irrlicht/examples/16.Quake3MapShader
cutealien c0e17f7329 Minor updates &f fixes to examples and their documentation.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5499 dfc29bdd-3216-0410-991c-e03cc46cb475
2017-07-11 12:59:14 +00:00
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Quake3MapShader.xcodeproj - Removed unnecessary path from OSX example projects. 2016-03-07 11:13:26 +00:00
Makefile - Unified makefiles for examples. 2015-12-15 20:26:58 +00:00
Quake3MapShader.cbp Merge branch releases/1.8 revisions 4685 to 4721 into trunk: 2014-03-13 23:07:59 +00:00
Quake3MapShader.vcproj Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
Quake3MapShader_vc10.vcxproj Merge branch releases/1.8 revisions 5129:5140 into trunk: 2015-09-20 11:19:26 +00:00
Quake3MapShader_vc11.vcxproj Merge branch releases/1.8 revisions 5129:5140 into trunk: 2015-09-20 11:19:26 +00:00
Quake3MapShader_vc12.vcxproj Rolled back to r5145. We're still disucssing better solutions 2015-09-28 09:17:47 +00:00
Quake3MapShader_vc14.vcxproj - Added projects for Visual Studio 2014. Due to a problems with Windows7.1 SDK on Windows 10 those projects are recommended for users of this OS. 2015-10-01 22:59:08 +00:00
main.cpp Minor updates &f fixes to examples and their documentation. 2017-07-11 12:59:14 +00:00