Commit Graph

26 Commits (c1aadf5acc446ef6bb021a47edcb3d163ed5e3dd)

Author SHA1 Message Date
hybrid 529b6f0f3c Merged revisions 1543:1559 from 1.4 branch. Mainly zbuffer issues and the TextureMatrix allocator patch.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1560 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-12 15:19:19 +00:00
hybrid a8377b263f Added some more stringc taking overloads.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1531 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-04 12:44:11 +00:00
lukeph 341dc16566 -added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy...
(may need to add support for directx8 and software?)

-made terrainNode use DynamicMeshBuffer, so it can use 32bit buffers. (no more size limits now on terrains!!! )
if the terrainNode loads an image over 256x256, it is set to 32bit, smaller sizes will use 16bit for better speed.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1515 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 04:00:22 +00:00
hybrid 37e15009b5 Const correctness for a pointer.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1499 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-15 08:46:57 +00:00
hybrid 565fc47062 Merged 1486-1488 from 1.4 branch, IImage methods exposed and MeshManipulator moved.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1489 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-13 23:48:33 +00:00
hybrid f25d01b31b Allow read-only locking of textures, which may improve the performance due to optimized access to the data and skipped updates when unlocking.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1456 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-07 11:59:42 +00:00
hybrid d0888a25a7 Fix line endings.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1409 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-08 15:02:31 +00:00
lukeph e903f2ca6b -Made drivers update vertex and index VBOs independently. Massive speed up for terrain nodes. Interface isn’t so clean yet, but will be when vertex and index buffers are separated.
-fixed a rendering state bug, in openGL and directx drivers, while changing from 3d to 2d rendering.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1403 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-07 05:20:39 +00:00
hybrid 0874600315 Added getColorFormat methods, currently only method stubs.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1385 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-06-16 10:06:04 +00:00
hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid 755e117078 Merged from 1.4 branch revisions 1316:1328.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1329 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-29 11:34:54 +00:00
hybrid 6a0d4ea7b2 Changed ExposedVideoData to use void* under Windows, fixes problems on 64bit systems. Some other 64bit warnings silenced. All changes provided by Kosuha.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1313 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-09 09:15:12 +00:00
lukeph 86eda333c6 VBOs now use irrMap
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1151 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-03 13:52:06 +00:00
hybrid 65331f5789 Make HWbuffer stuff protected.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1111 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-10 23:30:46 +00:00
lukeph 4cd89381d9 small vbo changes, added removeHardwareBuffer(const scene::IMeshBuffer* mb)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1109 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-09 13:19:31 +00:00
lukeph e11859e83c let skinnedMesh software animate with VBOs, other small changes with VBOs, left in debug output
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1104 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-07 15:25:07 +00:00
hybrid 37e2685cc6 Add return values.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1097 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-05 17:15:18 +00:00
lukeph 2ca8282e00 -- added VBO support --
-so far only the openGL driver is supported, will add dx tomorrow or the next day

-right now to use, go: MeshBuffer->setHardwareMappingHint(EHM_STATIC); but this will be automatic when complete

-code needs a clean up, and the design isn't fixed, I just wanted to get stuff happening :)

-works well with hardware skinning :)

(design: http://img220.imageshack.us/img220/1931/vbo8xy8.png)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1095 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-05 14:10:28 +00:00
lukeph 7e857cea93 committed getVendorInfo() patch by BlindSide.
seems to work fine in opengl. directx untested

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1055 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-15 11:48:51 +00:00
hybrid 13b9851487 Another round of constness additions. Almost finished now.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
hybrid 08e359784b GUI constification done, other parts still missing.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@961 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 00:18:13 +00:00
hybrid 29e890bfc3 Added driver support for user clip planes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@829 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-10 13:06:52 +00:00
hybrid 80148ed319 Fixed signedness to avoid strange error messages.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@797 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-17 21:57:10 +00:00
hybrid 2dc1051124 Added a name parameter to render target textures just as for usual textures.
Exposed findTexture in IVideoDriver to check if a texture was already loaded.
Reordered some more OpenGL render state settings in the materials.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@783 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 13:53:34 +00:00
hybrid 5180ee88e6 Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@667 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-28 11:14:47 +00:00
bitplane c00ce1d372 Moved everything to /trunk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00