNode::setFont. 2017-03-20 17:00:36 +00:00
EShaderTypes.h Add SVN property and fix eol style 2012-01-22 14:56:31 +00:00
ETerrainElements.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAnimatedMesh.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IAnimatedMeshMD2.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAnimatedMeshMD3.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IAnimatedMeshSceneNode.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IAttributeExchangingObject.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IAttributes.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IBillboardSceneNode.h Add alternavive BoundingBox calculation for BillboardSceneNode which can take in a camera node. Thx @Seven and @JacKDuRdEn for bugreports. 2017-04-22 17:29:16 +00:00
IBillboardTextSceneNode.h Add access functions to IBillboardTextSceneNode (getText, getFont). 2017-03-20 16:35:22 +00:00
IBoneSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ICameraSceneNode.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IColladaMeshWriter.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IContextManager.h - Added external context managers with support for WGL and GLX.(this feature was available in ogl-es branch before) 2015-11-29 20:12:51 +00:00
ICursorControl.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IDummyTransformationSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IDynamicMeshBuffer.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IEventReceiver.h The new EGET_ELEMENT_REMOVED event got... removed. 2017-11-17 15:16:43 +00:00
IFileArchive.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IFileList.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IFileSystem.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGPUProgrammingServices.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGUIButton.h Add IGUIButton::setOverrideColor to allow overriding text-color (same function as statictexts and editboxes have). 2017-10-21 14:56:19 +00:00
IGUICheckBox.h - In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled 2013-01-08 18:01:39 +00:00
IGUIColorSelectDialog.h Second round of override checks 2013-06-17 15:55:56 +00:00
IGUIComboBox.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGUIContextMenu.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGUIEditBox.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IGUIElement.h The new EGET_ELEMENT_REMOVED event got... removed. 2017-11-17 15:16:43 +00:00
IGUIElementFactory.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGUIEnvironment.h Update documentation. 2017-11-03 21:42:16 +00:00
IGUIFileOpenDialog.h File-dialog now converts the returned filename from multibyte to widechar when it has to. 2015-12-14 15:59:35 +00:00
IGUIFont.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIFontBitmap.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIImage.h Add IGUIImage::setDrawBackground to allow disabling background drawing even when no texture is set. 2017-11-03 22:34:46 +00:00
IGUIImageList.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGUIInOutFader.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIListBox.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGUIMeshViewer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUIProfiler.h IGUIProfiler has now more and better display filters. 2014-10-15 18:47:35 +00:00
IGUIScrollBar.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUISkin.h CGUIComboBox uses now EGDS_SCROLLBAR_SIZE instead of EGDS_WINDOW_BUTTON_WIDTH for the width of the listbox button to allow changing that without changing window topbar height. 2018-06-17 19:31:14 +00:00
IGUISpinBox.h Improve speed for finalizing skinned meshes (removal of unnecessary frames after loading) (thx @ichtyander for the testmodel) 2014-01-03 18:25:53 +00:00
IGUISpriteBank.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGUIStaticText.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGUITabControl.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGUITable.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGUIToolbar.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IGUITreeView.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IGUIWindow.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IGeometryCreator.h Add the geoplane from hendu. This surface improves visualization of large surfaces. 2013-06-17 08:38:20 +00:00
IImage.h IImage::copyToWithAlpha has a new parameter to allow combining alpha value instead of replacing them. 2017-12-06 20:54:57 +00:00
IImageLoader.h Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h 2017-11-22 17:02:55 +00:00
IImageWriter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IIndexBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ILightManager.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ILightSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ILogger.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IMaterialRenderer.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IMaterialRendererServices.h - Added deprecated method for backward compatibility with previous shader constant system handling. 2012-12-14 16:02:57 +00:00
IMesh.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IMeshBuffer.h Fix patch for meshbuffers with different primitives. 2017-04-16 21:34:58 +00:00
IMeshCache.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IMeshLoader.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IMeshManipulator.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IMeshSceneNode.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IMeshTextureLoader.h IMeshTextureLoader could be simplified further with the recent ITexture addition. 2014-03-03 13:07:06 +00:00
IMeshWriter.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IMetaTriangleSelector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IOSOperator.h Merge branch releases/1.8 revisions r5369:r5387 into trunk. 2017-04-01 16:26:31 +00:00
IOctreeSceneNode.h Add IOctreeSceneNode interface to control parameters like VBO usage and polygon clipping checks for octree scene nodes. 2017-04-19 16:28:24 +00:00
IParticleAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleAnimatedMeshSceneNodeEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleAttractionAffector.h Oops, wrong copy'n'paste. Fixed to pure virtual 2013-06-17 13:43:57 +00:00
IParticleBoxEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleCylinderEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleEmitter.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IParticleFadeOutAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleGravityAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleMeshEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleRingEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleRotationAffector.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleSphereEmitter.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IParticleSystemSceneNode.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IProfiler.h IGUIProfiler has now more and better display filters. 2014-10-15 18:47:35 +00:00
IQ3LevelMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IQ3Shader.h Lets the BSP loader find textures inserted with relative paths. Thx@ curaga for patch (#208). 2017-06-04 21:36:13 +00:00
IRandomizer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IReadFile.h Revert ftell checks from r5532. Add documentation. 2017-08-27 15:09:34 +00:00
IReferenceCounted.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IRenderTarget.h Add support for cubemap rendertarget textures on D3D9. 2018-07-12 19:19:11 +00:00
ISceneCollisionManager.h CTriangleSelector can now be created for a single meshbuffer. 2016-12-06 17:10:57 +00:00
ISceneLoader.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISceneManager.h Add function ISceneManager::clearAllRegisteredNodesForRendering. 2017-10-02 15:00:19 +00:00
ISceneNode.h Fix bug in ISceneNode::deserializeAttributes which did set scale to 0 when no attribute was given. 2015-04-08 22:00:41 +00:00
ISceneNodeAnimator.h Spelling fixes. 2016-08-13 12:50:06 +00:00
ISceneNodeAnimatorCameraFPS.h - FPS camera now supports keyboard rotation. 2017-04-21 14:29:07 +00:00
ISceneNodeAnimatorCameraMaya.h Spelling fixes. 2016-08-13 12:50:06 +00:00
ISceneNodeAnimatorCollisionResponse.h Spelling fixes. 2016-08-13 12:50:06 +00:00
ISceneNodeAnimatorFactory.h Spelling fixes. 2016-08-13 12:50:06 +00:00
ISceneNodeFactory.h Spelling fixes. 2016-08-13 12:50:06 +00:00
ISceneUserDataSerializer.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
IShaderConstantSetCallBack.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IShadowVolumeSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ISkinnedMesh.h Spelling fixes. 2016-08-13 12:50:06 +00:00
ITerrainSceneNode.h Add ITerrainSceneNode::setFixedBorderLOD to handle connecting terrain nodes without gaps. Thanks @diho for the bugreport, testcase and a patch proposal. 2018-05-14 21:03:11 +00:00
ITextSceneNode.h Add ITextSceneNode::setFont. 2017-03-20 17:00:36 +00:00
ITexture.h Set ETCF_ALLOW_MEMORY_COPY to "on" by default. 2018-07-01 12:21:17 +00:00
ITimer.h Spelling fixes. 2016-08-13 12:50:06 +00:00
ITriangleSelector.h Comment change. 2017-06-04 21:48:03 +00:00
IVertexBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IVideoDriver.h Remove unused enum E_LOST_RESOURCE 2018-07-19 20:25:34 +00:00
IVideoModeList.h Support for Direct3D 8 removed. 2015-03-01 20:52:35 +00:00
IVolumeLightSceneNode.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IWriteFile.h Revert ftell checks from r5532. Add documentation. 2017-08-27 15:09:34 +00:00
IXMLReader.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IXMLWriter.h Spelling fixes. 2016-08-13 12:50:06 +00:00
IrrCompileConfig.h Prevent some compiler warnings when using clang. 2017-11-28 21:54:18 +00:00
IrrlichtDevice.h Spelling fixes. 2016-08-13 12:50:06 +00:00
Keycodes.h Merge branch releases/1.8 revisions r5363:r5367 into trunk: 2017-03-16 22:42:01 +00:00
S3DVertex.h Adding documentation about the way tangents/binormals are passed to shader. 2018-05-16 21:23:05 +00:00
SAnimatedMesh.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SColor.h Improve documentation about ECF_A8R8G8B8. 2018-02-06 20:12:30 +00:00
SExposedVideoData.h Spelling fixes. 2016-08-13 12:50:06 +00:00
SIrrCreationParameters.h Spelling fixes. 2016-08-13 12:50:06 +00:00
SKeyMap.h - FPS camera now supports keyboard rotation. 2017-04-21 14:29:07 +00:00
SLight.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMaterial.h Spelling fix. 2018-06-01 10:20:15 +00:00
SMaterialLayer.h Bugfix: Previously when some material had a texture matrix and another didn't those materials were still considered identical. Which had prevented correct switching between materials with and without texture matrices. 2016-09-26 12:35:35 +00:00
SMesh.h Bugfix: SMesh::recalculateBoundingBox() does now ignore empty boundingboxes of meshbuffers instead of adding them. 2016-10-20 14:01:41 +00:00
SMeshBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMeshBufferLightMap.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SMeshBufferTangents.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SOverrideMaterial.h Move SOverrideMaterial to it's own header. 2017-08-23 16:41:15 +00:00
SParticle.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SSharedMeshBuffer.h - Add support for different geometric primitivs to meshbuffers. 2017-04-14 19:48:24 +00:00
SSkinMeshBuffer.h Fix patch for meshbuffers with different primitives. 2017-04-16 21:34:58 +00:00
SVertexIndex.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SVertexManipulator.h Spelling fixes. 2016-08-13 12:50:06 +00:00
SViewFrustum.h Spelling fixes. 2016-08-13 12:50:06 +00:00
SceneParameters.h Improve documentation for new texture-loader interface and mention that the old solutions are deprecated. 2014-03-03 13:57:08 +00:00
aabbox3d.h Spelling fixes. 2016-08-13 12:50:06 +00:00
coreutil.h Add function mergeFilename 2014-02-13 00:17:03 +00:00
dimension2d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
driverChoice.h Fix driverChoiceConsole when allDrivers is set to false. 2017-07-04 15:56:09 +00:00
exampleHelper.h - Added exampleHelper and updated all examples. This is a base patch for upcoming patches related to iOS and OSX. 2015-09-24 22:44:32 +00:00
fast_atof.h Merge branch releases/1.8 revisions r5347:r5360 into trunk. 2017-01-27 00:37:53 +00:00
heapsort.h Spelling fixes. 2016-08-13 12:50:06 +00:00
irrAllocator.h Simplify ALLOC_STRATEGY_DOUBLE in arrays somewhat. 2017-06-02 15:11:55 +00:00
irrArray.h Simplify ALLOC_STRATEGY_DOUBLE in arrays somewhat. 2017-06-02 15:11:55 +00:00
irrList.h Spelling fixes. 2016-08-13 12:50:06 +00:00
irrMap.h Spelling fixes. 2016-08-13 12:50:06 +00:00
irrMath.h equals is back to returning a bool. 2017-05-05 13:36:05 +00:00
irrString.h core::string::split now adds delimiter to token before delimiter when keepSeparators is true. That way we never end up with 2 tokens for an original string with a single character. 2016-10-31 15:37:24 +00:00
irrTypes.h Prevent some compiler warnings when using clang. 2017-11-28 21:54:18 +00:00
irrXML.h Revert ftell checks from r5532. Add documentation. 2017-08-27 15:09:34 +00:00
irrlicht.h Fix a few places which called the driverType a deviceType (variable-names and documentation). 2017-11-22 17:09:56 +00:00
irrpack.h Merge branch releases/1.8 revisions 5104:5120 into trunk: 2015-08-26 21:04:11 +00:00
irrunpack.h Merge branch releases/1.8 revisions 5129:5140 into trunk: 2015-09-20 11:19:26 +00:00
leakHunter.h Fix more typos in documentation and add a little more docs (thx @Yoran for reporting). 2013-10-24 12:33:25 +00:00
line2d.h Optimizing line2d::intersectWith and line2d::fastLinesIntersection. 2017-04-13 12:34:56 +00:00
line3d.h Spelling fixes. 2016-08-13 12:50:06 +00:00
matrix4.h Use index notation instead of row/column notation in CMatrix4::getInverse as in other matrix functions. 2017-11-06 16:59:10 +00:00
path.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
plane3d.h Some whitespace adjustment. 2013-04-05 21:55:05 +00:00
position2d.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
quaternion.h Added normalization to quaternion.h where needed. Added a faster method that relies on quaternion being already normalized. Removed a useless conditional branch. 2017-03-28 08:02:41 +00:00
rect.h Add a new core::rect constructor which takes a dimension parameter and set's left-top to 0. 2015-02-09 15:15:47 +00:00
triangle3d.h Spelling fixes. 2016-08-13 12:50:06 +00:00
vector2d.h Removed duplicated method I added by mistake in vector2d.h Refactored code to use older and better method. 2017-04-03 11:59:06 +00:00
vector3d.h Spelling fixes. 2016-08-13 12:50:06 +00:00