Commit Graph

1645 Commits (f7d337d31706b8cc0244fa62813d8f5a78902608)

Author SHA1 Message Date
hybrid c512692ad0 Fix initialisation of blend equation pointers
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3654 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-21 17:21:36 +00:00
hybrid 8704030071 Add missing include file in project
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3653 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-21 13:20:10 +00:00
hybrid 9499db5637 Add support for blend operation field.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3652 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-21 13:08:48 +00:00
hybrid c895c0e150 Add implementations for polygon offset in hw drivers.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3651 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-21 11:54:14 +00:00
hybrid 3eb6688f8c Move SMF loader into proper filter group
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3649 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-21 11:51:52 +00:00
hybrid c32eb9fcfe Fix redundant expression and make one variable const.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3648 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-21 11:51:21 +00:00
hybrid ce755201e0 Fix empty line count.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3647 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-21 11:50:38 +00:00
hybrid b3552d3cb5 Remove stray whitespace
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3646 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-21 11:48:05 +00:00
cutealien 20b9be8f4b Reduce "Could not load sprite bank" error to ELL_DEBUG (not an error, loading isn't implemented anyway and it's wrong for #Defaultfont).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3644 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-19 11:01:50 +00:00
hybrid 99dbf71a68 According to MSDN, setting the ALPHAOP to disable while COLOROP is active leads to undefined behavior. So I cleaned up the material settings in d3d9 driver and hope that I got all things fixed again. Also inserted some helper functions to reduce the code in the renderers. Changed the alpha behavior of transparent_reflections_2layer (probably...) to match better with OpenGL and description.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3641 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-14 17:19:33 +00:00
hybrid 4581df2293 Change back previous revision, and order other way round, as that's the OpenGL default
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3640 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-14 17:06:13 +00:00
hybrid 114e92c88d Reorder texture stage assignments
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3639 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-14 15:23:57 +00:00
hybrid 7fdd163034 Combine the vsync setting functions into one common extension function. Also added support for more swap_interval methods on X11 systems.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3638 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-14 13:38:38 +00:00
hybrid 79b3cc2fe6 Move unused variables into out-commented areas.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3637 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-14 11:50:53 +00:00
hybrid ae0b10aa7b Fix signedness problem and avoid wrap around if too many triangles are found.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3636 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-14 11:44:24 +00:00
hybrid 89bafd1256 Fix usage of OpenGL driver with multiple device types compiled in.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3634 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-13 13:49:05 +00:00
hybrid 42c816b675 Avoid invalid array access if not enough texcoord data is provided.
Fix texture loading for materials with more than one texture.
Choose lightmap material if more than one texture is set in a material. Other material types have to be deduced from other things, not sure about this yet.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3633 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-13 12:55:39 +00:00
hybrid 3d14880c0d Fix createMeshCopy to apply the original materials to new copy as well, as pointed out by tonic.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3631 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-04-12 11:49:32 +00:00
hybrid b314794eb5 Make FeatureAvailable array accessible to material renderers
New glext.h extension header and one new extension added.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3629 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-30 11:54:39 +00:00
hybrid 9478732cc5 Fix naming scheme for occlusion queries. Since those are not to drop, but are stored in the driver and can be removed by the according removeOcclusionQuery call, the name should be addOcclusionQuery instead of createOcclusionQuery.
Added an example showing a very simple occlusion query setup.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3628 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-25 23:32:35 +00:00
hybrid 76794587fd Fix vertex color array when used together with VBOs and the vertex_array_bgra extension. Thanks to Auria for pointing out this issue.
Also fixed two warnings mentioned by him.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3627 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-25 15:33:20 +00:00
hybrid edf7c82eb4 Add framework target to OSX project. Thanks to Auria for providing this patch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3626 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-25 15:07:20 +00:00
hybrid 4d7f18cdee Fix extension check changes also in drawVertexPrimitiveList
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3625 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-25 14:35:13 +00:00
hybrid ae6c49d287 Fix problem with new vertex_array_bgra extension on OSX. Thanks to Auria for online debugging this issue.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3624 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-25 14:11:09 +00:00
hybrid 6990bb1d82 Change bbox calculation, avoiding too large bboxes.
Clean up patch creation phase.
Change height map interpretation to lightness instead of luminance. It's faster and more natural for height maps.
Reordered structures to keep pointers at the top.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3623 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-24 00:46:20 +00:00
hybrid c84fd53f13 Fix HSL color class and conversions from/to RGB classes.
Fix Color selection dialog. It's now fully usable and gives correct results. The color display ring could be reworked.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3616 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-20 21:44:28 +00:00
hybrid 980aeffa6c Fix strange bugs when limits are wrongly set.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3611 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-19 15:23:17 +00:00
hybrid 6ab1996733 Fix rand value of radius to float value (range 0..1) instead of integer rand (which gives values up to some million). Bug found by tmyke
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3609 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-13 23:45:35 +00:00
hybrid 418b861827 Merge from 1.7 branch, revisions 3559-3607. Fixed for GUI clipping, PCX loader, and OSX project.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3608 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-13 19:15:48 +00:00
hybrid e902058263 Support for Unicode SHY dynamic hyphen elements for better word wrapping of long lines. Patch provided by Auria
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3605 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-08 23:29:27 +00:00
hybrid e04a7b161b Fix OBJ reader which could run over end-of-file or line ends due to some minor bugs in the parser. Fix prepared by tonic
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3604 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-08 23:24:22 +00:00
cutealien a4dc43f581 Added IGUITable::getColumnWidth
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3603 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-03-06 16:23:51 +00:00
cutealien 884b7de39c Font removing still not working as it should, but at least should no longer crash when re-loading the same font and probably will re-load a font correctly now.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3600 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-21 17:22:10 +00:00
hybrid ad3572a10c Fix change to new lock mode.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3599 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-20 12:26:33 +00:00
bitplane db10a745f2 Added struct packing in gcc to halflife loader, it didn't fix the bug though.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3594 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-14 16:00:45 +00:00
bitplane c9a101c044 Fix valgrind complaints about uninitialized variables in RTL patch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3592 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-11 08:13:52 +00:00
bitplane 128d1e8fe8 Fixed bug 3017433, billboard text node should generate stuff in OnAnimate, not OnRegisterSceneNode
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3591 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-06 04:49:26 +00:00
bitplane 62c41e4d3e Fixed a bug in the mount-point reader where directories were not added to the list of full file names, causing the list of names and full names to go out of sync. Bug ID 3103053, reported by maragnus
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3590 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-06 04:05:35 +00:00
hybrid a29b60d456 Fix lower case name of include file.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3588 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-04 16:22:21 +00:00
hybrid cfe5161530 Fix pathname type to support unicode names. Fix by Nalin.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3587 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-04 13:37:18 +00:00
bitplane 5ea3a40831 Added method to add an archive from an IReadFile pointer. Added FileToHeader, a tool for embedding a collection of IReadFiles into a user app. Described a way to make single file portable applications using it.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3586 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-04 00:44:08 +00:00
hybrid 777ea0199c Adding a new flag and new text break for support of right-to-left text in StaticText elements. Patch from Auria and STK project.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3585 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-03 23:15:11 +00:00
hybrid 658cc28240 Fix compilation with all skinned mesh loaders disabled.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3583 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-03 22:47:06 +00:00
hybrid f683efa7b0 Move some more variables into the loops.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3582 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-03 22:44:05 +00:00
hybrid b89b2978ba Make sure some win32 defines exist.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3581 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-03 22:16:32 +00:00
hybrid 9bf2410e60 Compile guard for function which is only available for WindowsXP and later.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3580 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-03 22:07:48 +00:00
bitplane 7543da637a Added ISceneManager::createSceneNodeAnimator to create an animator by name, so scene loaders don't need to worry about how the animator factories are used.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3579 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-03 06:56:26 +00:00
bitplane b25ed6a92f Fixed a bug introduced when reversing the order of the animators, fixed the Makefile so "make install" symlinks from the soname to the binary, removed an unused variable from HL loader
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3578 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-03 02:53:31 +00:00
bitplane d80141a60b Changed version number in makefile
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3577 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-03 01:53:20 +00:00
bitplane b49e5daa6d Add SMF mesh loader to easily editable projects.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3576 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-02-01 14:27:02 +00:00
bitplane d9798dafe7 Added SMF loader, supporting 3D World Studio meshes. Originally written by Joseph Ellis
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3575 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-31 10:43:08 +00:00
bitplane d41aeab701 Moved some stuff out of IAnimatedMesh and back into CAnimatedMeshHalfLife where it should live
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3574 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-28 16:13:48 +00:00
hybrid 9024527eba Fix vc10 project to properly compile the scene loader
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3573 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-24 08:09:37 +00:00
bitplane 1cd81a4f89 Cause change event for EGET_EDITBOX_ENTER in spinbox, reported by ceyron
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3571 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-20 12:14:24 +00:00
bitplane fc4a65a579 Fix a crash when creating XMLWriter with bad file
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3570 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-20 09:15:56 +00:00
bitplane e451fa41c2 The loader selection process now consistently checks loader lists in reverse order, so new loaders added to Irrlicht override the internal ones. This applies when adding external mesh, image, scene and archive loaders, image writers, plus node, animator and GUI element factories.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3568 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-20 08:50:15 +00:00
bitplane 07bc66af6c Renamed ISceneLoader::isALoadableFileType to isALoadableFileFormat to match the archive and image loader interfaces. Added getters for mesh, scene and archive loaders.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3567 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-20 05:47:50 +00:00
bitplane 901dac358a Added scene loader interface and moved the .irr loading code out to CSceneLoaderIrr. In future can support scene formats properly rather than loading them as meshes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3566 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-17 20:12:17 +00:00
bitplane 6eaddbf1b9 Order the list of mesh loaders so that the least commonly used ones are at the bottom of the stack, may give a small performance boost when loading many models from a zip file
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3565 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-17 15:34:06 +00:00
hybrid fade354bcd Fix compilation without fbos.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3559 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-14 13:59:07 +00:00
hybrid c7d6ea0ecd Merge from 1.7 branch, revisions 3535:3557. MS3D optimization and changes update. Skipping date updates which have been made in this repository already.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3558 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-14 13:48:40 +00:00
hybrid 5e4d495dcc Bump copyright dates to 2011.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3556 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-14 13:24:40 +00:00
cutealien f8655a2d5d Send EGET_ELEMENT_CLOSED event when context menues should be closed (thx @ Mloren for reporting).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3550 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-10 20:28:23 +00:00
hybrid d21c24b15e Fix directory recognition in ZIP reader. Added tests for findFile with and without directories.
Fix warning message in CAnimatedMeshSceneNode
Change C-cast to reinterpret in CIrrDeviceLinux

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3548 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-07 23:55:58 +00:00
bitplane 4fc3ef98cd Added root GUI element type. Added tree view to GUI editor, from Armen
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3545 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-07 18:46:12 +00:00
hybrid 1ab25bd37b Fix reading zip files with incomplete local file headers. These require proper support for the central directory, which is now implemented. Thanks to hiker for supplying such a file.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3544 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-07 16:33:15 +00:00
hybrid 146d7c2613 Fix bone-vertex IDs to be correctly indexing into the global vertex array. Before, mixed mesh/bone sections broke the correct relation. Thanks to Auria for finding and fixing the bug.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3539 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-07 00:06:52 +00:00
hybrid 28dd252160 Add random number generator frand() for interval [0..1] which fixes many issues with current usage of rand() in the particle emitters. Thanks to vitek for the initial ideas, CuteAlien for the new method suggestions, and Auria for bringing this up again.
TODO: Test cases, which would need a public interface to this class first...

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3538 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-06 17:13:40 +00:00
cutealien a8f35e0d0b Make sure we can link again without _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_ (reported by Yoran)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3537 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-06 13:42:01 +00:00
hybrid fdcdf60e0b Add a test for proper file loading from archives, despite two files in the archive have the same name.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3536 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-05 18:09:58 +00:00
hybrid ad14e9c0f7 Add warning message if element size does not match size of read components.
Move debug messages into ELL_DEBUG space.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3535 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-04 17:41:04 +00:00
hybrid a8be8a8c02 Merge from 1.7 branch, revisions 3515-3533. createImage memleak fixed. TGA loader fixed.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3534 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-03 22:38:16 +00:00
hybrid f1cc2dca01 Fix writeScene change in order to write the given node and its descendants, not only the list of children to the scene file.
Add support for loading a scene file as childs of a given node. This will ignore the scene attributes and load all nodes of the scene, storing them as children of a given parent node. The rest will stay as before, including the default behavior to load scene attributes and all nodes directly into the scene manager.
Test cases added for both methods loadScene and saveScene. In order to find a node in the example scene from tutorial 15 I have added a name and ID to one of the scene elements.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3532 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-03 17:54:10 +00:00
hybrid 080a2ebab3 Add support for saving only part of the scene into a .irr file.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3531 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-03 14:38:51 +00:00
hybrid 2ac770878b Add version information to dll
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3530 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-03 12:26:37 +00:00
hybrid 16cf9f58b9 Add a method to get a relative filename, based on an given base directory.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3529 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-03 00:16:35 +00:00
hybrid 7e0decbdd2 Move debug log output to ELL_DEBUG type
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3528 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-01 19:06:45 +00:00
hybrid 9f6d50804a Fix setMesh for skinned meshes, as reported by wing64. The joints cache was not updated, and hence the node reported and returned wrong joints.
Added support for resetting the transition time to 0.
Fixed some method names (correct camel case, create replaced by add, upper case fixed) in skinnedMesh.cpp

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3526 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-30 14:49:19 +00:00
hybrid 149d9ec814 Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3523 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-28 19:12:50 +00:00
cutealien 481f550313 Add some getters to IGUIImage: getImage, getColor
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3520 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-27 20:33:56 +00:00
hybrid a204bb3543 Real fix for the MRT problem. Last time only parts of the problem were fixed. Now, all RTT states should be fixed again. Also, test results are commited and work for both drivers.
Also changed the FBODepthTexture implementation in that it will not create another FBO, but only the depth/stencil texture or renderbuffer.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3519 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-23 13:49:37 +00:00
hybrid 5acaa94c20 Fix MRT disabling under OpenGL. Thanks to wing64 for noting this error.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3518 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-23 12:00:49 +00:00
hybrid 1ad3c74407 Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3514 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-19 19:39:20 +00:00
cutealien 8f41c9bf9f Fix compiling on Linux (was just a namespace thing).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3511 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-15 19:52:29 +00:00
hybrid d9c9de5158 Add a new texture lock mode for write-only access. The lock method has changed for this. Support is only implemented under OpenGL so far.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3510 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-14 23:32:54 +00:00
hybrid c4b6a33726 Disabled the opengl test for reflection transparent material.
Fixed the reflection transparent material under OpenGL to use vertex alpha.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3507 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-12 23:04:13 +00:00
cutealien cee8c4fbb5 - Add function IParticleSystemSceneNode::clearParticles
- Speedup deleting of particles


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3503 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-12 16:46:47 +00:00
hybrid 6b18375616 Fix bug which showed up when RTT and text were used in the same scene. I have removed the old RTT checks in 2d methods, and placed a global fix for the texture matrix into the 2d mode setting.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3500 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-11 16:52:12 +00:00
hybrid 0fc4c3e777 Avoid setting texture settings when no texture is active
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3496 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-11 00:01:52 +00:00
hybrid 68b6a2fd2a Fix ATI_draw_buffers support
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3494 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-08 00:37:09 +00:00
hybrid 195c746018 Add driver attribute element for AntiAliasing level. This allows to check whether the driver has AA enabled, and which level.
Fix AA setup for OpenGL under windows, where the extension was missing and no error came up due to unsupported feature request. Now, the driver recognizes the missing support and properly sets AA to 0.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3491 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-07 17:58:11 +00:00
hybrid 884ede4efd Fix transformation matrices for OpenGL rendering after setRenderTarget.
Fix draw2DImage into RTT in BurningsVideo
Let ViewPorts unchanged if illegal viewport was given.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3490 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-07 16:21:43 +00:00
hybrid 014272f2c1 Fix the text scene node placing in viewports. The problem was, that the calculation took the absolute viewport dimension into account, while rendering into the viewport requires the screenwidth to be taken. Hence, the text was usually misplaced. The collision method can still be used for this mixed mode calculation (get screen coordinate during viewport rendering, use it for full screen rendering), but requires an additional parameter.
Software drivers don't support 2d rendering into viewports, so they still fail to properly position text (or other 2d things) into a viewport.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3489 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-07 15:22:58 +00:00
hybrid eff82803d3 The checkbox color seems to have changed. Please check if this was intended!
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3488 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-06 15:23:49 +00:00
hybrid af86f53958 Avoid access to StencilBuffer if it is non-existent.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3487 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-06 14:02:07 +00:00
hybrid d1a4b28847 Avoid duplicated render state resets in 2d mode under OpenGL
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3486 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-06 13:54:10 +00:00
hybrid fbde0c7fc8 Fix mrt disabling, also avoid duplicated enabling for all rtts. Both affects only OpenGL
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3485 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-06 13:53:00 +00:00
hybrid e2fddfe5a6 Fix file search, bug found by Sylence
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3484 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-05 23:45:11 +00:00
hybrid e877b786c7 Patch by Auria, which allows to render text in gui static text elements over the element clip area. This makes handling of changing text simpler. As default, this feature is turned off.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3483 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-05 15:19:51 +00:00
hybrid 8b5ed2bc5f Change addShadowVolumeSceneNode to replace the current shadow completely. This allows to change the shadow parameters, such that a call to addShadowVolumeSceneNode will always result in the correct shadow. Note that redundant calls to this method will be quite expensive now, so avoid them.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3477 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-12-04 23:45:21 +00:00